Add dynamic tools to rollout file for persistence & read from rollout on
resume. Ran a real example and spotted the following in the rollout
file:
```
{"timestamp":"2026-01-29T01:27:57.468Z","type":"session_meta","payload":{"id":"019c075d-3f0b-77e3-894e-c1c159b04b1e","timestamp":"2026-01-29T01:27:57.451Z","...."dynamic_tools":[{"name":"demo_tool","description":"Demo dynamic tool","inputSchema":{"additionalProperties":false,"properties":{"city":{"type":"string"}},"required":["city"],"type":"object"}}],"git":{"commit_hash":"ebc573f15c01b8af158e060cfedd401f043e9dfa","branch":"dev/cc/dynamic-tools","repository_url":"https://github.com/openai/codex.git"}}}
```
Add a `.sqlite` database to be used to store rollout metatdata (and
later logs)
This PR is phase 1:
* Add the database and the required infrastructure
* Add a backfill of the database
* Persist the newly created rollout both in files and in the DB
* When we need to get metadata or a rollout, consider the `JSONL` as the
source of truth but compare the results with the DB and show any errors
## Summary
- Adds a new `thread/unarchive` RPC to move archived thread rollouts
back into the active `sessions/` tree.
## What changed
- **Protocol**
- Adds `thread/unarchive` request/response types and wiring.
- **Server**
- Implements `thread_unarchive` in the app server.
- Validates the archived rollout path and thread ID.
- Restores the rollout to `sessions/YYYY/MM/DD/...` based on the rollout
filename timestamp.
- **Core**
- Adds `find_archived_thread_path_by_id_str` helper for archived
rollouts.
- **Docs**
- Documents the new RPC and usage example.
- **Tests**
- Adds an end-to-end server test that:
1) starts a thread,
2) archives it,
3) unarchives it,
4) asserts the file is restored to `sessions/`.
## How to use
```json
{ "method": "thread/unarchive", "id": 24, "params": { "threadId": "<thread-id>" } }
```
## Author Codex Session
`codex resume 019bf158-54b6-7960-a696-9d85df7e1bc1` (soon I'll make this
kind of session UUID forkable by anyone with the right
`session_object_storage_url` line in their config, but for now just
pasting it here for my reference)
## Summary
Add dynamic tool injection to thread startup in API v2, wire dynamic
tool calls through the app server to clients, and plumb responses back
into the model tool pipeline.
### Flow (high level)
- Thread start injects `dynamic_tools` into the model tool list for that
thread (validation is done here).
- When the model emits a tool call for one of those names, core raises a
`DynamicToolCallRequest` event.
- The app server forwards it to the client as `item/tool/call`, waits
for the client’s response, then submits a `DynamicToolResponse` back to
core.
- Core turns that into a `function_call_output` in the next model
request so the model can continue.
### What changed
- Added dynamic tool specs to v2 thread start params and protocol types;
introduced `item/tool/call` (request/response) for dynamic tool
execution.
- Core now registers dynamic tool specs at request time and routes those
calls via a new dynamic tool handler.
- App server validates tool names/schemas, forwards dynamic tool call
requests to clients, and publishes tool outputs back into the session.
- Integration tests
Fixes#9501
Contributing guide:
https://github.com/openai/codex/blob/main/docs/contributing.md
## Summary
The resume picker requires a session_meta line and at least one
user_message event within the initial head scan. Some rollout files
contain multiple session_meta entries before the first user_message, so
the user event can fall outside the default head window and the session
is omitted from the picker even though it is resumable by ID.
This PR keeps the head summary bounded but extends scanning for a
user_message once a session_meta has been observed. The summary still
caps stored head entries, but we allow a small, bounded extra scan to
find the first user event so valid sessions are not filtered out.
## Changes
- Continue scanning past the head limit (bounded) when session_meta is
present but no user_message has been seen yet.
- Mark session_meta as seen even if the head summary buffer is already
full.
- Add a regression test with multiple session_meta lines before the
first user_message.
## Why This Is Safe
- The head summary remains bounded to avoid unbounded memory usage.
- The extra scan is capped (USER_EVENT_SCAN_LIMIT) and only triggers
after a session_meta is seen.
- Behavior is unchanged for typical files where the user_message appears
early.
## Testing
- cargo test -p codex-core --lib
test_list_threads_scans_past_head_for_user_event
JUAN DAVID SALAS CAMARGO
·
2026-01-23 12:21:27 -08:00
Remove `FileTimes::new().set_modified(SystemTime::now())` when resuming
a thread.
Context: It's awkward in UI built on top of app-server that resuming a
thread bumps the `updated_at` timestamp, even if no message is sent. So
if you open a thread (perhaps to just view its contents), it
automatically reorders it to the top which is almost certainly not what
you want.
This PR fixes a small issue with chained (layered) config.toml file
merging. The old logic didn't properly handle profiles.
In particular, if a lower-layer config overrides a profile defined in a
higher-layer config, the override did not take effect. This prevents
users from having project-specific profile overrides and contradicts the
(soon-to-be) documented behavior of config merging.
The change adds a unit test for this case. It also exposes a function
from the config crate that is needed by the app server code paths to
implement support for layered configs.
## Summary
This PR consolidates base_instructions onto SessionMeta /
SessionConfiguration, so we ensure `base_instructions` is set once per
session and should be (mostly) immutable, unless:
- overridden by config on resume / fork
- sub-agent tasks, like review or collab
In a future PR, we should convert all references to `base_instructions`
to consistently used the typed struct, so it's less likely that we put
other strings there. See #9423. However, this PR is already quite
complex, so I'm deferring that to a follow-up.
## Testing
- [x] Added a resume test to assert that instructions are preserved. In
particular, `resume_switches_models_preserves_base_instructions` fails
against main.
Existing test coverage thats assert base instructions are preserved
across multiple requests in a session:
- Manual compact keeps baseline instructions:
core/tests/suite/compact.rs:199
- Auto-compact keeps baseline instructions:
core/tests/suite/compact.rs:1142
- Prompt caching reuses the same instructions across two requests:
core/tests/suite/prompt_caching.rs:150 and
core/tests/suite/prompt_caching.rs:157
- Prompt caching with explicit expected string across two requests:
core/tests/suite/prompt_caching.rs:213 and
core/tests/suite/prompt_caching.rs:222
- Resume with model switch keeps original instructions:
core/tests/suite/resume.rs:136
- Compact/resume/fork uses request 0 instructions for later expected
payloads: core/tests/suite/compact_resume_fork.rs:215
### Description
- Remove the now-unused `instructions` field from the session metadata
to simplify SessionMeta and stop propagating transient instruction text
through the rollout recorder API. This was only saving
user_instructions, and was never being read.
- Stop passing user instructions into the rollout writer at session
creation so the rollout header only contains canonical session metadata.
### Testing
- Ran `just fmt` which completed successfully.
- Ran `just fix -p codex-protocol`, `just fix -p codex-core`, `just fix
-p codex-app-server`, `just fix -p codex-tui`, and `just fix -p
codex-tui2` which completed (Clippy fixes applied) as part of
verification.
- Ran `cargo test -p codex-protocol` which passed (28 tests).
- Ran `cargo test -p codex-core` which showed failures in a small set of
tests (not caused by the protocol type change directly):
`default_client::tests::test_create_client_sets_default_headers`,
several `models_manager::manager::tests::refresh_available_models_*`,
and `shell_snapshot::tests::linux_sh_snapshot_includes_sections` (these
tests failed in this CI run).
- Ran `cargo test -p codex-app-server` which reported several failing
integration tests (including
`suite::codex_message_processor_flow::test_codex_jsonrpc_conversation_flow`,
`suite::output_schema::send_user_turn_*`, and
`suite::user_agent::get_user_agent_returns_current_codex_user_agent`).
- `cargo test -p codex-tui` and `cargo test -p codex-tui2` were
attempted but aborted due to disk space exhaustion (`No space left on
device`).
------
[Codex
Task](https://chatgpt.com/codex/tasks/task_i_696bd8ce632483228d298cf07c7eb41c)
Summary:
- Add forked_from to SessionMeta/SessionConfiguredEvent and persist it
for forked sessions.
- Surface forked_from in /status for tui + tui2 and add snapshots.
Add support for returning threads by either `created_at` OR `updated_at`
descending. Previously core always returned threads ordered by
`created_at`.
This PR:
- updates core to be able to list threads by `updated_at` OR
`created_at` descending based on what the caller wants
- also update `thread/list` in app-server to expose this (default to
`created_at` if not specified)
All existing codepaths (app-server, TUI) still default to `created_at`,
so no behavior change is expected with this PR.
**Implementation**
To sort by `updated_at` is a bit nontrivial (whereas `created_at` is
easy due to the way we structure the folders and filenames on disk,
which are all based on `created_at`).
The most naive way to do this without introducing a cache file or sqlite
DB (which we have to implement/maintain) is to scan files in reverse
`created_at` order on disk, and look at the file's mtime (last modified
timestamp according to the filesystem) until we reach `MAX_SCAN_FILES`
(currently set to 10,000). Then, we can return the most recent N
threads.
Based on some quick and dirty benchmarking on my machine with ~1000
rollout files, calling `thread/list` with limit 50, the `updated_at`
path is slower as expected due to all the I/O:
- updated-at: average 103.10 ms
- created-at: average 41.10 ms
Those absolute numbers aren't a big deal IMO, but we can certainly
optimize this in a followup if needed by introducing more state stored
on disk.
**Caveat**
There's also a limitation in that any files older than `MAX_SCAN_FILES`
will be excluded, which means if a user continues a REALLY old thread,
it's possible to not be included. In practice that should not be too big
of an issue.
If a user makes...
- 1000 rollouts/day → threads older than 10 days won't show up
- 100 rollouts/day → ~100 days
If this becomes a problem for some reason, even more motivation to
implement an updated_at cache.
This PR changes `codex resume --last` to work consistently with `codex
resume`. Namely, it filters based on the cwd when selecting the last
session. It also supports the `--all` modifier as an override.
This addresses #8700
Emit the following events around the collab tools. On the `app-server`
this will be under `item/started` and `item/completed`
```
#[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
pub struct CollabAgentSpawnBeginEvent {
/// Identifier for the collab tool call.
pub call_id: String,
/// Thread ID of the sender.
pub sender_thread_id: ThreadId,
/// Initial prompt sent to the agent. Can be empty to prevent CoT leaking at the
/// beginning.
pub prompt: String,
}
#[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
pub struct CollabAgentSpawnEndEvent {
/// Identifier for the collab tool call.
pub call_id: String,
/// Thread ID of the sender.
pub sender_thread_id: ThreadId,
/// Thread ID of the newly spawned agent, if it was created.
pub new_thread_id: Option<ThreadId>,
/// Initial prompt sent to the agent. Can be empty to prevent CoT leaking at the
/// beginning.
pub prompt: String,
/// Last known status of the new agent reported to the sender agent.
pub status: AgentStatus,
}
#[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
pub struct CollabAgentInteractionBeginEvent {
/// Identifier for the collab tool call.
pub call_id: String,
/// Thread ID of the sender.
pub sender_thread_id: ThreadId,
/// Thread ID of the receiver.
pub receiver_thread_id: ThreadId,
/// Prompt sent from the sender to the receiver. Can be empty to prevent CoT
/// leaking at the beginning.
pub prompt: String,
}
#[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
pub struct CollabAgentInteractionEndEvent {
/// Identifier for the collab tool call.
pub call_id: String,
/// Thread ID of the sender.
pub sender_thread_id: ThreadId,
/// Thread ID of the receiver.
pub receiver_thread_id: ThreadId,
/// Prompt sent from the sender to the receiver. Can be empty to prevent CoT
/// leaking at the beginning.
pub prompt: String,
/// Last known status of the receiver agent reported to the sender agent.
pub status: AgentStatus,
}
#[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
pub struct CollabWaitingBeginEvent {
/// Thread ID of the sender.
pub sender_thread_id: ThreadId,
/// Thread ID of the receiver.
pub receiver_thread_id: ThreadId,
/// ID of the waiting call.
pub call_id: String,
}
#[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
pub struct CollabWaitingEndEvent {
/// Thread ID of the sender.
pub sender_thread_id: ThreadId,
/// Thread ID of the receiver.
pub receiver_thread_id: ThreadId,
/// ID of the waiting call.
pub call_id: String,
/// Last known status of the receiver agent reported to the sender agent.
pub status: AgentStatus,
}
#[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
pub struct CollabCloseBeginEvent {
/// Identifier for the collab tool call.
pub call_id: String,
/// Thread ID of the sender.
pub sender_thread_id: ThreadId,
/// Thread ID of the receiver.
pub receiver_thread_id: ThreadId,
}
#[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
pub struct CollabCloseEndEvent {
/// Identifier for the collab tool call.
pub call_id: String,
/// Thread ID of the sender.
pub sender_thread_id: ThreadId,
/// Thread ID of the receiver.
pub receiver_thread_id: ThreadId,
/// Last known status of the receiver agent reported to the sender agent before
/// the close.
pub status: AgentStatus,
}
```
Clean all shell snapshot files corresponding to sessions that have not
been updated in 7 days
Those files should never leak. The only known cases were it can leak are
during non graceful interrupt of the process (`kill -9, `panic`, OS
crash, ...)
- Add a single builder for developer permissions messaging that accepts
SandboxPolicy and approval policy. This builder now drives the developer
“permissions” message that’s injected at session start and any time
sandbox/approval settings change.
- Trim EnvironmentContext to only include cwd, writable roots, and
shell; removed sandbox/approval/network duplication and adjusted XML
serialization and tests accordingly.
Follow-up: adding a config value to replace the developer permissions
message for custom sandboxes.
**Motivation**
The `originator` header is important for codex-backend’s Responses API
proxy because it identifies the real end client (codex cli, codex vscode
extension, codex exec, future IDEs) and is used to categorize requests
by client for our enterprise compliance API.
Today the `originator` header is set by either:
- the `CODEX_INTERNAL_ORIGINATOR_OVERRIDE` env var (our VSCode extension
does this)
- calling `set_default_originator()` which sets a global immutable
singleton (`codex exec` does this)
For `codex app-server`, we want the `initialize` JSON-RPC request to set
that header because it is a natural place to do so. Example:
```json
{
"method": "initialize",
"id": 0,
"params": {
"clientInfo": {
"name": "codex_vscode",
"title": "Codex VS Code Extension",
"version": "0.1.0"
}
}
}
```
and when app-server receives that request, it can call
`set_default_originator()`. This is a much more natural interface than
asking third party developers to set an env var.
One hiccup is that `originator()` reads the global singleton and locks
in the value, preventing a later `set_default_originator()` call from
setting it. This would be fine but is brittle, since any codepath that
calls `originator()` before app-server can process an `initialize`
JSON-RPC call would prevent app-server from setting it. This was
actually the case with OTEL initialization which runs on boot, but I
also saw this behavior in certain tests.
Instead, what we now do is:
- [unchanged] If `CODEX_INTERNAL_ORIGINATOR_OVERRIDE` env var is set,
`originator()` would return that value and `set_default_originator()`
with some other value does NOT override it.
- [new] If no env var is set, `originator()` would return the default
value which is `codex_cli_rs` UNTIL `set_default_originator()` is called
once, in which case it is set to the new value and becomes immutable.
Later calls to `set_default_originator()` returns
`SetOriginatorError::AlreadyInitialized`.
**Other notes**
- I updated `codex_core::otel_init::build_provider` to accepts a service
name override, and app-server sends a hardcoded `codex_app_server`
service name to distinguish it from `codex_cli_rs` used by default (e.g.
TUI).
**Next steps**
- Update VSCE to set the proper value for `clientInfo.name` on
`initialize` and drop the `CODEX_INTERNAL_ORIGINATOR_OVERRIDE` env var.
- Delete support for `CODEX_INTERNAL_ORIGINATOR_OVERRIDE` in codex-rs.
Add `thread/rollback` to app-server to support IDEs undo-ing the last N
turns of a thread.
For context, an IDE partner will be supporting an "undo" capability
where the IDE (the app-server client) will be responsible for reverting
the local changes made during the last turn. To support this well, we
also need a way to drop the last turn (or more generally, the last N
turns) from the agent's context. This is what `thread/rollback` does.
**Core idea**: A Thread rollback is represented as a persisted event
message (EventMsg::ThreadRollback) in the rollout JSONL file, not by
rewriting history. On resume, both the model's context (core replay) and
the UI turn list (app-server v2's thread history builder) apply these
markers so the pruned history is consistent across live conversations
and `thread/resume`.
Implementation notes:
- Rollback only affects agent context and appends to the rollout file;
clients are responsible for reverting files on disk.
- If a thread rollback is currently in progress, subsequent
`thread/rollback` calls are rejected.
- Because we use `CodexConversation::submit` and codex core tracks
active turns, returning an error on concurrent rollbacks is communicated
via an `EventMsg::Error` with a new variant
`CodexErrorInfo::ThreadRollbackFailed`. app-server watches for that and
sends the BAD_REQUEST RPC response.
Tests cover thread rollbacks in both core and app-server, including when
`num_turns` > existing turns (which clears all turns).
**Note**: this explicitly does **not** behave like `/undo` which we just
removed from the CLI, which does the opposite of what `thread/rollback`
does. `/undo` reverts local changes via ghost commits/snapshots and does
not modify the agent's context / conversation history.
1. Adds SkillScope::Public end-to-end (core + protocol) and loads skills
from the public cache directory
2. Improves repo skill discovery by searching upward for the nearest
.codex/skills within a git repo
3. Deduplicates skills by name with deterministic ordering to avoid
duplicates across sources
4. Fixes garbled “Skill errors” overlay rendering by preventing pending
history lines from being injected during the modal
5. Updates the project docs “Skills” intro wording to avoid hardcoded
paths
refactor the way we load and manage skills:
1. Move skill discovery/caching into SkillsManager and reuse it across
sessions.
2. Add the skills/list API (Op::ListSkills/SkillsListResponse) to fetch
skills for one or more cwds. Also update app-server for VSCE/App;
3. Trigger skills/list during session startup so UIs preload skills and
handle errors immediately.
- Introduce `openai_models` in `/core`
- Move `PRESETS` under it
- Move `ModelPreset`, `ModelUpgrade`, `ReasoningEffortPreset`,
`ReasoningEffortPreset`, and `ReasoningEffortPreset` to `protocol`
- Introduce `Op::ListModels` and `EventMsg::AvailableModels`
Next steps:
- migrate `app-server` and `tui` to use the introduced Operation
Title: Improve rollout session initialization error messages
Issue: https://github.com/openai/codex/issues/7283
What: add targeted mapping for rollout/session initialization errors so
users get actionable messages when Codex cannot access session files.
Why: session creation previously returned a generic internal error,
hiding permissions/FS issues and making support harder.
How:
- Added rollout::error::map_session_init_error to translate the more
common io::Error kinds into user-facing hints (permission, missing dir,
file blocking, corruption). Others are passed through directly with
`CodexErr::Fatal`.
- Reused the mapper in Codex session creation to preserve root causes
instead of returning InternalAgentDied.
Implements:
```
thread/list
thread/start
thread/resume
thread/archive
```
along with their integration tests. These are relatively light wrappers
around the existing core logic, and changes to core logic are minimal.
However, an improvement made for developer ergonomics:
- `thread/start` and `thread/resume` automatically attaches a
conversation listener internally, so clients don't have to make a
separate `AddConversationListener` call like they do today.
For consistency, also updated `model/list` and `feedback/upload` (naming
conventions, list API params).
Adds AgentMessageContentDelta, ReasoningContentDelta,
ReasoningRawContentDelta item streaming events while maintaining
compatibility for old events.
---------
Co-authored-by: Owen Lin <owen@openai.com>
In this PR, I am exploring migrating task kind to an invocation of
Codex. The main reason would be getting rid off multiple
`ConversationHistory` state and streamlining our context/history
management.
This approach depends on opening a channel between the sub-codex and
codex. This channel is responsible for forwarding `interactive`
(`approvals`) and `non-interactive` events. The `task` is responsible
for handling those events.
This opens the door for implementing `codex as a tool`, replacing
`compact` and `review`, and potentially subagents.
One consideration is this code is very similar to `app-server` specially
in the approval part. If in the future we wanted an interactive
`sub-codex` we should consider using `codex-mcp`
This adds an RPC to the app server to the the `ConversationSummary` via
a rollout path. Now that the VS Code extension supports showing the
Codex UI in an editor panel where the URI of the panel maps to the
rollout file, we need to be able to get the `ConversationSummary` from
the rollout file directly.