Commit Graph

145 Commits

  • Print warning if we skip config loading (#9611)
    https://github.com/openai/codex/pull/9533 silently ignored config if
    untrusted. Instead, we still load it but disable it. Maybe we shouldn't
    try to parse it either...
    
    <img width="939" height="515" alt="Screenshot 2026-01-21 at 14 56 38"
    src="https://github.com/user-attachments/assets/e753cc22-dd99-4242-8ffe-7589e85bef66"
    />
  • feat(app-server) Expose personality (#9674)
    ### Motivation
    Exposes a per-thread / per-turn `personality` override in the v2
    app-server API so clients can influence model communication style at
    thread/turn start. Ensures the override is passed into the session
    configuration resolution so it becomes effective for subsequent turns
    and headless runners.
    
    ### Testing
    - [x] Add an integration-style test
    `turn_start_accepts_personality_override_v2` in
    `codex-rs/app-server/tests/suite/v2/turn_start.rs` that verifies a
    `/personality` override results in a developer update message containing
    `<personality_spec>` in the outbound model request.
    
    ------
    [Codex
    Task](https://chatgpt.com/codex/tasks/task_i_6971d646b1c08322a689a54d2649f3fe)
  • [connectors] Support connectors part 1 - App server & MCP (#9667)
    In order to make Codex work with connectors, we add a built-in gateway
    MCP that acts as a transparent proxy between the client and the
    connectors. The gateway MCP collects actions that are accessible to the
    user and sends them down to the user, when a connector action is chosen
    to be called, the client invokes the action through the gateway MCP as
    well.
    
     - [x] Add the system built-in gateway MCP to list and run connectors.
     - [x] Add the app server methods and protocol
  • Chore: add cmd related info to exec approval request (#9659)
    ### Summary
    We now rely purely on `item/commandExecution/requestApproval` item to
    render pending approval in VSCE and app. With v2 approach, it does not
    include the actual cmd that it is attempting and therefore we can only
    use `proposedExecpolicyAmendment` to render which can be incomplete.
    
    ### Reproduce
    * Add `prefix_rule(pattern=["echo"], decision="prompt")` to your
    `~/.codex/rules.default.rules`.
    * Ask to `Run  echo "approval-test" please` in VSCE or app. 
    * The pending approval protal does show up but with no content
    
    #### Example screenshot
    <img width="3434" height="3648" alt="Screenshot 2026-01-21 at 8 23
    25 PM"
    src="https://github.com/user-attachments/assets/75644837-21f1-40f8-8b02-858d361ff817"
    />
    
    #### Sample output
    ```
      {"method":"item/commandExecution/requestApproval","id":0,"params":{
        "threadId":"019be439-5a90-7600-a7ea-2d2dcc50302a",
        "turnId":"0",
        "itemId":"call_usgnQ4qEX5U9roNdjT7fPzhb",
        "reason":"`/bin/zsh -lc 'echo \"testing\"'` requires approval by policy",
        "proposedExecpolicyAmendment":null
      }}
    
    ```
    
    ### Fix
    Inlude `command` string, `cwd` and `command_actions` in
    `CommandExecutionRequestApprovalParams` so that consumers can display
    the correct command instead of relying on exec policy output.
  • Add layered config.toml support to app server (#9510)
    This PR adds support for chained (layered) config.toml file merging for
    clients that use the app server interface. This feature already exists
    for the TUI, but it does not work for GUI clients.
    
    It does the following:
    * Changes code paths for new thread, resume thread, and fork thread to
    use the effective config based on the cwd.
    * Updates the `config/read` API to accept an optional `cwd` parameter.
    If specified, the API returns the effective config based on that cwd
    path. Also optionally includes all layers including project config
    files. If cwd is not specified, the API falls back on its older behavior
    where it considers only the global (non-project) config files when
    computing the effective config.
    
    The changes in codex_message_processor.rs look deceptively large. They
    mostly just involve moving existing blocks of code to a later point in
    some functions so it can use the cwd to calculate the config.
    
    This PR builds upon #9509 and should be reviewed and merged after that
    PR.
    
    Tested:
    * Verified change with (dependent, as-yet-uncommitted) changes to IDE
    Extension and confirmed correct behavior
    
    The full fix requires additional changes in the IDE Extension code base,
    but they depend on this PR.
  • Chore: update plan mode output in prompt (#9592)
    ### Summary
    * Update plan prompt output
    * Update requestUserInput response to be a single key value pair
    `answer: String`.
  • Add total (non-partial) TextElement placeholder accessors (#9545)
    ## Summary
    - Make `TextElement` placeholders private and add a text-backed accessor
    to avoid assuming `Some`.
    - Since they are optional in the protocol, we want to make sure any
    accessors properly handle the None case (getting the placeholder using
    the byte range in the text)
    - Preserve placeholders during protocol/app-server conversions using the
    accessor fallback.
    - Update TUI composer/remap logic and tests to use the new
    constructor/accessor.
  • Feat: request user input tool (#9472)
    ### Summary
    * Add `requestUserInput` tool that the model can use for gather
    feedback/asking question mid turn.
    
    
    ### Tool input schema
    ```
    {
      "$schema": "http://json-schema.org/draft-07/schema#",
      "title": "requestUserInput input",
      "type": "object",
      "additionalProperties": false,
      "required": ["questions"],
      "properties": {
        "questions": {
          "type": "array",
          "description": "Questions to show the user (1-3). Prefer 1 unless multiple independent decisions block progress.",
          "minItems": 1,
          "maxItems": 3,
          "items": {
            "type": "object",
            "additionalProperties": false,
            "required": ["id", "header", "question"],
            "properties": {
              "id": {
                "type": "string",
                "description": "Stable identifier for mapping answers (snake_case)."
              },
              "header": {
                "type": "string",
                "description": "Short header label shown in the UI (12 or fewer chars)."
              },
              "question": {
                "type": "string",
                "description": "Single-sentence prompt shown to the user."
              },
              "options": {
                "type": "array",
                "description": "Optional 2-3 mutually exclusive choices. Put the recommended option first and suffix its label with \"(Recommended)\". Only include \"Other\" option if we want to include a free form option. If the question is free form in nature, do not include any option.",
                "minItems": 2,
                "maxItems": 3,
                "items": {
                  "type": "object",
                  "additionalProperties": false,
                  "required": ["value", "label", "description"],
                  "properties": {
                    "value": {
                      "type": "string",
                      "description": "Machine-readable value (snake_case)."
                    },
                    "label": {
                      "type": "string",
                      "description": "User-facing label (1-5 words)."
                    },
                    "description": {
                      "type": "string",
                      "description": "One short sentence explaining impact/tradeoff if selected."
                    }
                  }
                }
              }
            }
          }
        }
      }
    }
    ```
    
    ### Tool output schema
    ```
    {
      "$schema": "http://json-schema.org/draft-07/schema#",
      "title": "requestUserInput output",
      "type": "object",
      "additionalProperties": false,
      "required": ["answers"],
      "properties": {
        "answers": {
          "type": "object",
          "description": "Map of question id to user answer.",
          "additionalProperties": {
            "type": "object",
            "additionalProperties": false,
            "required": ["selected"],
            "properties": {
              "selected": {
                "type": "array",
                "items": { "type": "string" }
              },
              "other": {
                "type": ["string", "null"]
              }
            }
          }
        }
      }
    }
    ```
  • Expose collaboration presets (#9421)
    Expose collaboration presets for clients
    
    ---------
    
    Co-authored-by: Josh McKinney <joshka@openai.com>
  • Support enable/disable skill via config/api. (#9328)
    In config.toml:
    ```
    [[skills.config]]
    path = "/Users/xl/.codex/skills/my_skill/SKILL.md"
    enabled = false
    ```
    
    API:
    skills/list, skills/config/write
  • feat(app-server, core): return threads by created_at or updated_at (#9247)
    Add support for returning threads by either `created_at` OR `updated_at`
    descending. Previously core always returned threads ordered by
    `created_at`.
    
    This PR:
    - updates core to be able to list threads by `updated_at` OR
    `created_at` descending based on what the caller wants
    - also update `thread/list` in app-server to expose this (default to
    `created_at` if not specified)
    
    All existing codepaths (app-server, TUI) still default to `created_at`,
    so no behavior change is expected with this PR.
    
    **Implementation**
    To sort by `updated_at` is a bit nontrivial (whereas `created_at` is
    easy due to the way we structure the folders and filenames on disk,
    which are all based on `created_at`).
    
    The most naive way to do this without introducing a cache file or sqlite
    DB (which we have to implement/maintain) is to scan files in reverse
    `created_at` order on disk, and look at the file's mtime (last modified
    timestamp according to the filesystem) until we reach `MAX_SCAN_FILES`
    (currently set to 10,000). Then, we can return the most recent N
    threads.
    
    Based on some quick and dirty benchmarking on my machine with ~1000
    rollout files, calling `thread/list` with limit 50, the `updated_at`
    path is slower as expected due to all the I/O:
    - updated-at: average 103.10 ms
    - created-at: average 41.10 ms
    
    Those absolute numbers aren't a big deal IMO, but we can certainly
    optimize this in a followup if needed by introducing more state stored
    on disk.
    
    **Caveat**
    There's also a limitation in that any files older than `MAX_SCAN_FILES`
    will be excluded, which means if a user continues a REALLY old thread,
    it's possible to not be included. In practice that should not be too big
    of an issue.
    
    If a user makes...
    - 1000 rollouts/day → threads older than 10 days won't show up
    - 100 rollouts/day → ~100 days
    
    If this becomes a problem for some reason, even more motivation to
    implement an updated_at cache.
  • Add text element metadata to protocol, app server, and core (#9331)
    The second part of breaking up PR
    https://github.com/openai/codex/pull/9116
    
    Summary:
    
    - Add `TextElement` / `ByteRange` to protocol user inputs and user
    message events with defaults.
    - Thread `text_elements` through app-server v1/v2 request handling and
    history rebuild.
    - Preserve UI metadata only in user input/events (not `ContentItem`)
    while keeping local image attachments in user events for rehydration.
    
    Details:
    
    - Protocol: `UserInput::Text` carries `text_elements`;
    `UserMessageEvent` carries `text_elements` + `local_images`.
    Serialization includes empty vectors for backward compatibility.
    - app-server-protocol: v1 defines `V1TextElement` / `V1ByteRange` in
    camelCase with conversions; v2 uses its own camelCase wrapper.
    - app-server: v1/v2 input mapping includes `text_elements`; thread
    history rebuilds include them.
    - Core: user event emission preserves UI metadata while model history
    stays clean; history replay round-trips the metadata.
  • Support SKILL.toml file. (#9125)
    We’re introducing a new SKILL.toml to hold skill metadata so Codex can
    deliver a richer Skills experience.
    
    Initial focus is the interface block:
    ```
    [interface]
    display_name = "Optional user-facing name"
    short_description = "Optional user-facing description"
    icon_small = "./assets/small-400px.png"
    icon_large = "./assets/large-logo.svg"
    brand_color = "#3B82F6"
    default_prompt = "Optional surrounding prompt to use the skill with"
    ```
    
    All fields are exposed via the app server API.
    display_name and short_description are consumed by the TUI.
  • Add text element metadata to types (#9235)
    Initial type tweaking PR to make the diff of
    https://github.com/openai/codex/pull/9116 smaller
    
    This should not change any behavior, just adds some fields to types
  • add WebSearchMode enum (#9216)
    ### What
    Add `WebSearchMode` enum (disabled, cached live, defaults to cached) to
    config + V2 protocol. This enum takes precedence over legacy flags:
    `web_search_cached`, `web_search_request`, and `tools.web_search`.
    
    Keep `--search` as live.
    
    ### Tests
    Added tests
  • Improve handling of config and rules errors for app server clients (#9182)
    When an invalid config.toml key or value is detected, the CLI currently
    just quits. This leaves the VSCE in a dead state.
    
    This PR changes the behavior to not quit and bubble up the config error
    to users to make it actionable. It also surfaces errors related to
    "rules" parsing.
    
    This allows us to surface these errors to users in the VSCE, like this:
    
    <img width="342" height="129" alt="Screenshot 2026-01-13 at 4 29 22 PM"
    src="https://github.com/user-attachments/assets/a79ffbe7-7604-400c-a304-c5165b6eebc4"
    />
    
    <img width="346" height="244" alt="Screenshot 2026-01-13 at 4 45 06 PM"
    src="https://github.com/user-attachments/assets/de874f7c-16a2-4a95-8c6d-15f10482e67b"
    />
  • feat: hot reload mcp servers (#8957)
    ### Summary
    * Added `mcpServer/refresh` command to inform app servers and active
    threads to refresh mcpServer on next turn event.
    * Added `pending_mcp_server_refresh_config` to codex core so that if the
    value is populated, we reinitialize the mcp server manager on the thread
    level.
    * The config is updated on `mcpServer/refresh` command which we iterate
    through threads and provide with the latest config value after last
    write.
  • feat: add support for building with Bazel (#8875)
    This PR configures Codex CLI so it can be built with
    [Bazel](https://bazel.build) in addition to Cargo. The `.bazelrc`
    includes configuration so that remote builds can be done using
    [BuildBuddy](https://www.buildbuddy.io).
    
    If you are familiar with Bazel, things should work as you expect, e.g.,
    run `bazel test //... --keep-going` to run all the tests in the repo,
    but we have also added some new aliases in the `justfile` for
    convenience:
    
    - `just bazel-test` to run tests locally
    - `just bazel-remote-test` to run tests remotely (currently, the remote
    build is for x86_64 Linux regardless of your host platform). Note we are
    currently seeing the following test failures in the remote build, so we
    still need to figure out what is happening here:
    
    ```
    failures:
        suite::compact::manual_compact_twice_preserves_latest_user_messages
        suite::compact_resume_fork::compact_resume_after_second_compaction_preserves_history
        suite::compact_resume_fork::compact_resume_and_fork_preserve_model_history_view
    ```
    
    - `just build-for-release` to build release binaries for all
    platforms/architectures remotely
    
    To setup remote execution:
    - [Create a buildbuddy account](https://app.buildbuddy.io/) (OpenAI
    employees should also request org access at
    https://openai.buildbuddy.io/join/ with their `@openai.com` email
    address.)
    - [Copy your API key](https://app.buildbuddy.io/docs/setup/) to
    `~/.bazelrc` (add the line `build
    --remote_header=x-buildbuddy-api-key=YOUR_KEY`)
    - Use `--config=remote` in your `bazel` invocations (or add `common
    --config=remote` to your `~/.bazelrc`, or use the `just` commands)
    
    ## CI
    
    In terms of CI, this PR introduces `.github/workflows/bazel.yml`, which
    uses Bazel to run the tests _locally_ on Mac and Linux GitHub runners
    (we are working on supporting Windows, but that is not ready yet). Note
    that the failures we are seeing in `just bazel-remote-test` do not occur
    on these GitHub CI jobs, so everything in `.github/workflows/bazel.yml`
    is green right now.
    
    The `bazel.yml` uses extra config in `.github/workflows/ci.bazelrc` so
    that macOS CI jobs build _remotely_ on Linux hosts (using the
    `docker://docker.io/mbolin491/codex-bazel` Docker image declared in the
    root `BUILD.bazel`) using cross-compilation to build the macOS
    artifacts. Then these artifacts are downloaded locally to GitHub's macOS
    runner so the tests can be executed natively. This is the relevant
    config that enables this:
    
    ```
    common:macos --config=remote
    common:macos --strategy=remote
    common:macos --strategy=TestRunner=darwin-sandbox,local
    ```
    
    Because of the remote caching benefits we get from BuildBuddy, these new
    CI jobs can be extremely fast! For example, consider these two jobs that
    ran all the tests on Linux x86_64:
    
    - Bazel 1m37s
    https://github.com/openai/codex/actions/runs/20861063212/job/59940545209?pr=8875
    - Cargo 9m20s
    https://github.com/openai/codex/actions/runs/20861063192/job/59940559592?pr=8875
    
    For now, we will continue to run both the Bazel and Cargo jobs for PRs,
    but once we add support for Windows and running Clippy, we should be
    able to cutover to using Bazel exclusively for PRs, which should still
    speed things up considerably. We will probably continue to run the Cargo
    jobs post-merge for commits that land on `main` as a sanity check.
    
    Release builds will also continue to be done by Cargo for now.
    
    Earlier attempt at this PR: https://github.com/openai/codex/pull/8832
    Earlier attempt to add support for Buck2, now abandoned:
    https://github.com/openai/codex/pull/8504
    
    ---------
    
    Co-authored-by: David Zbarsky <dzbarsky@gmail.com>
    Co-authored-by: Michael Bolin <mbolin@openai.com>
  • feat: fork conversation/thread (#8866)
    ## Summary
    - add thread/conversation fork endpoints to the protocol (v1 + v2)
    - implement fork handling in app-server using thread manager and config
    overrides
    - add fork coverage in app-server tests and document `thread/fork` usage
  • Support UserInput::Skill in V2 API. (#8864)
    Allow client to specify explicit skill invocation in v2 API.
  • Feat: appServer.requirementList for requirement.toml (#8800)
    ### Summary
    We are exposing requirements via `requirement/list` method from
    app-server so that we can conditionally disable the agent mode dropdown
    selection in VSCE and correctly setting the default value.
    
    ### Sample output
    #### `etc/codex/requirements.toml`
    <img width="497" height="49" alt="Screenshot 2026-01-06 at 11 32 06 PM"
    src="https://github.com/user-attachments/assets/fbd9402e-515f-4b9e-a158-2abb23e866a0"
    />
    
    #### App server response
    <img width="1107" height="79" alt="Screenshot 2026-01-06 at 11 30 18 PM"
    src="https://github.com/user-attachments/assets/c0d669cd-54ef-4789-a26c-adb2c41950af"
    />
  • fix: implement 'Allow this session' for apply_patch approvals (#8451)
    **Summary**
    This PR makes “ApprovalDecision::AcceptForSession / don’t ask again this
    session” actually work for `apply_patch` approvals by caching approvals
    based on absolute file paths in codex-core, properly wiring it through
    app-server v2, and exposing the choice in both TUI and TUI2.
    - This brings `apply_patch` calls to be at feature-parity with general
    shell commands, which also have a "Yes, and don't ask again" option.
    - This also fixes VSCE's "Allow this session" button to actually work.
    
    While we're at it, also split the app-server v2 protocol's
    `ApprovalDecision` enum so execpolicy amendments are only available for
    command execution approvals.
    
    **Key changes**
    - Core: per-session patch approval allowlist keyed by absolute file
    paths
    - Handles multi-file patches and renames/moves by recording both source
    and destination paths for `Update { move_path: Some(...) }`.
    - Extend the `Approvable` trait and `ApplyPatchRuntime` to work with
    multiple keys, because an `apply_patch` tool call can modify multiple
    files. For a request to be auto-approved, we will need to check that all
    file paths have been approved previously.
    - App-server v2: honor AcceptForSession for file changes
    - File-change approval responses now map AcceptForSession to
    ReviewDecision::ApprovedForSession (no longer downgraded to plain
    Approved).
    - Replace `ApprovalDecision` with two enums:
    `CommandExecutionApprovalDecision` and `FileChangeApprovalDecision`
    - TUI / TUI2: expose “don’t ask again for these files this session”
    - Patch approval overlays now include a third option (“Yes, and don’t
    ask again for these files this session (s)”).
        - Snapshot updates for the approval modal.
    
    **Tests added/updated**
    - Core:
    - Integration test that proves ApprovedForSession on a patch skips the
    next patch prompt for the same file
    - App-server:
    - v2 integration test verifying
    FileChangeApprovalDecision::AcceptForSession works properly
    
    **User-visible behavior**
    - When the user approves a patch “for session”, future patches touching
    only those previously approved file(s) will no longer prompt gain during
    that session (both via app-server v2 and TUI/TUI2).
    
    **Manual testing**
    Tested both TUI and TUI2 - see screenshots below.
    
    TUI:
    <img width="1082" height="355" alt="image"
    src="https://github.com/user-attachments/assets/adcf45ad-d428-498d-92fc-1a0a420878d9"
    />
    
    
    TUI2:
    <img width="1089" height="438" alt="image"
    src="https://github.com/user-attachments/assets/dd768b1a-2f5f-4bd6-98fd-e52c1d3abd9e"
    />
  • Merge Modelfamily into modelinfo (#8763)
    - Merge ModelFamily into ModelInfo
    - Remove logic for adding instructions to apply patch
    - Add compaction limit and visible context window to `ModelInfo`
  • chore: unify conversation with thread name (#8830)
    Done and verified by Codex + refactor feature of RustRover
  • feat(app-server): thread/rollback API (#8454)
    Add `thread/rollback` to app-server to support IDEs undo-ing the last N
    turns of a thread.
    
    For context, an IDE partner will be supporting an "undo" capability
    where the IDE (the app-server client) will be responsible for reverting
    the local changes made during the last turn. To support this well, we
    also need a way to drop the last turn (or more generally, the last N
    turns) from the agent's context. This is what `thread/rollback` does.
    
    **Core idea**: A Thread rollback is represented as a persisted event
    message (EventMsg::ThreadRollback) in the rollout JSONL file, not by
    rewriting history. On resume, both the model's context (core replay) and
    the UI turn list (app-server v2's thread history builder) apply these
    markers so the pruned history is consistent across live conversations
    and `thread/resume`.
    
    Implementation notes:
    - Rollback only affects agent context and appends to the rollout file;
    clients are responsible for reverting files on disk.
    - If a thread rollback is currently in progress, subsequent
    `thread/rollback` calls are rejected.
    - Because we use `CodexConversation::submit` and codex core tracks
    active turns, returning an error on concurrent rollbacks is communicated
    via an `EventMsg::Error` with a new variant
    `CodexErrorInfo::ThreadRollbackFailed`. app-server watches for that and
    sends the BAD_REQUEST RPC response.
    
    Tests cover thread rollbacks in both core and app-server, including when
    `num_turns` > existing turns (which clears all turns).
    
    **Note**: this explicitly does **not** behave like `/undo` which we just
    removed from the CLI, which does the opposite of what `thread/rollback`
    does. `/undo` reverts local changes via ghost commits/snapshots and does
    not modify the agent's context / conversation history.
  • feat: expose outputSchema to user_turn/turn_start app_server API (#8377)
    What changed
    - Added `outputSchema` support to the app-server APIs, mirroring `codex
    exec --output-schema` behavior.
    - V1 `sendUserTurn` now accepts `outputSchema` and constrains the final
    assistant message for that turn.
    - V2 `turn/start` now accepts `outputSchema` and constrains the final
    assistant message for that turn (explicitly per-turn only).
    
    Core behavior
    - `Op::UserTurn` already supported `final_output_json_schema`; now V1
    `sendUserTurn` forwards `outputSchema` into that field.
    - `Op::UserInput` now carries `final_output_json_schema` for per-turn
    settings updates; core maps it into
    `SessionSettingsUpdate.final_output_json_schema` so it applies to the
    created turn context.
    - V2 `turn/start` does NOT persist the schema via `OverrideTurnContext`
    (it’s applied only for the current turn). Other overrides
    (cwd/model/etc) keep their existing persistent behavior.
    
    API / docs
    - `codex-rs/app-server-protocol/src/protocol/v1.rs`: add `output_schema:
    Option<serde_json::Value>` to `SendUserTurnParams` (serialized as
    `outputSchema`).
    - `codex-rs/app-server-protocol/src/protocol/v2.rs`: add `output_schema:
    Option<JsonValue>` to `TurnStartParams` (serialized as `outputSchema`).
    - `codex-rs/app-server/README.md`: document `outputSchema` for
    `turn/start` and clarify it applies only to the current turn.
    - `codex-rs/docs/codex_mcp_interface.md`: document `outputSchema` for v1
    `sendUserTurn` and v2 `turn/start`.
    
    Tests added/updated
    - New app-server integration tests asserting `outputSchema` is forwarded
    into outbound `/responses` requests as `text.format`:
      - `codex-rs/app-server/tests/suite/output_schema.rs`
      - `codex-rs/app-server/tests/suite/v2/output_schema.rs`
    - Added per-turn semantics tests (schema does not leak to the next
    turn):
      - `send_user_turn_output_schema_is_per_turn_v1`
      - `turn_start_output_schema_is_per_turn_v2`
    - Added protocol wire-compat tests for the merged op:
      - serialize omits `final_output_json_schema` when `None`
      - deserialize works when field is missing
      - serialize includes `final_output_json_schema` when `Some(schema)`
    
    Call site updates (high level)
    - Updated all `Op::UserInput { .. }` constructions to include
    `final_output_json_schema`:
      - `codex-rs/app-server/src/codex_message_processor.rs`
      - `codex-rs/core/src/codex_delegate.rs`
      - `codex-rs/mcp-server/src/codex_tool_runner.rs`
      - `codex-rs/tui/src/chatwidget.rs`
      - `codex-rs/tui2/src/chatwidget.rs`
      - plus impacted core tests.
    
    Validation
    - `just fmt`
    - `cargo test -p codex-core`
    - `cargo test -p codex-app-server`
    - `cargo test -p codex-mcp-server`
    - `cargo test -p codex-tui`
    - `cargo test -p codex-tui2`
    - `cargo test -p codex-protocol`
    - `cargo clippy --all-features --tests --profile dev --fix -- -D
    warnings`
  • [chore] add additional_details to StreamErrorEvent + wire through (#8307)
    ### What
    
    Builds on #8293.
    
    Add `additional_details`, which contains the upstream error message, to
    relevant structures used to pass along retryable `StreamError`s.
    
    Uses the new TUI status indicator's `details` field (shows under the
    status header) to display the `additional_details` error to the user on
    retryable `Reconnecting...` errors. This adds clarity for users for
    retryable errors.
    
    Will make corresponding change to VSCode extension to show
    `additional_details` as expandable from the `Reconnecting...` cell.
    
    Examples:
    <img width="1012" height="326" alt="image"
    src="https://github.com/user-attachments/assets/f35e7e6a-8f5e-4a2f-a764-358101776996"
    />
    
    <img width="1526" height="358" alt="image"
    src="https://github.com/user-attachments/assets/0029cbc0-f062-4233-8650-cc216c7808f0"
    />
  • feat: honor /etc/codex/config.toml (#8461)
    This adds logic to load `/etc/codex/config.toml` and associate it with
    `ConfigLayerSource::System` on UNIX. I refactored the code so it shares
    logic with the creation of the `ConfigLayerSource::User` layer.
  • chore: include User layer in ConfigLayerStack even if config.toml is empty (#8456)
    This is necessary so that `$CODEX_HOME/skills` and `$CODEX_HOME/rules`
    still get loaded even if `$CODEX_HOME/config.toml` does not exist. See
    #8453.
    
    For now, it is possible to omit this layer when creating a dummy
    `ConfigLayerStack` in a test. We can revisit that later, if it turns out
    to be the right thing to do.
  • feat: support in-repo .codex/config.toml entries as sources of config info (#8354)
    - We now support `.codex/config.toml` in repo (from `cwd` up to the
    first `.git` found, if any) as layers in `ConfigLayerStack`. A new
    `ConfigLayerSource::Project` variant was added to support this.
    - In doing this work, I realized that we were resolving relative paths
    in `config.toml` after merging everything into one `toml::Value`, which
    is wrong: paths should be relativized with respect to the folder
    containing the `config.toml` that was deserialized. This PR introduces a
    deserialize/re-serialize strategy to account for this in
    `resolve_config_paths()`. (This is why `Serialize` is added to so many
    types as part of this PR.)
    - Added tests to verify this new behavior.
    
    
    
    ---
    [//]: # (BEGIN SAPLING FOOTER)
    Stack created with [Sapling](https://sapling-scm.com). Best reviewed
    with [ReviewStack](https://reviewstack.dev/openai/codex/pull/8354).
    * #8359
    * __->__ #8354
  • Support admin scope skills. (#8296)
    a new scope reads from /etc/codex
  • feat: introduce ExternalSandbox policy (#8290)
    ## Description
    
    Introduced `ExternalSandbox` policy to cover use case when sandbox
    defined by outside environment, effectively it translates to
    `SandboxMode#DangerFullAccess` for file system (since sandbox configured
    on container level) and configurable `network_access` (either Restricted
    or Enabled by outside environment).
    
    as example you can configure `ExternalSandbox` policy as part of
    `sendUserTurn` v1 app_server API:
    
    ```
     {
                "conversationId": <id>,
                "cwd": <cwd>,
                "approvalPolicy": "never",
                "sandboxPolicy": {
                      "type": ""external-sandbox",
                      "network_access": "enabled"/"restricted"
                },
                "model": <model>,
                "effort": <effort>,
                ....
            }
    ```
  • Support skills shortDescription. (#8278)
    Allow SKILL.md to specify a more human-readable short description as
    skill metadata.
  • feat(app-server): add v2 deprecation notice (#8285)
    Add a v2 event for deprecation notices so we can get rid of
    `codex/event/deprecation_notice`.
  • feat: migrate to new constraint-based loading strategy (#8251)
    This is a significant change to how layers of configuration are applied.
    In particular, the `ConfigLayerStack` now has two important fields:
    
    - `layers: Vec<ConfigLayerEntry>`
    - `requirements: ConfigRequirements`
    
    We merge `TomlValue`s across the layers, but they are subject to
    `ConfigRequirements` before creating a `Config`.
    
    How I would review this PR:
    
    - start with `codex-rs/app-server-protocol/src/protocol/v2.rs` and note
    the new variants added to the `ConfigLayerSource` enum:
    `LegacyManagedConfigTomlFromFile` and `LegacyManagedConfigTomlFromMdm`
    - note that `ConfigLayerSource` now has a `precedence()` method and
    implements `PartialOrd`
    - `codex-rs/core/src/config_loader/layer_io.rs` is responsible for
    loading "admin" preferences from `/etc/codex/managed_config.toml` and
    MDM. Because `/etc/codex/managed_config.toml` is now deprecated in favor
    of `/etc/codex/requirements.toml` and `/etc/codex/config.toml`, we now
    include some extra information on the `LoadedConfigLayers` returned in
    `layer_io.rs`.
    - `codex-rs/core/src/config_loader/mod.rs` has major changes to
    `load_config_layers_state()`, which is what produces `ConfigLayerStack`.
    The docstring has the new specification and describes the various layers
    that will be loaded and the precedence order.
    - It uses the information from `LoaderOverrides` "twice," both in the
    spirit of legacy support:
    - We use one instances to derive an instance of `ConfigRequirements`.
    Currently, the only field in `managed_config.toml` that contributes to
    `ConfigRequirements` is `approval_policy`. This PR introduces
    `Constrained::allow_only()` to support this.
    - We use a clone of `LoaderOverrides` to derive
    `ConfigLayerSource::LegacyManagedConfigTomlFromFile` and
    `ConfigLayerSource::LegacyManagedConfigTomlFromMdm` layers, as
    appropriate. As before, this ends up being a "best effort" at enterprise
    controls, but is enforcement is not guaranteed like it is for
    `ConfigRequirements`.
    - Now we only create a "user" layer if `$CODEX_HOME/config.toml` exists.
    (Previously, a user layer was always created for `ConfigLayerStack`.)
    - Similarly, we only add a "session flags" layer if there are CLI
    overrides.
    - `config_loader/state.rs` contains the updated implementation for
    `ConfigLayerStack`. Note the public API is largely the same as before,
    but the implementation is quite different. We leverage the fact that
    `ConfigLayerSource` is now `PartialOrd` to ensure layers are in the
    correct order.
    - A `Config` constructed via `ConfigBuilder.build()` will use
    `load_config_layers_state()` to create the `ConfigLayerStack` and use
    the associated `ConfigRequirements` when constructing the `Config`
    object.
    - That said, a `Config` constructed via
    `Config::load_from_base_config_with_overrides()` does _not_ yet use
    `ConfigBuilder`, so it creates a `ConfigRequirements::default()` instead
    of loading a proper `ConfigRequirements`. I will fix this in a
    subsequent PR.
    
    Then the following files are mostly test changes:
    
    ```
    codex-rs/app-server/tests/suite/v2/config_rpc.rs
    codex-rs/core/src/config/service.rs
    codex-rs/core/src/config_loader/tests.rs
    ```
    
    Again, because we do not always include "user" and "session flags"
    layers when the contents are empty, `ConfigLayerStack` sometimes has
    fewer layers than before (and the precedence order changed slightly),
    which is the main reason integration tests changed.
  • Support SYSTEM skills. (#8220)
    1. Remove PUBLIC skills and introduce SYSTEM skills embedded in the
    binary and installed into $CODEX_HOME/skills/.system at startup.
    2. Skills are now always enabled (feature flag removed).
    3. Update skills/list to accept forceReload and plumb it through (not
    used by clients yet).
  • feat: change ConfigLayerName into a disjoint union rather than a simple enum (#8095)
    This attempts to tighten up the types related to "config layers."
    Currently, `ConfigLayerEntry` is defined as follows:
    
    
    https://github.com/openai/codex/blob/bef36f4ae765f471d7cd69372fcf1b92c8f0367a/codex-rs/core/src/config_loader/state.rs#L19-L25
    
    but the `source` field is a bit of a lie, as:
    
    - for `ConfigLayerName::Mdm`, it is
    `"com.openai.codex/config_toml_base64"`
    - for `ConfigLayerName::SessionFlags`, it is `"--config"`
    - for `ConfigLayerName::User`, it is `"config.toml"` (just the file
    name, not the path to the `config.toml` on disk that was read)
    - for `ConfigLayerName::System`, it seems like it is usually
    `/etc/codex/managed_config.toml` in practice, though on Windows, it is
    `%CODEX_HOME%/managed_config.toml`:
    
    
    https://github.com/openai/codex/blob/bef36f4ae765f471d7cd69372fcf1b92c8f0367a/codex-rs/core/src/config_loader/layer_io.rs#L84-L101
    
    All that is to say, in three out of the four `ConfigLayerName`, `source`
    is a `PathBuf` that is not an absolute path (or even a true path).
    
    This PR tries to uplevel things by eliminating `source` from
    `ConfigLayerEntry` and turning `ConfigLayerName` into a disjoint union
    named `ConfigLayerSource` that has the appropriate metadata for each
    variant, favoring the use of `AbsolutePathBuf` where appropriate:
    
    ```rust
    pub enum ConfigLayerSource {
        /// Managed preferences layer delivered by MDM (macOS only).
        #[serde(rename_all = "camelCase")]
        #[ts(rename_all = "camelCase")]
        Mdm { domain: String, key: String },
        /// Managed config layer from a file (usually `managed_config.toml`).
        #[serde(rename_all = "camelCase")]
        #[ts(rename_all = "camelCase")]
        System { file: AbsolutePathBuf },
        /// Session-layer overrides supplied via `-c`/`--config`.
        SessionFlags,
        /// User config layer from a file (usually `config.toml`).
        #[serde(rename_all = "camelCase")]
        #[ts(rename_all = "camelCase")]
        User { file: AbsolutePathBuf },
    }
    ```
  • Add public skills + improve repo skill discovery and error UX (#8098)
    1. Adds SkillScope::Public end-to-end (core + protocol) and loads skills
    from the public cache directory
    2. Improves repo skill discovery by searching upward for the nearest
    .codex/skills within a git repo
    3. Deduplicates skills by name with deterministic ordering to avoid
    duplicates across sources
    4. Fixes garbled “Skill errors” overlay rendering by preventing pending
    history lines from being injected during the modal
    5. Updates the project docs “Skills” intro wording to avoid hardcoded
    paths
  • [app-server] add new RawResponseItem v2 event (#8152)
    ``codex/event/raw_response_item` (v1) -> `rawResponseItem/completed`
    (v1).
    
    test client log:
    ````
    < {
    <   "method": "codex/event/raw_response_item",
    <   "params": {
    <     "conversationId": "019b29f7-b089-7140-a535-3fe681562c15",
    <     "id": "0",
    <     "msg": {
    <       "item": {
    <         "arguments": "{\"command\":\"sed -n '1,160p' Cargo.toml\",\"workdir\":\"/Users/celia/code/codex/codex-rs\"}",
    <         "call_id": "call_DrqbdB2jPxezPWc19YVEEt3h",
    <         "name": "shell_command",
    <         "type": "function_call"
    <       },
    <       "type": "raw_response_item"
    <     }
    <   }
    < }
    < {
    <   "method": "rawResponseItem/completed",
    <   "params": {
    <     "item": {
    <       "arguments": "{\"command\":\"sed -n '1,160p' Cargo.toml\",\"workdir\":\"/Users/celia/code/codex/codex-rs\"}",
    <       "call_id": "call_DrqbdB2jPxezPWc19YVEEt3h",
    <       "name": "shell_command",
    <       "type": "function_call"
    <     },
    <     "threadId": "019b29f7-b089-7140-a535-3fe681562c15",
    <     "turnId": "0"
    <   }
    < }
    ```
  • chore: update listMcpServers to listMcpServerStatus (#8114)
    ### Summary
    * rename app server `listMcpServers` to `listMcpServerStatuses`.
  • chore(app-server): remove stubbed thread/compact API (#8086)
    We want to rely on server-side auto-compaction instead of having the
    client trigger context compaction manually. This API was stubbed as a
    placeholder and never implemented.
  • Fix: Skip Option<()> schema generation to avoid invalid Windows filenames (#7479) (#7969)
    ## Problem
    
    When generating JSON schemas on Windows, the `codex app-server
    generate-json-schema` command fails with a filename error:
    ```text
    Error: Failed to write JSON schema for Option<()>
    Caused by:
        0: Failed to write .\Option<()>.json
        1: The filename, directory name, or volume label syntax is incorrect. (os error 123)
    ```
    This occurs because Windows doesn't allow certain characters in
    filenames, specifically the angle brackets **<>** used in the
    **Option<()>** type name.
    
    ## Root Cause
    
    The schema generation process attempts to create individual JSON files
    for each schema definition, including `Option<()>`. However, the
    characters `<` and `>` are invalid in Windows filenames, causing the
    file creation to fail.
    
    ## Solution
    
    The fix extends the existing `IGNORED_DEFINITIONS` constant (which was
    already being used in the **bundle generation**) to also skip
    `Option<()>` when generating individual JSON schema files. This
    maintains consistency with the existing behavior where `Option<()>` is
    excluded from the bundled schema.
    
    ---
    
    close #7479
  • Reimplement skills loading using SkillsManager + skills/list op. (#7914)
    refactor the way we load and manage skills:
    1. Move skill discovery/caching into SkillsManager and reuse it across
    sessions.
    2. Add the skills/list API (Op::ListSkills/SkillsListResponse) to fetch
    skills for one or more cwds. Also update app-server for VSCE/App;
    3. Trigger skills/list during session startup so UIs preload skills and
    handle errors immediately.