Historically, Codex CLI has treated `apply_patch` (and its sometimes
misspelling, `applypatch`) as a "virtual CLI," intercepting it when it
appears as the first arg to `command` for the `"container.exec",
`"shell"`, or `"local_shell"` tools.
This approach has a known limitation where if, say, the model created a
Python script that runs `apply_patch` and then tried to run the Python
script, we have no insight as to what the model is trying to do and the
Python Script would fail because `apply_patch` was never really on the
`PATH`.
One way to solve this problem is to require users to install an
`apply_patch` executable alongside the `codex` executable (or at least
put it someplace where Codex can discover it). Though to keep Codex CLI
as a standalone executable, we exploit "the arg0 trick" where we create
a temporary directory with an entry named `apply_patch` and prepend that
directory to the `PATH` for the duration of the invocation of Codex.
- On UNIX, `apply_patch` is a symlink to `codex`, which now changes its
behavior to behave like `apply_patch` if arg0 is `apply_patch` (or
`applypatch`)
- On Windows, `apply_patch.bat` is a batch script that runs `codex
--codex-run-as-apply-patch %*`, as Codex also changes its behavior if
the first argument is `--codex-run-as-apply-patch`.
Sets submodules to use workspace lints. Added denying unwrap as a
workspace level lint, which found a couple of cases where we could have
propagated errors. Also manually labeled ones that were fine by my eye.
Some effects of this change:
- New formatting changes across many files. No functionality changes
should occur from that.
- Calls to `set_env` are considered unsafe, since this only happens in
tests we wrap them in `unsafe` blocks
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.