Commit Graph

100 Commits

  • Feat: appServer.requirementList for requirement.toml (#8800)
    ### Summary
    We are exposing requirements via `requirement/list` method from
    app-server so that we can conditionally disable the agent mode dropdown
    selection in VSCE and correctly setting the default value.
    
    ### Sample output
    #### `etc/codex/requirements.toml`
    <img width="497" height="49" alt="Screenshot 2026-01-06 at 11 32 06 PM"
    src="https://github.com/user-attachments/assets/fbd9402e-515f-4b9e-a158-2abb23e866a0"
    />
    
    #### App server response
    <img width="1107" height="79" alt="Screenshot 2026-01-06 at 11 30 18 PM"
    src="https://github.com/user-attachments/assets/c0d669cd-54ef-4789-a26c-adb2c41950af"
    />
  • chore: unify conversation with thread name (#8830)
    Done and verified by Codex + refactor feature of RustRover
  • [app-server] fix config loading for conversations (#8765)
    Currently we don't load config properly for app server conversations.
    see:
    https://linear.app/openai/issue/CODEX-3956/config-flags-not-respected-in-codex-app-server.
    This PR fixes that by respecting the config passed in.
    
    Tested by running `cargo build -p codex-cli &&
    RUST_LOG=codex_app_server=debug CODEX_BIN=target/debug/codex cargo run
    -p codex-app-server-test-client -- \
    --config
    model_providers.mock_provider.base_url=\"http://localhost:4010/v2\" \
        --config model_provider=\"mock_provider\" \
        --config model_providers.mock_provider.name="hello" \
        send-message-v2 "hello"`
    and verified that the mock_provider is called instead of default
    provider.
    
    #closes
    https://linear.app/openai/issue/CODEX-3956/config-flags-not-respected-in-codex-app-server
    
    ---------
    
    Co-authored-by: Michael Bolin <mbolin@openai.com>
  • feat(app-server): thread/rollback API (#8454)
    Add `thread/rollback` to app-server to support IDEs undo-ing the last N
    turns of a thread.
    
    For context, an IDE partner will be supporting an "undo" capability
    where the IDE (the app-server client) will be responsible for reverting
    the local changes made during the last turn. To support this well, we
    also need a way to drop the last turn (or more generally, the last N
    turns) from the agent's context. This is what `thread/rollback` does.
    
    **Core idea**: A Thread rollback is represented as a persisted event
    message (EventMsg::ThreadRollback) in the rollout JSONL file, not by
    rewriting history. On resume, both the model's context (core replay) and
    the UI turn list (app-server v2's thread history builder) apply these
    markers so the pruned history is consistent across live conversations
    and `thread/resume`.
    
    Implementation notes:
    - Rollback only affects agent context and appends to the rollout file;
    clients are responsible for reverting files on disk.
    - If a thread rollback is currently in progress, subsequent
    `thread/rollback` calls are rejected.
    - Because we use `CodexConversation::submit` and codex core tracks
    active turns, returning an error on concurrent rollbacks is communicated
    via an `EventMsg::Error` with a new variant
    `CodexErrorInfo::ThreadRollbackFailed`. app-server watches for that and
    sends the BAD_REQUEST RPC response.
    
    Tests cover thread rollbacks in both core and app-server, including when
    `num_turns` > existing turns (which clears all turns).
    
    **Note**: this explicitly does **not** behave like `/undo` which we just
    removed from the CLI, which does the opposite of what `thread/rollback`
    does. `/undo` reverts local changes via ghost commits/snapshots and does
    not modify the agent's context / conversation history.
  • Use ConfigLayerStack for skills discovery. (#8497)
    Use ConfigLayerStack to get all folders while loading skills.
  • feat: expose outputSchema to user_turn/turn_start app_server API (#8377)
    What changed
    - Added `outputSchema` support to the app-server APIs, mirroring `codex
    exec --output-schema` behavior.
    - V1 `sendUserTurn` now accepts `outputSchema` and constrains the final
    assistant message for that turn.
    - V2 `turn/start` now accepts `outputSchema` and constrains the final
    assistant message for that turn (explicitly per-turn only).
    
    Core behavior
    - `Op::UserTurn` already supported `final_output_json_schema`; now V1
    `sendUserTurn` forwards `outputSchema` into that field.
    - `Op::UserInput` now carries `final_output_json_schema` for per-turn
    settings updates; core maps it into
    `SessionSettingsUpdate.final_output_json_schema` so it applies to the
    created turn context.
    - V2 `turn/start` does NOT persist the schema via `OverrideTurnContext`
    (it’s applied only for the current turn). Other overrides
    (cwd/model/etc) keep their existing persistent behavior.
    
    API / docs
    - `codex-rs/app-server-protocol/src/protocol/v1.rs`: add `output_schema:
    Option<serde_json::Value>` to `SendUserTurnParams` (serialized as
    `outputSchema`).
    - `codex-rs/app-server-protocol/src/protocol/v2.rs`: add `output_schema:
    Option<JsonValue>` to `TurnStartParams` (serialized as `outputSchema`).
    - `codex-rs/app-server/README.md`: document `outputSchema` for
    `turn/start` and clarify it applies only to the current turn.
    - `codex-rs/docs/codex_mcp_interface.md`: document `outputSchema` for v1
    `sendUserTurn` and v2 `turn/start`.
    
    Tests added/updated
    - New app-server integration tests asserting `outputSchema` is forwarded
    into outbound `/responses` requests as `text.format`:
      - `codex-rs/app-server/tests/suite/output_schema.rs`
      - `codex-rs/app-server/tests/suite/v2/output_schema.rs`
    - Added per-turn semantics tests (schema does not leak to the next
    turn):
      - `send_user_turn_output_schema_is_per_turn_v1`
      - `turn_start_output_schema_is_per_turn_v2`
    - Added protocol wire-compat tests for the merged op:
      - serialize omits `final_output_json_schema` when `None`
      - deserialize works when field is missing
      - serialize includes `final_output_json_schema` when `Some(schema)`
    
    Call site updates (high level)
    - Updated all `Op::UserInput { .. }` constructions to include
    `final_output_json_schema`:
      - `codex-rs/app-server/src/codex_message_processor.rs`
      - `codex-rs/core/src/codex_delegate.rs`
      - `codex-rs/mcp-server/src/codex_tool_runner.rs`
      - `codex-rs/tui/src/chatwidget.rs`
      - `codex-rs/tui2/src/chatwidget.rs`
      - plus impacted core tests.
    
    Validation
    - `just fmt`
    - `cargo test -p codex-core`
    - `cargo test -p codex-app-server`
    - `cargo test -p codex-mcp-server`
    - `cargo test -p codex-tui`
    - `cargo test -p codex-tui2`
    - `cargo test -p codex-protocol`
    - `cargo clippy --all-features --tests --profile dev --fix -- -D
    warnings`
  • Chore: remove rmcp feature and exp flag usages (#8087)
    ### Summary
    With codesigning on Mac, Windows and Linux, we should be able to safely
    remove `features.rmcp_client` and `use_experimental_use_rmcp_client`
    check from the codebase now.
  • feat: support allowed_sandbox_modes in requirements.toml (#8298)
    This adds support for `allowed_sandbox_modes` in `requirements.toml` and
    provides legacy support for constraining sandbox modes in
    `managed_config.toml`. This is converted to `Constrained<SandboxPolicy>`
    in `ConfigRequirements` and applied to `Config` such that constraints
    are enforced throughout the harness.
    
    Note that, because `managed_config.toml` is deprecated, we do not add
    support for the new `external-sandbox` variant recently introduced in
    https://github.com/openai/codex/pull/8290. As noted, that variant is not
    supported in `config.toml` today, but can be configured programmatically
    via app server.
  • Support skills shortDescription. (#8278)
    Allow SKILL.md to specify a more human-readable short description as
    skill metadata.
  • Support SYSTEM skills. (#8220)
    1. Remove PUBLIC skills and introduce SYSTEM skills embedded in the
    binary and installed into $CODEX_HOME/skills/.system at startup.
    2. Skills are now always enabled (feature flag removed).
    3. Update skills/list to accept forceReload and plumb it through (not
    used by clients yet).
  • chore: cleanup Config instantiation codepaths (#8226)
    This PR does various types of cleanup before I can proceed with more
    ambitious changes to config loading.
    
    First, I noticed duplicated code across these two methods:
    
    
    https://github.com/openai/codex/blob/774bd9e432fa2e0f4e059e97648cf92216912e19/codex-rs/core/src/config/mod.rs#L314-L324
    
    
    https://github.com/openai/codex/blob/774bd9e432fa2e0f4e059e97648cf92216912e19/codex-rs/core/src/config/mod.rs#L334-L344
    
    This has now been consolidated in
    `load_config_as_toml_with_cli_overrides()`.
    
    Further, I noticed that `Config::load_with_cli_overrides()` took two
    similar arguments:
    
    
    https://github.com/openai/codex/blob/774bd9e432fa2e0f4e059e97648cf92216912e19/codex-rs/core/src/config/mod.rs#L308-L311
    
    The difference between `cli_overrides` and `overrides` was not
    immediately obvious to me. At first glance, it appears that one should
    be able to be expressed in terms of the other, but it turns out that
    some fields of `ConfigOverrides` (such as `cwd` and
    `codex_linux_sandbox_exe`) are, by design, not configurable via a
    `.toml` file or a command-line `--config` flag.
    
    That said, I discovered that many callers of
    `Config::load_with_cli_overrides()` were passing
    `ConfigOverrides::default()` for `overrides`, so I created two separate
    methods:
    
    - `Config::load_with_cli_overrides(cli_overrides: Vec<(String,
    TomlValue)>)`
    - `Config::load_with_cli_overrides_and_harness_overrides(cli_overrides:
    Vec<(String, TomlValue)>, harness_overrides: ConfigOverrides)`
    
    The latter has a long name, as it is _not_ what should be used in the
    common case, so the extra typing is designed to draw attention to this
    fact. I tried to update the existing callsites to use the shorter name,
    where possible.
    
    Further, in the cases where `ConfigOverrides` is used, usually only a
    limited subset of fields are actually set, so I updated the declarations
    to leverage `..Default::default()` where possible.
  • feat: make list_models non-blocking (#8198)
    ### Summary
    * Make `app_server.list_models` to be non-blocking and consumers (i.e.
    extension) can manage the flow themselves.
    * Force config to use remote models and therefore fetch codex-auto model
    list.
  • chore: update listMcpServerStatus to be non-blocking (#8151)
    ### Summary
    * Update `listMcpServerStatus` to be non-blocking by wrapping it with
    tokio:spawn.
  • [app-server] add new RawResponseItem v2 event (#8152)
    ``codex/event/raw_response_item` (v1) -> `rawResponseItem/completed`
    (v1).
    
    test client log:
    ````
    < {
    <   "method": "codex/event/raw_response_item",
    <   "params": {
    <     "conversationId": "019b29f7-b089-7140-a535-3fe681562c15",
    <     "id": "0",
    <     "msg": {
    <       "item": {
    <         "arguments": "{\"command\":\"sed -n '1,160p' Cargo.toml\",\"workdir\":\"/Users/celia/code/codex/codex-rs\"}",
    <         "call_id": "call_DrqbdB2jPxezPWc19YVEEt3h",
    <         "name": "shell_command",
    <         "type": "function_call"
    <       },
    <       "type": "raw_response_item"
    <     }
    <   }
    < }
    < {
    <   "method": "rawResponseItem/completed",
    <   "params": {
    <     "item": {
    <       "arguments": "{\"command\":\"sed -n '1,160p' Cargo.toml\",\"workdir\":\"/Users/celia/code/codex/codex-rs\"}",
    <       "call_id": "call_DrqbdB2jPxezPWc19YVEEt3h",
    <       "name": "shell_command",
    <       "type": "function_call"
    <     },
    <     "threadId": "019b29f7-b089-7140-a535-3fe681562c15",
    <     "turnId": "0"
    <   }
    < }
    ```
  • chore: update listMcpServers to listMcpServerStatus (#8114)
    ### Summary
    * rename app server `listMcpServers` to `listMcpServerStatuses`.
  • chore(app-server): remove stubbed thread/compact API (#8086)
    We want to rely on server-side auto-compaction instead of having the
    client trigger context compaction manually. This API was stubbed as a
    placeholder and never implemented.
  • better name for windows sandbox features (#8077)
    `--enable enable...` is a bad look
  • Reimplement skills loading using SkillsManager + skills/list op. (#7914)
    refactor the way we load and manage skills:
    1. Move skill discovery/caching into SkillsManager and reuse it across
    sessions.
    2. Add the skills/list API (Op::ListSkills/SkillsListResponse) to fetch
    skills for one or more cwds. Also update app-server for VSCE/App;
    3. Trigger skills/list during session startup so UIs preload skills and
    handle errors immediately.
  • feat: clean config loading and config api (#7924)
    Check the README of the `config_loader` for details
  • feat: use latest disk value for mcp servers status (#7907)
    ### Summary
    Instead of stale in memory config value for listing mcp server statuses,
    we pull the latest disk value.
  • [app-server] make app server not throw error when login id is not found (#7831)
    Our previous design of cancellation endpoint is not idempotent, which
    caused a bunch of flaky tests. Make app server just returned a not_found
    status instead of throwing an error if the login id is not found. Keep
    V1 endpoint behavior the same.
  • fix: thread/list returning fewer than the requested amount due to filtering CXA-293 (#7509)
    This caused some conversations to not appear when they otherwise should.
    
    Prior to this change, `thread/list`/`list_conversations_common` would:
    - Fetch N conversations from `RolloutRecorder::list_conversations`
    - Then it would filter those (like by the provided `model_providers`)
    - This would make it potentially return less than N items.
    
    With this change:
    - `list_conversations_common` now continues fetching more conversations
    from `RolloutRecorder::list_conversations` until it "fills up" the
    `requested_page_size`.
    - Ultimately this means that clients can rely on getting eg 20
    conversations if they request 20 conversations.
  • make model optional in config (#7769)
    - Make Config.model optional and centralize default-selection logic in
    ModelsManager, including a default_model helper (with
    codex-auto-balanced when available) so sessions now carry an explicit
    chosen model separate from the base config.
    - Resolve `model` once in `core` and `tui` from config. Then store the
    state of it on other structs.
    - Move refreshing models to be before resolving the default model
  • refactoring with_escalated_permissions to use SandboxPermissions instead (#7750)
    helpful in the future if we want more granularity for requesting
    escalated permissions:
    e.g when running in readonly sandbox, model can request to escalate to a
    sandbox that allows writes
  • feat: support mcp in-session login (#7751)
    ### Summary
    * Added `mcpServer/oauthLogin` in app server for supporting in session
    MCP server login
    * Added `McpServerOauthLoginParams` and `McpServerOauthLoginResponse` to
    support above method with response returning the auth URL for consumer
    to open browser or display accordingly.
    * Added `McpServerOauthLoginCompletedNotification` which the app server
    would emit on MCP server login success or failure (i.e. timeout).
    * Refactored rmcp-client oath_login to have the ability on starting a
    auth server which the codex_message_processor uses for in-session auth.
  • chore: conversation_id -> thread_id in app-server feedback/upload (#7538)
    Use `thread_id: Option<String>` instead of `conversation_id:
    Option<ConversationId>` to be consistent with the rest of app-server v2
    APIs.
  • feat: support list mcp servers in app server (#7505)
    ### Summary
    Added `mcp/servers/list` which is equivalent to `/mcp` slash command in
    CLI for response. This will be used in VSCE MCP settings to show log in
    status, available tools etc.
  • fix: remove serde(flatten) annotation for TurnError (#7499)
    The problem with using `serde(flatten)` on Turn status is that it
    conditionally serializes the `error` field, which is not the pattern we
    want in API v2 where all fields on an object should always be returned.
    
    ```
    #[derive(Serialize, Deserialize, Debug, Clone, PartialEq, JsonSchema, TS)]
    #[serde(rename_all = "camelCase")]
    #[ts(export_to = "v2/")]
    pub struct Turn {
        pub id: String,
        /// Only populated on a `thread/resume` response.
        /// For all other responses and notifications returning a Turn,
        /// the items field will be an empty list.
        pub items: Vec<ThreadItem>,
        #[serde(flatten)]
        pub status: TurnStatus,
    }
    
    #[derive(Serialize, Deserialize, Debug, Clone, PartialEq, JsonSchema, TS)]
    #[serde(tag = "status", rename_all = "camelCase")]
    #[ts(tag = "status", export_to = "v2/")]
    pub enum TurnStatus {
        Completed,
        Interrupted,
        Failed { error: TurnError },
        InProgress,
    }
    ```
    
    serializes to:
    ```
    {
      "id": "turn-123",
      "items": [],
      "status": "completed"
    }
    
    {
      "id": "turn-123",
      "items": [],
      "status": "failed",
      "error": {
        "message": "Tool timeout",
        "codexErrorInfo": null
      }
    }
    ```
    
    Instead we want:
    ```
    {
      "id": "turn-123",
      "items": [],
      "status": "completed",
      "error": null
    }
    
    {
      "id": "turn-123",
      "items": [],
      "status": "failed",
      "error": {
        "message": "Tool timeout",
        "codexErrorInfo": null
      }
    }
    ```
  • fix: add ts number annotations for app-server v2 types (#7492)
    These will be more ergonomic to work with in Typescript.
  • [app-server] feat: add thread_id and turn_id to item and error notifications (#7124)
    Add `thread_id` and `turn_id` to `item/started`, `item/completed`, and
    `error` notifications. Otherwise the client will have a hard time
    knowing which thread & turn (if multiple threads are running in
    parallel) a new item/error is for.
    
    Also add `thread_id` to `turn/started` and `turn/completed`.
  • [feedback] Add source info into feedback metadata. (#7140)
    Verified the source info is correctly attached based on whether it's cli
    or vscode.
  • refactor: inline sandbox type lookup in process_exec_tool_call (#7122)
    `process_exec_tool_call()` was taking `SandboxType` as a param, but in
    practice, the only place it was constructed was in
    `codex_message_processor.rs` where it was derived from the other
    `sandbox_policy` param, so this PR inlines the logic that decides the
    `SandboxType` into `process_exec_tool_call()`.
    
    
    
    ---
    [//]: # (BEGIN SAPLING FOOTER)
    Stack created with [Sapling](https://sapling-scm.com). Best reviewed
    with [ReviewStack](https://reviewstack.dev/openai/codex/pull/7122).
    * #7112
    * __->__ #7122
  • [app-server] feat: expose gitInfo/cwd/etc. on Thread (#7060)
    Port the new additions from https://github.com/openai/codex/pull/6337 on
    the legacy API to v2. Mainly need `gitInfo` and `cwd` for VSCE.
  • fix(app-server) remove www warning (#7046)
    ### Summary
    After #7022, we no longer need this warning. We should also clean up the
    schema for the notification, but this is a quick fix to just stop the
    behavior in the VSCE
    
    ## Testing
    - [x] Ran locally
  • feat: update process_exec_tool_call() to take a cancellation token (#6972)
    This updates `ExecParams` so that instead of taking `timeout_ms:
    Option<u64>`, it now takes a more general cancellation mechanism,
    `ExecExpiration`, which is an enum that includes a
    `Cancellation(tokio_util::sync::CancellationToken)` variant.
    
    If the cancellation token is fired, then `process_exec_tool_call()`
    returns in the same way as if a timeout was exceeded.
    
    This is necessary so that in #6973, we can manage the timeout logic
    external to the `process_exec_tool_call()` because we want to "suspend"
    the timeout when an elicitation from a human user is pending.
    
    
    
    
    
    
    
    
    ---
    [//]: # (BEGIN SAPLING FOOTER)
    Stack created with [Sapling](https://sapling-scm.com). Best reviewed
    with [ReviewStack](https://reviewstack.dev/openai/codex/pull/6972).
    * #7005
    * #6973
    * __->__ #6972
  • [app-server & core] introduce new codex error code and v2 app-server error events (#6938)
    This PR does two things:
    1. populate a new `codex_error_code` protocol in error events sent from
    core to client;
    2. old v1 core events `codex/event/stream_error` and `codex/event/error`
    will now both become `error`. We also show codex error code for
    turncompleted -> error status.
    
    new events in app server test:
    ```
    < {
    <   "method": "codex/event/stream_error",
    <   "params": {
    <     "conversationId": "019aa34c-0c14-70e0-9706-98520a760d67",
    <     "id": "0",
    <     "msg": {
    <       "codex_error_code": {
    <         "response_stream_disconnected": {
    <           "http_status_code": 401
    <         }
    <       },
    <       "message": "Reconnecting... 2/5",
    <       "type": "stream_error"
    <     }
    <   }
    < }
    
     {
    <   "method": "error",
    <   "params": {
    <     "error": {
    <       "codexErrorCode": {
    <         "responseStreamDisconnected": {
    <           "httpStatusCode": 401
    <         }
    <       },
    <       "message": "Reconnecting... 2/5"
    <     }
    <   }
    < }
    
    < {
    <   "method": "turn/completed",
    <   "params": {
    <     "turn": {
    <       "error": {
    <         "codexErrorCode": {
    <           "responseTooManyFailedAttempts": {
    <             "httpStatusCode": 401
    <           }
    <         },
    <         "message": "exceeded retry limit, last status: 401 Unauthorized, request id: 9a1b495a1a97ed3e-SJC"
    <       },
    <       "id": "0",
    <       "items": [],
    <       "status": "failed"
    <     }
    <   }
    < }
    ```
  • [app-server] feat: v2 apply_patch approval flow (#6760)
    This PR adds the API V2 version of the apply_patch approval flow, which
    centers around `ThreadItem::FileChange`.
    
    This PR wires the new RPC (`item/fileChange/requestApproval`, V2 only)
    and related events (`item/started`, `item/completed` for
    `ThreadItem::FileChange`, which are emitted in both V1 and V2) through
    the app-server
    protocol. The new approval RPC is only sent when the user initiates a
    turn with the new `turn/start` API so we don't break backwards
    compatibility with VSCE.
    
    Similar to https://github.com/openai/codex/pull/6758, the approach I
    took was to make as few changes to the Codex core as possible,
    leveraging existing `EventMsg` core events, and translating those in
    app-server. I did have to add a few additional fields to
    `EventMsg::PatchApplyBegin` and `EventMsg::PatchApplyEnd`, but those
    were fairly lightweight.
    
    However, the `EventMsg`s emitted by core are the following:
    ```
    1) Auto-approved (no request for approval)

    - EventMsg::PatchApplyBegin
    - EventMsg::PatchApplyEnd
    
    2) Approved by user
    - EventMsg::ApplyPatchApprovalRequest
    - EventMsg::PatchApplyBegin
    - EventMsg::PatchApplyEnd
    
    3) Declined by user
    - EventMsg::ApplyPatchApprovalRequest
    - EventMsg::PatchApplyBegin
    - EventMsg::PatchApplyEnd
    ```
    
    For a request triggering an approval, this would result in:
    ```
    item/fileChange/requestApproval
    item/started
    item/completed
    ```
    
    which is different from the `ThreadItem::CommandExecution` flow
    introduced in https://github.com/openai/codex/pull/6758, which does the
    below and is preferable:
    ```
    item/started
    item/commandExecution/requestApproval
    item/completed
    ```
    
    To fix this, we leverage `TurnSummaryStore` on codex_message_processor
    to store a little bit of state, allowing us to fire `item/started` and
    `item/fileChange/requestApproval` whenever we receive the underlying
    `EventMsg::ApplyPatchApprovalRequest`, and no-oping when we receive the
    `EventMsg::PatchApplyBegin` later.
    
    This is much less invasive than modifying the order of EventMsg within
    core (I tried).
    
    The resulting payloads:
    ```
    {
      "method": "item/started",
      "params": {
        "item": {
          "changes": [
            {
              "diff": "Hello from Codex!\n",
              "kind": "add",
              "path": "/Users/owen/repos/codex/codex-rs/APPROVAL_DEMO.txt"
            }
          ],
          "id": "call_Nxnwj7B3YXigfV6Mwh03d686",
          "status": "inProgress",
          "type": "fileChange"
        }
      }
    }
    ```
    
    ```
    {
      "id": 0,
      "method": "item/fileChange/requestApproval",
      "params": {
        "grantRoot": null,
        "itemId": "call_Nxnwj7B3YXigfV6Mwh03d686",
        "reason": null,
        "threadId": "019a9e11-8295-7883-a283-779e06502c6f",
        "turnId": "1"
      }
    }
    ```
    
    ```
    {
      "id": 0,
      "result": {
        "decision": "accept"
      }
    }
    ```
    
    ```
    {
      "method": "item/completed",
      "params": {
        "item": {
          "changes": [
            {
              "diff": "Hello from Codex!\n",
              "kind": "add",
              "path": "/Users/owen/repos/codex/codex-rs/APPROVAL_DEMO.txt"
            }
          ],
          "id": "call_Nxnwj7B3YXigfV6Mwh03d686",
          "status": "completed",
          "type": "fileChange"
        }
      }
    }
    ```
  • fix(app-server) move windows world writable warning (#6916)
    ## Summary
    Move the app-server warning into the process_new_conversation
    
    ## Testing
    - [x] Tested locally
  • [app-server] populate thread>turns>items on thread/resume (#6848)
    This PR allows clients to render historical messages when resuming a
    thread via `thread/resume` by reading from the list of `EventMsg`
    payloads loaded from the rollout, and then transforming them into Turns
    and ThreadItems to be returned on the `Thread` object.
    
    This is implemented by leveraging `SessionConfiguredNotification` which
    returns this list of `EventMsg` objects when resuming a conversation,
    and then applying a stateful `ThreadHistoryBuilder` that parses from
    this EventMsg log and transforms it into Turns and ThreadItems.
    
    Note that we only persist a subset of `EventMsg`s in a rollout as
    defined in `policy.rs`, so we lose fidelity whenever we resume a thread
    compared to when we streamed the thread's turns originally. However,
    this behavior is at parity with the legacy API.
  • chore(app-server) world-writable windows notification (#6880)
    ## Summary
    On app-server startup, detect whether the experimental sandbox is
    enabled, and send a notification .
    
    **Note**
    New conversations will not respect the feature because we [ignore cli
    overrides in
    NewConversation](https://github.com/openai/codex/blob/a75321a64c990275ed4368bf26a5334c9ddfa0a7/codex-rs/app-server/src/codex_message_processor.rs#L1237-L1252).
    However, this should be okay, since we don't actually use config for
    this, we use a [global
    variable](https://github.com/openai/codex/blob/87cce88f4865685a863e143e0fad4cf5ea542e62/codex-rs/core/src/safety.rs#L105-L110).
    We should carefully unwind this setup at some point.
    
    
    ## Testing
    - [ ] In progress: testing locally
    
    ---------
    
    Co-authored-by: jif-oai <jif@openai.com>
  • fix: add more fields to ThreadStartResponse and ThreadResumeResponse (#6847)
    This adds the following fields to `ThreadStartResponse` and
    `ThreadResumeResponse`:
    
    ```rust
        pub model: String,
        pub model_provider: String,
        pub cwd: PathBuf,
        pub approval_policy: AskForApproval,
        pub sandbox: SandboxPolicy,
        pub reasoning_effort: Option<ReasoningEffort>,
    ```
    
    This is important because these fields are optional in
    `ThreadStartParams` and `ThreadResumeParams`, so the caller needs to be
    able to determine what values were ultimately used to start/resume the
    conversation. (Though note that any of these could be changed later
    between turns in the conversation.)
    
    Though to get this information reliably, it must be read from the
    internal `SessionConfiguredEvent` that is created in response to the
    start of a conversation. Because `SessionConfiguredEvent` (as defined in
    `codex-rs/protocol/src/protocol.rs`) did not have all of these fields, a
    number of them had to be added as part of this PR.
    
    Because `SessionConfiguredEvent` is referenced in many tests, test
    instances of `SessionConfiguredEvent` had to be updated, as well, which
    is why this PR touches so many files.
  • [app-server] introduce turn/completed v2 event (#6800)
    similar to logic in
    `codex/codex-rs/exec/src/event_processor_with_jsonl_output.rs`.
    translation of v1 -> v2 events:
    `codex/event/task_complete` -> `turn/completed`
    `codex/event/turn_aborted` -> `turn/completed` with `interrupted` status
    `codex/event/error` -> `turn/completed` with `error` status
    
    this PR also makes `items` field in `Turn` optional. For now, we only
    populate it when we resume a thread, and leave it as None for all other
    places until we properly rewrite core to keep track of items.
    
    tested using the codex app server client. example new event:
    ```
    < {
    <   "method": "turn/completed",
    <   "params": {
    <     "turn": {
    <       "id": "0",
    <       "items": [],
    <       "status": "interrupted"
    <     }
    <   }
    < }
    ```