Commit Graph

3 Commits

  • fix: eliminate runtime dependency on patch(1) for apply_patch (#718)
    When processing an `apply_patch` tool call, we were already computing
    the new file content in order to compute the unified diff. Before this
    PR, we were shelling out to `patch(1)` to apply the unified diff once
    the user accepted the change, but this updates the code to just retain
    the new file content and use it to write the file when the user accepts.
    This simplifies deployment because it no longer assumes `patch(1)` is on
    the host.
    
    Note this change is internal to the Codex agent and does not affect
    `protocol.rs`.
  • feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
    As stated in `codex-rs/README.md`:
    
    Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
    run it. For a number of users, this runtime requirement inhibits
    adoption: they would be better served by a standalone executable. As
    maintainers, we want Codex to run efficiently in a wide range of
    environments with minimal overhead. We also want to take advantage of
    operating system-specific APIs to provide better sandboxing, where
    possible.
    
    To that end, we are moving forward with a Rust implementation of Codex
    CLI contained in this folder, which has the following benefits:
    
    - The CLI compiles to small, standalone, platform-specific binaries.
    - Can make direct, native calls to
    [seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
    [landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
    order to support sandboxing on Linux.
    - No runtime garbage collection, resulting in lower memory consumption
    and better, more predictable performance.
    
    Currently, the Rust implementation is materially behind the TypeScript
    implementation in functionality, so continue to use the TypeScript
    implmentation for the time being. We will publish native executables via
    GitHub Releases as soon as we feel the Rust version is usable.