## Summary
- Preserve raw plugin skill-root snapshots in the matching loaded-plugin
cache entry, keyed by the effective plugin root identity including
namespace.
- Pass those snapshots through `SkillsLoadInput` as an optional preload,
so session startup reuses plugin parsing while ordinary skill loads pass
`None`.
- Keep plugin skill loading cohesive: the existing loaders accept the
optional snapshots directly, and uncached or marketplace-detail paths do
not create a cache.
## Why
Plugin discovery already parses plugin skills to determine available
capabilities. Cold session startup then scanned and parsed the same
roots again while building the skills snapshot.
This solves the same duplicate-work problem as #28623 while keeping
ownership narrow: `PluginsManager` creates and owns
`PluginSkillSnapshots` only for its loaded-plugin cache entry;
`SkillsService` consumes an optional clone. Entry replacement or
clearing naturally drops the snapshots, with no separate generation,
capacity policy, or watcher coupling.
## Validation
- `cargo clippy -p codex-core-skills --all-targets -- -D warnings`
- `just test -p codex-core-plugins
skills_service_reuses_skills_parsed_during_plugin_load`
- `just test -p codex-core-skills
namespaces_plugin_skills_using_provided_namespace`
- `just fmt`
## What changed
- retain the parsed plugin manifest namespace on loaded plugins
- carry that namespace through `PluginSkillRoot` and `SkillRoot`
- use the provided namespace when qualifying plugin skill names
- include the namespace in the skills cache key
## Why
Plugin loading has already parsed `plugin.json`, but skill parsing
currently walks every `SKILL.md` ancestor and probes/reads the manifest
again to reconstruct the same namespace. Passing the parsed namespace
removes those repeated filesystem calls, which are particularly costly
on remote filesystems.
Context:
https://openai.slack.com/archives/C0ARA9GF5D4/p1781639496496439?thread_ts=1781202444.891669&cid=C0ARA9GF5D4
## Impact
Plugin skill names remain unchanged. A regression test uses a
deliberately different on-disk manifest name to verify that plugin roots
use the provided parsed namespace.
## Validation
- `just test -p codex-core-skills -p codex-core-plugins -p codex-plugin
-p codex-utils-plugins` (352 passed)
- `just fix -p codex-core-skills -p codex-core-plugins -p codex-plugin
-p codex-utils-plugins`
- `just fmt`
## Why
The community marketplace audit found many skill frontmatter parse
failures where values were intended as prose, but were not valid YAML.
Common examples include unquoted scalar values with `: `, such as
`description: Build for AWS: ECS` or `argument-hint: <duration: e.g.
7d>`, and flow-looking values such as `tags: [next,@supabase/ssr]`.
`serde_yaml` does not expose a permissive mode for this. The parser
fails before unknown frontmatter fields can be ignored, so a
compatibility repair has to happen before retrying YAML parsing.
## What changed
Skill frontmatter loading still uses `serde_yaml` as the primary parser.
If that parse fails, the loader performs a line-oriented repair of
scalar frontmatter field values, then retries parsing.
The fallback now:
- applies to any frontmatter mapping field, not just `description` /
`short-description`
- quotes unquoted scalar values that contain a YAML colon separator such
as `: `
- quotes invalid flow-looking scalar values that start with `[`, `{`,
`@`, or backtick
- preserves already quoted values
- skips `|` / `>` block scalar bodies so multiline descriptions are not
rewritten
- returns the original YAML error if the repaired frontmatter still
cannot parse
## Examples
This previously failed because the second `: ` was parsed as YAML
structure:
```yaml
description: AWS deployment patterns: ECS Fargate, Lambda, and S3
```
The fallback now parses it as if it had been written explicitly as:
```yaml
description: 'AWS deployment patterns: ECS Fargate, Lambda, and S3'
```
The same repair now applies to ignored frontmatter fields that still
need to be valid YAML for the parser to get through the document:
```yaml
argument-hint: <duration: e.g. 7d, 2w>
tags: [next,@supabase/ssr]
```
Valid YAML multiline descriptions continue to work through normal
parsing without repair:
```yaml
description: |-
Build for AWS: ECS
and Lambda
```
## Validation
- Added loader coverage for unquoted `description` values containing `:
`.
- Added loader coverage for unquoted `metadata.short-description` values
containing `: ` and an apostrophe.
- Added loader coverage for unrecognized frontmatter fields that need
quoting, including `argument-hint` and `tags`.
- Added block-scalar coverage to ensure multiline description bodies are
preserved while other fields are repaired.
- `just test -p codex-core-skills` (106 passed)
- `just fix -p codex-core-skills`
## Why
`PathUri::from_abs_path` can fail for absolute paths that do not have a
normal `file:` URI representation, forcing filesystem call sites to
handle a conversion error even though the original path can be preserved
losslessly.
## What
Make `from_abs_path` infallible and migrate its callers. Unrepresentable
paths use `file:///%00/bad/path/<base64>`, encoding Unix bytes or
Windows UTF-16LE; `to_abs_path` validates and decodes that fallback. The
leading encoded null reserves a namespace that cannot collide with a
real Unix or Windows path, and fallback URIs remain opaque to lexical
path operations.
## Validation
Added path-URI coverage for Unix null and non-UTF-8 paths, Windows
device/verbatim and non-Unicode paths, serialization, malformed
fallbacks, opaque lexical operations, invalid native payloads, and
literal `/bad/path` collision resistance.
## Why
We're moving exec-server to use PathUri for its internal path
representations.
## What
Move `ExecutorFileSystem` APIs to use `PathUri` instead of
`AbsolutePathBuf`. Future changes will convert higher-level parts of
exec-server.
## Why
CCA is moving toward a split runtime where the orchestrator may not have
a filesystem, while executors can expose preinstalled plugins and
skills. A thread therefore needs to select capabilities without asking
app-server or core to interpret executor-owned paths through the
orchestrator's filesystem.
The longer-term model is broader than executor skills:
- A plugin is a bundle of skills, MCP servers, connectors/apps, and
hooks.
- A plugin root can be local, executor-owned, or hosted by a backend.
- Components inside one plugin can use different access and execution
mechanisms. A skill may be read from a filesystem or through backend
tools; an HTTP MCP server can run without an executor; a stdio MCP
server or hook needs an execution environment.
- Core should carry generic extension initialization data. The extension
that owns a component should discover it, expose it to the model, and
invoke it through the appropriate runtime.
This PR establishes that architecture through one complete vertical:
selecting a root on an executor, discovering the skills beneath it,
exposing those skills to the model, and reading an explicitly invoked
`SKILL.md` through the same executor.
## Contract
`thread/start` gains an experimental `selectedCapabilityRoots` field:
```json
{
"selectedCapabilityRoots": [
{
"id": "deploy-plugin@1",
"location": {
"type": "environment",
"environmentId": "workspace",
"path": "/opt/codex/plugins/deploy"
}
}
]
}
```
The root is intentionally not classified as a "plugin" or "skill" in the
API. It can point at a standalone skill, a directory containing several
skills, or a plugin containing skills and other components. This PR only
teaches the skills extension how to consume it; later extensions can
resolve MCP, connector, and hook components from the same selection.
The platform-supplied `id` is stable selection identity. The location
says which runtime owns the root and gives that runtime an opaque path.
App-server does not inspect or canonicalize the path.
## What changed
### Generic thread extension initialization
App-server converts selected roots into `ExtensionDataInit`. Core
carries that generic initialization value until the final thread ID is
known, then creates thread-scoped `ExtensionData` before lifecycle
contributors run.
This keeps `Session` and core independent of the capability-selection
contract. The initialization value is consumed during construction; it
is not retained as another long-lived `Session` field.
### Executor-backed skills
The skills extension now owns an `ExecutorSkillProvider` that:
- resolves the selected environment through `EnvironmentManager`
- discovers, canonicalizes, and reads skills through that environment's
`ExecutorFileSystem`
- contributes the bounded selected-skill catalog as stable developer
context
- reads an explicitly invoked skill body through the authority that
listed it
- warns when an environment or root is unavailable
- never falls back to the orchestrator filesystem for an executor-owned
root
Skill catalog and instruction fragments have hard byte bounds, which
also bound them below the 10K-token per-item context limit. If a
selected executor skill has the same name as a legacy local skill, the
executor selection owns that invocation and the local body is not
injected a second time.
Existing local and bundled skill loading remains in place. Omitting
`selectedCapabilityRoots` therefore preserves current local-only
behavior.
## Current semantics
- Only environment-owned locations are represented in this first
contract.
- Roots are resolved by the destination extension, not by app-server or
core.
- An unavailable executor or invalid root produces a warning and no
capabilities from that root; it does not trigger a local-filesystem
fallback.
- Selection applies to a newly started active thread.
- MCP servers, connectors, and hooks beneath a selected plugin root are
not activated yet.
- Selection is not yet persisted or inherited across resume, fork, or
subagent creation. Existing local capabilities continue to behave as
they do today in those flows.
## Planned vertical follow-ups
1. **Hosted HTTP MCP:** add an extension-backed HTTP MCP source that
works without an executor, then replace the special-purpose MCP plugins
loader with that implementation.
2. **Executor MCP:** register and execute stdio MCP servers through the
environment that owns the selected plugin root.
3. **Backend skills:** add a hosted skill source whose catalog and
bodies are accessed through extension tools rather than a filesystem.
4. **Connectors and hooks:** activate those components through their
owning extensions, using the same selected-root boundary and
component-specific runtime.
5. **Durable selection:** define the desired-selection lifecycle,
persist it, and make resume, fork, and subagent inheritance explicit
rather than accidental.
6. **Local convergence:** incrementally route existing local plugin,
skill, and MCP loading through the same extension model while preserving
current local behavior.
Each follow-up remains reviewable as an end-to-end capability. The
platform selects roots, generic thread extension data carries the
selection, and the owning extension resolves and operates its component.
## Verification
Coverage added for:
- app-server end-to-end discovery and explicit invocation of a skill
inside an executor-selected plugin root
- exclusive invocation when a selected executor skill collides with a
local skill name
- executor filesystem authority for discovery, canonicalization, and
reads
- thread extension initialization before lifecycle contributors run
- stable executor catalog context, explicit invocation, context
rebuilding, hidden skills, and preserved host/remote catalog behavior
Targeted protocol, core-skills, skills-extension, core lifecycle, and
app-server executor-skill tests were run during development.
## Summary
- Validate skill base name length before plugin namespacing.
- Bound the composed `plugin:skill` qualified name to 128 characters.
- Keep plugin skill runtime names in the existing `plugin:skill` form.
- Add regression tests for the max qualified-name boundary and rejection
path.
## Root Cause
Plugin skills are represented as `plugin_name:skill_name`, but the
loader previously applied the 64-character skill name limit after adding
the plugin namespace. Moving that check to the base name fixes valid
plugin skills with longer namespaces, and the separate 128-character
qualified-name limit keeps model-visible skill names bounded.
## Validation
- `just fmt`
- `just test -p codex-core-skills plugin_skill_name_length_limit`
- `git diff --check`
## Summary
PR 3 of 5 in the cloud-managed config client stack.
Adds enterprise-managed cloud config as a first-class config layer
source. The layer metadata is preserved through config loading,
diagnostics, debug output, hook attribution, and app-server protocol
surfaces.
## Details
- Enterprise-managed config becomes a normal config layer source with
backend-supplied `id` and display `name` attached for provenance.
- These layers are designed to behave like non-file managed config: they
can surface syntax/type diagnostics by layer name even though there is
no physical config file.
- Relative path settings are resolved from a stored config base so
cloud-delivered config remains consistent with existing MDM-delivered
config semantics.
- Hook attribution distinguishes config-delivered hooks from
requirements-delivered hooks via `HookSource::CloudManagedConfig`.
- This remains pull-based and snapshot-oriented; the PR adds layer
identity/diagnostics, not dynamic reload behavior.
## Validation
Validated through the targeted stack checks after rebasing onto current
`main`:
- Rust crate tests for
config/hooks/cloud-config/backend-client/app-server-protocol
- Filtered `codex-core` and `codex-app-server` `cloud_config_bundle`
tests
- Python generated-file contract test
- `cargo shear --deny-warnings`
- Targeted `argument-comment-lint` for config/hooks
## Why
Skill metadata accepted a `permissions` block and stored the result on
`SkillMetadata`, but that data was never consumed by runtime behavior.
Leaving the dead parsing path in place makes it look like skills can
widen or otherwise influence execution permissions when, in practice,
declared skill permissions are ignored.
This change removes that misleading surface area so the skill metadata
model matches what the system actually uses.
## What changed
- removed `permission_profile` and `managed_network_override` from
`core-skills::SkillMetadata`
- stopped parsing `permissions` from skill metadata in
`core-skills/src/loader.rs`
- deleted the loader tests that only exercised the removed permissions
parsing path
- cleaned up dependent `SkillMetadata` constructors in tests and TUI
code that were only carrying `None` for those fields
## Testing
- `cargo test -p codex-core-skills`
- `cargo test -p codex-tui
submission_prefers_selected_duplicate_skill_path`
- `just argument-comment-lint`
## Summary
- move skill loading and management into codex-core-skills
- leave codex-core with the thin integration layer and shared wiring
## Testing
- CI
---------
Co-authored-by: Codex <noreply@openai.com>