Commit Graph
209 Commits
Author SHA1 Message Date
sayan-oaiandGitHub 4cc6a4bab5 core: use current step environments for tools (#29547)
## Why

With deferred executors, an environment can become ready between two
sampling requests in the same turn. The model-visible environment
update, advertised tools, and eventual tool execution must all describe
the same request-time view.

Otherwise, a request built while only environment B is ready can
advertise a tool without an `environment_id`; if higher-priority
environment A becomes ready before execution, that call could silently
run in A instead.

This PR is stacked on #29527.

## Design

`run_turn` captures one `Arc<StepContext>` at each sampling-request
boundary. That step owns the request's `TurnContext` and environment
snapshot.

- World-state environment updates and tool planning borrow that same
step.
- `ToolCallRuntime` retains the `Arc` while asynchronous tool calls
execute.
- `ToolInvocation` carries the step to handlers; its temporary `turn`
compatibility field is derived from the same object.
- `ToolRouter` does not retain `StepContext`; it only uses it while
constructing the request's tool set.
- With `DeferredExecutor` disabled, step capture keeps using the
environments frozen at turn start.

Simply: every sampling request gets one consistent picture of its
environments, from what the model sees through where its tool calls run.

## What changed

- Build environment-dependent tool specs from the current request's
`StepContext`.
- Use that same step for unified exec, legacy shell, `apply_patch`,
`view_image`, and `request_permissions` execution.
- Hide environment-backed tools, including `request_permissions`, while
no environment is attached.
- Resolve legacy shell paths and metadata from the selected step
environment instead of the stale turn-start environment.
- Capture explicit steps at non-turn-loop boundaries such as compaction,
prompt debug, and startup prewarm.
- Reconcile prompt-debug history from the same step used to build its
tools.

## Follow-up

- Bind yielded code-mode cells to the tool runtime that created them, so
nested calls made after yielding continue to use the originating
request's `StepContext`.

## Test plan

- `just test -p codex-core
deferred_executor_updates_context_and_tools_after_startup`
- `just test -p codex-core
environment_count_controls_environment_backed_tools`
- `just test -p codex-core
build_prompt_input_includes_context_and_user_message`
2026-06-23 20:21:13 +00:00
Dylan HurdandGitHub 2cf2a6a844 chore(core) rm AskForApproval::OnFailure (#28418)
## Summary
Deletes the OnFailure variant of the `AskForApproval` enum. This option
has been deprecated since #11631.

## Testing
- [x] Tests pass
2026-06-23 12:13:54 -07:00
Owen LinandGitHub 8d80b0176a app-server: document thread and turn IDs are UUID7 (#27714)
It's actually a very nice property that these are UUID7s, so documenting
them so we think twice before changing it away from UUID7s in the
future.
2026-06-23 11:46:36 -07:00
sayan-oaiandGitHub d1d11cac05 core: use turn-owned world state for inline compaction (#29527)
## Why

Follow-up to #29249 and its [compaction review
thread](https://github.com/openai/codex/pull/29249#discussion_r3455055101).

During a turn, environment readiness can change between sampling
requests. Inline compaction must render the same model-visible
`WorldState` used by the request it follows. Rebuilding that state
during compaction can observe a newer environment, make replacement
history disagree with what the model saw, and suppress the next
environment update.

## What changed

- Make `run_turn` own the current `Arc<WorldState>` and replace it only
between sampling requests.
- Build each state from an explicitly chosen environment snapshot, diff
deferred-executor steps against the turn-owned state, and retain the
latest state in `ContextManager` only for cross-turn and resume
tracking.
- Pass the exact turn-owned state into inline compaction and explicit
new-context-window replacement.
- Carry that state with
`InitialContextInjection::BeforeLastUserMessage`, so replacement context
and its stored baseline cannot come from different snapshots.
- Remove obsolete state-recapture helpers and ambiguous TurnContext-only
WorldState builders.
- Add an integration test that moves an environment from starting to
ready during a paused turn, triggers compaction, and verifies the next
request receives the readiness update exactly once.

## Test plan

- `just test -p codex-core
deferred_executor_compaction_preserves_then_updates_environment_once`
- `just test -p codex-core process_compacted_history`
- `just test -p codex-core mid_turn_continuation_compaction`
- `just test -p codex-core build_initial_context`
- `just test -p codex-core
ignores_session_prefix_messages_when_truncating`
2026-06-23 10:33:19 -07:00
rka-oaiandGitHub 33cc928d33 [codex] Use input items for Responses Lite tools (#27946)
When using Responses Lite, we should all use `additional_tools` and a
developer item instead of the top level tools array & instructions
field. This keeps things 1-to-1.

Forced namespacing for _all_ tools will land in a following PR after
some coordination & fixes in Responses API (around collisions & return
items).

The goal is to eventually expand the scope of this to _all_ requests
from codex, but that will require larger coordination across providers &
slower rollout.
2026-06-22 23:56:16 -07:00
Ahmed IbrahimandGitHub a22e3d0b82 Remove redundant Codex Apps manager flag (#29518)
## Why

Codex Apps server admission is already decided before
`McpConnectionManager` is constructed. `effective_mcp_servers` and
`effective_mcp_servers_from_configured` remove the server when the apps
feature or required authentication is unavailable, so storing the same
decision on the manager duplicates state that can drift from the
effective server map.

## What changed

- Remove `host_owned_codex_apps_enabled` from `McpConnectionManager` and
its constructor.
- Identify the host-owned Codex Apps server by its reserved server name
once it is present in the effective server map.
- Remove the now-unused flag calculations and constructor arguments from
production and test callsites.
2026-06-22 23:19:42 -07:00
Celia ChenandGitHub 3310fc8ae5 chore: warn when Code Mode lacks model metadata (#29490) 2026-06-23 01:15:11 +00:00
Owen LinandGitHub 4a82ecc3c9 feat(core): store turn_id on ResponseItem metadata (#28360)
## Description

This PR is a followup to https://github.com/openai/codex/pull/28355 and
starts assigning `internal_chat_message_metadata_passthrough.turn_id` to
durable Responses API items created during a turn.

The goal is that those items keep the `turn_id` that introduced them
when Codex resends stateless HTTP context, reconstructs history for
resume/fork paths, or reuses websocket response state.

## What changed

- Set `internal_chat_message_metadata_passthrough.turn_id` when missing
as response items enter durable history, initial/replacement history,
inter-agent communication history, and local compaction summaries.
- Preserve existing item turn IDs instead of overwriting them during
persistence, resume reconstruction, compaction, forked history, and
websocket incremental reuse.
- Keep `compaction_trigger` fieldless because it is a request control,
not a durable response item.
- Update focused history/request assertions and fixtures for stateless
requests, websocket incrementals, compaction, thread injection, prompt
debug, and related CI coverage.
2026-06-22 16:45:14 -07:00
pakrym-oaiandGitHub 3b32d861c5 [codex] migrate environment context to model world state (#29249)
## Why

Environment context is model-visible state, but it is currently
assembled from transient turn values and diffed through
environment-specific paths. That makes initial injection, turn-to-turn
updates, and changes that happen within a turn use different baselines.

This PR introduces the smallest useful model world-state slice:
environments only, with one in-memory baseline and one renderer for full
state and diffs.

## What changed

- Add a typed `WorldState` container whose sections render fragments
relative to an optional previous value. Full rendering uses the same
diff path with no previous state.
- Replace the parallel `EnvironmentContext` representation with an
`EnvironmentsState` section keyed by environment ID and rendered in
deterministic order.
- Preserve the legacy single-environment output while supporting
multiple environments, starting environments, unavailable tombstones,
and changes to persisted turn-context values.
- Store the latest complete `WorldState` on `ContextManager` and use it
for both turn-boundary and mid-turn environment diffs.
- Build initial and post-compaction context from the same world-state
builder, then retain the rendered state as the next baseline.
- Seed the in-memory baseline from the latest `TurnContextItem` when
resuming an existing rollout; the world state itself is not serialized.
- Keep non-world settings updates on their existing path and merge
rendered world-state fragments at the session consumer.

## Known limitation

A legacy `TurnContextItem` only reconstructs the primary environment as
`local`; it cannot faithfully recover a remote-primary environment ID
after resume. Live state uses the exact environment IDs once a complete
baseline is established.

## Test plan

- `just test -p codex-core world_state`
- `just test -p codex-core record_context_updates`
- `just test -p codex-core deferred_executor_`
- `just test -p codex-core build_initial_context`
- `just test -p codex-core rollout_reconstruction`
- `just test -p codex-core
process_compacted_history_reinjects_full_initial_context`
2026-06-22 16:07:27 -07:00
rka-oaiandGitHub e79d72d75d remove flag for image preparation (#29429)
## What

- make Fjord's centralized response-item image preparation unconditional
for new and resumed history
- have local user images and `view_image` outputs always defer decoding
and resizing to that path
- retain `resize_all_images` as an ignored, removed compatibility key
for released clients
- delete the flag-off producer paths and obsolete policy-specific tests

## Why

Centralized preparation is now the intended image path. Keeping the
runtime feature checks also kept two image-processing implementations
alive and allowed client config to select the legacy behavior.

This is a clean replacement for #28975, rebuilt from the latest `main`.

## How

`prepare_response_items` now runs whenever items enter history and
whenever persisted history is reconstructed. Producers emit deferred
image data, so malformed images become the existing model-visible
placeholder instead of failing the session at the producer.

## Test plan

- `just fmt`
- `just fix -p codex-core -p codex-features`
- `just test -p codex-features` — 52 passed
- focused affected `codex-core` set — 20 passed
- `just test -p codex-core handle_accepts_explicit_high_detail` — 1
passed
- full `just test -p codex-core` attempt — 2,723 passed; 88 unrelated
environment failures from read-only `~/.codex` SQLite state and
unavailable integration helper binaries
2026-06-22 10:05:11 -07:00
sayan-oaiandGitHub 22886f21de core: refresh environment context before sampling (#29073)
## Why

Nonblocking environment snapshots allow a turn to reach the model while
a remote environment is still starting. The initial context can describe
that environment as still loading, but nothing currently refreshes the
model-visible environment context when startup finishes during the same
turn.

This adds the first request-scoped reconciliation slice on top of
#28683. It is gated by `DeferredExecutor` and intentionally updates only
model-visible environment context; tools and other environment-derived
state will migrate separately.

## What

- Add a minimal `StepContext` containing the environment snapshot
captured before each sampling request.
- Render attached environments with their resolved shell and starting
environments with `still loading`.
- Track the latest environment state recorded in model history and
append a bounded update only when it changes.
- Seed that baseline from full initial context so ready-at-start
environments are not duplicated.
- Clear the in-memory baseline when history is rewritten so replacement
history can be refreshed safely.

## Testing

- `just test -p codex-core deferred_executor`
- `just test -p codex-core
environment_context_baseline_deduplicates_until_history_is_replaced`

The integration coverage verifies that a pending environment reaches the
first request, the ready state reaches the next request, later requests
do not duplicate it, and ready-at-start environments remain
single-injected.

<details>
<summary>Live verification</summary>

- Connected to a real remote executor with startup deliberately delayed
and forced three sampling requests in one turn.
- Inspected the raw model inputs: request 1 showed the remote
environment as `still loading`, request 2 appended its ready shell and
cwd, and request 3 contained no duplicate ready update.
- With the feature disabled, startup waited for the delayed executor and
the first request contained only the ready environment.
- With a synchronously ready environment and the feature enabled, the
first request contained one environment context with no duplicate.
- Executed `pwd` and read a marker file through the remote process
runner; the command exited successfully and returned the remote cwd and
marker contents.

</details>
2026-06-22 08:47:43 -07:00
jifandGitHub c03742ca0a Simplify multi-agent mode controls (#29324)
## Why

Multi-agent delegation policy was split across `multiAgentMode`,
`features.multi_agent_mode`, and `usage_hint_enabled`. These controls
could disagree: a requested mode could be downgraded by the feature
flag, and disabling usage hints also disabled mode instructions.

Some clients also need multi-agent tools without adding
delegation-policy text to model context. The previous two-mode API could
not express that directly.

## What changed

`multiAgentMode` is now the only live delegation-policy control:

| Mode | Behavior |
| --- | --- |
| `none` | Keep multi-agent tools available without adding mode
instructions. |
| `explicitRequestOnly` | Only delegate after an explicit user request.
|
| `proactive` | Delegate when parallel work materially improves speed or
quality. |

- new threads default to `explicitRequestOnly`; omitting the mode on
later turns keeps the current value
- thread start, resume, fork, and settings responses always report the
concrete current mode instead of `null`
- mode selection remains sticky across turns and resume
- usage-hint text no longer controls whether mode instructions apply
- `features.multi_agent_mode` and `usage_hint_enabled` remain accepted
as ignored compatibility settings so existing configs continue to load
- app-server documentation and generated schemas describe the three-mode
API

## Tests

- `just test -p codex-core multi_agent_mode`
- `just test -p codex-core multi_agent_v2_config_from_feature_table`
- `just test -p codex-core spawn_agent_description`
- `just test -p codex-features`
- `just test -p codex-app-server-protocol`
- `just test -p codex-app-server multi_agent_mode`
2026-06-22 10:05:36 +02:00
pakrym-oaiandGitHub b6d6be2a84 [codex] prototype mcp_history thread hint injection (#29259)
## Why

Prototype whether the harness can invoke the `mcp_history` MCP while
constructing full initial context and expose its thread hint to the
model without requiring a model-issued tool call.

The prototype builds on the context-window lineage added by #29256 and
is now based directly on `main`.

## What changed

- Call `mcp_history/thread_hint` with no arguments while building the
full `<token_budget>` context.
- Pass the current `threadId` through MCP request metadata, matching the
normal MCP tool-call path.
- Serialize only the unstructured `content` result and append it inside
`<token_budget>` when the call succeeds.
- Omit the additional context when the MCP call or content serialization
fails.

## Prototype limitations

- The direct call bypasses the normal model-initiated MCP approval,
lifecycle-event, telemetry, and result-sanitization path.
- The call has no prototype-specific timeout, result-size cap, or
per-window cache.
- MCP latency is added to full-context construction, including
applicable compaction paths.

## Validation

- `just test -p codex-core token_budget`
2026-06-20 18:02:02 -07:00
pakrym-oaiandGitHub d1209bddfc core: add context window lineage IDs (#29256)
## Why

The rendered `<token_budget>` fragment identifies the thread and current
context window, but it does not expose enough lineage to identify the
first window in the thread or the immediately preceding window. Those
IDs also need to remain stable across compaction, resume, and rollback.

## What changed

- Track first, previous, and current UUIDv7 context-window IDs in
auto-compaction state.
- Render `thread_id`, `first_window_id`, `previous_window_id`, and the
current window ID in the full `<token_budget>` fragment.
- Persist the first and previous window IDs in compacted rollout
checkpoints and restore them during rollout reconstruction.
- Preserve compatibility with older compacted records that do not
contain the new optional fields.
- Update focused state, rendering, reconstruction, rollback, and
serialization coverage.

## Validation

- `just test -p codex-core token_budget`
- `just test -p codex-protocol compacted_item::tests`
- `just test -p codex-core tracks_prefill_and_window_boundaries`
- `just test -p codex-core
reconstruct_history_uses_replacement_history_verbatim`
- `just test -p codex-core
thread_rollback_restores_cleared_reference_context_item_after_compaction`
2026-06-20 13:15:49 -07:00
rphilizaire-openaiandGitHub a57b268d61 [codex] trace pre-sampling skill and persistence latency (#29042) 2026-06-19 10:13:27 -07:00
rka-oaiandGitHub dac588f413 [codex] abort turns when rollout budgets expire (token budget 3/3) (#28707)
## Stack

Depends on #28494.

## Description

This PR propagates shared rollout-budget exhaustion through the existing
`CodexErr::TurnAborted` task result.

Each thread records its model usage against the same ledger. Once the
ledger is exhausted, that usage update and all later usage updates
return `TurnAborted`. The task wrapper emits the normal aborted-turn
event and lifecycle instead of completing the turn.

This is intentionally a soft boundary: there is no cross-thread
`Op::Interrupt` fanout. An in-flight thread can finish its current
response before it observes the exhausted ledger, but every thread
aborts at its next usage-accounting boundary.

## Tests

The integration coverage verifies that:

- the response that exhausts the budget aborts its turn;
- a later response also aborts because the shared ledger remains
exhausted; and
- sub-agent usage draws from the same shared ledger; and
- local and remote-v2 compaction abort without retrying or emitting a
generic error.

Local checks:

- `just test -p codex-core
exhausted_budget_aborts_current_and_later_turns`
- `just test -p codex-core subagent_usage_draws_from_the_shared_budget`
- `just test -p codex-core
abort_regular_task_emits_marker_before_turn_aborted`
- `just test -p codex-core
compaction_budget_exhaustion_aborts_without_error_or_retry`
- `just fix -p codex-core`
- `just fmt`
- `git diff --check`

The full workspace test suite was not run locally.
2026-06-19 02:00:01 -07:00
Shijie RaoandGitHub 7abfcf220b Expose thread-level multi-agent mode (#28792)
## Why

Once multi-agent mode can be selected per turn, clients also need to
choose the initial selection when creating a thread and observe that
selection through lifecycle and settings APIs.

The selected value is intentionally distinct from the effective
model-visible value: no client selection is represented as `null`, even
though an eligible multi-agent v2 turn derives `explicitRequestOnly` as
its effective default.

## What changed

- Add the optional experimental `thread/start.multiAgentMode` parameter
and pass it through thread creation.
- Preserve an omitted initial value as an unset selection rather than
eagerly storing `explicitRequestOnly`.
- Apply an explicit `thread/start` selection to the first turn through
the session configuration established at thread creation.
- Restore the latest persisted effective mode as the selected baseline
on cold resume when rollout history contains one.
- Inherit the optional selected mode from a loaded parent when creating
related runtime threads.
- Return the current selected `multiAgentMode` from `thread/start`,
`thread/resume`, `thread/fork`, and thread settings, using `null` when
no mode is selected.
- Keep lifecycle reporting independent from model capability and feature
eligibility; core turn construction remains responsible for calculating
and persisting the effective mode.

## Not covered

- Clearing an existing loaded-session selection back to unset through
`turn/start`; omitted or `null` currently retains the session's
selection.
- A TUI control, slash command, or `config.toml` preference.

## Verification

- `CARGO_INCREMENTAL=0 just test -p codex-app-server-protocol`
- `CARGO_INCREMENTAL=0 just test -p codex-app-server multi_agent_mode`

The focused app-server coverage verifies explicit `thread/start`
initialization, first-turn prompting, nullable reporting for an omitted
selection, and retention of selections that are not currently
runtime-eligible.

## Stack

Stacked on #28685. This PR contains only the thread initialization and
lifecycle/settings API layer.
2026-06-19 10:50:44 +02:00
Shijie RaoandGitHub fc8c6b7384 Add per-turn multi-agent mode (#28685)
## Why

Multi-agent v2 currently carries an explicit-request-only delegation
rule in its static usage hint. That provides a safe default, but it
prevents clients from selecting proactive delegation per turn without
changing static guidance or rewriting prior model context.

This change makes delegation mode a session selection that can be
updated through `turn/start`, while deriving the effective model-visible
mode separately for each turn. Eligible multi-agent v2 turns remain
explicit-request-only unless proactive mode is both selected and
enabled.

## What changed

- Add the experimental `turn/start.multiAgentMode` parameter with
`explicitRequestOnly` and `proactive` values. Omission retains the
loaded session's current optional selection.
- Add the default-off `features.multi_agent_mode` feature gate. Eligible
multi-agent v2 turns use the selected mode when enabled; an unset
selection or disabled gate resolves to `explicitRequestOnly`.
- Treat mode prompting as inapplicable for multi-agent v1 and other
unsupported session configurations, producing no multi-agent mode
developer message rather than rejecting the turn.
- Move the explicit-request-only rule out of the static v2 usage hint
and into a bounded, tagged developer context fragment.
- Emit the effective mode in initial context and only when that
effective mode changes on later turns.
- Persist the effective mode in `TurnContextItem` as the durable
baseline for resume and context-update comparisons.

Historical rollout items are not rewritten. Later mode developer
messages establish the current rule incrementally.

## Not covered

- Initial selection through `thread/start` and selected-mode reporting
from thread lifecycle/settings APIs; those are isolated in the stacked
#28792.
- A TUI control or slash command for selecting the mode.
- Persisting a preferred mode to `config.toml`; selection remains
session/turn scoped.
- Changes to multi-agent concurrency limits, tool availability, or model
catalog capability declarations.
- Rewriting historical rollout prompt items. Cold resume restores the
latest persisted effective mode when available while leaving historical
developer messages intact.

## Verification

- `CARGO_INCREMENTAL=0 just test -p codex-core multi_agent_mode`
- Focused app-server coverage verifies that `turn/start.multiAgentMode`
produces proactive developer instructions for an eligible v2 turn.

## Stack

Followed by #28792, which adds `thread/start` initialization and
lifecycle/settings observability.
2026-06-18 22:47:51 -07:00
pakrym-oaiandGitHub 70a6aa2634 core: assign item IDs to compacted replacement history (#29012)
## Why

Remote v2 compaction can return replacement-history items without IDs.
Because replacement history is installed directly, those items bypass
normal history preparation and remain ID-less in later Responses
requests even when the `item_ids` feature is enabled.

## What changed

- Pass the active `TurnContext` into `replace_compacted_history`.
- When `item_ids` is enabled, assign missing IDs before installing and
persisting replacement history.
- Rebuild `CompactedItem` from the prepared history so live and
persisted replacement histories match.
- Add integration coverage requiring IDs on every ID-capable input item
in the initial, remote v2 compaction, and post-compaction requests.

## Test plan

- `just test -p codex-core response_item_ids`
- `just test -p codex-core websocket_v2_test_codex_shell_chain`
- `just test -p codex-core remote_compaction_parity_pre_turn_auto`
- `just test -p codex-app-server
thread_inject_items_adds_raw_response_items_to_thread_history`
2026-06-18 18:49:57 -07:00
pakrym-oaiandGitHub f00f93d8c0 [codex] Assign response item IDs when recording history (#28814)
## Why

Client-created response items enter history without IDs, so their
identity is lost across rollout persistence and resume. IDs should be
assigned once at the history-recording boundary, while IDs returned by
the server must remain unchanged.

The Responses API validates item IDs using type-specific prefixes.
Locally generated IDs therefore use the matching prefix plus a
hyphenated UUIDv7, keeping them valid while distinguishable from
server-generated IDs. Because this changes persisted history and
provider request shapes, the behavior is opt-in behind the
under-development `item_ids` feature. Compaction triggers remain request
controls whose API shape does not accept an ID.

## What changed

- Register the disabled-by-default `item_ids` feature and expose it in
`config.schema.json`.
- Make supported optional `ResponseItem` IDs serializable and expose
them in the generated app-server schemas.
- When `item_ids` is enabled, assign an ID during conversation-history
preparation if an item has no ID.
- Generate type-prefixed, hyphenated UUIDv7 IDs using the Responses API
item conventions.
- Preserve existing server IDs without rewriting them.
- Persist assigned IDs in rollouts and include them in subsequent
Responses requests.
- Remove the unsupported ID field from `CompactionTrigger` and document
why it has no ID.
- Add integration coverage for enabled ID persistence, preservation of
server IDs, and omission of generated IDs while the feature is disabled.

`prepare_conversation_items_for_history` is the single response-item ID
allocation boundary.

## Test plan

- `just test -p codex-features`
- `just test -p codex-core
response_item_ids_persist_across_resume_and_preserve_server_ids`
- `just test -p codex-core
non_openai_responses_requests_omit_item_turn_metadata`
- `just test -p codex-core
resize_all_images_prepares_failures_before_history_insertion`
- `just test -p codex-protocol`
- `just test -p codex-app-server-protocol`
- `just test -p codex-api azure_default_store_attaches_ids_and_headers`
2026-06-18 17:30:55 -07:00
pakrym-oaiandGitHub 5c12034e42 core: add UUIDv7 context window IDs (#28953)
## Why

The token-budget context currently identifies a context window by its
thread-local sequence number. A UUIDv7 gives the model a stable opaque
identity that remains fixed for a window and rotates when compaction or
`new_context` starts the next one.

## What changed

- Preserve the existing monotonic value as `window_number` and add a
UUIDv7 `window_id` to `CompactedItem`.
- Generate and rotate the UUID with auto-compaction window state,
persist it alongside the number, and reconstruct it on resume and
rollback.
- Accept legacy compacted rollout records where the numeric `window_id`
represented the window number.
- Use the UUID only in token-budget context; existing request headers
and metadata continue using `thread_id:window_number`.

## Testing

- `just test -p codex-protocol compacted_item::tests`
- `just test -p codex-core token_budget`
2026-06-18 17:00:49 -07:00
Adam Perry @ OpenAIandGitHub dce673905a core: load AGENTS.md from foreign environments (#28958)
## Why

Make it possible to load AGENTS.md from remote exec-servers whose OS is
different than app-server.

## What

- keep `AGENTS.md` discovery and provenance as `PathUri`, with
root-aware parent and ancestor traversal
- expose lifecycle instruction sources as legacy app-server path strings
in events while retaining `PathUri` internally
- preserve and test mixed POSIX and Windows paths in model context and
TUI status output
- cover remote Windows loading end to end by seeding the Wine prefix
through host filesystem APIs
- fix bug in `PathUri`'s parent() implementation that would erase
Windows drive letters
2026-06-18 15:06:23 -07:00
rka-oaiandGitHub 752ed90d78 current time reminders impl for system clock (varlatency 2/n) (#28824)
Stacked on #28822.

## Summary

- add a host-injectable current-time provider with a built-in system
implementation
- record UTC developer reminders in history immediately before due model
requests
- keep cadence state per session and force a refresh after compaction

This does NOT include the app server client <-> server clock logic. This
PR is only for the reminder message & system clock that will be used in
prod.

## Testing

- `just test -p codex-core varlatency_`
- `just clippy -p codex-core -p codex-app-server -p codex-mcp-server -p
codex-thread-manager-sample`
- `just fmt`
2026-06-18 19:18:42 +00:00
Gabriel PealandGitHub 21a599fa56 Support openai/form extended form elicitations (#27500)
# Summary
Allow App Server clients to opt into `openai/form` MCP elicitations.
2026-06-18 11:54:49 -07:00
rka-oaiandGitHub 32a696dbac [codex] rollout budget implementation (varlength 2/N) (#28494)
## Stack

Depends on #28746. This PR implements shared rollout-budget accounting
and model-visible reminders using the configuration defined in #28746.

# Description / Main changes to Core:

`AgentControl` will now be the area where "rollout level" features &
accounting will have to live. It is incorrectly named for this
responsibility, but I think it can hold all the necessary shared state &
features (rollout token budget, mutliple thread interruption
responsibilitym etc)

In this PR, we have one "token ledger" that each thread will subtract
from when sampling. The "charge" will occur when response.completed() is
done and the calculation will be done on the responses api usage
carrier. The calculation will weigh sampling and pre-fill tokens as
specified.

Every time the budget crosses the configured reminder threshold, a
developer message is appended before the thread's next request

This remaining budget will _always_ be restated/reminded after a
compaction event.

Expiration and fan-out interruption will be in the stacked follow-up
(and also live in Agent Control).

## Reminders

"You have weighted {session_tokens_left} tokens left in the shared
session token budget."

The first request in each thread context receives the current remainder.
Later reminders are emitted after aggregate weighted usage crosses a
configured interval. If several intervals are crossed before a thread
sends another request, Core inserts one reminder with the latest
remainder.

Compaction response usage is charged before the next context starts. The
next reminder is appended after the compaction summary, leaving the
initial context content stable.

## Tests

Integration coverage verifies:

- weighted output and non-cached input accounting
- initial and periodic reminders
- shared accounting between a root and sub-agent
- post-compaction remainder and message placement

Local checks:

- `just fmt`
- `just test -p codex-core rollout_budget`
- `git diff --check`

The full workspace test suite was not run locally.
2026-06-18 18:52:19 +00:00
jifandGitHub 9684ec25be Add turn-scoped context contributions (#28911)
## Summary
- keep context injection on a single ContextContributor trait
- split context injection into thread-scoped and turn-scoped
contribution methods
- wire turn-scoped fragments into initial context assembly so extensions
can contribute context from turn-local state
2026-06-18 19:40:28 +02:00
jiayuhuang-openaiandGitHub 683bd170dc [codex] control automatic realtime handoff delivery (#27986)
## What

Built on the realtime speech-control plumbing merged in #27917.

- Add optional `codexResponseHandoffPrefix` to `thread/realtime/start`.
- Apply that prefix only to automatic V1 commentary sent through
`conversation.handoff.append`; final answers remain unprefixed.
- Add opt-in `clientManagedHandoffs`. When true, core suppresses
automatic response handoffs and completion output so delivery is
controlled by explicit client append APIs.
- Preserve existing automatic behavior by default.
`codexResponsesAsItems: true` continues to select item routing when
client-managed mode is disabled.

## Why

Voice clients need two delivery policies: automatic background context
with silent commentary instructions and fully client-owned handoffs.
Phase-aware prefixing keeps routine commentary silent without
suppressing the final answer, while client-managed mode lets an app
decide exactly which updates to append.

## Validation

- `just fmt`
- `cargo test -p codex-app-server-protocol
serialize_thread_realtime_start`
- `RUST_MIN_STACK=16777216 cargo test -p codex-core --test all
conversation_handoff_persists_across_item_done_until_turn_complete`
- `RUST_MIN_STACK=16777216 cargo test -p codex-app-server --test all
webrtc_v1_client_managed_handoffs_disable_automatic_output`
- `RUST_MIN_STACK=16777216 cargo test -p codex-app-server --test all
webrtc_v1_final_automatic_handoff_omits_silent_prefix`
- `cargo build -p codex-cli --bin codex`
- Local Codex Apps compatibility check: 43 focused webview tests passed,
and a live voice session routed through the source-built app-server.

The explicit `RUST_MIN_STACK` avoids a macOS Tokio test-worker stack
overflow seen with the default test environment.
2026-06-18 02:22:29 +00:00
guinness-oaiandGitHub a306ac4ee3 [codex] Use unique IDs for realtime-routed turns (#28826)
## Why

A durable realtime voice orchestrator can reconnect and resume through
multiple fresh `Session` instances. Realtime handoffs were using the
Session-local `auto-compact-N` counter as their turn identity, but that
counter restarts at zero for every resumed Session. The durable thread
could therefore accumulate duplicate turn IDs, violating the uniqueness
assumptions made by app-server and web clients. In Codex Apps, a new
delegated response stream could be attached to an older turn with the
same ID, placing live output higher in history and putting turn-scoped
actions at risk.

Persisted rollout and reconstructed model-context order were already
correct because raw response items remain append-only and chronological.
This change restores unique identity for reconstructed and live turn
surfaces.

## What changed

- Generate a UUIDv7 specifically for each realtime-routed delegation.
- Leave the existing `auto-compact-N` identity path unchanged for actual
internal auto-compaction turns.
- Extend the inbound realtime handoff integration test to require a UUID
turn ID from `turn/started`.

## Verification

- `just test -p codex-core inbound_handoff_request_starts_turn`
- `just fix -p codex-core`
- `just fmt`
2026-06-17 19:13:38 -07:00
jifandGitHub 1391d786bc Scope command approvals by execution environment (#28738)
## Why

Command approval cache keys included the command and working directory,
but not the execution environment. An approval for `/workspace` locally
could therefore be reused for the same command and path on an executor.

## What changed

- Include the selected environment ID in shell and unified-exec approval
cache keys.
- Carry that ID through the normal command approval request so clients
can show which environment is being approved.
- Expose the environment through app-server as a required nullable
`environmentId` and show it in the inline TUI approval prompt.
- Keep older recorded approval events compatible when the environment is
absent.

For example, `echo ok` in local `/workspace` and `echo ok` in executor
`/workspace` now produce different approval keys and separate prompts.

## Scope

This PR does not change network approvals, Guardian review actions, MCP
elicitation, full-screen TUI rendering, or environment-ID validation.
Remote `shell_command` execution itself remains in #28722; this PR only
makes its approval key environment-aware.
2026-06-17 19:52:43 +02:00
jifandGitHub 0318381762 Replace SkillsManager with SkillsService (#28705)
## Why

Host skill discovery was still exposed as a manager even though it is a
process-owned service shared by sessions, the app-server catalog, and
file-watcher invalidation. The skills extension also consumed an ad hoc
loaded-skills wrapper instead of a named immutable snapshot.

## What changed

- replace `SkillsManager` with concrete `SkillsService`
- make the service cache and return immutable `HostSkillsSnapshot`
values
- migrate the skills extension host provider to the snapshot boundary
- migrate app-server catalog, watcher, and invalidation paths to the
service

This keeps the service limited to host discovery, caching, roots, and
invalidation. Catalog rendering and invocation remain extension
responsibilities for the next stacked change.
2026-06-17 17:01:06 +02:00
pakrym-oaiandGitHub 172b2218a5 core: remove redundant TurnContext and Prompt fields (#28638)
## Why

`TurnContext` had accumulated dead fields and cached projections of
values already owned by its per-turn `Config` or `ModelInfo`. Keeping
both copies made ownership unclear and allowed artificial split-brain
states, such as a compatibility hash differing from the model metadata
it came from.

`Prompt` similarly carried a write-only personality after personality
selection had already been materialized into its base instructions.

This makes the canonical owner explicit: configuration-backed values
come from `config`, model-derived values come from `model_info`, and
prompts contain only data consumed by request construction.

## What changed

- Remove the unused `ghost_snapshot`, `codex_self_exe`, and
`thread_source` fields.
- Remove duplicate `comp_hash`, `truncation_policy`, `features`,
`shell_environment_policy`, `codex_linux_sandbox_exe`, `compact_prompt`,
and `tool_mode` fields.
- Read those values directly from `TurnContext::config` or
`TurnContext::model_info` at their consumers.
- Remove the write-only `Prompt::personality` field and its constructor
assignments.
- Preserve review-turn inheritance of the parent turn's shell policy,
Linux sandbox executable, and compact prompt through the review config.

## Testing

- `cargo check -p codex-core --tests`
2026-06-16 22:17:24 -07:00
Adam Perry @ OpenAIandGitHub 3d02c443bc [codex] core: restore absolute turn context cwd (#28629)
## Why

#28152 jumped the gun on moving the rollout format to store URIs, and
would likely break compat with some features that don't go through the
same types as the core logic.

## What

Make `TurnContextItem.cwd` an `AbsolutePathBuf` again, remove test added
for `PathUri` serialization in rollouts. Also drops a bunch of error
paths that are no longer needed.
2026-06-16 19:05:26 -07:00
Adam Perry @ OpenAIandGitHub 4c79527e31 core: render remote environment cwd natively (#28152)
## Why

Model-visible `<environment_context>` should match the environment of
the executor, not of the app server.

Stacked on #28146.

## What

- Keep selected environment cwd values as `PathUri` while building
environment context.
- Render cwd text using the path convention represented by the URI, with
the canonical URI as a fallback.
- Preserve compatibility with legacy `TurnContextItem.cwd` values when
reconstructing and diffing context.
- Extend the Wine-backed remote Windows test to assert that the model
sees `powershell` and `C:\windows`.
2026-06-16 16:17:47 -07:00
Alex DaleyandGitHub a34da3b295 [codex] [3/4] Activate endpoint plugin recommendations (#27704)
Summary\n- Await endpoint recommendation selection while constructing
each authenticated turn, removing the first-turn cache race.\n- Snapshot
and filter endpoint candidates once per turn, then use that same set for
the bounded contextual user fragment, tool exposure, and exact install
validation.\n- Keep recommendation selection ephemeral: do not persist
recommendation state in or gate resumed threads on prior context.\n-
Hide the legacy list tool in endpoint mode and preserve legacy discovery
unchanged when the endpoint is disabled or unavailable.\n- Keep remote
plugin and connector app identities out of model-visible context and
attach them only to Codex-owned elicitation metadata.\n\nStack\n- 3/4,
based on #28400.\n- Endpoint client and cache: #28399.\n- Generalized
suggestion presentation: #28400.\n- Install-schema follow-up:
#28403.\n\nValidation\n- \n- \n- \n- \n- Full : 2,649 passed and 88
environment-dependent tests failed because this sandbox cannot write ,
nest Seatbelt, or locate auxiliary test binaries.
2026-06-16 23:04:07 +00:00
jifandGitHub 1b24ba912a core: surface terminal subagent errors to parent agents (#28375)
## Why

When a subagent exhausts its retries, it emits an `Error`, but the
generic task lifecycle then emits `TurnComplete(None)`. That completion
used to overwrite the subagent's `Errored` status with
`Completed(None)`, so the parent received an empty completion
notification.

This made a failed child look indistinguishable from a child that
completed without an answer. In unattended or long-running multi-agent
work, the root could silently continue without knowing that delegated
work failed or how to restart it.

## Behavior

Before, a terminal stream failure was reduced to an empty completion:

```text
<subagent_notification>
{"agent_path":"/root/worker","status":{"completed":null}}
</subagent_notification>
```

Now the parent receives the actual terminal error, bounded to 1,000
tokens, together with an actionable recovery hint:

```text
<subagent_notification>
{
  "agent_path": "/root/worker",
  "status": {
    "errored": "stream disconnected before completion: stream closed before response.completed"
  },
  "next_action": "This agent's turn failed. If you still need this agent, use `followup_task` to give it another task."
}
</subagent_notification>
```

The notification remains queue-only: it does not wake the root or replay
the failed request. The root sees it at the next sampling boundary and
can use `followup_task` to start a new turn for that agent.

## What changed

- Added terminal-error precedence to the [agent status
reducer](https://github.com/openai/codex/blob/e95fcfe2bb6a02f1a75650afa20048859f556511/codex-rs/core/src/agent/status.rs#L23-L34),
so a closing `TurnComplete` cannot erase an immediately preceding
`Errored` status.
- Made MultiAgentV2 completion forwarding use the retained session
status instead of re-deriving `Completed(None)` from the final event.
- Extended the [subagent notification
fragment](https://github.com/openai/codex/blob/e95fcfe2bb6a02f1a75650afa20048859f556511/codex-rs/core/src/context/subagent_notification.rs#L6-L60)
with a `next_action` for terminal errors and a hard cap on model-visible
error text.
- Kept successful completions and interrupted turns unchanged.

## Verification

- Added a status-reducer test proving that `Errored` survives the
trailing `TurnComplete`.
- Added an integration test that exhausts a subagent's stream retries
and verifies the exact `agent_message` delivered to the parent,
including the error and `followup_task` guidance.
- Re-ran the existing successful-completion and interrupted-turn
notification tests.
2026-06-16 14:34:54 +02:00
jifandGitHub 5b22a8e5b1 feat: render typed envelopes for multi-agent v2 messages (#28368)
## Why

Multi-agent v2 messages need a consistent, model-visible envelope that
identifies what kind of interaction occurred, who sent it, and which
agent it targets. Previously, encrypted deliveries exposed only
`encrypted_content`, while child completion used the legacy
`<subagent_notification>` shape. That meant the client could not
consistently present `NEW_TASK`, `MESSAGE`, and `FINAL_ANSWER` using the
same format.

This change adds the routing envelope as plaintext while keeping task
and message payloads encrypted. No new Responses API field is required:
an encrypted delivery is represented as an `input_text` header
immediately followed by its existing `encrypted_content` item.

Every envelope now follows this shape:

```text
Message Type: <NEW_TASK | MESSAGE | FINAL_ANSWER>
Task name: <recipient agent path>
Sender: <author agent path>
Payload:
<message payload>
```

## Message types

### `NEW_TASK`

`NEW_TASK` is used when the recipient should begin a new turn, including
an initial `spawn_agent` task and a later `followup_task`.

For a root agent spawning `/root/worker`, the request contains a
plaintext envelope followed by the encrypted task:

```json
{
  "type": "agent_message",
  "author": "/root",
  "recipient": "/root/worker",
  "content": [
    {
      "type": "input_text",
      "text": "Message Type: NEW_TASK\nTask name: /root/worker\nSender: /root\nPayload:\n"
    },
    {
      "type": "encrypted_content",
      "encrypted_content": "<encrypted task payload>"
    }
  ]
}
```

Conceptually, the model receives:

```text
Message Type: NEW_TASK
Task name: /root/worker
Sender: /root
Payload:
Review the authentication changes and report any regressions.
```

### `MESSAGE`

`MESSAGE` is used for a queued `send_message` delivery. It communicates
with an existing agent without starting a new turn.

For `/root/worker` reporting progress to the root agent, the request
contains:

```json
{
  "type": "agent_message",
  "author": "/root/worker",
  "recipient": "/root",
  "content": [
    {
      "type": "input_text",
      "text": "Message Type: MESSAGE\nTask name: /root\nSender: /root/worker\nPayload:\n"
    },
    {
      "type": "encrypted_content",
      "encrypted_content": "<encrypted message payload>"
    }
  ]
}
```

Conceptually, the model receives:

```text
Message Type: MESSAGE
Task name: /root
Sender: /root/worker
Payload:
The protocol tests pass; I am checking the resume path now.
```

### `FINAL_ANSWER`

`FINAL_ANSWER` is emitted when a child agent reaches a terminal state
and reports its result to its parent. Completion payloads are already
available locally, so the complete envelope is represented as plaintext
rather than as a plaintext header plus encrypted content.

For `/root/worker` completing work for the root agent, the request
contains:

```json
{
  "type": "agent_message",
  "author": "/root/worker",
  "recipient": "/root",
  "content": [
    {
      "type": "input_text",
      "text": "Message Type: FINAL_ANSWER\nTask name: /root\nSender: /root/worker\nPayload:\nNo regressions found."
    }
  ]
}
```

The model-visible form is:

```text
Message Type: FINAL_ANSWER
Task name: /root
Sender: /root/worker
Payload:
No regressions found.
```

Errored, shut down, and missing agents also use `FINAL_ANSWER`, with a
terminal-status description in the payload.

## What changed

- Render `NEW_TASK` or `MESSAGE` in
`InterAgentCommunication::to_model_input_item`, based on whether the
encrypted delivery starts a turn.
- Replace the multi-agent v2 `<subagent_notification>` completion
payload with a model-visible `FINAL_ANSWER` envelope.
- Document `Task name`, `Sender`, and `Payload` consistently in the
multi-agent developer instructions.
- Prevent local-only history projections from treating an encrypted
message's plaintext header as the complete assistant message.
- Preserve rollout-trace interaction edges when an agent message
contains both plaintext and encrypted content.

Legacy multi-agent behavior remains unchanged.

## Verification

- `just test -p codex-protocol`
- `just test -p codex-rollout-trace`
- `just test -p codex-web-search-extension`
- `just test -p codex-core
encrypted_multi_agent_v2_spawn_sends_agent_message_to_child`
- `just test -p codex-core
plaintext_multi_agent_v2_completion_sends_agent_message`
- `just test -p codex-core
multi_agent_v2_followup_task_completion_notifies_parent_on_every_turn`
- `just test -p codex-core
multi_agent_v2_completion_queues_message_for_direct_parent`
2026-06-16 11:46:59 +02:00
pakrym-oaiandGitHub 1e015884c5 [codex] Use local environment for user shell commands (#28163)
## Why

User shell commands still read the legacy turn cwd and session shell
even though execution context is now owned by selected turn
environments. App-server also defines `thread/shellCommand` as a
local-host escape hatch, so it must use an available local environment
even when a remote environment is primary.

## What changed

- Add `ResolvedTurnEnvironments::local()` to find the selected local
environment.
- Resolve the user shell command cwd and shell from that local
`TurnEnvironment`.
- Emit the standard `shell is unavailable in this session` error when no
selected local environment or resolved local shell is available.
- Add an integration test covering `/shell` without a local environment.

## Test plan

- `just test -p codex-core
user_shell_command_without_local_environment_emits_error`
2026-06-16 04:55:20 +00:00
pakrym-oaiandGitHub 022f1221e8 [codex] Bind shell snapshots to retained thread environments (#28421)
## Why

Shell snapshots are currently session-scoped even though shell and cwd
are properties of a selected turn environment. That makes snapshot
refresh depend on separate session-cwd plumbing, prevents retained
environments from retaining their snapshot work, and can make snapshot
construction use a different shell than command execution.

This follows #27955 by making the retained thread-environment service
own environment snapshot lifecycles. Session configuration remains the
requested selection state, while `ThreadEnvironments` remains the source
of successfully resolved environments.

## What changed

- Configure the shell-snapshot builder before initial environment
resolution.
- Start each local environment snapshot task when its `TurnEnvironment`
is built and retain that shared task while environment ID and cwd still
match.
- Inherit retained environment snapshots into spawned child threads.
- Carry the selected `TurnEnvironment` through shell runtimes so
snapshot construction and command execution use the same
environment-specific shell and cwd.
- Load project instructions and warm plugins/skills after initial
environment resolution.
- Continue decoding invalid UTF-8 instruction files lossily without
emitting a startup warning.
- Keep requested selections in `SessionConfiguration`; failed or
duplicate resolutions only affect the resolved environment snapshot.

## Validation

- `cargo check -p codex-core --tests`
- `just test -p codex-home instructions` (6 passed)
- Focused environment, instruction, shell-snapshot, and user-shell tests
(84 passed)
- Focused shell-snapshot, user-shell, and unified-exec tests (126
passed; two event-timing tests passed on retry)
2026-06-15 20:10:53 -07:00
Adam Perry @ OpenAIandGitHub 46f17930b6 Use PathUri in filesystem permission paths for exec-server (#28165)
## Why

Progress towards letting app-server and exec-server run on different
platforms, specifically for sandbox configuration.

## What

- Make the filesystem path containment hierarchy generic, defaulting to
`AbsolutePathBuf` for now.
- Have clients specify `AbsolutePathBuf` or `PathUri` directly where
needed.
- Use `PathUri` throughout exec-server filesystem protocol and trait
boundaries.
- Implement `From` for conversion to path URIs and `TryFrom` for
fallible conversion to absolute paths through the generic type
hierarchy.
2026-06-15 23:55:23 +00:00
pakrym-oaiandGitHub 9728992fab [codex] retain resolved environments across turns (#27955)
## Why

Selected execution environments are thread-scoped resources, but startup
and turn construction repeatedly resolved their IDs and working
directories. That discarded existing environment handles and shell
metadata even when a selection had not changed.

Session configuration updates also need to affect future turns without
changing the resolved environment set already captured by a running
turn.

## What changed

- Create a `ThreadEnvironments` service inside `Codex` from the spawned
`EnvironmentManager` and raw environment selections, then store it on
`SessionServices`.
- Split service construction from `update_selections`, allowing session
configuration updates to mutate the resolved set in place.
- Retain an existing `TurnEnvironment` when its environment ID and
working directory match; resolve only added or changed selections and
remove selections that are no longer present.
- Normalize duplicate IDs by keeping the first selection and skip
individual selections that fail to resolve instead of rejecting the
entire update.
- Give each `TurnContext` a cloned `TurnEnvironmentSnapshot`, so later
session configuration updates affect future turns without rewriting an
active turn.
- Reuse the service-owned environment manager and resolved snapshot for
startup work, MCP initialization, and child-thread spawning instead of
flowing resolved environments through spawn arguments.

## Test plan

- `cargo check -p codex-core --tests`
- `just test -p codex-core environment_selection`
- `just test -p codex-core turn_environments`
- `just test -p codex-core
session_update_settings_does_not_rewrite_sticky_environment_cwds`
- `just test -p codex-core
default_turn_does_not_overlay_legacy_fallback_cwd_onto_stored_thread_environments`
2026-06-15 16:15:07 -07:00
Owen LinandGitHub 040dafa32d feat(core): add metadata field to ResponseItem (#28355)
## Description

This PR adds an optional `metadata` field to `ResponseItem` for
Responses API calls. Only mechanical plumbing, no actual values
populated and sent yet. Turns out just adding a new field to
`ResponseItem` has quite a large blast radius already.

This change is backwards compatible because `metadata` is optional and
omitted when absent, so existing response items and rollout history
without it still deserialize and requests that do not set it keep the
same wire shape. For provider compatibility, we strip out `metadata`
before non-OpenAI Responses requests so Azure and AWS Bedrock never see
this field.

My followup PR here will actually make use of it to start storing and
passing along `turn_id`: https://github.com/openai/codex/pull/28360

## What changed

- Added `ResponseItemMetadata` with optional `turn_id`, plus optional
`metadata` on Responses API item variants and inter-agent communication.
- Preserved item metadata through response-item rewrites such as
truncation, missing tool-output synthesis, compaction history
rebuilding, visible-history conversion, rollout/resume, and generated
app-server schemas/types.
- Strip item metadata from non-OpenAI Responses requests while
preserving it for OpenAI-shaped requests.
- Updated the mechanical fixture/test construction churn required by the
new optional field.
2026-06-15 15:05:28 -07:00
jifandGitHub ee40dddbf6 core: let steer interrupt wait_agent (#28341)
## Why

`wait_agent` can block for a long timeout while waiting for sub-agent
mailbox activity. Although same-turn user steer is accepted during that
tool call, the input remains pending until the wait returns, so an
explicit request to change direction can appear unresponsive.

## What changed

- Notify active `wait_agent` calls when user input is steered into the
current turn.
- Check for already-pending steer input when subscribing so input that
races with tool startup is not missed.
- Distinguish mailbox activity, steered input, and timeout outcomes,
returning `Wait interrupted by new input.` for the steer path.
- Update the `wait_agent` tool description to document the early-return
behavior.

## Testing

- `just test -p codex-core input_queue_`
- `just test -p codex-core wait_agent`

The coverage includes steer notification before and after subscription,
plus an end-to-end test that verifies the interrupted wait result and
steered user input are both included exactly once in the follow-up model
request.
2026-06-15 20:08:15 +02:00
pakrym-oaiandGitHub 1aa3e432cc [codex] simplify shell snapshot ownership (#27756)
## Why

Shell snapshot lifecycle state was split between `Shell` and
`SessionServices`: `Shell` carried the receiver while session code
exposed and forwarded the raw sender. That coupled shell identity to
mutable snapshot state and made refresh, inheritance, and file lifetime
harder to reason about.

## What changed

- make each `Arc<ShellSnapshot>` represent one cwd-specific snapshot
generation
- store the active generation in `SessionServices` with `ArcSwapOption`
- have construction start the background build and expose only a
cwd-validated snapshot path
- use `ShellSnapshotFile` ownership to delete snapshot files
automatically
- pass snapshot paths explicitly to shell runtimes instead of storing
snapshot state on `Shell`
- preserve inherited and in-flight generations by pinning their `Arc`
while they are in use

## Test plan

- `cargo check -p codex-core --lib`
- `just test -p codex-core 'shell_snapshot::tests'`
- `just test -p codex-core
shell_command_snapshot_still_intercepts_apply_patch`
- `just test -p codex-core
shell_snapshot_deleted_after_shutdown_with_skills`
2026-06-15 08:18:13 -07:00
Adam Perry @ OpenAIandGitHub efbd00f21f [codex] exec-server honors remote environment cwd and shell (#28122)
## Why

Next slice needed to make progress on the `remote_env_windows` test is
to support passing a Windows cwd for the remote environment and using
that environment's native shell. This lets the test run a real Windows
process instead of only recording an early path or shell mismatch.

## What

- change `TurnEnvironmentSelection.cwd` from `AbsolutePathBuf` to
`PathUri`
- convert local cwd values to URIs when constructing selections
- preserve a remote primary cwd instead of replacing it with the local
legacy fallback
- prefer the selected environment's discovered shell for unified exec,
falling back to the session shell when unavailable
- convert back to a host-native absolute path at current native-only
consumer boundaries
- reject or deny unsupported foreign cwd values at the existing
request-permissions boundary, with TODOs for its future migration
- extend the hermetic Wine test to execute Windows PowerShell in
`C:\windows` and verify successful process completion
- record the current app-server rejection against the same Wine-backed
remote Windows fixture when its cwd is supplied as a native Windows path
2026-06-14 06:07:46 +00:00
rphilizaire-openaiandGitHub bacfc5e4c0 [codex] add latency tracing spans (#27710)
## Why

We have some large gaps in our thread start, resume, and pre-sampling
traces that make it hard to tell where latency is coming from.

## What Changed

- Added coarse spans around thread start/resume, turn context
construction, rollout reconstruction, skill/plugin loading, and tool
preparation.
- Added a breakdown of discoverable-tool preparation across connector
loading, plugin discovery, and local plugin details.

## Testing

- `cargo check -p codex-app-server -p codex-core -p codex-core-skills -p
codex-core-plugins`
- Built the app-server locally and exercised thread start, first turn,
follow-up turn, server restart, thread resume, and a resumed turn.
2026-06-12 17:11:32 -07:00
Celia ChenandGitHub 9915d34684 feat: use encrypted local secrets for MCP OAuth (#27541)
## Summary

- store MCP OAuth credentials in the configured auth credential backend
- support encrypted-local OAuth storage, including legacy keyring
migration
- propagate the credential backend through MCP refresh, session, CLI,
and app-server paths

## Stack

1. #27504 — config and feature flag
2. #27535 — auth-specific secret namespaces
3. #27539 — encrypted CLI auth storage
4. this PR — encrypted MCP OAuth storage

This is a parallel review stack; the original #17931 remains unchanged.

## Tests

- `just test -p codex-rmcp-client` (the transport round-trip test passed
after building the required `codex` binary and retrying)
- `just test -p codex-mcp`
- `just test -p codex-app-server
refresh_config_uses_latest_auth_keyring_backend`
- `just test -p codex-core
refresh_mcp_servers_is_deferred_until_next_turn`
- `just test -p codex-cli mcp`
- `just fix -p codex-rmcp-client -p codex-mcp -p codex-core -p codex-cli
-p codex-app-server -p codex-protocol`
- `just bazel-lock-check`
2026-06-12 22:03:51 +00:00
jifandGitHub 8f2d6416ce Support plaintext agent messages (#27830)
## Why

Multi-agent v2 `send_message` deliveries already reach the receiving
model as typed `agent_message` items with encrypted content.
Child-completion notifications are generated by Codex itself, so their
content is plaintext and previously fell back to a serialized JSON
envelope inside an assistant message.

With plaintext `input_text` supported for `agent_message`, both delivery
paths can use the same model-visible type while preserving explicit
author and recipient metadata.

## What changed

- add plaintext `input_text` support to `AgentMessageInputContent` and
regenerate the affected app-server schemas
- preserve `InterAgentCommunication` as structured mailbox input instead
of converting it to assistant text
- record delivered communications as typed `agent_message` history items
- persist a dedicated rollout item so local delivery metadata such as
`trigger_turn` remains available without leaking into the Responses
request
- reconstruct typed agent messages on resume and preserve fork-turn
truncation behavior
- remove request-time assistant-content parsing
- preserve plaintext and encrypted inter-agent deliveries in stage-one
memory inputs
- normalize and link plaintext and encrypted agent messages in rollout
traces without treating inbound messages as child results
- cover the real MultiAgent V2 child-completion path end to end with
deterministic mailbox synchronization

## Verification

- `just test -p codex-core
plaintext_multi_agent_v2_completion_sends_agent_message`
- `just test -p codex-core input_queue_drains_mailbox_in_delivery_order
record_initial_history_reconstructs_typed_inter_agent_message
fork_turn_positions_use_inter_agent_delivery_metadata`
- `just test -p codex-memories-write
serializes_inter_agent_communications_for_memory`
- `just test -p codex-rollout-trace
agent_messages_preserve_routing_and_content
sub_agent_started_activity_creates_spawn_edge`
- `just test -p codex-rollout-trace
agent_result_edge_falls_back_to_child_thread_without_result_message`
- `just test -p codex-protocol -p codex-rollout -p
codex-app-server-protocol`
2026-06-12 13:50:04 -07:00
jifandGitHub 693082f3c4 Make MCP server contributions thread-scoped (#27670)
## Why

`selectedCapabilityRoots` belongs to one thread, but MCP contributors
previously received only the global Codex config. That left no clean way
for a selected executor capability to contribute MCP servers to its own
thread.

## What this PR does

- Gives MCP contributors a small context containing the config and, for
a running thread, its frozen host-seeded inputs.
- Uses the same thread inputs during startup, status queries, refreshes,
and skill dependency checks.
- Keeps threadless MCP operations and the existing hosted Apps behavior
unchanged.
- Adds coverage showing that two threads resolve independent
registrations and that later lifecycle mutations do not change the
frozen MCP inputs.

This PR does not discover plugin manifests, add MCP servers, or launch
anything new. It only establishes the thread-scoped registration
boundary.

## Follow-ups

- Resolve selected executor plugin roots through their owning
environment filesystem.
- Convert their stdio MCP declarations into environment-bound
registrations and add an executor MCP end-to-end test.

## Verification

- `just fmt`
- `cargo check --tests -p codex-protocol -p codex-extension-api -p
codex-mcp-extension -p codex-core -p codex-app-server`

Tests and Clippy were not run.
2026-06-12 11:20:34 +02:00
Adam Perry @ OpenAIandGitHub bf667c7003 [codex] Load AGENTS.md from all bound environments (#27696)
## Why

We already have the machinery to support multiple environments on a
single thread, but we only show the model the contents of `AGENTS.md`
files in the primary environment.

We should show the model all of the relevant project instructions when
we know there's more than one environment.

## Known Gaps

As discussed in the RFC, this implementation:

1. doesn't handle environments being added/removed to/from the thread
after its creation
2. it doesn't enforce an aggregate context budget across environments,
and instead applies the configured project maximum independently to each
environment

## Implementation

- Discover project instructions in environment order with an independent
byte budget per environment and preserve source provenance/order.
- Keep the legacy fragment byte-for-byte when exactly one environment
contributes project instructions; use environment-labeled sections when
two or more environments contribute.
- Freeze the complete rendered fragment in `LoadedAgentsMd`, insert it
directly into requests, and recognize both layouts in contextual and
memory filtering.
- Add exact rendering, independent-budget, source-order,
creation-snapshot, and consumer coverage without changing app-server
schemas.
2026-06-12 00:10:06 -07:00
Shijie RaoandGitHub 216ce03031 Add request_user_input auto-resolution window contract (#27256)
## Why

`request_user_input` is moving beyond its original plan-mode-only
workflow, and future default/goal-mode usage needs a way for the model
to ask helpful but non-blocking questions without forcing the turn to
wait forever. This PR adds an explicit `autoResolutionMs` contract so a
later client/runtime change can auto-resolve unanswered prompts after a
bounded window while leaving truly blocking questions unchanged.

This is contract plumbing only; it does not implement the client-side
timer or auto-selection behavior, and the model-facing description
treats the field as reserved unless the current runtime explicitly
supports auto-resolution.

## What Changed

- Added optional `autoResolutionMs` to the model-facing
`request_user_input` args and core `RequestUserInputEvent`.
- Added model-facing schema text for `autoResolutionMs` while marking it
reserved for runtimes that explicitly support auto-resolution.
- Bounds `autoResolutionMs` to `60_000..=240_000` ms during argument
normalization by clamping out-of-range model-provided values.
- Propagated the field through app-server v2
`ToolRequestUserInputParams`, app-server request forwarding, generated
TypeScript, and JSON schema fixtures.
- Updated app-server, core, protocol, and TUI call sites/tests so
omitted values preserve existing `None`/`null` behavior and coverage
verifies a `Some(60_000)` round trip.

## Verification

- `just test -p codex-app-server-protocol`
- `just test -p codex-core request_user_input`
- `just test -p codex-app-server request_user_input_round_trip`
- `just test -p codex-tui request_user_input`
- `just test -p codex-protocol`
2026-06-11 22:30:41 -07:00