Commit Graph

1 Commits

  • fix: Improper spawn of sh on Windows Powershell (#318)
    # Fix CLI launcher on Windows by replacing `sh`-based entrypoint with
    cross-platform Node script
    
    ## What's changed
    
    * This PR attempts to replace the sh-based entry point with a node
    script that works on all platforms including Windows Powershell and CMD
    
    ## Why 
    
    * Previously, when installing Codex globally via `npm i -g
    @openai/codex`, Windows resulted in a broken CLI issue due to the `ps1`
    launcher trying to execute `sh.exe`.
    
    * If users don't have Unix-style shell, running the command will fail as
    seen below since `sh.exe` can't be found
    
    * Output:
     ``` 
    & : The term 'sh.exe' is not recognized as the name of a cmdlet,
    function, script file, or operable program. Check the
    spelling of the name, or if a path was included, verify that the path is
    correct and try again.
    At C:\Users\{user}\AppData\Roaming\npm\codex.ps1:24 char:7
    +     & "sh$exe"  "$basedir/node_modules/@openai/codex/bin/codex" $args
    +       ~~~~~~~~
    + CategoryInfo : ObjectNotFound: (sh.exe:String) [],
    CommandNotFoundException
        + FullyQualifiedErrorId : CommandNotFoundException
    ```
    
    
    
    ## How
    * By using a Node based entry point that resolves the path to the compiled ESM bundle and dynamically loads it using native ESM
    
    * Removed dependency on platform-specific launchers allowing a single entrypoint to work everywhere Node.js runs.
    
    
    ## Result
    
    Codex CLI now supports cross-platform and launches correctly via:
    * macOS / Linux
    * Windows PowerShell
    * GitBash
    * CMD
    * WSL
    
    Directly addresses #316 
    
    ![image](https://github.com/user-attachments/assets/85faaca4-24bc-47c9-8160-4e30df6da4c3)
    
    
    ![image](https://github.com/user-attachments/assets/a13f7adc-52c1-4c0e-af02-e35a35dc45d4)