Commit Graph

2 Commits

  • [hooks] stop continuation & stop_hook_active mechanics (#14532)
    Stop hooks now receive `stop_hook_active` and enable stop hooks to loop
    forever if they'd like to. In the initial hooks PR, we implemented a
    simpler mechanic that the stop-blocking could only happen once in a row
    
    - support stop hook adding a continuation prompt to add a further task
    - if multiple stop-blocks happen that have continuation prompts, they
    are concatenated
    
    example run:
    ```
    › hey :)
    
    
    • Running SessionStart hook: lighting the observatory
    
    SessionStart hook (completed)
      warning: Hi, I'm a session start hook for wizard-tower (startup).
      hook context: Startup context: A wimboltine stonpet is an exotic cuisine from hyperspace
    
    • Aloha :) Happy to jam with you. What are we building today?
    
    • Running Stop hook: updating the guards
    
    Stop hook (blocked)
      warning: Wizard Tower Stop hook continuing conversation
      feedback: cook the stonpet
    
    • Aloha, here’s the hyperspace move for cooking a wimboltine stonpet:
    
      1. Sear the stonpet in a hot pan with moon-oil until the edges shimmer.
      2. Add star-lime, black salt, and a little fermented nebula paste.
      3. Lower the heat and let it braise for 8 cosmic minutes with a splash of comet broth.
      4. Finish with sky herbs and serve over warm asteroid rice.
    
      The vibe: crispy outside, tender center, deep interdimensional savor.
    
    • Running Stop hook: updating the guards
    
    Stop hook (completed)
      warning: Wizard Tower Stop hook saw a second pass and stayed calm to avoid a loop.
    ```
    
    .codex/config.toml
    ```
    [features]
    codex_hooks = true
    ```
    
    .codex/hooks.json
    ```
    {
      "hooks": {
        "SessionStart": [
          {
            "matcher": "startup|resume",
            "hooks": [
              {
                "type": "command",
                "command": "/usr/bin/python3 .codex/hooks/session_start_demo.py",
                "timeoutSec": 10,
                "statusMessage": "lighting the observatory"
              }
            ]
          }
        ],
        "Stop": [
          {
            "hooks": [
              {
                "type": "command",
                "command": "/usr/bin/python3 .codex/hooks/stop_demo_block.py",
                "timeoutSec": 10,
                "statusMessage": "updating the guards"
              }
            ]
          }
        ]
      }
    }
    ```
    
    .codex/hooks/session_start_demo.py
    ```
    #!/usr/bin/env python3
    
    import json
    import sys
    from pathlib import Path
    
    
    def main() -> int:
        payload = json.load(sys.stdin)
        cwd = Path(payload.get("cwd", ".")).name or "wizard-tower"
        source = payload.get("source", "startup")
        source_label = "resume" if source == "resume" else "startup"
        source_prefix = (
            "Resume context:"
            if source == "resume"
            else "Startup context:"
        )
    
        output = {
            "systemMessage": (
                f"Hi, I'm a session start hook for {cwd} ({source_label})."
            ),
            "hookSpecificOutput": {
                "hookEventName": "SessionStart",
                "additionalContext": (
                    f"{source_prefix} A wimboltine stonpet is an exotic cuisine from hyperspace"
                ),
            },
        }
        print(json.dumps(output))
        return 0
    
    
    if __name__ == "__main__":
        raise SystemExit(main())
    ```
    
    .codex/hooks/stop_demo_block.py
    ```
    #!/usr/bin/env python3
    
    import json
    import sys
    
    
    def main() -> int:
        payload = json.load(sys.stdin)
        stop_hook_active = payload.get("stop_hook_active", False)
        last_assistant_message = payload.get("last_assistant_message") or ""
        char_count = len(last_assistant_message.strip())
    
        if stop_hook_active:
            system_message = (
                "Wizard Tower Stop hook saw a second pass and stayed calm to avoid a loop."
            )
            print(json.dumps({"systemMessage": system_message}))
        else:
            system_message = (
                f"Wizard Tower Stop hook continuing conversation"
            )
            print(json.dumps({"systemMessage": system_message, "decision": "block", "reason": "cook the stonpet"}))
    
        return 0
    
    
    if __name__ == "__main__":
        raise SystemExit(main())
    ```
  • start of hooks engine (#13276)
    (Experimental)
    
    This PR adds a first MVP for hooks, with SessionStart and Stop
    
    The core design is:
    
    - hooks live in a dedicated engine under codex-rs/hooks
    - each hook type has its own event-specific file
    - hook execution is synchronous and blocks normal turn progression while
    running
    - matching hooks run in parallel, then their results are aggregated into
    a normalized HookRunSummary
    
    On the AppServer side, hooks are exposed as operational metadata rather
    than transcript-native items:
    
    - new live notifications: hook/started, hook/completed
    - persisted/replayed hook results live on Turn.hookRuns
    - we intentionally did not add hook-specific ThreadItem variants
    
    Hooks messages are not persisted, they remain ephemeral. The context
    changes they add are (they get appended to the user's prompt)