Commit Graph

145 Commits

  • fix(core) Preserve base_instructions in SessionMeta (#9427)
    ## Summary
    This PR consolidates base_instructions onto SessionMeta /
    SessionConfiguration, so we ensure `base_instructions` is set once per
    session and should be (mostly) immutable, unless:
    - overridden by config on resume / fork
    - sub-agent tasks, like review or collab
    
    
    In a future PR, we should convert all references to `base_instructions`
    to consistently used the typed struct, so it's less likely that we put
    other strings there. See #9423. However, this PR is already quite
    complex, so I'm deferring that to a follow-up.
    
    ## Testing
    - [x] Added a resume test to assert that instructions are preserved. In
    particular, `resume_switches_models_preserves_base_instructions` fails
    against main.
    
    Existing test coverage thats assert base instructions are preserved
    across multiple requests in a session:
    - Manual compact keeps baseline instructions:
    core/tests/suite/compact.rs:199
    - Auto-compact keeps baseline instructions:
    core/tests/suite/compact.rs:1142
    - Prompt caching reuses the same instructions across two requests:
    core/tests/suite/prompt_caching.rs:150 and
    core/tests/suite/prompt_caching.rs:157
    - Prompt caching with explicit expected string across two requests:
    core/tests/suite/prompt_caching.rs:213 and
    core/tests/suite/prompt_caching.rs:222
    - Resume with model switch keeps original instructions:
    core/tests/suite/resume.rs:136
    - Compact/resume/fork uses request 0 instructions for later expected
    payloads: core/tests/suite/compact_resume_fork.rs:215
  • Migrate tui to use UserTurn (#9497)
    - `tui/` and `tui2/` submit `Op::UserTurn` and own full turn context
    (cwd/approval/sandbox/model/etc.).
    - `Op::UserInput` is documented as legacy in `codex-protocol` (doc-only;
    no `#[deprecated]` to avoid `-D warnings` fallout).
    - Remove obsolete `#[allow(deprecated)]` and the unused `ConversationId`
    alias/re-export.
  • Feat: request user input tool (#9472)
    ### Summary
    * Add `requestUserInput` tool that the model can use for gather
    feedback/asking question mid turn.
    
    
    ### Tool input schema
    ```
    {
      "$schema": "http://json-schema.org/draft-07/schema#",
      "title": "requestUserInput input",
      "type": "object",
      "additionalProperties": false,
      "required": ["questions"],
      "properties": {
        "questions": {
          "type": "array",
          "description": "Questions to show the user (1-3). Prefer 1 unless multiple independent decisions block progress.",
          "minItems": 1,
          "maxItems": 3,
          "items": {
            "type": "object",
            "additionalProperties": false,
            "required": ["id", "header", "question"],
            "properties": {
              "id": {
                "type": "string",
                "description": "Stable identifier for mapping answers (snake_case)."
              },
              "header": {
                "type": "string",
                "description": "Short header label shown in the UI (12 or fewer chars)."
              },
              "question": {
                "type": "string",
                "description": "Single-sentence prompt shown to the user."
              },
              "options": {
                "type": "array",
                "description": "Optional 2-3 mutually exclusive choices. Put the recommended option first and suffix its label with \"(Recommended)\". Only include \"Other\" option if we want to include a free form option. If the question is free form in nature, do not include any option.",
                "minItems": 2,
                "maxItems": 3,
                "items": {
                  "type": "object",
                  "additionalProperties": false,
                  "required": ["value", "label", "description"],
                  "properties": {
                    "value": {
                      "type": "string",
                      "description": "Machine-readable value (snake_case)."
                    },
                    "label": {
                      "type": "string",
                      "description": "User-facing label (1-5 words)."
                    },
                    "description": {
                      "type": "string",
                      "description": "One short sentence explaining impact/tradeoff if selected."
                    }
                  }
                }
              }
            }
          }
        }
      }
    }
    ```
    
    ### Tool output schema
    ```
    {
      "$schema": "http://json-schema.org/draft-07/schema#",
      "title": "requestUserInput output",
      "type": "object",
      "additionalProperties": false,
      "required": ["answers"],
      "properties": {
        "answers": {
          "type": "object",
          "description": "Map of question id to user answer.",
          "additionalProperties": {
            "type": "object",
            "additionalProperties": false,
            "required": ["selected"],
            "properties": {
              "selected": {
                "type": "array",
                "items": { "type": "string" }
              },
              "other": {
                "type": ["string", "null"]
              }
            }
          }
        }
      }
    }
    ```
  • Add collaboration developer instructions (#9424)
    - Add additional instructions when they are available
    - Make sure to update them on change either UserInput or UserTurn
  • chore(instructions) Remove unread SessionMeta.instructions field (#9423)
    ### Description
    - Remove the now-unused `instructions` field from the session metadata
    to simplify SessionMeta and stop propagating transient instruction text
    through the rollout recorder API. This was only saving
    user_instructions, and was never being read.
    - Stop passing user instructions into the rollout writer at session
    creation so the rollout header only contains canonical session metadata.
    
    ### Testing
    
    - Ran `just fmt` which completed successfully.
    - Ran `just fix -p codex-protocol`, `just fix -p codex-core`, `just fix
    -p codex-app-server`, `just fix -p codex-tui`, and `just fix -p
    codex-tui2` which completed (Clippy fixes applied) as part of
    verification.
    - Ran `cargo test -p codex-protocol` which passed (28 tests).
    - Ran `cargo test -p codex-core` which showed failures in a small set of
    tests (not caused by the protocol type change directly):
    `default_client::tests::test_create_client_sets_default_headers`,
    several `models_manager::manager::tests::refresh_available_models_*`,
    and `shell_snapshot::tests::linux_sh_snapshot_includes_sections` (these
    tests failed in this CI run).
    - Ran `cargo test -p codex-app-server` which reported several failing
    integration tests (including
    `suite::codex_message_processor_flow::test_codex_jsonrpc_conversation_flow`,
    `suite::output_schema::send_user_turn_*`, and
    `suite::user_agent::get_user_agent_returns_current_codex_user_agent`).
    - `cargo test -p codex-tui` and `cargo test -p codex-tui2` were
    attempted but aborted due to disk space exhaustion (`No space left on
    device`).
    
    ------
    [Codex
    Task](https://chatgpt.com/codex/tasks/task_i_696bd8ce632483228d298cf07c7eb41c)
  • feat: show forked from session id in /status (#9330)
    Summary:
    - Add forked_from to SessionMeta/SessionConfiguredEvent and persist it
    for forked sessions.
    - Surface forked_from in /status for tui + tui2 and add snapshots.
  • chore: upgrade to Rust 1.92.0 (#8860)
    **Summary**
    - Upgrade Rust toolchain used by CI to 1.92.0.
    - Address new clippy `derivable_impls` warnings by deriving `Default`
    for enums across protocol, core, backend openapi models, and
    windows-sandbox setup.
    - Tidy up related test/config behavior (originator header handling, env
    override cleanup) and remove a now-unused assignment in TUI/TUI2 render
    layout.
    
    **Testing**
    - `just fmt`
    - `just fix -p codex-tui`
    - `just fix -p codex-tui2`
    - `just fix -p codex-windows-sandbox`
    - `cargo test -p codex-tui`
    - `cargo test -p codex-tui2`
    - `cargo test -p codex-windows-sandbox`
    - `cargo test -p codex-core --test all`
    - `cargo test -p codex-app-server --test all`
    - `cargo test -p codex-mcp-server --test all`
    - `cargo test --all-features`
  • Support SKILL.toml file. (#9125)
    We’re introducing a new SKILL.toml to hold skill metadata so Codex can
    deliver a richer Skills experience.
    
    Initial focus is the interface block:
    ```
    [interface]
    display_name = "Optional user-facing name"
    short_description = "Optional user-facing description"
    icon_small = "./assets/small-400px.png"
    icon_large = "./assets/large-logo.svg"
    brand_color = "#3B82F6"
    default_prompt = "Optional surrounding prompt to use the skill with"
    ```
    
    All fields are exposed via the app server API.
    display_name and short_description are consumed by the TUI.
  • Add text element metadata to types (#9235)
    Initial type tweaking PR to make the diff of
    https://github.com/openai/codex/pull/9116 smaller
    
    This should not change any behavior, just adds some fields to types
  • feat: emit events around collab tools (#9095)
    Emit the following events around the collab tools. On the `app-server`
    this will be under `item/started` and `item/completed`
    ```
    #[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
    pub struct CollabAgentSpawnBeginEvent {
        /// Identifier for the collab tool call.
        pub call_id: String,
        /// Thread ID of the sender.
        pub sender_thread_id: ThreadId,
        /// Initial prompt sent to the agent. Can be empty to prevent CoT leaking at the
        /// beginning.
        pub prompt: String,
    }
    
    #[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
    pub struct CollabAgentSpawnEndEvent {
        /// Identifier for the collab tool call.
        pub call_id: String,
        /// Thread ID of the sender.
        pub sender_thread_id: ThreadId,
        /// Thread ID of the newly spawned agent, if it was created.
        pub new_thread_id: Option<ThreadId>,
        /// Initial prompt sent to the agent. Can be empty to prevent CoT leaking at the
        /// beginning.
        pub prompt: String,
        /// Last known status of the new agent reported to the sender agent.
        pub status: AgentStatus,
    }
    
    #[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
    pub struct CollabAgentInteractionBeginEvent {
        /// Identifier for the collab tool call.
        pub call_id: String,
        /// Thread ID of the sender.
        pub sender_thread_id: ThreadId,
        /// Thread ID of the receiver.
        pub receiver_thread_id: ThreadId,
        /// Prompt sent from the sender to the receiver. Can be empty to prevent CoT
        /// leaking at the beginning.
        pub prompt: String,
    }
    
    #[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
    pub struct CollabAgentInteractionEndEvent {
        /// Identifier for the collab tool call.
        pub call_id: String,
        /// Thread ID of the sender.
        pub sender_thread_id: ThreadId,
        /// Thread ID of the receiver.
        pub receiver_thread_id: ThreadId,
        /// Prompt sent from the sender to the receiver. Can be empty to prevent CoT
        /// leaking at the beginning.
        pub prompt: String,
        /// Last known status of the receiver agent reported to the sender agent.
        pub status: AgentStatus,
    }
    
    #[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
    pub struct CollabWaitingBeginEvent {
        /// Thread ID of the sender.
        pub sender_thread_id: ThreadId,
        /// Thread ID of the receiver.
        pub receiver_thread_id: ThreadId,
        /// ID of the waiting call.
        pub call_id: String,
    }
    
    #[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
    pub struct CollabWaitingEndEvent {
        /// Thread ID of the sender.
        pub sender_thread_id: ThreadId,
        /// Thread ID of the receiver.
        pub receiver_thread_id: ThreadId,
        /// ID of the waiting call.
        pub call_id: String,
        /// Last known status of the receiver agent reported to the sender agent.
        pub status: AgentStatus,
    }
    
    #[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
    pub struct CollabCloseBeginEvent {
        /// Identifier for the collab tool call.
        pub call_id: String,
        /// Thread ID of the sender.
        pub sender_thread_id: ThreadId,
        /// Thread ID of the receiver.
        pub receiver_thread_id: ThreadId,
    }
    
    #[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
    pub struct CollabCloseEndEvent {
        /// Identifier for the collab tool call.
        pub call_id: String,
        /// Thread ID of the sender.
        pub sender_thread_id: ThreadId,
        /// Thread ID of the receiver.
        pub receiver_thread_id: ThreadId,
        /// Last known status of the receiver agent reported to the sender agent before
        /// the close.
        pub status: AgentStatus,
    }
    ```
  • feat: add support for read-only bind mounts in the linux sandbox (#9112)
    ### Motivation
    
    - Landlock alone cannot prevent writes to sensitive in-repo files like
    `.git/` when the repo root is writable, so explicit mount restrictions
    are required for those paths.
    - The sandbox must set up any mounts before calling Landlock so Landlock
    can still be applied afterwards and the two mechanisms compose
    correctly.
    
    ### Description
    
    - Add a new `linux-sandbox` helper `apply_read_only_mounts` in
    `linux-sandbox/src/mounts.rs` that: unshares namespaces, maps uids/gids
    when required, makes mounts private, bind-mounts targets, and remounts
    them read-only.
    - Wire the mount step into the sandbox flow by calling
    `apply_read_only_mounts(...)` before network/seccomp and before applying
    Landlock rules in `linux-sandbox/src/landlock.rs`.
  • Add model client sessions (#9102)
    Maintain a long-running session.
  • feat: hot reload mcp servers (#8957)
    ### Summary
    * Added `mcpServer/refresh` command to inform app servers and active
    threads to refresh mcpServer on next turn event.
    * Added `pending_mcp_server_refresh_config` to codex core so that if the
    value is populated, we reinitialize the mcp server manager on the thread
    level.
    * The config is updated on `mcpServer/refresh` command which we iterate
    through threads and provide with the latest config value after last
    write.
  • feat: add wait tool implementation for collab (#9088)
    Add implementation for the `wait` tool.
    
    For this we consider all status different from `PendingInit` and
    `Running` as terminal. The `wait` tool call will return either after a
    given timeout or when the tool reaches a non-terminal status.
    
    A few points to note:
    * The usage of a channel is preferred to prevent some races (just
    looping on `get_status()` could "miss" a terminal status)
    * The order of operations is very important, we need to first subscribe
    and then check the last known status to prevent race conditions
    * If the channel gets dropped, we return an error on purpose
  • Merge Modelfamily into modelinfo (#8763)
    - Merge ModelFamily into ModelInfo
    - Remove logic for adding instructions to apply patch
    - Add compaction limit and visible context window to `ModelInfo`
  • chore: unify conversation with thread name (#8830)
    Done and verified by Codex + refactor feature of RustRover
  • feat(app-server): thread/rollback API (#8454)
    Add `thread/rollback` to app-server to support IDEs undo-ing the last N
    turns of a thread.
    
    For context, an IDE partner will be supporting an "undo" capability
    where the IDE (the app-server client) will be responsible for reverting
    the local changes made during the last turn. To support this well, we
    also need a way to drop the last turn (or more generally, the last N
    turns) from the agent's context. This is what `thread/rollback` does.
    
    **Core idea**: A Thread rollback is represented as a persisted event
    message (EventMsg::ThreadRollback) in the rollout JSONL file, not by
    rewriting history. On resume, both the model's context (core replay) and
    the UI turn list (app-server v2's thread history builder) apply these
    markers so the pruned history is consistent across live conversations
    and `thread/resume`.
    
    Implementation notes:
    - Rollback only affects agent context and appends to the rollout file;
    clients are responsible for reverting files on disk.
    - If a thread rollback is currently in progress, subsequent
    `thread/rollback` calls are rejected.
    - Because we use `CodexConversation::submit` and codex core tracks
    active turns, returning an error on concurrent rollbacks is communicated
    via an `EventMsg::Error` with a new variant
    `CodexErrorInfo::ThreadRollbackFailed`. app-server watches for that and
    sends the BAD_REQUEST RPC response.
    
    Tests cover thread rollbacks in both core and app-server, including when
    `num_turns` > existing turns (which clears all turns).
    
    **Note**: this explicitly does **not** behave like `/undo` which we just
    removed from the CLI, which does the opposite of what `thread/rollback`
    does. `/undo` reverts local changes via ghost commits/snapshots and does
    not modify the agent's context / conversation history.
  • feat: expose outputSchema to user_turn/turn_start app_server API (#8377)
    What changed
    - Added `outputSchema` support to the app-server APIs, mirroring `codex
    exec --output-schema` behavior.
    - V1 `sendUserTurn` now accepts `outputSchema` and constrains the final
    assistant message for that turn.
    - V2 `turn/start` now accepts `outputSchema` and constrains the final
    assistant message for that turn (explicitly per-turn only).
    
    Core behavior
    - `Op::UserTurn` already supported `final_output_json_schema`; now V1
    `sendUserTurn` forwards `outputSchema` into that field.
    - `Op::UserInput` now carries `final_output_json_schema` for per-turn
    settings updates; core maps it into
    `SessionSettingsUpdate.final_output_json_schema` so it applies to the
    created turn context.
    - V2 `turn/start` does NOT persist the schema via `OverrideTurnContext`
    (it’s applied only for the current turn). Other overrides
    (cwd/model/etc) keep their existing persistent behavior.
    
    API / docs
    - `codex-rs/app-server-protocol/src/protocol/v1.rs`: add `output_schema:
    Option<serde_json::Value>` to `SendUserTurnParams` (serialized as
    `outputSchema`).
    - `codex-rs/app-server-protocol/src/protocol/v2.rs`: add `output_schema:
    Option<JsonValue>` to `TurnStartParams` (serialized as `outputSchema`).
    - `codex-rs/app-server/README.md`: document `outputSchema` for
    `turn/start` and clarify it applies only to the current turn.
    - `codex-rs/docs/codex_mcp_interface.md`: document `outputSchema` for v1
    `sendUserTurn` and v2 `turn/start`.
    
    Tests added/updated
    - New app-server integration tests asserting `outputSchema` is forwarded
    into outbound `/responses` requests as `text.format`:
      - `codex-rs/app-server/tests/suite/output_schema.rs`
      - `codex-rs/app-server/tests/suite/v2/output_schema.rs`
    - Added per-turn semantics tests (schema does not leak to the next
    turn):
      - `send_user_turn_output_schema_is_per_turn_v1`
      - `turn_start_output_schema_is_per_turn_v2`
    - Added protocol wire-compat tests for the merged op:
      - serialize omits `final_output_json_schema` when `None`
      - deserialize works when field is missing
      - serialize includes `final_output_json_schema` when `Some(schema)`
    
    Call site updates (high level)
    - Updated all `Op::UserInput { .. }` constructions to include
    `final_output_json_schema`:
      - `codex-rs/app-server/src/codex_message_processor.rs`
      - `codex-rs/core/src/codex_delegate.rs`
      - `codex-rs/mcp-server/src/codex_tool_runner.rs`
      - `codex-rs/tui/src/chatwidget.rs`
      - `codex-rs/tui2/src/chatwidget.rs`
      - plus impacted core tests.
    
    Validation
    - `just fmt`
    - `cargo test -p codex-core`
    - `cargo test -p codex-app-server`
    - `cargo test -p codex-mcp-server`
    - `cargo test -p codex-tui`
    - `cargo test -p codex-tui2`
    - `cargo test -p codex-protocol`
    - `cargo clippy --all-features --tests --profile dev --fix -- -D
    warnings`
  • Account for last token count on resume (#8677)
    last token count in context manager is initialized to 0. Gets populated
    only on events from server.
    
    This PR populates it on resume so we can decide if we need to compact or
    not.
  • [chore] add additional_details to StreamErrorEvent + wire through (#8307)
    ### What
    
    Builds on #8293.
    
    Add `additional_details`, which contains the upstream error message, to
    relevant structures used to pass along retryable `StreamError`s.
    
    Uses the new TUI status indicator's `details` field (shows under the
    status header) to display the `additional_details` error to the user on
    retryable `Reconnecting...` errors. This adds clarity for users for
    retryable errors.
    
    Will make corresponding change to VSCode extension to show
    `additional_details` as expandable from the `Reconnecting...` cell.
    
    Examples:
    <img width="1012" height="326" alt="image"
    src="https://github.com/user-attachments/assets/f35e7e6a-8f5e-4a2f-a764-358101776996"
    />
    
    <img width="1526" height="358" alt="image"
    src="https://github.com/user-attachments/assets/0029cbc0-f062-4233-8650-cc216c7808f0"
    />
  • chore: save more about turn context in rollout log file (#8458)
    ### Motivation
    - Persist richer per-turn configuration in rollouts so resumed/forked
    sessions and tooling can reason about the exact instruction inputs and
    output constraints used for a turn.
    
    ### Description
    - Extend `TurnContextItem` to include optional `base_instructions`,
    `user_instructions`, and `developer_instructions`.
    - Record the optional `final_output_json_schema` associated with a turn.
    - Add an optional `truncation_policy` to `TurnContextItem` and populate
    it when writing turn-context rollout items.
    - Introduce a protocol-level `TruncationPolicy` representation and
    convert from core truncation policy when recording.
    
    ### Testing
    - `cargo test -p codex-protocol` (pass)
  • Support admin scope skills. (#8296)
    a new scope reads from /etc/codex
  • feat: introduce ExternalSandbox policy (#8290)
    ## Description
    
    Introduced `ExternalSandbox` policy to cover use case when sandbox
    defined by outside environment, effectively it translates to
    `SandboxMode#DangerFullAccess` for file system (since sandbox configured
    on container level) and configurable `network_access` (either Restricted
    or Enabled by outside environment).
    
    as example you can configure `ExternalSandbox` policy as part of
    `sendUserTurn` v1 app_server API:
    
    ```
     {
                "conversationId": <id>,
                "cwd": <cwd>,
                "approvalPolicy": "never",
                "sandboxPolicy": {
                      "type": ""external-sandbox",
                      "network_access": "enabled"/"restricted"
                },
                "model": <model>,
                "effort": <effort>,
                ....
            }
    ```
  • Support skills shortDescription. (#8278)
    Allow SKILL.md to specify a more human-readable short description as
    skill metadata.
  • Support SYSTEM skills. (#8220)
    1. Remove PUBLIC skills and introduce SYSTEM skills embedded in the
    binary and installed into $CODEX_HOME/skills/.system at startup.
    2. Skills are now always enabled (feature flag removed).
    3. Update skills/list to accept forceReload and plumb it through (not
    used by clients yet).
  • Add public skills + improve repo skill discovery and error UX (#8098)
    1. Adds SkillScope::Public end-to-end (core + protocol) and loads skills
    from the public cache directory
    2. Improves repo skill discovery by searching upward for the nearest
    .codex/skills within a git repo
    3. Deduplicates skills by name with deterministic ordering to avoid
    duplicates across sources
    4. Fixes garbled “Skill errors” overlay rendering by preventing pending
    history lines from being injected during the modal
    5. Updates the project docs “Skills” intro wording to avoid hardcoded
    paths
  • feat: if .codex is a sub-folder of a writable root, then make it read-only to the sandbox (#8088)
    In preparation for in-repo configuration support, this updates
    `WritableRoot::get_writable_roots_with_cwd()` to include the `.codex`
    subfolder in `WritableRoot.read_only_subpaths`, if it exists, as we
    already do for `.git`.
    
    As noted, currently, like `.git`, `.codex` will only be read-only under
    macOS Seatbelt, but we plan to bring support to other OSes, as well.
    
    Updated the integration test in `seatbelt.rs` so that it actually
    attempts to run the generated Seatbelt commands, verifying that:
    
    - trying to write to `.codex/config.toml` in a writable root fails
    - trying to write to `.git/hooks/pre-commit` in a writable root fails
    - trying to write to the writable root containing the `.codex` and
    `.git` subfolders succeeds
  • Reimplement skills loading using SkillsManager + skills/list op. (#7914)
    refactor the way we load and manage skills:
    1. Move skill discovery/caching into SkillsManager and reuse it across
    sessions.
    2. Add the skills/list API (Op::ListSkills/SkillsListResponse) to fetch
    skills for one or more cwds. Also update app-server for VSCE/App;
    3. Trigger skills/list during session startup so UIs preload skills and
    handle errors immediately.
  • fix: introduce AbsolutePathBuf as part of sandbox config (#7856)
    Changes the `writable_roots` field of the `WorkspaceWrite` variant of
    the `SandboxPolicy` enum from `Vec<PathBuf>` to `Vec<AbsolutePathBuf>`.
    This is helpful because now callers can be sure the value is an absolute
    path rather than a relative one. (Though when using an absolute path in
    a Seatbelt config policy, we still have to _canonicalize_ it first.)
    
    Because `writable_roots` can be read from a config file, it is important
    that we are able to resolve relative paths properly using the parent
    folder of the config file as the base path.
  • Inject SKILL.md when it's explicitly mentioned. (#7763)
    1. Skills load once in core at session start; the cached outcome is
    reused across core and surfaced to TUI via SessionConfigured.
    2. TUI detects explicit skill selections, and core injects the matching
    SKILL.md content into the turn when a selected skill is present.
  • Removed experimental "command risk assessment" feature (#7799)
    This experimental feature received lukewarm reception during internal
    testing. Removing from the code base.
  • Add remote models feature flag (#7648)
    # External (non-OpenAI) Pull Request Requirements
    
    Before opening this Pull Request, please read the dedicated
    "Contributing" markdown file or your PR may be closed:
    https://github.com/openai/codex/blob/main/docs/contributing.md
    
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    with a detailed and high quality description of your changes.
    
    Include a link to a bug report or enhancement request.
  • fix: taking plan type from usage endpoint instead of thru auth token (#7610)
    pull plan type from the usage endpoint, persist it in session state /
    tui state, and propagate through rate limit snapshots
  • Refactor execpolicy fallback evaluation (#7544)
    ## Refactor of the `execpolicy` crate
    
    To illustrate why we need this refactor, consider an agent attempting to
    run `apple | rm -rf ./`. Suppose `apple` is allowed by `execpolicy`.
    Before this PR, `execpolicy` would consider `apple` and `pear` and only
    render one rule match: `Allow`. We would skip any heuristics checks on
    `rm -rf ./` and immediately approve `apple | rm -rf ./` to run.
    
    To fix this, we now thread a `fallback` evaluation function into
    `execpolicy` that runs when no `execpolicy` rules match a given command.
    In our example, we would run `fallback` on `rm -rf ./` and prevent
    `apple | rm -rf ./` from being run without approval.
  • whitelist command prefix integration in core and tui (#7033)
    this PR enables TUI to approve commands and add their prefixes to an
    allowlist:
    <img width="708" height="605" alt="Screenshot 2025-11-21 at 4 18 07 PM"
    src="https://github.com/user-attachments/assets/56a19893-4553-4770-a881-becf79eeda32"
    />
    
    note: we only show the option to whitelist the command when 
    1) command is not multi-part (e.g `git add -A && git commit -m 'hello
    world'`)
    2) command is not already matched by an existing rule
  • Migrate model preset (#7542)
    - Introduce `openai_models` in `/core`
    - Move `PRESETS` under it
    - Move `ModelPreset`, `ModelUpgrade`, `ReasoningEffortPreset`,
    `ReasoningEffortPreset`, and `ReasoningEffortPreset` to `protocol`
    - Introduce `Op::ListModels` and `EventMsg::AvailableModels`
    
    Next steps:
    - migrate `app-server` and `tui` to use the introduced Operation
  • [feedback] Add source info into feedback metadata. (#7140)
    Verified the source info is correctly attached based on whether it's cli
    or vscode.
  • support MCP elicitations (#6947)
    No support for request schema yet, but we'll at least show the message
    and allow accept/decline.
    
    <img width="823" height="551" alt="Screenshot 2025-11-21 at 2 44 05 PM"
    src="https://github.com/user-attachments/assets/6fbb892d-ca12-4765-921e-9ac4b217534d"
    />