## Why
The skills extension needs to become the path that exposes local host
skills without losing the behavior already owned by core skill loading.
Host skill discovery is not just `$CODEX_HOME/skills`: it also includes
config layers, bundled-skill settings, plugin roots, runtime extra
roots, and the filesystem for the selected primary environment.
Rather than making the extension reload host skills and risk drifting
from that authoritative load, this PR bridges the already-loaded
per-turn skills outcome into the extension. That lets the extension
advertise host skills and inject explicit `$skill` prompts while
preserving the same roots, disabled/hidden state, rendered paths, and
environment-backed file reads that the legacy path uses.
## What Changed
- Adds `HostLoadedSkills` in `core-skills` to wrap the turn's
`SkillLoadOutcome` and read `SKILL.md` through the filesystem that
loaded that skill.
- Stores `HostLoadedSkills` in turn extension data for normal turns and
review turns, so the skills extension can consume the loaded host
catalog without reloading it.
- Adds `HostSkillProvider` under `ext/skills/src/provider/host.rs`,
mapping host-loaded skill metadata into the skills-extension
catalog/read contract.
- Registers the host provider by default from
`codex_skills_extension::install()`.
- Preserves host skill metadata such as dependencies, disabled state,
hidden-from-prompt policy, and slash-normalized display paths.
- Passes host-loaded skills through `SkillListQuery` and
`SkillReadRequest` so explicit skill invocation reads only resources
from the loaded host catalog.
- Adds integration coverage for a real legacy
`$CODEX_HOME/skills/.../SKILL.md` skill being listed and injected
through the installed extension.
## Testing
- Added `installed_extension_loads_host_skills_from_legacy_roots` in
`ext/skills/tests/skills_extension.rs`.
- `just test -p codex-skills-extension`
## Why
The skills extension needs a real turn-time path before host, executor,
or remote skills can be routed through it. The previous code was mostly
a placeholder catalog/provider sketch, so there was no bounded
available-skills fragment, no source-owned `SKILL.md` read, and no place
for warnings or per-turn selection state to live.
This PR makes `ext/skills` the authority-preserving flow for listing
candidate skills and injecting only explicitly selected main prompts,
without adding more of that logic to `codex-core`.
## What changed
- Expands catalog entries with `main_prompt`, display path, short
description, dependency metadata, enabled/prompt visibility flags, and
authority/package-aware read requests.
- Replaces the placeholder `providers/*` modules with
`SkillProviderSource` and `SkillProviders`, routing list/read/search
calls by source kind and surfacing provider failures as warnings.
- Adds bounded available-skills rendering and `SKILL.md` main-prompt
truncation before the fragments enter model context.
- Resolves explicit skill selections from structured `UserInput::Skill`,
skill-file mentions, `skill://...` paths, and plain `$skill` text
mentions, then reads selected prompts through their owning provider.
- Stores mutable per-thread skills config and per-turn
catalog/selection/warning state.
- Adds `install_with_providers` so tests and future host wiring can
supply concrete providers.
## Testing
- Not run locally.
- Added `codex-rs/ext/skills/tests/skills_extension.rs` coverage for
available-catalog injection, selected prompt injection through the
owning provider, and prompt-hidden skills that remain invokable.
## Why
The skills extension needs the resolved turn environments to build a
real per-turn `SkillListQuery`. The previous `TurnLifecycleContributor`
hook only had a turn id, so it could only seed a placeholder query and
never carry the executor authorities that executor-scoped skill routing
will need.
Moving catalog resolution onto `TurnInputContributor` puts the skills
extension on the same turn-preparation path that already has the
environment ids and working directories for the submitted turn, while
keeping the actual prompt injection work for follow-up changes.
## What changed
- switch `ext/skills` from `TurnLifecycleContributor` to
`TurnInputContributor`
- build `executor_authorities` from `TurnInputContext.environments` and
pass them through `SkillListQuery`
- keep storing the resolved catalog in `SkillsTurnState`, but drop the
placeholder query helper that no longer matches the real data flow
- update the extension TODOs to reflect that per-turn catalog resolution
now happens in the turn-input contributor, and that prompt/context
injection still needs to move later
## Testing
- Not run locally.
## Disclaimer
This is only here for iteration purpose! Do not make any code rely on
this
## Why
Skills still live behind `codex-core` discovery and injection paths, but
the extension system needs an authority-aware home before that logic can
move. This adds that boundary without changing current skills behavior,
and keeps host, executor, and remote skills distinct so future
list/read/search flows do not collapse back to ambient local paths.
## What changed
- Add the `codex-skills-extension` workspace/Bazel crate under
`ext/skills`.
- Define the initial catalog, authority, provider, and turn-state types
for authority-bound skill packages and resources.
- Register placeholder thread/config/prompt/turn lifecycle contributors
plus host, executor, and remote provider aggregation points.
- Capture the remaining extraction work as TODOs, including the missing
extension API hooks needed for per-turn catalog construction and typed
skill injection.
- Keep plugins outside the runtime skills model: plugin-installed skills
are treated as materialized host-owned skill sources once available.
## Verification
- Not run locally.