## Why
The TUI currently handles keyboard shortcuts as hard-coded event matches
spread across app, composer, pager, list, approval, and navigation code.
That makes shortcuts hard to customize, makes displayed hints easy to
drift from actual behavior, and makes future keymap work riskier because
there is no central action inventory.
This PR adds the foundation for configurable, action-based keymaps
without adding the interactive remapping UI yet. Onboarding
intentionally stays on fixed startup shortcuts because users cannot
reasonably configure keymaps before completing onboarding.
This is PR1 in the keymap stack:
- PR1: #18593: configurable keymap foundation
- PR2: #18594: `/keymap` picker and guided remapping UI
- PR3: #18595: Vim composer mode and the remap option
## Design Notes
The new model resolves named actions into concrete runtime bindings once
from config, then passes those bindings to the UI surfaces that handle
input or render shortcut hints.
The main concepts are:
- **Context**: a scope where an action is active, such as `global`,
`chat`, `composer`, `editor`, `pager`, `list`, or `approval`.
- **Action**: a named operation inside a context, such as
`global.open_transcript`, `composer.submit`, or `pager.close`.
- **Binding**: one or more single-key shortcuts assigned to an action,
written as config strings such as `ctrl-t`, `alt-backspace`, or
`page-down`. Multi-step sequences such as `ctrl-x ctrl-s`, `g g`, or
leader-key flows are not part of this PR.
- **Resolution order**: context-specific config wins first, supported
global fallbacks come next, and built-in defaults fill in anything
unset.
- **Explicit unbinding**: an empty array removes an action binding in
that scope and does not fall through to a fallback binding.
- **Conflict validation**: a resolved keymap rejects duplicate active
bindings inside the same scope so one keypress cannot dispatch two
actions.
## What Changed
- Added `TuiKeymap` config support under `[tui.keymap]`, including typed
contexts/actions, key alias normalization, generated schema coverage,
and user-facing config errors.
- Added `RuntimeKeymap` resolution in `codex-rs/tui/src/keymap.rs`,
including fallback precedence, built-in defaults, explicit unbinding,
and per-context conflict validation.
- Rewired existing TUI handlers to consume resolved keymap actions
instead of directly matching hard-coded keys in each component.
- Updated key hint rendering and footer/pager/list surfaces so displayed
shortcuts follow the resolved keymap.
- Kept onboarding shortcuts fixed in
`codex-rs/tui/src/onboarding/keys.rs` instead of exposing them through
`[tui.keymap]`.
## Validation
The branch includes focused coverage for config parsing, key
normalization, runtime fallback resolution, explicit unbinding,
duplicate-key conflict validation, default keymap consistency,
onboarding startup key behavior, and UI hint snapshots affected by
resolved key bindings.
## Summary
- reduce public module visibility across Rust crates, preferring private
or crate-private modules with explicit crate-root public exports
- update external call sites and tests to use the intended public crate
APIs instead of reaching through module trees
- add the module visibility guideline to AGENTS.md
## Validation
- `cargo check --workspace --all-targets --message-format=short` passed
before the final fix/format pass
- `just fix` completed successfully
- `just fmt` completed successfully
- `git diff --check` passed
This is a follow-up to https://github.com/openai/codex/pull/15922. That
previous PR deleted the old `tui` directory and left the new
`tui_app_server` directory in place. This PR renames `tui_app_server` to
`tui` and fixes up all references.
This is the part 1 of 2 PRs that will delete the `tui` /
`tui_app_server` split. This part simply deletes the existing `tui`
directory and marks the `tui_app_server` feature flag as removed. I left
the `tui_app_server` feature flag in place for now so its presence
doesn't result in an error. It is simply ignored.
Part 2 will rename the `tui_app_server` directory `tui`. I did this as
two parts to reduce visible code churn.
this is in preparation for adding more separate "modes" to the tui, in
particular, a "transcript mode" to view a full history once #2316 lands.
1. split apart "tui events" from "app events".
2. remove onboarding-related events from AppEvent.
3. move several general drawing tools out of App and into a new Tui
class
## Summary
In collaboration with @gpeal: upgrade the onboarding flow, and persist
user settings.
---------
Co-authored-by: Gabriel Peal <gabriel@openai.com>
This sets up the scaffolding and basic flow for a TUI onboarding
experience. It covers sign in with ChatGPT, env auth, as well as some
safety guidance.
Next up:
1. Replace the git warning screen
2. Use this to configure default approval/sandbox modes
Note the shimmer flashes are from me slicing the video, not jank.
https://github.com/user-attachments/assets/0fbe3479-fdde-41f3-87fb-a7a83ab895b8