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Fix goal update and add
/goal editcommand in TUI (#21954)## Why Users have requested the ability to edit a goal's objective after a goal has been created. This PR exposes a new `/goal edit` command in the TUI to address this request. In the process of implementing this, I also noticed an existing bug in the goal runtime. When a goal's objective is updated through the `thread/goal/set` app server API, the goal runtime didn't emit a new steering prompt to tell the agent about the new objective. This PR also fixes this hole. ## What Changed - Adds `/goal edit` in the TUI, opening an edit box prefilled with the current goal objective. - Keeps active and paused goals in their current state, resets completed goals to active, keeps budget-limited goals budget-limited, and preserves the existing token budget. - Changes the existing `thread/goal/set` behavior so editing an objective preserves goal accounting instead of resetting it. The older reset-on-new-objective behavior was left over from before `thread/goal/clear`; clients that need to reset accounting can now clear the existing goal and create a new one. - Reuses the existing goal set API path; this does not add or change app-server protocol surface area. - Adds a dedicated goal runtime steering prompt when an externally persisted goal mutation changes the objective, so active turns receive the updated objective. ## Validation - Make sure `/goal edit` returns an error if no goal currently exists - Make sure `/goal edit` displays an edit box that can be optionally canceled with no side effects - Make sure that an edited goal results in a steer so the agent starts pursuing the new objective - Make sure the new objective is reflected in the goal if you use `/goal` to display the goal summary - Make sure that `/goal edit` doesn't reset the token budget, time/token accounting on the updated goal
Eric Traut ·
2026-05-11 10:49:19 -07:00 -
Improve goal continuation based on feedback (#22045)
## Summary This PR updates the goal continuation prompt to address feedback from early adopters. There are two primary changes: 1. Goal continuation and budget-limit steering prompts now use hidden user-context messages instead of hidden developer messages. 2. The goal continuation prompt is refined to improve the model's ability to fully complete the active goal rather than stop at a smaller or merely passing subset. The user-message transition is important for two reasons. First, it eliminates an issue where older steering messages could be responded to again after a new turn. Second, it works better with compaction because user messages are treated differently from developer messages during compaction. The prompt refinements make persistence explicit, ground work in current evidence, encourage `update_plan` for multi-step progress visibility, and require stronger completion audits before calling `update_goal`. It also removes the elapsed-time reporting in the prompt; I saw evidence that this was causing the model to shortcut work as it became nervous about time. These changes were tested with evals. Chriss4123 has also been running independent evals in [#19910](https://github.com/openai/codex/issues/19910), and many of the improvements in this PR were suggested by him. ## Verification - Tested with evals. - Added and updated focused `codex-core` coverage for hidden goal user context, continuation and budget-limit request shape, prompt rendering, and objective delimiter escaping.
Eric Traut ·
2026-05-11 09:51:21 -07:00 -
Revert state DB injection and agent graph store (#21481)
## Why Reverts #20689 to restore the previous optional state DB plumbing. The conflict resolution keeps the newer installation ID and session/thread identity changes that landed after #20689, while removing the mandatory state DB and agent graph store dependency from ThreadManager construction. ## What changed - Restored `Option<StateDbHandle>` through app-server, MCP server, prompt debug, and test entry points. - Removed the `codex-core` dependency on `codex-agent-graph-store` and reverted descendant lookup back to the existing state DB path when available. - Kept newer `installation_id` forwarding by passing it beside the optional DB handle. - Kept local thread-name updates working when the optional state DB handle is absent. ## Validation - `git diff --check` - `cargo test -p codex-thread-store` - `cargo test -p codex-state -p codex-rollout -p codex-app-server-protocol` - Attempted `env CARGO_INCREMENTAL=0 cargo test -p codex-core -p codex-app-server -p codex-app-server-client -p codex-mcp-server -p codex-thread-manager-sample -p codex-tui`; blocked locally by a rustc ICE while compiling `v8 v146.4.0` with `rustc 1.93.0 (254b59607 2026-01-19)` on `aarch64-apple-darwin`.
pakrym-oai ·
2026-05-06 22:48:29 -07:00 -
[codex] Move tool specs into core handlers (#21416)
## Why This is the first mechanical slice of moving tool spec ownership toward the handlers. `codex-tools` should keep shared primitives and conversion helpers, while builtin tool specs and registration planning live in `codex-core` with the handlers that own those tools. Keeping this PR to relocation and import updates isolates the copy/move review from the later logic change that wires specs through registered handlers. ## What changed - Moved builtin tool spec constructors from `codex-rs/tools/src` into `codex-rs/core/src/tools/handlers/*_spec.rs` or nearby core tool modules. - Moved the registry planning code into `codex-rs/core/src/tools/spec_plan.rs` and its associated types/tests into core. - Kept shared primitives in `codex-tools`, including `ToolSpec`, schema/types, discovery/config primitives, dynamic/MCP conversion helpers, and code-mode collection helpers. - Updated handlers that referenced moved argument types or tool-name constants to use the core spec modules. - Moved spec tests next to the moved spec modules. ## Verification - `cargo check -p codex-tools` - `cargo check -p codex-core` - `cargo test -p codex-tools` - `cargo test -p codex-core _spec::tests` - `cargo test -p codex-core tools::spec_plan::tests` - `just fix -p codex-tools` - `just fix -p codex-core` Note: I also tried the broader `cargo test -p codex-core tools::`; it reached the moved spec-plan/spec tests successfully, then aborted with a stack overflow in `tools::handlers::multi_agents::tests::tool_handlers_cascade_close_and_resume_and_keep_explicitly_closed_subtrees_closed`, which is outside this spec relocation.
pakrym-oai ·
2026-05-06 15:40:50 -07:00 -
Inject state DB, agent graph store (#20689)
## Why We want the agent graph store to be passed down the stack as a real dependency, the same way we already treat the thread store. This will let us inject the agent graph store as a real dependency and support implementations other than the local SQLite-backed one. Right now most code instantiates a state DB and an agent graph store just-in-time. Ideally, we would not depend on the state DB directly but only read through the higher-level interfaces. This change makes the dependency boundaries explicit and moves state DB initialization to process bootstrap instead of hiding it inside local store implementations. ## What changed - `ThreadManager` now requires a `StateDbHandle` and an `AgentGraphStore` at construction time instead of treating them as optional internals. - The local store constructors no longer lazily initialize SQLite. Callers now initialize the state DB once per process and use that shared handle to build: - `LocalThreadStore` - `LocalAgentGraphStore` - App bootstraps (`app-server`, `mcp-server`, `prompt_debug`, and the thread-manager sample) now initialize the state DB up front and inject the resulting handle down the stack. - `app-server` now consistently uses its process-scoped state DB handle instead of reopening SQLite or trying to recover it from loaded threads. - Device-key storage now reuses the shared state DB handle instead of maintaining its own lazy opener. - The thread archive / descendant traversal paths now use the injected `AgentGraphStore` instead of reaching through local thread-store-specific state. ## Verification - `cargo check -p codex-core -p codex-thread-store -p codex-app-server -p codex-mcp-server -p codex-thread-manager-sample --tests` - `cargo test -p codex-thread-store` - `cargo test -p codex-core thread_manager_accepts_separate_agent_graph_store_and_thread_store -- --nocapture` - `cargo test -p codex-app-server thread_archive_archives_spawned_descendants -- --nocapture`
Rasmus Rygaard ·
2026-05-05 21:45:29 +00:00 -
Add goal lifecycle metrics (#20799)
## Why Adding goal metrics makes it possible to track how often goals are created, completed, and stopped by budget limits, plus the final token and wall-clock usage for terminal outcomes. ## What Changed - Added OpenTelemetry metric constants for goal lifecycle tracking: - `codex.goal.created`: increments each time a new persisted goal is created or an existing goal is replaced with a new objective. - `codex.goal.completed`: increments when a goal transitions to `complete`. - `codex.goal.budget_limited`: increments when a goal transitions to `budget_limited` because its token budget has been reached. - `codex.goal.token_count`: records the final persisted token count when a goal transitions to `complete` or `budget_limited`. - `codex.goal.duration_s`: records the final persisted elapsed wall-clock time, in seconds, when a goal transitions to `complete` or `budget_limited`. - Emitted creation metrics when a goal is created or replaced. - Emitted terminal outcome counters and final usage histograms when a goal transitions to `complete` or `budget_limited`, avoiding double-counting later in-flight accounting for already budget-limited goals. - Added focused `codex-core` tests for create/complete metrics and one-time budget-limit metrics.
Eric Traut ·
2026-05-05 09:21:54 -07:00 -
Keep paused goals paused on thread resume (#20790)
## Summary Early adopters of the `/goal` feature have provided feedback that they expect a goal they explicitly paused to remain paused when they resume a thread. Previously, resuming a thread would reactivate a paused goal. This PR keeps persisted goal status unchanged during thread resume. This honors the user feedback while also simplifying the core goal logic. Rather than have the core logic automatically resume a paused goal, that responsibility is transferred to the client. The TUI now detects a resumed thread with a paused goal and asks the user whether to `Resume goal` or `Leave paused`. The prompt appears only for quiet resume flows, so users who resume with an immediate prompt are not interrupted. <img width="544" height="111" alt="image" src="https://github.com/user-attachments/assets/0ac9de1c-6ee6-47ba-b223-c03c8eb4c192" />
Eric Traut ·
2026-05-04 08:58:07 -07:00 -
Remove no-tool goal continuation suppression (#20523)
## Why `/goal` is supposed to keep Codex working until the goal is actually done. The previous continuation logic had two ways to stop early: the continuation prompt told the model to wait for new input when it felt blocked, and the runtime suppressed another continuation turn after a continuation finished without any tool calls. That made goals stop short even when the agent could still keep making progress (I received a few reports of this from users). It also relied on a brittle heuristic that treated "no registry tool calls" as equivalent to "should stop." ## What changed - removed the continuation prompt sentence that told the model to stop and wait for new input when it could not continue productively - removed the goal runtime suppression heuristic that stopped auto-continuation after a no-tool continuation turn - deleted the continuation-activity bookkeeping and left `tool_calls` as telemetry only - added focused regressions for the two intended behaviors: completed no-tool continuation turns still continue, while `request_user_input` keeps the existing turn open instead of spawning a new continuation
Eric Traut ·
2026-05-01 09:09:55 -07:00 -
friel-openai ·
2026-04-28 08:46:13 -07:00 -
Add goal core runtime (4 / 5) (#18076)
Adds the core runtime behavior for active goals on top of the model tools from PR 3. ## Why A long-running goal should be a core runtime concern, not something every client has to implement. Core owns the turn lifecycle, tool completion boundaries, interruptions, resume behavior, and token usage, so it is the right place to account progress, enforce budgets, and decide when to continue work. ## What changed - Centralized goal lifecycle side effects behind `Session::goal_runtime_apply(GoalRuntimeEvent::...)`. - Starts goal continuation turns only when the session is idle; pending user input and mailbox work take priority. - Accounts token and wall-clock usage at turn, tool, mutation, interrupt, and resume boundaries; `get_thread_goal` remains read-only. - Preserves sub-second wall-clock remainder across accounting boundaries so long-running goals do not drift downward over time. - Treats token budget exhaustion as a soft stop by marking the goal `budget_limited` and injecting wrap-up steering instead of aborting the active turn. - Suppresses budget steering when `update_goal` marks a goal complete. - Pauses active goals on interrupt and auto-reactivates paused goals when a thread resumes outside plan mode. - Suppresses repeated automatic continuation when a continuation turn makes no tool calls. - Added continuation and budget-limit prompt templates. ## Verification - Added focused core coverage for continuation scheduling, accounting boundaries, budget-limit steering, completion accounting, interrupt pause behavior, resume auto-activation, and wall-clock remainder accounting.
Eric Traut ·
2026-04-24 21:16:00 -07:00 -
Add goal model tools (3 / 5) (#18075)
Adds the model-facing goal tools on top of the app-server API from PR 2. ## Why Once goals are persisted and exposed to clients, the model needs a small, constrained tool surface for goal workflows. The tool contract should let the model inspect goals, create them only when explicitly requested, and mark them complete without giving it broad control over user/runtime-owned state. ## What changed - Added `get_goal`, `create_goal`, and `update_goal` tool specs behind the `goals` feature flag. - Added core goal tool handlers that validate objectives and token budgets before mutating persisted state. - Constrained `create_goal` to create only when no goal exists, with optional `token_budget` only when a budget is explicitly provided. - Tightened the `create_goal` instructions so the model does not infer goals from ordinary task requests. - Constrained `update_goal` to expose only goal completion; pause, resume, clear, and budget-limited transitions remain user- or runtime-controlled. - Registered the goal tools in the tool registry and kept them out of review contexts where they should not appear. ## Verification - Added tool-registry coverage for feature gating and tool availability. - Added core session tests for create/get/update behavior, duplicate goal rejection, budget validation, and completion-only updates.
Eric Traut ·
2026-04-24 20:54:40 -07:00