Commit Graph
67 Commits
Author SHA1 Message Date
Adam Perry @ OpenAIandGitHub 1fe89de576 Run core integration tests against a Wine-backed Windows executor (#28401)
## Why

We want to exercise a linux app-server against a windows exec-server
without having to repeat every test case. This approach has slight
precedent in the remote docker test setup.

## What

Run the shared `codex-core` integration suite against Windows
exec-server behavior from Linux. This makes cross-OS path and shell
regressions visible while keeping unsupported cases owned by individual
tests.

- Add `local`, `docker`, and `wine-exec` test environment selection with
legacy Docker compatibility.
- Extend `codex_rust_crate` to generate a sharded Wine-exec variant
using a cross-built Windows server and pinned Bazel Wine/PowerShell
runtimes.
- Teach remote-aware helpers about Windows paths and track temporary
incompatibilities with source-local `skip_if_wine_exec!` calls and
follow-up reasons.
2026-06-16 00:38:41 +00:00
Adam Perry @ OpenAIandGitHub 740c4f269d build: run buildifier from just fmt (#28125)
## Intent

Keep Bazel and Starlark files consistently formatted without requiring
contributors to install or version buildifier themselves.

## Implementation

- Add a SHA-256-pinned, cross-platform DotSlash manifest for buildifier
v8.5.1.
- Run buildifier from the shared `just fmt` and `just fmt-check` driver,
with Windows-safe explicit DotSlash invocation.
- Provision DotSlash in formatting CI and contributor devcontainers, and
document the source-build prerequisite.
- Apply the initial mechanical buildifier formatting baseline.
2026-06-13 21:43:39 -07:00
Adam Perry @ OpenAIandGitHub 9d938a46d9 [codex] Add hermetic Wine exec-server test (#27937)
## Why

We want to make it possible for an app-server orchestrator on one OS to
control an exec-server on another host running a different OS. In
practice this kinda already works if you get lucky and the two hosts
have the same path format, but we mangle quite a lot of operations if
either end is Windows.

This test starts exercising that interaction, although right now the
initial bootstrap fails. Future changes will expand the test's
assertions to match improved support.

## What

Stacked on #27964. This adds a small Windows exec-server fixture and a
Linux protocol smoke test using the reusable Wine harness, covering
Windows environment discovery, non-TTY `cmd.exe` execution, output, exit
status, and working directory.

Once we've got the full codex binary cross-building under Bazel we could
consider moving to the real binary instead of the stripped down
exec-server-only binary used here.
2026-06-12 20:20:23 -07:00
Tamir DubersteinandGitHub 1460b509f4 [codex] stage npm packages concurrently (#27853)
In the release job from

https://github.com/openai/codex/actions/runs/27391514823

staging the nine npm release tarballs serially took 104 seconds.

Each package build writes to a separate staging directory, output path,
and npm cache. Run them through the script's existing thread pool,
bounded by the available CPU count. Delete each staging tree as its
build finishes so concurrency does not retain all copies until the end.

On ubuntu-24.04 in

https://github.com/openai/codex/actions/runs/27397232050

two serial trials took 103 and 101 seconds, while concurrent trials
both took 41 seconds. Comparing every extracted file from the first
serial and concurrent sets found no differences. This removes about one
minute from every release.
2026-06-13 00:01:14 +00:00
Charlie MarshandGitHub c375deaf66 Use dependency groups for Python SDK tooling (#27538)
## Summary

`just fmt` previously used `uv run --with ruff` to make Ruff available.
Because `--with` creates an ephemeral overlay outside the project
lockfile, uv periodically re-resolved Ruff (by default every 10 minutes)
instead of using the version recorded in `uv.lock`.

Move the Python SDK tooling dependencies from the published `dev` extra
into `format`, `test`, and composed `dev` dependency groups. The
formatter now selects only the locked `format` group, contributor and CI
setup explicitly sync the `dev` group, and CI and release commands reuse
that environment with `--frozen --no-sync`. The scripts formatter also
uses its project's locked Ruff dependency instead of an ephemeral
overlay.

Validated the Python 3.12 SDK suite (119 passed, 38 skipped) and the
repository formatter.
2026-06-12 16:10:07 +00:00
Tamir DubersteinandGitHub 387adc6c4b [codex] reuse release artifacts for npm staging (#27312)
The release job already downloads every workflow artifact into `dist`,
but npm staging creates a new cache and downloads the six target
artifacts again.

Reuse `dist` as the staging script's artifact cache while preserving the
existing download fallback for missing artifacts and standalone callers.
The script retains ownership of temporary caches but does not delete a
caller-provided directory.

In https://github.com/openai/codex/actions/runs/27242495616, the
duplicate
download transferred 3.3 GiB and took 4 minutes 13 seconds. This should
reduce total release time by about 4 minutes.
2026-06-10 13:15:43 -07:00
Adam Perry @ OpenAIandGitHub 1d9c9c9f33 [codex] Keep Bazel startup options stable across commands (#26256)
## Why

`just bazel-clippy` ran target discovery with
`--noexperimental_remote_repo_contents_cache`, then ran the build with
the workspace default `--experimental_remote_repo_contents_cache`. Bazel
therefore killed and restarted its server on each transition, slowing
repeated commands and discarding the in-memory analysis cache. An audit
found the same class of startup-option variation in several CI command
sequences.

## What changed

- Keep local lint target-discovery queries on the workspace-default
Bazel server, while making CI target discovery explicitly use the CI
startup options.
- Normalize GitHub Actions launches through the BuildBuddy wrapper to
share `BAZEL_OUTPUT_USER_ROOT` and
`--noexperimental_remote_repo_contents_cache`.
- Route the CI lockfile check and Windows test-shard query through the
same startup configuration.
- Document the startup-option invariant and add wrapper regression
coverage.

## Validation

- Confirmed consecutive local clippy target-discovery runs retained the
same Bazel server PID.
2026-06-04 20:23:37 -07:00
Adam Perry @ OpenAIandGitHub 6471f8b31a [codex] Fix Windows BuildBuddy Bazel wrapper execution (#25915)
## Why

#25156 moved Bazel CI launches into a shared Python wrapper. On Windows,
launching Bazel with `os.execvp` can split the spaced
`--test_env=PATH=...` argument and fail to propagate the eventual Bazel
exit status, allowing jobs to pass without running tests. This reapplies
the wrapper after #25909 with a Windows-safe launch path.

## What changed

Use a waited `subprocess.run` launch on Windows while preserving
`os.execvp` on Unix. Add a process-level regression test for spaced
arguments and child exit status, and run it on Windows Bazel shard 1.

## Experiment

To confirm Bazel was actually invoking tests, patch `87b61d0be6`
temporarily added an intentionally failing `codex-core` unit test. Bazel
failed on that sentinel on all three major platforms:

- [Linux Bazel
test](https://github.com/openai/codex/actions/runs/26841132773/job/79151062486)
- [macOS Bazel
test](https://github.com/openai/codex/actions/runs/26841132773/job/79151062362)
- [Windows Bazel test shard
1/4](https://github.com/openai/codex/actions/runs/26841132773/job/79151062155)

The sentinel was removed after collecting this evidence. Windows Bazel
[clippy](https://github.com/openai/codex/actions/runs/26841132773/job/79151062914)
and [release
verification](https://github.com/openai/codex/actions/runs/26841132773/job/79151062739)
also passed.

## Validation

After removing the sentinel, `just test -p codex-core` no longer
reported it. The local run retained two unrelated environment-specific
failures.
2026-06-02 16:22:32 -07:00
Adam Perry @ OpenAIandGitHub 9e3d5f29e2 [codex] Revert shared BuildBuddy Bazel wrapper (#25909)
## Why

PR #25905 intentionally adds a failing `codex-core` unit test, but its
[Bazel test on Windows
check](https://github.com/openai/codex/actions/runs/26837526950/job/79135369259)
passed. That shows the Bazel configuration introduced by #25156 is not
behaving as expected, so revert it while the configuration can be
investigated separately.

## What changed

Revert #25156 in full, restoring the previous Bazel remote
configuration, CI scripts, workflows, `rusty_v8` handling, and
documentation. This removes the shared BuildBuddy wrapper and its tests.

## Validation

Not run locally; this exact revert was prioritized for a fast rollback.
2026-06-02 11:06:01 -07:00
Adam Perry @ OpenAIandGitHub ebb7980369 Route Bazel CI through shared BuildBuddy remote config wrapper (#25156)
## Why

Bazel remote configuration was selected in several CI scripts and
workflow steps. That made the BuildBuddy tenant policy easy to duplicate
and harder to audit, especially for fork pull requests that must not use
the OpenAI tenant.

This builds on
[sluongng/buildbuddy-ci-host-routing](https://github.com/openai/codex/compare/main...sluongng:codex:sluongng/buildbuddy-ci-host-routing)
and consolidates the policy in one place.

## What to do if this breaks you

See `codex-rs/docs/bazel.md` for details. TLDR:

1. make a BuildBuddy API key and put it in `~/.bazelrc`
2. if you're an OpenAI employee, add `common
--config=buildbuddy-openai-rbe` to `user.bazelrc` in the repo root

Run `just bazel-test` to ensure it works.

Note that `just bazel-remote-test` no longer exists, you need to select
a remote configuration as documented to use RBE.

## What changed

- Add `.github/scripts/run_bazel_with_buildbuddy.py` as the shared Bazel
wrapper and Python library. It selects the OpenAI host only for trusted
upstream GitHub Actions runs, routes keyed fork runs to the generic
host, and falls back to local Bazel execution when no key is available.
- Move endpoint selection into explicit `.bazelrc` configurations and
update Bazel CI, query helpers, and `rusty_v8` staging to use the shared
policy. Loading-phase target-discovery queries remain local.
- Add wrapper and `rusty_v8` unit coverage, plus `just test-scripts` for
the `.github/scripts` Python tests.
- Document local Bazel usage, `user.bazelrc` setup, BuildBuddy
configurations, and CI behavior in `codex-rs/docs/bazel.md`.

## Validation

- `just test-scripts`
- `bash -n .github/scripts/run-bazel-ci.sh
.github/scripts/run-bazel-query-ci.sh
.github/scripts/run-argument-comment-lint-bazel.sh
scripts/list-bazel-clippy-targets.sh`
- `python3 -m py_compile .github/scripts/run_bazel_with_buildbuddy.py
.github/scripts/test_run_bazel_with_buildbuddy.py
.github/scripts/test_rusty_v8_bazel.py
.github/scripts/rusty_v8_bazel.py`
- `ruff check .github/scripts/run_bazel_with_buildbuddy.py
.github/scripts/test_run_bazel_with_buildbuddy.py
.github/scripts/test_rusty_v8_bazel.py
.github/scripts/rusty_v8_bazel.py`
2026-06-02 09:56:20 -07:00
Adam Perry @ OpenAIandGitHub 747f1003dd [codex] Add comprehensive root formatting check (#25683)
## Why

The root formatting entrypoints could drift: `just fmt` did not format
the Justfile itself, and the CI-facing check recipe only checked Python
scripts instead of matching everything formatted by `just fmt`.

## What changed

- Add a shared cross-platform Python formatter driver used by both `just
fmt` and `just fmt-check`.
- Run Justfile, Rust, Python SDK, and internal-script formatter groups
concurrently while buffering each formatter group's output until it
finishes.
- Log formatter starts immediately, then print each formatter group's
labeled output when it completes.
- Keep the SDK lint-fix and Ruff formatting passes ordered, with source
comments explaining their distinct roles and the check-mode equivalents.
- Run Ruff through shared `uv run --no-sync --with ruff` overlays so
formatting works on clean glibc Linux checkouts without installing the
platform-specific SDK runtime wheel.
- Show `fmt-check` help text in `just -l` and simplify CI to call the
shared driver through `just fmt-check`.
- Pin the general CI workflow to `just@1.51.0` so its formatter agrees
with the checked-in Justfile.
- Add regression coverage for the thin Just recipes and the driver's
formatter graph.

## Validation

- `just fmt`
- `just fmt-check`
- `python3 -m pytest
sdk/python/tests/test_artifact_workflow_and_binaries.py -k 'root_fmt or
root_format' -q`
- `pnpm run format`
- `git diff --check`
- `just -l | rg -n '^    fmt|fmt-check'`
- `uvx --from uv==0.7.22 uv run --frozen --project sdk/python --no-sync
--with ruff ruff check --diff sdk/python`
2026-06-02 01:20:25 +00:00
Adam Perry @ OpenAIandGitHub 281b416c44 Check root Python script formatting in CI (#25165)
## Why

Python files under `scripts/` were not covered by the repository
formatting recipe or the CI formatting job, so formatting drift could
merge unnoticed.

## What

- Add a dedicated `scripts/pyproject.toml` and `scripts/uv.lock` so
root-script formatting uses a locked Ruff version.
- Extend `just fmt` to format root Python scripts and add
`fmt-scripts-check` for CI.
- Run `just fmt-scripts-check` from `.github/workflows/ci.yml`,
installing `uv` through SHA-pinned `astral-sh/setup-uv` while retaining
the `uv` `0.11.3` pin.
- Apply Ruff formatting to the root Python scripts, including
`scripts/just-shell.py`, and extend
`sdk/python/tests/test_artifact_workflow_and_binaries.py` to cover the
root formatting recipe.
- Update `AGENTS.md` so agents run `just fmt` after code changes
anywhere in the repository.

## Validation

- Extended the existing Python SDK workflow test to assert that `just
fmt` includes root Python scripts.
2026-06-01 18:50:23 +00:00
iceweasel-oaiandGitHub 88c7a4ff07 [codex] Make justfile recipes Windows-aware (#24983)
## Summary

Make the root `justfile` usable from Windows without maintaining a
separate Windows copy of most recipes.

The repo recipes previously assumed POSIX shell behavior for things like
variadic argument forwarding (`"$@"`) and stderr redirection
(`2>/dev/null`). That made common workflows such as `just fmt`, `just
test`, and `just log` unreliable from Windows. This PR introduces a
small cross-platform shell adapter so recipes can stay mostly unified
while still expanding the few shell-specific constructs correctly on
macOS/Linux and Windows.

## What Changed

- Add `scripts/just-shell.py` as the configured `just` shell adapter.
  - On Unix it invokes `sh -cu`.
- On Windows it invokes `pwsh -CommandWithArgs` so arguments containing
spaces are preserved.
- Add portable recipe placeholders:
- `{args}` expands to `"$@"` on Unix and the equivalent PowerShell
forwarded-args expression on Windows.
- `{stderr-null}` expands to the platform-specific stderr suppression
used by `fmt`.
- Convert most variadic one-line recipes to the unified `{args}` form,
including `codex`, `exec`, `file-search`, `app-server-test-client`,
`fix`, `clippy`, `bench`, `mcp-server-run`, `write-app-server-schema`,
and `argument-comment-lint-from-source`.
- Keep genuinely shell-specific recipes split or Unix-only for now,
including recipes backed by `.sh` scripts or recipes whose bodies are
more than simple command forwarding.
- Add a Windows `just install` path that installs PowerShell via
`winget` when `pwsh` is not available, then runs the same basic Rust
setup steps.
- Update the SDK test that validates the root `fmt` recipe so it
recognizes the new portable stderr placeholder.

## Validation

- `just --summary`
- `just --dry-run fmt`
- `just --dry-run bench-smoke`
- `just --dry-run codex foo "bar binky" baz`
- `just --dry-run write-hooks-schema`
- `just --dry-run bazel-lock-update`
- `just --dry-run argument-comment-lint-from-source -- "foo bar"`
- `git diff --check -- justfile scripts/just-shell.py
sdk/python/tests/test_artifact_workflow_and_binaries.py`
- Verified Windows argv preservation through `scripts/just-shell.py`
with arguments containing spaces.
- `uv run --frozen --project sdk/python --extra dev pytest
sdk/python/tests/test_artifact_workflow_and_binaries.py::test_root_fmt_recipe_formats_rust_and_python_sdk`
2026-06-01 11:26:36 -07:00
efrazer-oaiandGitHub 8ed38fe38e fix: add noninteractive install script mode (#21567)
# Summary

The Codex standalone installers can pause after installation to ask
about an older managed install or launching Codex. That makes unattended
bootstrap and update flows hard to complete reliably.

This PR adds noninteractive installer control on macOS/Linux and Windows
through `CODEX_NON_INTERACTIVE=1`. Noninteractive operation is
environment-only, which gives automated callers one stable way to
suppress prompts. When a noninteractive install leaves an older npm,
bun, or brew-managed Codex installed, the standalone bin is configured
ahead of that command on `PATH` so the newly installed Codex is the one
future launches select. It also supports `CODEX_RELEASE` for callers
that select a release through environment variables while retaining the
existing explicit release inputs. Release selection accepts `latest`,
stable `x.y.z` versions, and Codex prereleases written as
`rust-v0.134.0-alpha.3`, `v0.134.0-alpha.3`, or `0.134.0-alpha.3`; it
validates that shape before constructing release requests.

# Stack

1. [#21567](https://github.com/openai/codex/pull/21567) - Adds release
and noninteractive environment controls to the installers. (current)
2. [#24637](https://github.com/openai/codex/pull/24637) - Runs
standalone updater installs with `CODEX_NON_INTERACTIVE=1`.
3. [#24639](https://github.com/openai/codex/pull/24639) - Removes
explicit release argument inputs in favor of `CODEX_RELEASE`.

# Evidence

| Before | After |
| --- | --- |
| ![Interactive install
prompts](https://github.com/user-attachments/assets/feecb45a-7087-4681-8775-ba57b07e97fa)
| ![Noninteractive install completes without
prompts](https://github.com/user-attachments/assets/53dcc791-383a-46e2-9a95-3b37b80ae053)
|

Environment-controlled macOS install with an existing npm-managed Codex
on `PATH`:


https://github.com/user-attachments/assets/442e0b5b-4a32-4bf5-996b-68784777380d

# Design decisions

Windows installs using the older standalone bin layout still require an
interactive migration confirmation. Noninteractive mode does not
auto-migrate that existing directory because replacing it is a
destructive transition for an early, limited-use layout; unattended
installs on that layout fail with an instruction to rerun interactively.

# Testing

Tests: installer syntax validation, release-selector acceptance and
rejection coverage including PowerShell `Latest` compatibility, macOS
live-terminal installer smoke testing with environment-controlled stable
and prerelease installation and competing PATH precedence, shell
rejection of the omitted noninteractive flag, and Windows ARM64
PowerShell smoke testing with environment-only noninteractive behavior,
retained release input, and competing PATH precedence through Parallels.
2026-05-26 22:09:54 -07:00
Michael BolinandGitHub 0febb1100f package: add x64 macOS codex-zsh artifact (#24171) 2026-05-22 18:42:19 -07:00
Michael BolinandGitHub c7bcb90f9b package: include zsh fork in Codex package (#23756)
## Why

The package layout gives Codex a stable place for runtime helpers that
should travel with the entrypoint. `shell_zsh_fork` still required users
to configure `zsh_path` manually, even though we already publish
prebuilt zsh fork artifacts.

This PR builds on #24129 and uses the shared DotSlash artifact fetcher
to include the zsh fork in Codex packages when a matching target
artifact exists. Packaged Codex builds can then discover the bundled
fork automatically; the user/profile `zsh_path` override is removed so
the feature uses the package-managed artifact instead of a legacy path
knob.

## What Changed

- Added `scripts/codex_package/codex-zsh`, a checked-in DotSlash
manifest for the current macOS arm64 and Linux zsh fork artifacts.
- Taught `scripts/build_codex_package.py` to fetch the matching zsh fork
artifact and install it at `codex-resources/zsh/bin/zsh` when available
for the selected target.
- Added package layout validation for the optional bundled zsh resource.
- Added `InstallContext::bundled_zsh_path()` and
`InstallContext::bundled_zsh_bin_dir()` for package-layout resource
discovery.
- Threaded the packaged zsh path through config loading as the runtime
`zsh_path` for packaged installs, and removed the config/profile/CLI
override path.
- Kept the packaged default zsh override typed as `AbsolutePathBuf`
until the existing runtime `Config::zsh_path` boundary.
- Updated app-server zsh-fork integration tests to spawn
`codex-app-server` from a temporary package layout with
`codex-resources/zsh/bin/zsh`, matching the new packaged discovery path
instead of setting `zsh_path` in config.
- Switched package executable copying from metadata-preserving `copy2()`
to `copyfile()` plus explicit executable bits, which avoids macOS
file-flag failures when local smoke tests use system binaries as inputs.

## Testing

To verify that the `zsh` executable from the Codex package is picked up
correctly, first I ran:

```shell
./scripts/build_codex_package.py
```

which created:

```
/private/var/folders/vw/x2knqmks50sfhfpy27nftl900000gp/T/codex-package-pms94kdp/
```

so then I ran:

```
/private/var/folders/vw/x2knqmks50sfhfpy27nftl900000gp/T/codex-package-pms94kdp/bin/codex exec --enable shell_zsh_fork 'run `echo $0`'
```

which reported the following, as expected:

```
/private/var/folders/vw/x2knqmks50sfhfpy27nftl900000gp/T/codex-package-pms94kdp/codex-resources/zsh/bin/zsh
```



---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/23756).
* #23768
* __->__ #23756
2026-05-22 17:54:07 -07:00
Michael BolinandGitHub 195ba3eb88 package: factor DotSlash executable fetching (#24129)
## Why

The package builder already fetches `rg` from a checked-in DotSlash
manifest. The zsh packaging work needs the same
fetch/cache/size-check/SHA-256/extract path for another manifest, but
keeping that refactor inside the zsh PR makes the review harder to
follow.

This PR factors the existing `rg`-specific implementation into a
reusable helper with no intended behavior change for `rg` packaging.

## What Changed

- Added `scripts/codex_package/dotslash.py` for checked-in DotSlash
manifest parsing, archive download, cache reuse, size validation,
SHA-256 validation, and member extraction.
- Updated `scripts/codex_package/ripgrep.py` to delegate to the shared
helper.
- Preserved the existing `rg` manifest path, cache key, destination
filename, and executable-bit behavior.

## Testing

- `python3 -m py_compile scripts/codex_package/dotslash.py
scripts/codex_package/ripgrep.py scripts/codex_package/cli.py
scripts/codex_package/layout.py scripts/codex_package/zsh.py`
- `python3 -m unittest discover scripts/codex_package`


---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/24129).
* #23768
* #23756
* __->__ #24129
2026-05-22 14:38:44 -07:00
anp-oaiandGitHub d53e68954a Prefer just test over cargo test in docs (#23910)
`cargo test` for the core and other crates fails on a fresh macOS
checkout without the right stack size variable. This change encourages
using the just test command that sets the environment up correctly.

As a bonus, this should encourage agents to get more benefit out of
nextest's parallel execution.
2026-05-22 16:58:14 +00:00
Channing CongerandGitHub 014f19af5f ci: Use codex produced v8 artifacts for release builds (#23934)
Updates our build script to pull down the artifacts like we do in CI for
building v8 into our targets.

This changes the flow so that we now pre-install rusty v8 assets for all
of our release targets from pre-built in workflow.
Secondarily if running it locally we now optionally pull the assets down
on python run assuming the user hasn't set the proper values, it then
provides them.

Sorry for the miss here.
2026-05-22 09:42:08 -07:00
Michael BolinandGitHub b20e969f23 npm: remove legacy package artifact synthesis (#23836)
## Why

`rust-release` now publishes `codex-package-<target>.tar.gz` as the
canonical native package payload. npm staging should consume those
archives directly instead of keeping legacy synthesis code that fetched
`rg`, copied standalone binaries, and rebuilt an approximate package
layout.

That also means the package builder should not know the internal shape
of `codex-package`. It should extract and copy the target payload
wholesale so future layout changes stay localized to the archive
producer.

The release job stages `codex`, `codex-responses-api-proxy`, and
`codex-sdk` together, so native artifact download should be filtered,
observable, and shared across component installs. Since that native
hydration is now only used by release staging, keeping a separate
`install_native_deps.py` CLI adds an extra wrapper without a real
caller.

## What Changed

- Removed legacy `codex-package` synthesis and related compatibility
flags from npm staging.
- Folded the remaining native artifact hydration code into
`scripts/stage_npm_packages.py` and deleted
`codex-cli/scripts/install_native_deps.py`.
- Made platform package staging copy the full extracted target directory
instead of enumerating package entries.
- Kept non-`codex-package` native components under their component
directory name instead of using a legacy destination map.
- Split native staging by component set while sharing one
workflow-artifact cache across the invocation.
- Changed workflow artifact download to select target artifacts by name,
print sizes/progress, and reuse cached artifacts.
- Removed the implicit `CI=true` default from `build_npm_package.py`;
local CI-shaped runs should set that environment explicitly.
- Kept `npm pack` cache/log output in its temporary directory so packing
does not write to the user npm cache.

## Verification

- `python3 -m py_compile scripts/stage_npm_packages.py
codex-cli/scripts/build_npm_package.py`
- `python3 -m unittest discover -s scripts/codex_package -p "test_*.py"`
- `scripts/stage_npm_packages.py --help`
- `codex-cli/scripts/build_npm_package.py --help`
- Ran the release-shaped staging command from `rust-release.yml` against
workflow run https://github.com/openai/codex/actions/runs/26240748758
with `CI=true` set locally to match GitHub Actions:

```sh
CI=true python3 ./scripts/stage_npm_packages.py \
  --release-version 0.133.0 \
  --workflow-url https://github.com/openai/codex/actions/runs/26240748758 \
  --package codex \
  --package codex-responses-api-proxy \
  --package codex-sdk
```

That completed successfully, downloaded only the six target artifacts
once, reused the cache for `codex-responses-api-proxy`, and produced all
nine npm tarballs. Generated tarballs and staging/artifact temp dirs
were cleaned afterward.
2026-05-21 20:43:48 +00:00
Michael BolinandGitHub c07f66c9ec packaging: move rg manifest out of npm bin (#23833)
## Why

Installing `@openai/codex` currently places a Dotslash `rg` manifest at
`node_modules/@openai/codex/bin/rg`, even though the native optional
dependency already ships the actual helper under
`vendor/<target>/codex-path/rg`. The launcher prepends that `codex-path`
directory, so the top-level `bin/rg` file is redundant in the npm
install.

The remaining direct consumers of the manifest are package-building
paths: `scripts/codex_package/ripgrep.py` and
`codex-cli/scripts/install_native_deps.py`. Keeping the manifest under
`codex-cli/bin` makes it look like a shipped npm binary, so this moves
it next to the package-builder code that owns it. The checked-in
`@openai/codex` package metadata should likewise describe only the meta
package payload; generated platform packages continue to publish
`vendor`.

## What Changed

- Moved the Dotslash ripgrep manifest from `codex-cli/bin/rg` to
`scripts/codex_package/rg`.
- Updated the package builder, npm native-artifact hydrator, README, and
CLI help text to reference the new manifest location.
- Stopped `codex-cli/scripts/build_npm_package.py` from copying `rg`
into the `@openai/codex` meta package.
- Narrowed the checked-in meta package `files` whitelist to
`bin/codex.js`.

## Verification

- `python3 -m unittest discover -s scripts/codex_package -p "test_*.py"`
- `python3 -m unittest discover -s codex-cli/scripts -p "test_*.py"`
- `python3 -m py_compile codex-cli/scripts/build_npm_package.py
codex-cli/scripts/install_native_deps.py
scripts/codex_package/ripgrep.py scripts/codex_package/cli.py
scripts/stage_npm_packages.py`
- `codex-cli/scripts/build_npm_package.py --package codex --version
0.0.0-test --pack-output <tmp>/codex-meta-no-vendor.tgz`
- `tar -tf <tmp>/codex-meta-no-vendor.tgz` showed only
`package/bin/codex.js`, `package/package.json`, and `package/README.md`.
- Direct staging check showed `codex` uses `files: ["bin/codex.js"]`
while `codex-darwin-arm64` still uses `files: ["vendor"]`.

---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/23833).
* #23836
* __->__ #23833
2026-05-21 15:48:42 +00:00
Michael BolinandGitHub 80c4a978f8 release: package prebuilt resource binaries (#23759)
## Why

Release packaging should be a staging step once release binaries have
already been built and signed. The Windows release job was downloading
and signing `codex-command-runner.exe` and
`codex-windows-sandbox-setup.exe`, but `scripts/build_codex_package.py`
still rebuilt those helpers while creating the package archives.

That makes the package step slower and, more importantly, risks putting
helper binaries in the archive that were produced after the signing
step. Linux had the same shape for package resources: `bwrap` could be
rebuilt by the package builder instead of being passed in as a prebuilt
release artifact.

This builds on #23752, which fixes `.tar.zst` creation when Windows
runners rely on the repository DotSlash `zstd` wrapper.

## What changed

- Add explicit prebuilt resource inputs to the Codex package builder:
  - `--bwrap-bin`
  - `--codex-command-runner-bin`
  - `--codex-windows-sandbox-setup-bin`
- Make `.github/scripts/build-codex-package-archive.sh` pass resource
binaries from the release output directory when they are already
present.
- Build Linux `bwrap` for app-server release jobs too, so app-server
package creation does not invoke Cargo just to supply the package
resource.
- Keep macOS package creation as a no-Cargo path when `--entrypoint-bin`
is provided, since macOS packages have no resource binaries.
- Add unit coverage showing prebuilt macOS, Linux, and Windows package
inputs result in no source-built binaries.

## Verification

- `python3 -m unittest discover -s scripts/codex_package -p 'test_*.py'`
- `python3 -m py_compile scripts/codex_package/*.py`
- `bash -n .github/scripts/build-codex-package-archive.sh`
- Dry-ran Linux and Windows package builds with fake prebuilt resources
and a nonexistent Cargo path to verify the package builder did not
invoke Cargo.


---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/23759).
* #23760
* __->__ #23759
2026-05-20 14:51:46 -07:00
Michael BolinandGitHub f48be015d6 release: use DotSlash zstd for package archives (#23752)
## Why

The Windows release job installed DotSlash successfully, but package
archive creation still failed while writing `codex-package-*.tar.zst`.
The Python archiver used `shutil.which("zstd")`, which does not reliably
find the extensionless DotSlash manifest at `.github/workflows/zstd`
from native Windows Python.

That left release packaging dependent on a command named exactly `zstd`
being discoverable on `PATH`, even though the repository already carries
a DotSlash wrapper for Windows runners.

## What changed

- Add `resolve_zstd_command()` to prefer a real `zstd` binary when
present.
- Fall back to invoking `dotslash .github/workflows/zstd` when `zstd` is
not on `PATH`.
- Keep the error explicit when neither `zstd` nor the DotSlash fallback
is available.
- Add unit coverage for direct `zstd`, DotSlash fallback, and
missing-tool error paths.

## Verification

- `python3 -m unittest discover -s scripts/codex_package -p 'test_*.py'`
- `python3 -m py_compile scripts/codex_package/*.py`
2026-05-20 14:28:11 -07:00
Michael BolinandGitHub cb05de6724 dotslash: publish Codex entrypoints from package archives (#23638)
## Summary

DotSlash should resolve the same canonical package archives used by
standalone installers and npm platform packages, rather than continuing
to point at single-binary zstd artifacts or the older Linux bundle
archive.

This updates the Codex CLI and `codex-app-server` DotSlash release
config entries to match `codex-package-<target>.tar.gz` and
`codex-app-server-package-<target>.tar.gz`, with paths that select
`bin/codex` or `bin/codex-app-server` inside the extracted package. The
other helper outputs stay on their existing per-binary artifacts for
now.

## Test plan

- `python3 -m json.tool .github/dotslash-config.json > /dev/null`
- Ran a Python regex smoke test that checked every updated `codex` and
`codex-app-server` platform entry against the archive names emitted by
`.github/scripts/build-codex-package-archive.sh`.
2026-05-20 12:18:10 -07:00
Michael BolinandGitHub e389e01f83 npm: ship platform packages in Codex package layout (#23637)
## Summary

The npm platform packages should stop carrying a bespoke native layout
now that the release workflow builds canonical Codex package archives.
Keeping npm on the same `bin/`, `codex-resources/`, and `codex-path/`
structure lets the Rust package-layout detection behave consistently
across standalone, npm, and future DotSlash installs.

This changes platform npm packages to stage the `codex-package` artifact
for each target under `vendor/<target>`. The Node launcher now resolves
`bin/codex` and prepends `codex-path`, while retaining legacy
`vendor/<target>/codex` and `vendor/<target>/path` fallback support for
local development and migration. The npm staging helper downloads
`codex-package` archives instead of rebuilding the CLI payload from
individual `codex`, `rg`, `bwrap`, and sandbox helper artifacts.

CI still needs to stage npm packages from historical rust-release
workflow artifacts that predate package archives, so the staging scripts
expose an explicit `--allow-legacy-codex-package` fallback. That
fallback synthesizes the canonical package layout from legacy per-binary
artifacts and is wired only into the CI smoke path; release staging
remains strict and continues to require real package archives.

For direct local use, `install_native_deps.py` now points its built-in
default workflow at the same recent artifact run used by CI and
automatically enables legacy package synthesis only when
`--workflow-url` is omitted. Explicit workflow URLs remain strict unless
callers opt in with `--allow-legacy-codex-package`.

## Test plan

- `python3 -m py_compile codex-cli/scripts/build_npm_package.py
codex-cli/scripts/install_native_deps.py scripts/stage_npm_packages.py
scripts/codex_package/cli.py`
- `node --check codex-cli/bin/codex.js`
- `ruby -e 'require "yaml";
YAML.load_file(".github/workflows/rust-release.yml");
YAML.load_file(".github/workflows/ci.yml"); puts "ok"'`
- Staged a synthetic `codex-linux-x64` platform package from a canonical
vendor tree and verified it copied only `bin/`, `codex-path/`,
`codex-resources/`, and `codex-package.json`.
- Imported `install_native_deps.py` and extracted a synthetic
`codex-package-x86_64-unknown-linux-musl.tar.gz` into `vendor/<target>`.
- Ran legacy-layout conversion smokes for Linux, Windows, and unsigned
macOS artifact naming.
- Ran a synthetic `install_native_deps.py` default-workflow smoke that
verifies legacy package synthesis is automatic only when
`--workflow-url` is omitted.
- `NPM_CONFIG_CACHE="$tmp_dir/npm-cache" python3
./scripts/stage_npm_packages.py --release-version 0.125.0 --workflow-url
https://github.com/openai/codex/actions/runs/26131514935 --package codex
--allow-legacy-codex-package --output-dir "$tmp_dir"`
- `node codex-cli/bin/codex.js --version`


---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/23637).
* #23638
* __->__ #23637
2026-05-20 12:02:32 -07:00
Michael BolinandGitHub 110b30d545 install: consume Codex package archives (#23636)
## Summary

Standalone installs should exercise the same canonical package archive
layout that release builds produce, rather than unpacking npm platform
packages and reconstructing a parallel install tree.

This updates `install.sh` and `install.ps1` to prefer
`codex-package-<target>.tar.gz` plus `codex-package_SHA256SUMS`
introduced in https://github.com/openai/codex/pull/23635, authenticate
the checksum manifest against GitHub release metadata, verify the
selected package archive against the authenticated manifest, and install
the package archive directly.

## Compatibility Notes

Package installs still leave a compatibility command at `current/codex`
for managed daemon flows, while visible command shims point at
`bin/codex` inside the package layout.

Recent releases that predate package archives still publish per-platform
npm artifacts, so both installers keep a legacy platform npm fallback
for those versions and verify those archives against release metadata
directly.

Releases old enough to publish only the single root
`codex-npm-<version>.tgz` archive are intentionally out of scope. The
installers fail clearly when neither package archives nor per-platform
npm archives are present.

On Windows, the runtime helper lookups now recognize package-layout
installs where `codex.exe` runs from `bin/`, so
`codex-command-runner.exe` and `codex-windows-sandbox-setup.exe` resolve
from the top-level `codex-resources/` directory. The direct-sibling and
older sibling-resource fallbacks are preserved.

## Test plan

- `sh -n scripts/install/install.sh`
- `bash -n scripts/install/install.sh`
- `pwsh -NoProfile -Command '$tokens=$null; $errors=$null; $null =
[System.Management.Automation.Language.Parser]::ParseFile("scripts/install/install.ps1",
[ref]$tokens, [ref]$errors); if ($errors.Count) { $errors | Format-List
*; exit 1 }'`
- `HOME="$home_dir" CODEX_HOME="$tmp_dir/codex-home"
CODEX_INSTALL_DIR="$bin_dir" PATH="$bin_dir:$PATH" sh
scripts/install/install.sh --release 0.125.0`
- Verified the 0.125.0 isolated install leaves the visible command
pointed at `current/codex` and includes the legacy `codex-resources/rg`
payload.
- `cargo test -p codex-windows-sandbox`
- `just fix -p codex-windows-sandbox`

---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/23636).
* #23638
* #23637
* __->__ #23636
2026-05-20 11:20:11 -07:00
Michael BolinandGitHub 343a74076f build: package prebuilt Codex entrypoints (#23586)
## Why

The package builder should describe the binaries it is actually
packaging, not require callers to restate release metadata out of band.
A caller-provided `--version` flag can drift from the workspace version,
but running the target entrypoint to discover its version breaks
cross-target packages when the produced binary cannot execute on the
build host.

This PR keeps package metadata tied to the repository source of truth by
reading `[workspace.package].version` from `codex-rs/Cargo.toml`. It
also prepares the package layout for `codex-app-server` packages: the
same package structure can now represent either the CLI entrypoint or
the app-server entrypoint while keeping shared sidecars such as `rg`,
`bwrap`, and Windows sandbox helpers in the existing package
directories.

## What changed

- Removes the `--version` CLI flag from
`scripts/build_codex_package.py`.
- Adds Cargo.toml version discovery for `codex-package.json.version` via
`codex-rs/Cargo.toml`.
- Adds `--entrypoint-bin` so callers can package a prebuilt entrypoint
instead of rebuilding it with Cargo.
- Makes `--variant` an explicit choice between `codex` and
`codex-app-server`, and uses it to select the cargo binary and packaged
`bin/` entrypoint name.
- Updates `scripts/codex_package/README.md` to document variants,
prebuilt entrypoints, and Cargo.toml version detection.

## Verification

- Compiled `scripts/build_codex_package.py` and
`scripts/codex_package/*.py` with `PYTHONDONTWRITEBYTECODE=1`.
- Ran `scripts/build_codex_package.py --help` and verified `--version`
is gone while `--variant` and `--entrypoint-bin` are present.
- Verified the package builder reads version `0.0.0` from
`codex-rs/Cargo.toml`.
- Built a fake cross-target `codex-app-server` package using a
non-executable `--entrypoint-bin`; verified metadata records version
`0.0.0`, variant `codex-app-server`, and `bin/codex-app-server` as the
entrypoint.
2026-05-19 22:10:03 -07:00
Michael BolinandGitHub 79f044ed34 build: default Codex package target and output (#23541)
## Why

The package builder should be easy to run during local iteration.
Requiring callers to provide both a target triple and an output
directory every time makes the common host-package case more awkward
than necessary.

This PR keeps explicit overrides available, but makes the default
invocation useful: build for the current host platform and place the
package in a fresh temporary directory. Because a temp output path is
otherwise easy to lose, the builder continues to print the final package
directory path when it completes.

## What changed

- Makes `--target` optional and maps the host OS/architecture to
supported Codex package target triples.
- Uses GNU Linux target triples for Linux host defaults, while keeping
the musl targets available for release jobs that pass `--target`
explicitly.
- Makes `--package-dir` optional and creates a new `codex-package-*`
temp directory when omitted.
- Documents the new defaults in `scripts/codex_package/README.md`.

## Verification

- Compiled `scripts/build_codex_package.py` and
`scripts/codex_package/*.py` with `PYTHONDONTWRITEBYTECODE=1`.
- Ran `scripts/build_codex_package.py --help` from outside the repo.
- Verified Linux host detection maps `x86_64` and `aarch64` to GNU
target triples.
- Ran a fake-Cargo package build while omitting both `--target` and
`--package-dir`; verified the generated metadata target, expected
package files, and printed temp package path.
- Ran a fake-Cargo package build for `x86_64-unknown-linux-gnu` and
verified `codex`, `bwrap`, and `rg` are assembled into the package.
2026-05-20 00:05:43 +00:00
Michael BolinandGitHub 59f262a2b4 build: fetch rg for Codex packages (#23526)
## Why

The Codex package builder should produce a complete package without
requiring callers to pre-populate `rg` under `codex-cli/vendor` or have
`dotslash` installed on `PATH`. The repo already tracks the
authoritative DotSlash manifest in `codex-cli/bin/rg`, so the builder
can read that metadata directly and fetch the correct ripgrep archive
for the target it is packaging.

## What changed

- Added `scripts/codex_package/ripgrep.py` to parse `codex-cli/bin/rg`
after stripping the shebang, select the target platform entry, download
the configured artifact, and verify the recorded size and SHA-256
digest.
- Added a cache under `$TMPDIR/codex-package/<target>-rg` so verified
archives can be reused without fetching again.
- Extracted `rg`/`rg.exe` from `tar.gz` and `zip` artifacts into the
package-builder cache, then copied that into `codex-path` through the
existing package layout flow.
- Kept `--rg-bin` as an explicit local override for offline tests and
unusual local workflows.
- Documented the default `rg` fetch/cache behavior in
`scripts/codex_package/README.md`.

## Verification

- Ran wrapper/module syntax compilation.
- Ran `scripts/build_codex_package.py --help` from `/private/tmp`.
- Ran a local manifest fetch test covering shebang-stripped manifest
parsing, `tar.gz` extraction, `zip` extraction, size/SHA-256
verification, and cache reuse after deleting the original source
archives.
- Ran fake-cargo package/archive builds for macOS, Linux, and Windows
target layouts with `--rg-bin`, including an assertion that generated
tar archives contain no duplicate member names.




---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/23526).
* #23541
* __->__ #23526
2026-05-19 15:52:17 -07:00
Michael BolinandGitHub 7f4d7ae3a4 build: add Codex package builder (#23513)
## Why

Codex CLI packaging is currently split across npm staging, standalone
installers, and release bundle creation, which makes it hard to define
and validate a single valid package directory. This adds the first
standalone package builder so later release paths can converge on the
same canonical layout.

## What changed

- Added `scripts/build_codex_package.py` as the stable executable
wrapper around `scripts/codex_package`.
- Added modules for CLI parsing, target metadata, grouped cargo builds,
package layout validation, and archive writing.
- The builder creates a package directory with `codex-package.json`,
`bin/`, `codex-resources/`, and `codex-path`, and can serialize it as
`.tar.gz`, `.tar.zst`, or `.zip`.
- Source-built artifacts are built by one grouped `cargo build`: `codex`
for all targets, `bwrap` for Linux, and the Windows sandbox helpers for
Windows. `rg` remains an input because it is vendored from upstream
rather than built from this repo.
- Added `scripts/codex_package/README.md` to document the package
layout, source-built artifacts, and cargo profile behavior.

## Verification

- Ran wrapper/module syntax compilation.
- Ran `scripts/build_codex_package.py --help` from `/private/tmp`.
- Ran fake-cargo package/archive builds for macOS, Linux, and Windows
target layouts, including an assertion that generated tar archives
contain no duplicate member names.


---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/23513).
* #23526
* __->__ #23513
2026-05-19 19:54:03 +00:00
05ffa0b1d0 Fix rust-ci-full failures due to missing bwrap (#21604)
Since https://github.com/openai/codex/pull/21255, `rust-ci-full` has
been failing due to a missing `bwrap`.

```
thread 'main' panicked at linux-sandbox/src/launcher.rs:43:13:
bubblewrap is unavailable: no system bwrap was found on PATH and no bundled codex-resources/bwrap binary was found next to the Codex executable
```

Since the happy path is now to use the system binary, let's ensure
that's installed.


https://github.com/openai/codex/pull/21604/commits/8d5182663158ee2d15965f39eed26ffa339ecb7d
was necessary for the `bwrap` executable to be discoverable when the
working directory is `/`.

I ran `rust-ci-full` at
https://github.com/openai/codex/actions/runs/25528074506

---------

Co-authored-by: Codex <noreply@openai.com>
2026-05-08 09:52:19 -07:00
Michael BolinandGitHub a736cb55a2 release/npm: bundle standalone bwrap on Linux (#21257) 2026-05-05 18:21:52 -07:00
Michael BolinandGitHub 30de54da36 bazel: run sharded rust integration tests (#21057)
## Why

Bazel CI was not actually exercising some sharded Rust integration-test
targets on macOS. The `rules_rust` sharding wrapper expects a symlink
runfiles tree, but this repo runs Bazel with `--noenable_runfiles`. In
that configuration the wrapper could fail to find the generated test
binary, produce an empty test list, and exit successfully. That made
targets such as `//codex-rs/core:core-all-test` look green even when
Cargo CI could still catch failures in the same Rust tests.

The coverage gap appears to have been introduced by
[#18082](https://github.com/openai/codex/pull/18082), which enabled
rules_rust native sharding on `//codex-rs/core:core-all-test` and the
other large Rust test labels. The manifest-runfiles setup itself
predates that change in
[#10098](https://github.com/openai/codex/pull/10098), but #18082 is
where the affected integration tests started running through the
incompatible rules_rust sharding wrapper.
[#18913](https://github.com/openai/codex/pull/18913) fixed the same
class of issue for wrapped unit-test shards, but integration-test shards
were still going through the rules_rust wrapper until this PR.

We still do not have the V8/code-mode pieces stable under the Bazel CI
cross-compile setup, so this keeps those tests out of Bazel while
restoring coverage for the rest of the sharded Rust integration suites.
Cargo CI remains responsible for V8/code-mode coverage for now.

This change did uncover a real failing core test on `main`:
`approved_folder_write_request_permissions_unblocks_later_apply_patch`.
That fix is split into
[#21060](https://github.com/openai/codex/pull/21060), which enables the
`apply_patch` tool in the test, teaches the aggregate core test binary
to dispatch the sandboxed filesystem helper, canonicalizes the macOS
temp patch target, and isolates the core test harness from managed
local/enterprise config. Keeping that fix separate lets this PR stay
focused on restoring Bazel coverage while documenting the first failure
it exposed.

## What changed

- Build sharded Rust integration tests as manual `*-bin` binaries and
run them through the existing manifest-aware `workspace_root_test`
launcher.
- Keep Bazel sharding on the launcher target so Rust test cases are
still distributed by stable test-name hashing.
- Configure Bazel CI to skip Rust tests whose names contain
`suite::code_mode::`.
- Exclude the standalone `codex-rs/code-mode` and `codex-rs/v8-poc`
unit-test targets from `bazel.yml`.

## Verification

- `bazel query --output=build //codex-rs/core:core-all-test` now shows
`workspace_root_test` wrapping `//codex-rs/core:core-all-test-bin`.
- `bazel test --test_output=all --nocache_test_results
--test_sharding_strategy=disabled //codex-rs/core:core-all-test
--test_filter=suite::request_permissions_tool::approved_folder_write_request_permissions_unblocks_later_apply_patch`
runs the actual Rust test body and passes.
- `bazel test --test_output=errors --nocache_test_results
--test_env=CODEX_BAZEL_TEST_SKIP_FILTERS=suite::code_mode::
//codex-rs/core:core-all-test` runs the sharded target with code-mode
skipped and passes overall locally, with one flaky attempt retried by
the existing `flaky = True` setting.
2026-05-04 13:33:14 -07:00
Michael BolinandGitHub cd2760fc08 ci: cross-compile Windows Bazel clippy (#20701)
## Why

#20585 moved the Windows Bazel test job to the cross-compile path, but
the Windows Bazel clippy and verify-release-build jobs were still using
the native Windows/MSVC-host fallback. Those two jobs became the slowest
Windows PR legs, even though both are build-only signal and do not need
to execute the resulting binaries.

## What Changed

- Switches the Windows Bazel clippy job from
`--windows-msvc-host-platform` to `--windows-cross-compile`, so clippy
build actions use Linux RBE while still targeting
`x86_64-pc-windows-gnullvm`.
- Switches the Windows Bazel verify-release-build job to
`--windows-cross-compile` as well. This job only compiles
`cfg(not(debug_assertions))` Rust code under `fastbuild`, so it does not
need a native Windows build host.
- Keeps the old `--skip_incompatible_explicit_targets` behavior only for
fork/community PRs without `BUILDBUDDY_API_KEY`, where `run-bazel-ci.sh`
falls back to the local Windows MSVC-host shape.
- Adds `--windows-cross-compile` support to
`.github/scripts/run-bazel-query-ci.sh`, so target-discovery queries
select the same `ci-windows-cross` config as the subsequent build.
- Threads that option through `scripts/list-bazel-clippy-targets.sh` so
the Windows clippy job discovers targets under the same platform shape
as the subsequent clippy build.

## Verification

Local checks:

```shell
bash -n .github/scripts/run-bazel-query-ci.sh
bash -n scripts/list-bazel-clippy-targets.sh
ruby -e 'require "yaml"; YAML.load_file(".github/workflows/bazel.yml"); puts "ok"'
RUNNER_OS=Linux ./scripts/list-bazel-clippy-targets.sh | grep -c -- '-windows-cross-bin$'
RUNNER_OS=Windows ./scripts/list-bazel-clippy-targets.sh --windows-cross-compile | grep -c -- '-windows-cross-bin$'
```

The Linux target-list check reported `0` Windows-cross internal test
binaries, while the Windows cross target-list check reported `47`,
preserving the test-code clippy coverage shape from the existing Windows
job.
2026-05-01 16:40:29 -07:00
Michael BolinandGitHub 466798aa83 ci: cross-compile Windows Bazel tests (#20585)
## Status

This is the Bazel PR-CI cross-compilation follow-up to #20485. It is
intentionally split from the Cargo/cargo-xwin release-build PoC so
#20485 can stay as the historical release-build exploration. The
unrelated async-utils test cleanup has been moved to #20686, so this PR
is focused on the Windows Bazel CI path.

The intended tradeoff is now explicit in `.github/workflows/bazel.yml`:
pull requests get the fast Windows cross-compiled Bazel test leg, while
post-merge pushes to `main` run both that fast cross leg and a fully
native Windows Bazel test leg. The native main-only job keeps full
V8/code-mode coverage and gets a 40-minute timeout because it is less
latency-sensitive than PR CI. All other Bazel jobs remain at 30 minutes.

## Why

Windows Bazel PR CI currently does the expensive part of the build on
Windows. A native Windows Bazel test job on `main` completed in about
28m12s, leaving very little headroom under the 30-minute job timeout and
making Windows the slowest PR signal.

#20485 showed that Windows cross-compilation can be materially faster
for Cargo release builds, but PR CI needs Bazel because Bazel owns our
test sharding, flaky-test retries, and integration-test layout. This PR
applies the same high-level shape we already use for macOS Bazel CI:
compile with remote Linux execution, then run platform-specific tests on
the platform runner.

The compromise is deliberately signal-aware: code-mode/V8 changes are
rare enough that PR CI can accept losing the direct V8/code-mode
smoke-test signal temporarily, while `main` still runs the native
Windows job post-merge to catch that class of regression. A follow-up PR
should investigate making the cross-built Windows gnullvm V8 archive
pass the direct V8/code-mode tests so this tradeoff can eventually go
away.

## What Changed

- Adds a `ci-windows-cross` Bazel config that targets
`x86_64-pc-windows-gnullvm`, uses Linux RBE for build actions, and keeps
`TestRunner` actions local on the Windows runner.
- Adds explicit Windows platform definitions for
`windows_x86_64_gnullvm`, `windows_x86_64_msvc`, and a bridge toolchain
that lets gnullvm test targets execute under the Windows MSVC host
platform.
- Updates the Windows Bazel PR test leg to opt into the cross-compile
path via `--windows-cross-compile` and `--remote-download-toplevel`.
- Adds a `test-windows-native-main` job that runs only for `push` events
on `refs/heads/main`, uses the native Windows Bazel path, includes
V8/code-mode smoke tests, and has `timeout-minutes: 40`.
- Keeps fork/community PRs without `BUILDBUDDY_API_KEY` on the previous
local Windows MSVC-host fallback, including
`--host_platform=//:local_windows_msvc` and `--jobs=8`.
- Preserves the existing integration-test shape on non-gnullvm
platforms, while generating Windows-cross wrapper targets only for
`windows_gnullvm`.
- Resolves `CARGO_BIN_EXE_*` values from runfiles at test runtime,
avoiding hard-coded Cargo paths and duplicate test runfiles.
- Extends the V8 Bazel patches enough for the
`x86_64-pc-windows-gnullvm` target and Linux remote execution path.
- Makes the Windows sandbox test cwd derive from `INSTA_WORKSPACE_ROOT`
at runtime when Bazel provides it, because cross-compiled binaries may
contain Linux compile-time paths.
- Keeps the direct V8/code-mode unit smoke tests out of the Windows
cross PR path for now while native Windows CI continues to cover them
post-merge.

## Command Shape

The fast Windows PR test leg invokes the normal Bazel CI wrapper like
this:

```shell
./.github/scripts/run-bazel-ci.sh \
  --print-failed-action-summary \
  --print-failed-test-logs \
  --windows-cross-compile \
  --remote-download-toplevel \
  -- \
  test \
  --test_tag_filters=-argument-comment-lint \
  --test_verbose_timeout_warnings \
  --build_metadata=COMMIT_SHA=${GITHUB_SHA} \
  -- \
  //... \
  -//third_party/v8:all \
  -//codex-rs/code-mode:code-mode-unit-tests \
  -//codex-rs/v8-poc:v8-poc-unit-tests
```

With the BuildBuddy secret available on Windows, the wrapper selects
`--config=ci-windows-cross` and appends the important Windows-cross
overrides after rc expansion:

```shell
--host_platform=//:rbe
--shell_executable=/bin/bash
--action_env=PATH=/usr/bin:/bin
--host_action_env=PATH=/usr/bin:/bin
--test_env=PATH=${CODEX_BAZEL_WINDOWS_PATH}
```

The native post-merge Windows job intentionally omits
`--windows-cross-compile` and does not exclude the V8/code-mode unit
targets:

```shell
./.github/scripts/run-bazel-ci.sh \
  --print-failed-action-summary \
  --print-failed-test-logs \
  -- \
  test \
  --test_tag_filters=-argument-comment-lint \
  --test_verbose_timeout_warnings \
  --build_metadata=COMMIT_SHA=${GITHUB_SHA} \
  --build_metadata=TAG_windows_native_main=true \
  -- \
  //... \
  -//third_party/v8:all
```

## Research Notes

The existing macOS Bazel CI config already uses the model we want here:
build actions run remotely with `--strategy=remote`, but `TestRunner`
actions execute on the macOS runner. This PR mirrors that pattern for
Windows with `--strategy=TestRunner=local`.

The important Bazel detail is that `rules_rs` is already targeting
`x86_64-pc-windows-gnullvm` for Windows Bazel PR tests. This PR changes
where the build actions execute; it does not switch the Bazel PR test
target to Cargo, `cargo-nextest`, or the MSVC release target.

Cargo release builds differ from this Bazel path for V8: the normal
Windows Cargo release target is MSVC, and `rusty_v8` publishes prebuilt
Windows MSVC `.lib.gz` archives. The Bazel PR path targets
`windows-gnullvm`; `rusty_v8` does not publish a prebuilt Windows
GNU/gnullvm archive, so this PR builds that archive in-tree. That
Linux-RBE-built gnullvm archive currently crashes in direct V8/code-mode
smoke tests, which is why the workflow keeps native Windows coverage on
`main`.

The less obvious Bazel detail is test wrapper selection. Bazel chooses
the Windows test wrapper (`tw.exe`) from the test action execution
platform, not merely from the Rust target triple. The outer
`workspace_root_test` therefore declares the default test toolchain and
uses the bridge toolchain above so the test action executes on Windows
while its inner Rust binary is built for gnullvm.

The V8 investigation exposed a Windows-client gotcha: even when an
action execution platform is Linux RBE, Bazel can still derive the
genrule shell path from the Windows client. That produced remote
commands trying to run `C:\Program Files\Git\usr\bin\bash.exe` on Linux
workers. The wrapper now passes `--shell_executable=/bin/bash` with
`--host_platform=//:rbe` for the Windows cross path.

The same Windows-client/Linux-RBE boundary also affected
`third_party/v8:binding_cc`: a multiline genrule command can carry CRLF
line endings into Linux remote bash, which failed as `$'\r'`. That
genrule now keeps the `sed` command on one physical shell line while
using an explicit Starlark join so the shell arguments stay readable.

## Verification

Local checks included:

```shell
bash -n .github/scripts/run-bazel-ci.sh
bash -n workspace_root_test_launcher.sh.tpl
ruby -e "require %q{yaml}; YAML.load_file(%q{.github/workflows/bazel.yml}); puts %q{ok}"
RUNNER_OS=Linux ./scripts/list-bazel-clippy-targets.sh
RUNNER_OS=Windows ./scripts/list-bazel-clippy-targets.sh
RUNNER_OS=Linux ./tools/argument-comment-lint/list-bazel-targets.sh
RUNNER_OS=Windows ./tools/argument-comment-lint/list-bazel-targets.sh
```

The Linux clippy and argument-comment target lists contain zero
`*-windows-cross-bin` labels, while the Windows lists still include 47
Windows-cross internal test binaries.

CI evidence:

- Baseline native Windows Bazel test on `main`: success in about 28m12s,
https://github.com/openai/codex/actions/runs/25206257208/job/73907325959
- Green Windows-cross Bazel run on the split PR before adding the
main-only native leg: Windows test 9m16s, Windows release verify 5m10s,
Windows clippy 4m43s,
https://github.com/openai/codex/actions/runs/25231890068
- The latest SHA adds the explicit PR-vs-main tradeoff in `bazel.yml`;
CI is rerunning on that focused diff.

## Follow-Up

A subsequent PR should investigate making a cross-built Windows binary
work with V8/code-mode enabled. Likely options are either making the
Linux-RBE-built `windows-gnullvm` V8 archive correct at runtime, or
evaluating whether a Bazel MSVC target/toolchain can reuse the same
prebuilt MSVC `rusty_v8` archive shape that Cargo release builds already
use.
2026-05-01 15:55:28 -07:00
Michael BolinandGitHub b68366718b ci: reuse Bazel CI startup for target-discovery queries (#19232)
## Why

A rerun of the Windows Bazel clippy job after
[#19161](https://github.com/openai/codex/pull/19161) had exactly the
cache behavior we wanted in BuildBuddy: zero action-cache misses. Even
so, the GitHub job still took a little over five minutes.

The problem was that the job was paying for two separate Bazel startup
paths:

1. a `bazel query` to discover extra lint targets
2. the real `bazel build --config=clippy ...` invocation

On Windows, that query was bypassing the CI Bazel wrapper, so it did not
reuse the same `--output_user_root`, CI config, or remote-cache setup as
the real build. In practice that meant the rerun could still cold-start
a separate Bazel server before the actual clippy build even began.

## What

- add `.github/scripts/run-bazel-query-ci.sh` to run CI-side Bazel
queries with the same startup and cache-related flags as the main Bazel
command
- switch `scripts/list-bazel-clippy-targets.sh` to use that helper for
manual `rust_test` target discovery
- switch `tools/argument-comment-lint/list-bazel-targets.sh` to use the
same helper
- simplify `.github/scripts/run-argument-comment-lint-bazel.sh` so its
Windows-only query path also goes through the shared helper

This keeps the target-discovery queries aligned with the later
build/test invocation instead of treating them as a separate cold Bazel
session.

## Verification

- `bash -n .github/scripts/run-bazel-query-ci.sh`
- `bash -n scripts/list-bazel-clippy-targets.sh`
- `bash -n tools/argument-comment-lint/list-bazel-targets.sh`
- `bash -n .github/scripts/run-argument-comment-lint-bazel.sh`
- mocked a Windows invocation of `run-bazel-query-ci.sh` and verified it
forwards `--output_user_root`, `--config=ci-windows`, the BuildBuddy
auth header, and the repository cache flags

## Docs

No documentation updates are needed.
2026-04-23 23:26:17 -07:00
9d1bf002c6 Significantly improve standalone installer (#17022)
## Summary

This PR significantly improves the standalone installer experience.

The main changes are:

1. We now install the codex binary and other dependencies in a
subdirectory under CODEX_HOME.
(`CODEX_HOME/packages/standalone/releases/...`)

2. We replace the `codex.js` launcher that npm/bun rely on with logic in
the Rust binary that automatically resolves its dependencies (like
ripgrep)

## Motivation

A few design constraints pushed this work.

1. Currently, the entrypoint to codex is through `codex.js`, which
forces a node dependency to kick off our rust app. We want to move away
from this so that the entrypoint to codex does not rely on node or
external package managers.
2. Right now, the native script adds codex and its dependencies directly
to user PATH. Given that codex is likely to add more binary dependencies
than ripgrep, we want a solution which does not add arbitrary binaries
to user PATH -- the only one we want to add is the `codex` command
itself.
3. We want upgrades to be atomic. We do not want scenarios where
interrupting an upgrade command can move codex into undefined state (for
example, having a new codex binary but an old ripgrep binary). This was
~possible with the old script.
4. Currently, the Rust binary uses heuristics to determine which
installer created it. These heuristics are flaky and are tied to the
`codex.js` launcher. We need a more stable/deterministic way to
determine how the binary was installed for standalone.
5. We do not want conflicting codex installations on PATH. For example,
the user installing via npm, then installing via brew, then installing
via standalone would make it unclear which version of codex is being
launched and make it tough for us to determine the right upgrade
command.

## Design

### Standalone package layout

Standalone installs now live under `CODEX_HOME/packages/standalone`:

```text
$CODEX_HOME/
  packages/
    standalone/
      current -> releases/0.111.0-x86_64-unknown-linux-musl
      releases/
        0.111.0-x86_64-unknown-linux-musl/
          codex
          codex-resources/
            rg
```

where `standalone/current` is a symlink to a release directory.

On Windows, the release directory has the same shape, with `.exe` names
and Windows helpers in `codex-resources`:

```text
%CODEX_HOME%\
  packages\
    standalone\
      current -> releases\0.111.0-x86_64-pc-windows-msvc
      releases\
        0.111.0-x86_64-pc-windows-msvc\
          codex.exe
          codex-resources\
            rg.exe
            codex-command-runner.exe
            codex-windows-sandbox-setup.exe
```

This gives us:
- atomic upgrades because we can fully stage a release before switching
`standalone/current`
- a stable way for the binary to recognize a standalone install from its
canonical `current_exe()` path under CODEX_HOME
- a clean place for binary dependencies like `rg`, Windows sandbox
helpers, and, in the future, our custom `zsh` etc

### Command location

On Unix, we add a symlink at `~/.local/bin/codex` which points directly
to the `$CODEX_HOME/packages/standalone/current/codex` binary. This
becomes the main entrypoint for the CLI.

On Windows, we store the link at
`%LOCALAPPDATA%\Programs\OpenAI\Codex\bin`.

### PATH persistence

This is a tricky part of the PR, as there's no ~super reliable way to
ensure that we end up on PATH without significant tradeoffs.

Most Unix variants will have `~/.local/bin` on PATH already, which means
we *should* be fine simply registering the command there in most cases.
However, there are cases where this is not the case. In these cases, we
directly edit the profile depending on the shell we're in.

- macOS zsh: `~/.zprofile`
- macOS bash: `~/.bash_profile`
- Linux zsh: `~/.zshrc`
- Linux bash: `~/.bashrc`
- fallback: `~/.profile`

On Windows, we update the User `Path` environment variable directly and
we don't need to worry about shell profiles.

### Standalone runtime detection

This PR adds a new shared crate, `codex-install-context`, which computes
install ownership once per process and caches it in a `OnceLock`.

That context includes:
- install manager (`Standalone`, `Npm`, `Bun`, `Brew`, `Other`)
- the managed standalone release directory, when applicable
- the managed standalone `codex-resources` directory, when present
- the resolved `rg_command`

The standalone path is detected by canonicalizing `current_exe()`,
canonicalizing CODEX_HOME via `find_codex_home()`, and checking whether
the binary is running from under
`$CODEX_HOME/packages/standalone/releases`.

We intentionally do not use a release metadata file. The binary path is
the source of truth.

### Dependency resolution

For standalone installs, `grep_files` now resolves bundled `rg` from
`codex-resources` next to the Codex binary.

For npm/bun/brew/other installs, `grep_files` falls back to resolving
`rg` from PATH.

For Windows standalone installs, Windows sandbox helpers are still found
as direct siblings when present. If they are not direct siblings, the
lookup also checks the sibling `codex-resources` directory.

### TUI update path

The TUI now has `UpdateAction::StandaloneUnix` and
`UpdateAction::StandaloneWindows`, which rerun the standalone install
commands.

Unix update command:

```sh
sh -c "curl -fsSL https://chatgpt.com/codex/install.sh | sh"
```

Windows update command:

```powershell
powershell -c "irm https://chatgpt.com/codex/install.ps1|iex"
```

The Windows updater runs PowerShell directly. We do this because `cmd
/C` would parse the `|iex` as a cmd pipeline instead of passing it to
PowerShell.

## Additional installer behavior

- standalone installs now warn about conflicting npm/bun/brew-managed
`codex` installs and offer to uninstall them
- same-version reruns do not redownload the release if it is already
staged locally

## Testing

Installer smoke tests run:
- macOS: fresh install into isolated `HOME` and `CODEX_HOME` with
`scripts/install/install.sh --release latest`
- macOS: reran the installer against the same isolated install to verify
the same-version/update path and PATH block idempotence
- macOS: verified the installed `codex --version` and bundled
`codex-resources/rg --version`
- Windows: parsed `scripts/install/install.ps1` with PowerShell via
`[scriptblock]::Create(...)`
- Windows: verified the standalone update action builds a direct
PowerShell command and does not route the `irm ...|iex` command through
`cmd /C`

---------

Co-authored-by: Codex <noreply@openai.com>
2026-04-15 14:44:01 -07:00
pakrym-oaiandGitHub ab715021e6 Auto install start-codex-exec.sh dependencies (#17990) 2026-04-15 13:27:17 -07:00
starr-openaiandGitHub e063596c67 Reuse remote exec-server in core tests (#17837)
## Summary
- reuse a shared remote exec-server for remote-aware codex-core
integration tests within a test binary process
- keep per-test remote cwd creation and cleanup so tests retain
workspace isolation
- leave codex_self_exe, codex_linux_sandbox_exe, cwd_path(), and
workspace_path() behavior unchanged

## Validation
- rustfmt codex-rs/core/tests/common/test_codex.rs
- git diff --check
- CI is running on the updated branch
2026-04-14 20:42:03 -07:00
Michael BolinandGitHub 5ecaf09ab0 Add Bazel verify-release-build job (#17705)
## Why

`main` recently needed
[#17691](https://github.com/openai/codex/pull/17691) because code behind
`cfg(not(debug_assertions))` was not being compiled by the Bazel PR
workflow. Our existing CI only built the fast/debug configuration, so
PRs could stay green while release-only Rust code still failed to
compile. This PR adds a release-style compile check that is cheap enough
to run on every PR.

## What Changed

- Added a `verify-release-build` job to `.github/workflows/bazel.yml`.
- Represented each supported OS once in that job's matrix: x64 Linux,
arm64 macOS, and x64 Windows.
- Kept the build close to fastbuild cost by using
`--compilation_mode=fastbuild` while forcing Rust to compile with
`-Cdebug-assertions=no`, which makes `cfg(not(debug_assertions))` true
without also turning on release optimizations or debug-info generation.
- Added comments in `.github/workflows/bazel.yml` and
`scripts/list-bazel-release-targets.sh` to make the job's intent and
target scope explicit.
- Restored the Bazel repository cache save behavior to run after every
non-cancelled job, matching
[#16926](https://github.com/openai/codex/pull/16926), and removed the
now-unused `repository-cache-hit` output from `prepare-bazel-ci`.
- Reused the shared `prepare-bazel-ci` action from the parent PR so the
new job does not duplicate Bazel setup boilerplate.

## Verification

- Used `bazel aquery` on `//codex-rs/tui:codex-tui` to confirm the Rust
compile still uses `opt-level=0` and `debuginfo=0` while passing
`-Cdebug-assertions=no`.
- Parsed `.github/workflows/bazel.yml` as YAML locally.
- Ran `bash -n scripts/list-bazel-release-targets.sh`.
2026-04-14 15:36:51 -07:00
280a4a6d42 Stabilize exec-server filesystem tests in CI (#17671)
## Summary\n- add an exec-server package-local test helper binary that
can run exec-server and fs-helper flows\n- route exec-server filesystem
tests through that helper instead of cross-crate codex helper
binaries\n- stop relying on Bazel-only extra binary wiring for these
tests\n\n## Testing\n- not run (per repo guidance for codex changes)

---------

Co-authored-by: Codex <noreply@openai.com>
2026-04-13 16:53:42 -07:00
d626dc3895 Run exec-server fs operations through sandbox helper (#17294)
## Summary
- run exec-server filesystem RPCs requiring sandboxing through a
`codex-fs` arg0 helper over stdin/stdout
- keep direct local filesystem execution for `DangerFullAccess` and
external sandbox policies
- remove the standalone exec-server binary path in favor of top-level
arg0 dispatch/runtime paths
- add sandbox escape regression coverage for local and remote filesystem
paths

## Validation
- `just fmt`
- `git diff --check`
- remote devbox: `cd codex-rs && bazel test --bes_backend=
--bes_results_url= //codex-rs/exec-server:all` (6/6 passed)

---------

Co-authored-by: Codex <noreply@openai.com>
2026-04-12 18:36:03 -07:00
pakrym-oaiandGitHub e4d6702b87 [codex] Support remote exec cwd in TUI startup (#17142)
When running with remote executor the cwd is the remote path. Today we
check for existence of a local directory on startup and attempt to load
config from it.

For remote executors don't do that.
2026-04-08 13:09:28 -07:00
pakrym-oaiandGitHub 2c3be34bae Add remote exec start script (#17059)
Just pass an SSH host
```
./scripts/start-codex-exec.sh codex-remote
```
2026-04-07 19:16:19 -07:00
pakrym-oaiandGitHub 365154d5da [codex] Make unified exec tests remote aware (#16977)
## Summary
- Convert unified exec integration tests that can run against the remote
executor to use the remote-aware test harness.
- Create workspace directories through the executor filesystem for
remote runs.
- Install `python3` and `zsh` in the remote test container so restored
Python/zsh-based test commands work in fresh Ubuntu containers.

## Validation
- `just fmt`
- `cargo test -p codex-core --test all unified_exec_defaults_to_pipe`
- `cargo test -p codex-core --test all unified_exec_can_enable_tty`
- `cargo test -p codex-core --test all unified_exec`
- Remote on `codex-remote`: `source scripts/test-remote-env.sh && cd
codex-rs && cargo test -p codex-core --test all unified_exec`
- `just fix -p codex-core`
2026-04-07 10:56:08 -07:00
Michael BolinandGitHub 39097ab65d ci: align Bazel repo cache and Windows clippy target handling (#16740)
## Why

Bazel CI had two independent Windows issues:

- The workflow saved/restored `~/.cache/bazel-repo-cache`, but
`.bazelrc` configured `common:ci-windows
--repository_cache=D:/a/.cache/bazel-repo-cache`, so `actions/cache` and
Bazel could point at different directories.
- The Windows `Bazel clippy` job passed the full explicit target list
from `//codex-rs/...`, but some of those explicit targets are
intentionally incompatible with `//:local_windows`.
`run-argument-comment-lint-bazel.sh` already handles that with
`--skip_incompatible_explicit_targets`; the clippy workflow path did
not.

I also tried switching the workflow cache path to
`D:\a\.cache\bazel-repo-cache`, but the Windows clippy job repeatedly
failed with `Failed to restore: Cache service responded with 400`, so
the final change standardizes on `$HOME/.cache/bazel-repo-cache` and
makes cache restore non-fatal.

## What Changed

- Expose one repository-cache path from
`.github/actions/setup-bazel-ci/action.yml` and export that path as
`BAZEL_REPOSITORY_CACHE` so `run-bazel-ci.sh` passes it to Bazel after
`--config=ci-*`.
- Move `actions/cache/restore` out of the composite action into
`.github/workflows/bazel.yml`, and make restore failures non-fatal
there.
- Save exactly the exported cache path in `.github/workflows/bazel.yml`.
- Remove `common:ci-windows
--repository_cache=D:/a/.cache/bazel-repo-cache` from `.bazelrc` so the
Windows CI config no longer disagrees with the workflow cache path.
- Pass `--skip_incompatible_explicit_targets` in the Windows `Bazel
clippy` job so incompatible explicit targets do not fail analysis while
the lint aspect still traverses compatible Rust dependencies.

## Verification

- Parsed `.github/actions/setup-bazel-ci/action.yml` and
`.github/workflows/bazel.yml` with Ruby's YAML loader.
- Resubmitted PR `#16740`; CI is rerunning on the amended commit.
2026-04-03 20:18:33 -07:00
Michael BolinandGitHub c9e706f8b6 Back out "bazel: lint rust_test targets in clippy workflow (#16450)" (#16757)
This backs out https://github.com/openai/codex/pull/16450 because it was
not good to go yet.
2026-04-03 20:01:26 -07:00
Michael BolinandGitHub f263607c60 bazel: lint rust_test targets in clippy workflow (#16450)
## Why

`cargo clippy --tests` was catching warnings in inline `#[cfg(test)]`
code that the Bazel PR Clippy lane missed. The existing Bazel invocation
linted `//codex-rs/...`, but that did not apply Clippy to the generated
manual `rust_test` binaries, so warnings in targets such as
`//codex-rs/state:state-unit-tests-bin` only surfaced as plain compile
warnings instead of failing the lint job.

## What Changed

- added `scripts/list-bazel-clippy-targets.sh` to expand the Bazel
Clippy target set with the generated manual `rust_test` rules while
still excluding `//codex-rs/v8-poc:all`
- updated `.github/workflows/bazel.yml` to use that expanded target list
in the Bazel Clippy PR job
- updated `just bazel-clippy` to use the same target expansion locally
- updated `.github/workflows/README.md` to document that the Bazel PR
lint lane now covers inline `#[cfg(test)]` code

## Verification

- `./scripts/list-bazel-clippy-targets.sh` includes
`//codex-rs/state:state-unit-tests-bin`
- `bazel build --config=clippy -- //codex-rs/state:state-unit-tests-bin`
now fails with the same unused import in `state/src/runtime/logs.rs`
that `cargo clippy --tests` reports
2026-04-03 22:44:53 +00:00
Eric TrautandGitHub d65deec617 Remove the legacy TUI split (#15922)
This is the part 1 of 2 PRs that will delete the `tui` /
`tui_app_server` split. This part simply deletes the existing `tui`
directory and marks the `tui_app_server` feature flag as removed. I left
the `tui_app_server` feature flag in place for now so its presence
doesn't result in an error. It is simply ignored.

Part 2 will rename the `tui_app_server` directory `tui`. I did this as
two parts to reduce visible code churn.
2026-03-27 22:56:44 +00:00
pakrym-oaiandGitHub 8fa88fa8ca Add cached environment manager for exec server URL (#15785)
Add environment manager that is a singleton and is created early in
app-server (before skill manager, before config loading).

Use an environment variable to point to a running exec server.
2026-03-25 16:14:36 -07:00