## Why
Once the repo-local lint exists, `codex-rs` needs to follow the
checked-in convention and CI needs to keep it from drifting. This commit
applies the fallback `/*param*/` style consistently across existing
positional literal call sites without changing those APIs.
The longer-term preference is still to avoid APIs that require comments
by choosing clearer parameter types and call shapes. This PR is
intentionally the mechanical follow-through for the places where the
existing signatures stay in place.
After rebasing onto newer `main`, the rollout also had to cover newly
introduced `tui_app_server` call sites. That made it clear the first cut
of the CI job was too expensive for the common path: it was spending
almost as much time installing `cargo-dylint` and re-testing the lint
crate as a representative test job spends running product tests. The CI
update keeps the full workspace enforcement but trims that extra
overhead from ordinary `codex-rs` PRs.
## What changed
- keep a dedicated `argument_comment_lint` job in `rust-ci`
- mechanically annotate remaining opaque positional literals across
`codex-rs` with exact `/*param*/` comments, including the rebased
`tui_app_server` call sites that now fall under the lint
- keep the checked-in style aligned with the lint policy by using
`/*param*/` and leaving string and char literals uncommented
- cache `cargo-dylint`, `dylint-link`, and the relevant Cargo
registry/git metadata in the lint job
- split changed-path detection so the lint crate's own `cargo test` step
runs only when `tools/argument-comment-lint/*` or `rust-ci.yml` changes
- continue to run the repo wrapper over the `codex-rs` workspace, so
product-code enforcement is unchanged
Most of the code changes in this commit are intentionally mechanical
comment rewrites or insertions driven by the lint itself.
## Verification
- `./tools/argument-comment-lint/run.sh --workspace`
- `cargo test -p codex-tui-app-server -p codex-tui`
- parsed `.github/workflows/rust-ci.yml` locally with PyYAML
---
* -> #14652
* #14651
### Description
#### Summary
Introduces the core plumbing required for structured network approvals
#### What changed
- Added structured network policy decision modeling in core.
- Added approval payload/context types needed for network approval
semantics.
- Wired shell/unified-exec runtime plumbing to consume structured
decisions.
- Updated related core error/event surfaces for structured handling.
- Updated protocol plumbing used by core approval flow.
- Included small CLI debug sandbox compatibility updates needed by this
layer.
#### Why
establishes the minimal backend foundation for network approvals without
yet changing high-level orchestration or TUI behavior.
#### Notes
- Behavior remains constrained by existing requirements/config gating.
- Follow-up PRs in the stack handle orchestration, UX, and app-server
integration.
---------
Co-authored-by: Codex <199175422+chatgpt-codex-connector[bot]@users.noreply.github.com>
This PR adds an experimental `persist_extended_history` bool flag to
app-server thread APIs so rollout logs can retain a richer set of
EventMsgs for non-lossy Thread > Turn > ThreadItems reconstruction (i.e.
on `thread/resume`).
### Motivation
Today, our rollout recorder only persists a small subset (e.g. user
message, reasoning, assistant message) of `EventMsg` types, dropping a
good number (like command exec, file change, etc.) that are important
for reconstructing full item history for `thread/resume`, `thread/read`,
and `thread/fork`.
Some clients want to be able to resume a thread without lossiness. This
lossiness is primarily a UI thing, since what the model sees are
`ResponseItem` and not `EventMsg`.
### Approach
This change introduces an opt-in `persist_full_history` flag to preserve
those events when you start/resume/fork a thread (defaults to `false`).
This is done by adding an `EventPersistenceMode` to the rollout
recorder:
- `Limited` (existing behavior, default)
- `Extended` (new opt-in behavior)
In `Extended` mode, persist additional `EventMsg` variants needed for
non-lossy app-server `ThreadItem` reconstruction. We now store the
following ThreadItems that we didn't before:
- web search
- command execution
- patch/file changes
- MCP tool calls
- image view calls
- collab tool outcomes
- context compaction
- review mode enter/exit
For **command executions** in particular, we truncate the output using
the existing `truncate_text` from core to store an upper bound of 10,000
bytes, which is also the default value for truncating tool outputs shown
to the model. This keeps the size of the rollout file and command
execution items returned over the wire reasonable.
And we also persist `EventMsg::Error` which we can now map back to the
Turn's status and populates the Turn's error metadata.
#### Updates to EventMsgs
To truly make `thread/resume` non-lossy, we also needed to persist the
`status` on `EventMsg::CommandExecutionEndEvent` and
`EventMsg::PatchApplyEndEvent`. Previously it was not obvious whether a
command failed or was declined (similar for apply_patch). These
EventMsgs were never persisted before so I made it a required field.
**Summary**
This PR makes “ApprovalDecision::AcceptForSession / don’t ask again this
session” actually work for `apply_patch` approvals by caching approvals
based on absolute file paths in codex-core, properly wiring it through
app-server v2, and exposing the choice in both TUI and TUI2.
- This brings `apply_patch` calls to be at feature-parity with general
shell commands, which also have a "Yes, and don't ask again" option.
- This also fixes VSCE's "Allow this session" button to actually work.
While we're at it, also split the app-server v2 protocol's
`ApprovalDecision` enum so execpolicy amendments are only available for
command execution approvals.
**Key changes**
- Core: per-session patch approval allowlist keyed by absolute file
paths
- Handles multi-file patches and renames/moves by recording both source
and destination paths for `Update { move_path: Some(...) }`.
- Extend the `Approvable` trait and `ApplyPatchRuntime` to work with
multiple keys, because an `apply_patch` tool call can modify multiple
files. For a request to be auto-approved, we will need to check that all
file paths have been approved previously.
- App-server v2: honor AcceptForSession for file changes
- File-change approval responses now map AcceptForSession to
ReviewDecision::ApprovedForSession (no longer downgraded to plain
Approved).
- Replace `ApprovalDecision` with two enums:
`CommandExecutionApprovalDecision` and `FileChangeApprovalDecision`
- TUI / TUI2: expose “don’t ask again for these files this session”
- Patch approval overlays now include a third option (“Yes, and don’t
ask again for these files this session (s)”).
- Snapshot updates for the approval modal.
**Tests added/updated**
- Core:
- Integration test that proves ApprovedForSession on a patch skips the
next patch prompt for the same file
- App-server:
- v2 integration test verifying
FileChangeApprovalDecision::AcceptForSession works properly
**User-visible behavior**
- When the user approves a patch “for session”, future patches touching
only those previously approved file(s) will no longer prompt gain during
that session (both via app-server v2 and TUI/TUI2).
**Manual testing**
Tested both TUI and TUI2 - see screenshots below.
TUI:
<img width="1082" height="355" alt="image"
src="https://github.com/user-attachments/assets/adcf45ad-d428-498d-92fc-1a0a420878d9"
/>
TUI2:
<img width="1089" height="438" alt="image"
src="https://github.com/user-attachments/assets/dd768b1a-2f5f-4bd6-98fd-e52c1d3abd9e"
/>
This PR adds the API V2 version of the apply_patch approval flow, which
centers around `ThreadItem::FileChange`.
This PR wires the new RPC (`item/fileChange/requestApproval`, V2 only)
and related events (`item/started`, `item/completed` for
`ThreadItem::FileChange`, which are emitted in both V1 and V2) through
the app-server
protocol. The new approval RPC is only sent when the user initiates a
turn with the new `turn/start` API so we don't break backwards
compatibility with VSCE.
Similar to https://github.com/openai/codex/pull/6758, the approach I
took was to make as few changes to the Codex core as possible,
leveraging existing `EventMsg` core events, and translating those in
app-server. I did have to add a few additional fields to
`EventMsg::PatchApplyBegin` and `EventMsg::PatchApplyEnd`, but those
were fairly lightweight.
However, the `EventMsg`s emitted by core are the following:
```
1) Auto-approved (no request for approval)
- EventMsg::PatchApplyBegin
- EventMsg::PatchApplyEnd
2) Approved by user
- EventMsg::ApplyPatchApprovalRequest
- EventMsg::PatchApplyBegin
- EventMsg::PatchApplyEnd
3) Declined by user
- EventMsg::ApplyPatchApprovalRequest
- EventMsg::PatchApplyBegin
- EventMsg::PatchApplyEnd
```
For a request triggering an approval, this would result in:
```
item/fileChange/requestApproval
item/started
item/completed
```
which is different from the `ThreadItem::CommandExecution` flow
introduced in https://github.com/openai/codex/pull/6758, which does the
below and is preferable:
```
item/started
item/commandExecution/requestApproval
item/completed
```
To fix this, we leverage `TurnSummaryStore` on codex_message_processor
to store a little bit of state, allowing us to fire `item/started` and
`item/fileChange/requestApproval` whenever we receive the underlying
`EventMsg::ApplyPatchApprovalRequest`, and no-oping when we receive the
`EventMsg::PatchApplyBegin` later.
This is much less invasive than modifying the order of EventMsg within
core (I tried).
The resulting payloads:
```
{
"method": "item/started",
"params": {
"item": {
"changes": [
{
"diff": "Hello from Codex!\n",
"kind": "add",
"path": "/Users/owen/repos/codex/codex-rs/APPROVAL_DEMO.txt"
}
],
"id": "call_Nxnwj7B3YXigfV6Mwh03d686",
"status": "inProgress",
"type": "fileChange"
}
}
}
```
```
{
"id": 0,
"method": "item/fileChange/requestApproval",
"params": {
"grantRoot": null,
"itemId": "call_Nxnwj7B3YXigfV6Mwh03d686",
"reason": null,
"threadId": "019a9e11-8295-7883-a283-779e06502c6f",
"turnId": "1"
}
}
```
```
{
"id": 0,
"result": {
"decision": "accept"
}
}
```
```
{
"method": "item/completed",
"params": {
"item": {
"changes": [
{
"diff": "Hello from Codex!\n",
"kind": "add",
"path": "/Users/owen/repos/codex/codex-rs/APPROVAL_DEMO.txt"
}
],
"id": "call_Nxnwj7B3YXigfV6Mwh03d686",
"status": "completed",
"type": "fileChange"
}
}
}
```
Instead of returning structured out and then re-formatting it into
freeform, return the freeform output from shell_command tool.
Keep `shell` as the default tool for GPT-5.
This PR adds the API V2 version of the command‑execution approval flow
for the shell tool.
This PR wires the new RPC (`item/commandExecution/requestApproval`, V2
only) and related events (`item/started`, `item/completed`, and
`item/commandExecution/delta`, which are emitted in both V1 and V2)
through the app-server
protocol. The new approval RPC is only sent when the user initiates a
turn with the new `turn/start` API so we don't break backwards
compatibility with VSCE.
The approach I took was to make as few changes to the Codex core as
possible, leveraging existing `EventMsg` core events, and translating
those in app-server. I did have to add additional fields to
`EventMsg::ExecCommandEndEvent` to capture the command's input so that
app-server can statelessly transform these events to a
`ThreadItem::CommandExecution` item for the `item/completed` event.
Once we stabilize the API and it's complete enough for our partners, we
can work on migrating the core to be aware of command execution items as
a first-class concept.
**Note**: We'll need followup work to make sure these APIs work for the
unified exec tool, but will wait til that's stable and landed before
doing a pass on app-server.
Example payloads below:
```
{
"method": "item/started",
"params": {
"item": {
"aggregatedOutput": null,
"command": "/bin/zsh -lc 'touch /tmp/should-trigger-approval'",
"cwd": "/Users/owen/repos/codex/codex-rs",
"durationMs": null,
"exitCode": null,
"id": "call_lNWWsbXl1e47qNaYjFRs0dyU",
"parsedCmd": [
{
"cmd": "touch /tmp/should-trigger-approval",
"type": "unknown"
}
],
"status": "inProgress",
"type": "commandExecution"
}
}
}
```
```
{
"id": 0,
"method": "item/commandExecution/requestApproval",
"params": {
"itemId": "call_lNWWsbXl1e47qNaYjFRs0dyU",
"parsedCmd": [
{
"cmd": "touch /tmp/should-trigger-approval",
"type": "unknown"
}
],
"reason": "Need to create file in /tmp which is outside workspace sandbox",
"risk": null,
"threadId": "019a93e8-0a52-7fe3-9808-b6bc40c0989a",
"turnId": "1"
}
}
```
```
{
"id": 0,
"result": {
"acceptSettings": {
"forSession": false
},
"decision": "accept"
}
}
```
```
{
"params": {
"item": {
"aggregatedOutput": null,
"command": "/bin/zsh -lc 'touch /tmp/should-trigger-approval'",
"cwd": "/Users/owen/repos/codex/codex-rs",
"durationMs": 224,
"exitCode": 0,
"id": "call_lNWWsbXl1e47qNaYjFRs0dyU",
"parsedCmd": [
{
"cmd": "touch /tmp/should-trigger-approval",
"type": "unknown"
}
],
"status": "completed",
"type": "commandExecution"
}
}
}
```
feature: Add "!cmd" user shell execution
This change lets users run local shell commands directly from the TUI by
prefixing their input with ! (e.g. !ls). Output is truncated to keep the
exec cell usable, and Ctrl-C cleanly
interrupts long-running commands (e.g. !sleep 10000).
**Summary of changes**
- Route Op::RunUserShellCommand through a dedicated UserShellCommandTask
(core/src/tasks/user_shell.rs), keeping the task logic out of codex.rs.
- Reuse the existing tool router: the task constructs a ToolCall for the
local_shell tool and relies on ShellHandler, so no manual MCP tool
lookup is required.
- Emit exec lifecycle events (ExecCommandBegin/ExecCommandEnd) so the
TUI can show command metadata, live output, and exit status.
**End-to-end flow**
**TUI handling**
1. ChatWidget::submit_user_message (TUI) intercepts messages starting
with !.
2. Non-empty commands dispatch Op::RunUserShellCommand { command };
empty commands surface a help hint.
3. No UserInput items are created, so nothing is enqueued for the model.
**Core submission loop**
4. The submission loop routes the op to handlers::run_user_shell_command
(core/src/codex.rs).
5. A fresh TurnContext is created and Session::spawn_user_shell_command
enqueues UserShellCommandTask.
**Task execution**
6. UserShellCommandTask::run emits TaskStartedEvent, formats the
command, and prepares a ToolCall targeting local_shell.
7. ToolCallRuntime::handle_tool_call dispatches to ShellHandler.
**Shell tool runtime**
8. ShellHandler::run_exec_like launches the process via the unified exec
runtime, honoring sandbox and shell policies, and emits
ExecCommandBegin/End.
9. Stdout/stderr are captured for the UI, but the task does not turn the
resulting ToolOutput into a model response.
**Completion**
10. After ExecCommandEnd, the task finishes without an assistant
message; the session marks it complete and the exec cell displays the
final output.
**Conversation context**
- The command and its output never enter the conversation history or the
model prompt; the flow is local-only.
- Only exec/task events are emitted for UI rendering.
**Demo video**
https://github.com/user-attachments/assets/fcd114b0-4304-4448-a367-a04c43e0b996
move the truncation logic to conversation history to use on any tool
output. This will help us in avoiding edge cases while truncating the
tool calls and mcp calls.
Today `sub_id` is an ID of a single incoming Codex Op submition. We then
associate all events triggered by this operation using the same
`sub_id`.
At the same time we are also creating a TurnContext per submission and
we'd like to start associating some events (item added/item completed)
with an entire turn instead of just the operation that started it.
Using turn context when sending events give us flexibility to change
notification scheme.