## Why
`codex_core` is consistently a bottleneck for incremental builds during
iteration. The simplest fix is to make the crate smaller.
## Summary
`codex-core` owns several reusable prompt renderers and static prompt
assets, which makes the crate harder to split apart.
Rename `codex-review-prompts` to `codex-prompts` and move shared review,
goal, permissions, compaction, realtime, hierarchical AGENTS.md, and
`apply_patch` prompts into it. Move prompt-only tests and update
consumers and `CODEOWNERS`.
## Validation
- `just test -p codex-prompts -p codex-apply-patch`
- `just test -p codex-core prompt_caching`
- Bazel builds for the affected crates
Fixes#23223.
## Why
Malformed AGENTS instructions should not fail silently. The reported
issue had invalid UTF-8 in a global `AGENTS.md`; before this change,
Codex treated that decode failure like a missing file, so the personal
instructions disappeared without a user-visible explanation and the
rollout had no `# AGENTS.md instructions` block.
Project-level AGENTS files already used lossy decoding, so their
instructions still appeared, but invalid bytes were replaced without
telling the user. Global and project AGENTS files should behave
consistently: keep usable instruction text when possible, and surface a
diagnostic when bytes had to be replaced.
## What changed
Global `AGENTS.override.md` and `AGENTS.md` loading now reads bytes and
decodes with replacement characters on invalid UTF-8, matching
project-level AGENTS behavior. Both global and project AGENTS loading
now emit a startup warning when invalid UTF-8 is found, and both keep
the instruction text with invalid byte sequences replaced.
Missing files, non-file candidates, empty files, and the existing
`AGENTS.override.md` before `AGENTS.md` precedence keep their current
behavior.
## How users see it
The warnings flow through the existing startup warning surface.
App-server clients receive config-time startup warnings as
`configWarning` notifications during initialization, and thread startup
emits startup warnings as thread-scoped `warning` notifications.
Global AGENTS invalid UTF-8 warnings can appear on both surfaces.
Project-level AGENTS invalid UTF-8 warnings are discovered while
building thread instructions, so they appear as thread-scoped `warning`
notifications. Clients that render warning notifications in the
conversation surface show the message as a visible diagnostic instead of
silently hiding or altering instructions.
## Summary
- make `load_global_instructions` read through an `ExecutorFileSystem`
- call global AGENTS reads with explicit `LOCAL_FS` so they stay tied to
local codex-home state
## Validation
- `bazel test --bes_backend= --bes_results_url=
--test_filter=instruction_sources_include_global_before_agents_md_docs
//codex-rs/core:core-unit-tests` on `dev`
## Why
Config loading had become split across crates: `codex-config` owned the
config types and merge logic, while `codex-core` still owned the loader
that assembled the layer stack. This change consolidates that
responsibility in `codex-config`, so the crate that defines config
behavior also owns how configs are discovered and loaded.
To make that move possible without reintroducing the old dependency
cycle, the shell-environment policy types and helpers that
`codex-exec-server` needs now live in `codex-protocol` instead of
flowing through `codex-config`.
This also makes the migrated loader tests more deterministic on machines
that already have managed or system Codex config installed by letting
tests override the system config and requirements paths instead of
reading the host's `/etc/codex`.
## What Changed
- moved the config loader implementation from `codex-core` into
`codex-config::loader` and deleted the old `core::config_loader` module
instead of leaving a compatibility shim
- moved shell-environment policy types and helpers into
`codex-protocol`, then updated `codex-exec-server` and other downstream
crates to import them from their new home
- updated downstream callers to use loader/config APIs from
`codex-config`
- added test-only loader overrides for system config and requirements
paths so loader-focused tests do not depend on host-managed config state
- cleaned up now-unused dependency entries and platform-specific cfgs
that were surfaced by post-push CI
## Testing
- `cargo test -p codex-config`
- `cargo test -p codex-core config_loader_tests::`
- `cargo test -p codex-protocol -p codex-exec-server -p
codex-cloud-requirements -p codex-rmcp-client --lib`
- `cargo test --lib -p codex-app-server-client -p codex-exec`
- `cargo test --no-run --lib -p codex-app-server`
- `cargo test -p codex-linux-sandbox --lib`
- `cargo shear`
- `just bazel-lock-check`
## Notes
- I did not chase unrelated full-suite failures outside the migrated
loader surface.
- `cargo test -p codex-core --lib` still hits unrelated proxy-sensitive
failures on this machine, and Windows CI still shows unrelated
long-running/timeouting test noise outside the loader migration itself.
## Summary
`codex.emitImage` accepted arbitrary image MIME types for byte payloads
and data URLs. That allowed a value like `image/rgba` to be wrapped as
an `input_image`, even though it is not a supported encoded image
format, so the invalid image could reach the model-input path and
trigger output sanitization.
This results in a panic in debug builds because the output sanitization
is meant as a final safety net, not a primary means of rejecting invalid
image types. I've hit this case multiple times when executing certain
long-running tasks.
This PR rejects unsupported image MIME types before they are emitted
from `js_repl`.
## Changes
- Validate `codex.emitImage({ bytes, mimeType })` in the JS kernel so
only encoded PNG, JPEG, WebP, or GIF payloads are accepted.
- Apply the same MIME allowlist to direct image data URLs, including the
Rust host-side validation path.
- Clarify the JS REPL instructions so agents know byte payloads must
already be encoded as PNG/JPEG/WebP/GIF.