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5 Commits
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goal: pause continuation loops on usage limits and blockers (#23094)
Addresses #22833, #22245, #23067 ## Why `/goal` can keep synthesizing turns even when the next turn cannot make meaningful progress. Hard usage exhaustion can replay failing turns, and repeated permission or external-resource blockers can keep burning tokens while waiting for user or system intervention. ## What changed - Add resumable `blocked` and `usageLimited` goal states. As with `paused`, goal continuation stops with these states. - Move to `usageLimited` after usage-limit failures. - Allow the built-in `update_goal` tool to set `blocked` only under explicit repeated-impasse guidance. Updated goal continuation prompt to specify that agent should use `blocked` only when it has made at least three attempts to get past an impasse. Most of the files touched by this PR are because of the small app server protocol update. ## Validation I manually reproduced a number of situations where an agent can run into a true impasse and verified that it properly enters `blocked` state. I then resumed and verified that it once again entered `blocked` state several turns later if the impasse still exists. I also manually reproduced the usage-limit condition by creating a simulated responses API endpoint that returns 429 errors with the appropriate error message. Verified that the goal runtime properly moves the goal into `usageLimited` state and TUI UI updates appropriately. Verified that `/goal resume` resumes (and immediately goes back into `ussageLImited` state if appropriate). ## Follow-up PRs Small changes will be needed to the GUI clients to properly handle the two new states.
Eric Traut ·
2026-05-18 11:28:53 -07:00 -
Fix goal update and add
/goal editcommand in TUI (#21954)## Why Users have requested the ability to edit a goal's objective after a goal has been created. This PR exposes a new `/goal edit` command in the TUI to address this request. In the process of implementing this, I also noticed an existing bug in the goal runtime. When a goal's objective is updated through the `thread/goal/set` app server API, the goal runtime didn't emit a new steering prompt to tell the agent about the new objective. This PR also fixes this hole. ## What Changed - Adds `/goal edit` in the TUI, opening an edit box prefilled with the current goal objective. - Keeps active and paused goals in their current state, resets completed goals to active, keeps budget-limited goals budget-limited, and preserves the existing token budget. - Changes the existing `thread/goal/set` behavior so editing an objective preserves goal accounting instead of resetting it. The older reset-on-new-objective behavior was left over from before `thread/goal/clear`; clients that need to reset accounting can now clear the existing goal and create a new one. - Reuses the existing goal set API path; this does not add or change app-server protocol surface area. - Adds a dedicated goal runtime steering prompt when an externally persisted goal mutation changes the objective, so active turns receive the updated objective. ## Validation - Make sure `/goal edit` returns an error if no goal currently exists - Make sure `/goal edit` displays an edit box that can be optionally canceled with no side effects - Make sure that an edited goal results in a steer so the agent starts pursuing the new objective - Make sure the new objective is reflected in the goal if you use `/goal` to display the goal summary - Make sure that `/goal edit` doesn't reset the token budget, time/token accounting on the updated goal
Eric Traut ·
2026-05-11 10:49:19 -07:00 -
Improve goal continuation based on feedback (#22045)
## Summary This PR updates the goal continuation prompt to address feedback from early adopters. There are two primary changes: 1. Goal continuation and budget-limit steering prompts now use hidden user-context messages instead of hidden developer messages. 2. The goal continuation prompt is refined to improve the model's ability to fully complete the active goal rather than stop at a smaller or merely passing subset. The user-message transition is important for two reasons. First, it eliminates an issue where older steering messages could be responded to again after a new turn. Second, it works better with compaction because user messages are treated differently from developer messages during compaction. The prompt refinements make persistence explicit, ground work in current evidence, encourage `update_plan` for multi-step progress visibility, and require stronger completion audits before calling `update_goal`. It also removes the elapsed-time reporting in the prompt; I saw evidence that this was causing the model to shortcut work as it became nervous about time. These changes were tested with evals. Chriss4123 has also been running independent evals in [#19910](https://github.com/openai/codex/issues/19910), and many of the improvements in this PR were suggested by him. ## Verification - Tested with evals. - Added and updated focused `codex-core` coverage for hidden goal user context, continuation and budget-limit request shape, prompt rendering, and objective delimiter escaping.
Eric Traut ·
2026-05-11 09:51:21 -07:00 -
Remove no-tool goal continuation suppression (#20523)
## Why `/goal` is supposed to keep Codex working until the goal is actually done. The previous continuation logic had two ways to stop early: the continuation prompt told the model to wait for new input when it felt blocked, and the runtime suppressed another continuation turn after a continuation finished without any tool calls. That made goals stop short even when the agent could still keep making progress (I received a few reports of this from users). It also relied on a brittle heuristic that treated "no registry tool calls" as equivalent to "should stop." ## What changed - removed the continuation prompt sentence that told the model to stop and wait for new input when it could not continue productively - removed the goal runtime suppression heuristic that stopped auto-continuation after a no-tool continuation turn - deleted the continuation-activity bookkeeping and left `tool_calls` as telemetry only - added focused regressions for the two intended behaviors: completed no-tool continuation turns still continue, while `request_user_input` keeps the existing turn open instead of spawning a new continuation
Eric Traut ·
2026-05-01 09:09:55 -07:00 -
Add goal core runtime (4 / 5) (#18076)
Adds the core runtime behavior for active goals on top of the model tools from PR 3. ## Why A long-running goal should be a core runtime concern, not something every client has to implement. Core owns the turn lifecycle, tool completion boundaries, interruptions, resume behavior, and token usage, so it is the right place to account progress, enforce budgets, and decide when to continue work. ## What changed - Centralized goal lifecycle side effects behind `Session::goal_runtime_apply(GoalRuntimeEvent::...)`. - Starts goal continuation turns only when the session is idle; pending user input and mailbox work take priority. - Accounts token and wall-clock usage at turn, tool, mutation, interrupt, and resume boundaries; `get_thread_goal` remains read-only. - Preserves sub-second wall-clock remainder across accounting boundaries so long-running goals do not drift downward over time. - Treats token budget exhaustion as a soft stop by marking the goal `budget_limited` and injecting wrap-up steering instead of aborting the active turn. - Suppresses budget steering when `update_goal` marks a goal complete. - Pauses active goals on interrupt and auto-reactivates paused goals when a thread resumes outside plan mode. - Suppresses repeated automatic continuation when a continuation turn makes no tool calls. - Added continuation and budget-limit prompt templates. ## Verification - Added focused core coverage for continuation scheduling, accounting boundaries, budget-limit steering, completion accounting, interrupt pause behavior, resume auto-activation, and wall-clock remainder accounting.
Eric Traut ·
2026-04-24 21:16:00 -07:00