15 Commits

  • bazel: add PowerShell to Wine test harness (#28120)
    ## Why
    
    Cross-OS tests in the wine environment will be much more faithful if we
    can also test powershell integration.
    
    ## What
    
    Add an x86_64 powershell binary to the bazel wine environment and
    include smoke tests.
  • build: run buildifier from just fmt (#28125)
    ## Intent
    
    Keep Bazel and Starlark files consistently formatted without requiring
    contributors to install or version buildifier themselves.
    
    ## Implementation
    
    - Add a SHA-256-pinned, cross-platform DotSlash manifest for buildifier
    v8.5.1.
    - Run buildifier from the shared `just fmt` and `just fmt-check` driver,
    with Windows-safe explicit DotSlash invocation.
    - Provision DotSlash in formatting CI and contributor devcontainers, and
    document the source-build prerequisite.
    - Apply the initial mechanical buildifier formatting baseline.
  • [codex] Add hermetic Wine test support (#27964)
    ## Why
    
    We want to make it possible for an app-server orchestrator on one OS to
    control an exec-server on another host running a different OS. In
    practice this kinda already works if you get lucky and the two hosts
    have the same path format, but we mangle quite a lot of operations if
    either end is Windows.
    
    We should be able to test the cross-platform interactions for
    exec-server, but we want to do this fairly soon and need a lightweight
    option for testing. Using Wine to run the Windows side is far from
    perfect, but it should give us a decent measure of how well we're
    handling the basics of paths, process spawning, shell interaction, etc.
    
    Future changes will add actual exec-server tests and possibly extensions
    to the Wine testing environment.
    
    ## What
    
    To make the cross-target-triple build easy, these tests are added only
    to the Bazel build. This change adds an x86_64 Wine prebuilt managed by
    Bazel and some build rules that can set up the needed toolchain
    transition.
    
    The support library for running Wine in a test environment created by
    the Bazel rules comes with its own basic unit and integration tests.
    Their primary priority is to make sure we don't leak child processes on
    developer machines and that we can build and launch a basic hello world
    binary.
    
    ## Validation
    
    Confirmed these new tests are running on the [x86_64 bazel ubuntu
    jobs](https://github.com/openai/codex/actions/runs/27446432302/job/81132356855?pr=27937):
    
    ```
    //bazel/rules/testing/wine:wine-smoke-test                      (cached) PASSED in 3.7s
    //bazel/rules/testing/wine:wine-test-support-unit-tests         (cached) PASSED in 15.8s
    ```
  • ci: Use codex produced v8 artifacts for release builds (#23934)
    Updates our build script to pull down the artifacts like we do in CI for
    building v8 into our targets.
    
    This changes the flow so that we now pre-install rusty v8 assets for all
    of our release targets from pre-built in workflow.
    Secondarily if running it locally we now optionally pull the assets down
    on python run assuming the user hasn't set the proper values, it then
    provides them.
    
    Sorry for the miss here.
  • CI: Customize v8 building (#22086)
    ## Summary
    
    Move the rusty_v8 artifact production into hermetic Bazel path and bump
    the `v8` crate to `147.4.0`
    
    The new flow builds V8 release artifacts from source for Darwin and
    Linux targets, publishes both the current release-compatible artifacts
    and sandbox-enabled variants, and keeps Cargo consumers on prebuilt
    binaries by continuing to feed the `v8` crate the archive and generated
    binding files it already expects.
    
    ## Why
    
    We need control over V8 build-time features without giving up prebuilt
    artifacts for downstream Cargo builds.
    
    Upstream `rusty_v8` already supports source-only features such as
    `v8_enable_sandbox`, but its normal prebuilt release assets do not cover
    every feature combination we need. Building the artifacts ourselves lets
    us enable settings such as the V8 sandbox and pointer compression at
    artifact build time, then publish those outputs so ordinary Cargo builds
    can still consume prebuilts instead of compiling V8 locally.
    
    This keeps the fast consumer experience of prebuilt `rusty_v8` archives
    while giving us a reproducible path to ship featureful variants that
    upstream does not currently publish for us.
    
    ## Implementation Notes
    
    The Bazel graph in this PR is not copied wholesale from `rusty_v8`;
    `rusty_v8`'s normal source build is still GN/Ninja-based.
    
    Instead, this change starts from upstream V8's Bazel rules and adapts
    them to Codex's hermetic toolchains and dependency layout. Where we
    intentionally follow `rusty_v8`, we mirror its existing artifact
    contract:
    
    - the same `v8` crate version and generated binding expectations
    - the same sandbox feature relationship, where sandboxing requires
    pointer compression
    - the same custom libc++ model expected by Cargo's default
    `use_custom_libcxx` feature
    - the same release-style archive plus `src_binding` outputs consumed by
    the `v8` crate
    
    To preserve that contract, the Bazel release path pins the libc++,
    libc++abi, and llvm-libc revisions used by `rusty_v8 v147.4.0`, builds
    release artifacts with `--config=rusty-v8-upstream-libcxx`, and folds
    the matching runtime objects into the final static archive.
    
    ## Windows
    
    Windows is annoyingly handled differently.
    
    Codex's current hermetic Bazel Windows C++ platform is `windows-gnullvm`
    / `x86_64-w64-windows-gnu`, while upstream `rusty_v8` publishes Windows
    prebuilts for `*-pc-windows-msvc`. Those are different ABIs, so the
    Bazel graph cannot truthfully reproduce the upstream MSVC artifacts
    until we add a real MSVC-targeting C++ toolchain.
    
    For now:
    
    - Windows MSVC consumers continue to use upstream `rusty_v8` release
    archives.
    - Windows GNU targets are built in-tree so they link against a matching
    GNU ABI.
    - The canary workflow separately exercises upstream `rusty_v8` source
    builds for MSVC sandbox artifacts, but MSVC is not yet part of the
    Bazel-produced release matrix.
    
    ## Validation
    This PR is technically self validating through CI. I have already
    published it as a release tag so the artifacts from this branch are
    published to
    https://github.com/openai/codex/releases/tag/rusty-v8-v147.4.0 CI for
    this PR should therefore consume our own release targets. I have also
    locally tested for linux and darwin.
    
    ---------
    
    Co-authored-by: Codex <noreply@openai.com>
  • Enable V8 sandboxing for source-built builds (#21146)
    ## Summary
    
    This is the first PR in the V8 in-process sandboxing rollout.
    
    It adds the build-system and Rust feature plumbing needed to support
    sandboxed V8 builds, then enables sandboxing by default for the
    source-built Bazel V8 path that we control directly. It deliberately
    keeps the published `rusty_v8` artifact workflows on their current
    non-sandboxed contract so this PR can land and ship independently before
    we change any released artifacts.
    
    ## Rollout plan
    
    - [x] **PR 1: land sandbox plumbing and default source-built Bazel V8 to
    sandboxed mode**
    
    - [ ] **PR 2: publish sandbox-enabled release artifacts and add
    compatibility validation**
    - Produce sandboxed artifact pairs for every released Cargo target that
    does not already use the source-built Bazel path.
    - Add CI coverage that consumes those sandboxed artifacts and verifies:
        - `codex-v8-poc` reports sandbox enabled
        - `codex-code-mode` builds/tests against the sandboxed path
    
    - [ ] **PR 3: switch release consumers to sandboxed artifacts by
    default**
      - Update released artifact selectors/checksums.
    - Enable the Rust `v8_enable_sandbox` feature in the default release
    path.
    - Make the sandboxed artifact family the normal path for published
    builds.
    
    - [ ] **PR 4: remove rollout-only compatibility paths**
    - Remove the temporary non-sandbox release compatibility config once the
    new default has shipped and baked.
      - Keep the invariant tests permanently.
  • ci: cross-compile Windows Bazel tests (#20585)
    ## Status
    
    This is the Bazel PR-CI cross-compilation follow-up to #20485. It is
    intentionally split from the Cargo/cargo-xwin release-build PoC so
    #20485 can stay as the historical release-build exploration. The
    unrelated async-utils test cleanup has been moved to #20686, so this PR
    is focused on the Windows Bazel CI path.
    
    The intended tradeoff is now explicit in `.github/workflows/bazel.yml`:
    pull requests get the fast Windows cross-compiled Bazel test leg, while
    post-merge pushes to `main` run both that fast cross leg and a fully
    native Windows Bazel test leg. The native main-only job keeps full
    V8/code-mode coverage and gets a 40-minute timeout because it is less
    latency-sensitive than PR CI. All other Bazel jobs remain at 30 minutes.
    
    ## Why
    
    Windows Bazel PR CI currently does the expensive part of the build on
    Windows. A native Windows Bazel test job on `main` completed in about
    28m12s, leaving very little headroom under the 30-minute job timeout and
    making Windows the slowest PR signal.
    
    #20485 showed that Windows cross-compilation can be materially faster
    for Cargo release builds, but PR CI needs Bazel because Bazel owns our
    test sharding, flaky-test retries, and integration-test layout. This PR
    applies the same high-level shape we already use for macOS Bazel CI:
    compile with remote Linux execution, then run platform-specific tests on
    the platform runner.
    
    The compromise is deliberately signal-aware: code-mode/V8 changes are
    rare enough that PR CI can accept losing the direct V8/code-mode
    smoke-test signal temporarily, while `main` still runs the native
    Windows job post-merge to catch that class of regression. A follow-up PR
    should investigate making the cross-built Windows gnullvm V8 archive
    pass the direct V8/code-mode tests so this tradeoff can eventually go
    away.
    
    ## What Changed
    
    - Adds a `ci-windows-cross` Bazel config that targets
    `x86_64-pc-windows-gnullvm`, uses Linux RBE for build actions, and keeps
    `TestRunner` actions local on the Windows runner.
    - Adds explicit Windows platform definitions for
    `windows_x86_64_gnullvm`, `windows_x86_64_msvc`, and a bridge toolchain
    that lets gnullvm test targets execute under the Windows MSVC host
    platform.
    - Updates the Windows Bazel PR test leg to opt into the cross-compile
    path via `--windows-cross-compile` and `--remote-download-toplevel`.
    - Adds a `test-windows-native-main` job that runs only for `push` events
    on `refs/heads/main`, uses the native Windows Bazel path, includes
    V8/code-mode smoke tests, and has `timeout-minutes: 40`.
    - Keeps fork/community PRs without `BUILDBUDDY_API_KEY` on the previous
    local Windows MSVC-host fallback, including
    `--host_platform=//:local_windows_msvc` and `--jobs=8`.
    - Preserves the existing integration-test shape on non-gnullvm
    platforms, while generating Windows-cross wrapper targets only for
    `windows_gnullvm`.
    - Resolves `CARGO_BIN_EXE_*` values from runfiles at test runtime,
    avoiding hard-coded Cargo paths and duplicate test runfiles.
    - Extends the V8 Bazel patches enough for the
    `x86_64-pc-windows-gnullvm` target and Linux remote execution path.
    - Makes the Windows sandbox test cwd derive from `INSTA_WORKSPACE_ROOT`
    at runtime when Bazel provides it, because cross-compiled binaries may
    contain Linux compile-time paths.
    - Keeps the direct V8/code-mode unit smoke tests out of the Windows
    cross PR path for now while native Windows CI continues to cover them
    post-merge.
    
    ## Command Shape
    
    The fast Windows PR test leg invokes the normal Bazel CI wrapper like
    this:
    
    ```shell
    ./.github/scripts/run-bazel-ci.sh \
      --print-failed-action-summary \
      --print-failed-test-logs \
      --windows-cross-compile \
      --remote-download-toplevel \
      -- \
      test \
      --test_tag_filters=-argument-comment-lint \
      --test_verbose_timeout_warnings \
      --build_metadata=COMMIT_SHA=${GITHUB_SHA} \
      -- \
      //... \
      -//third_party/v8:all \
      -//codex-rs/code-mode:code-mode-unit-tests \
      -//codex-rs/v8-poc:v8-poc-unit-tests
    ```
    
    With the BuildBuddy secret available on Windows, the wrapper selects
    `--config=ci-windows-cross` and appends the important Windows-cross
    overrides after rc expansion:
    
    ```shell
    --host_platform=//:rbe
    --shell_executable=/bin/bash
    --action_env=PATH=/usr/bin:/bin
    --host_action_env=PATH=/usr/bin:/bin
    --test_env=PATH=${CODEX_BAZEL_WINDOWS_PATH}
    ```
    
    The native post-merge Windows job intentionally omits
    `--windows-cross-compile` and does not exclude the V8/code-mode unit
    targets:
    
    ```shell
    ./.github/scripts/run-bazel-ci.sh \
      --print-failed-action-summary \
      --print-failed-test-logs \
      -- \
      test \
      --test_tag_filters=-argument-comment-lint \
      --test_verbose_timeout_warnings \
      --build_metadata=COMMIT_SHA=${GITHUB_SHA} \
      --build_metadata=TAG_windows_native_main=true \
      -- \
      //... \
      -//third_party/v8:all
    ```
    
    ## Research Notes
    
    The existing macOS Bazel CI config already uses the model we want here:
    build actions run remotely with `--strategy=remote`, but `TestRunner`
    actions execute on the macOS runner. This PR mirrors that pattern for
    Windows with `--strategy=TestRunner=local`.
    
    The important Bazel detail is that `rules_rs` is already targeting
    `x86_64-pc-windows-gnullvm` for Windows Bazel PR tests. This PR changes
    where the build actions execute; it does not switch the Bazel PR test
    target to Cargo, `cargo-nextest`, or the MSVC release target.
    
    Cargo release builds differ from this Bazel path for V8: the normal
    Windows Cargo release target is MSVC, and `rusty_v8` publishes prebuilt
    Windows MSVC `.lib.gz` archives. The Bazel PR path targets
    `windows-gnullvm`; `rusty_v8` does not publish a prebuilt Windows
    GNU/gnullvm archive, so this PR builds that archive in-tree. That
    Linux-RBE-built gnullvm archive currently crashes in direct V8/code-mode
    smoke tests, which is why the workflow keeps native Windows coverage on
    `main`.
    
    The less obvious Bazel detail is test wrapper selection. Bazel chooses
    the Windows test wrapper (`tw.exe`) from the test action execution
    platform, not merely from the Rust target triple. The outer
    `workspace_root_test` therefore declares the default test toolchain and
    uses the bridge toolchain above so the test action executes on Windows
    while its inner Rust binary is built for gnullvm.
    
    The V8 investigation exposed a Windows-client gotcha: even when an
    action execution platform is Linux RBE, Bazel can still derive the
    genrule shell path from the Windows client. That produced remote
    commands trying to run `C:\Program Files\Git\usr\bin\bash.exe` on Linux
    workers. The wrapper now passes `--shell_executable=/bin/bash` with
    `--host_platform=//:rbe` for the Windows cross path.
    
    The same Windows-client/Linux-RBE boundary also affected
    `third_party/v8:binding_cc`: a multiline genrule command can carry CRLF
    line endings into Linux remote bash, which failed as `$'\r'`. That
    genrule now keeps the `sed` command on one physical shell line while
    using an explicit Starlark join so the shell arguments stay readable.
    
    ## Verification
    
    Local checks included:
    
    ```shell
    bash -n .github/scripts/run-bazel-ci.sh
    bash -n workspace_root_test_launcher.sh.tpl
    ruby -e "require %q{yaml}; YAML.load_file(%q{.github/workflows/bazel.yml}); puts %q{ok}"
    RUNNER_OS=Linux ./scripts/list-bazel-clippy-targets.sh
    RUNNER_OS=Windows ./scripts/list-bazel-clippy-targets.sh
    RUNNER_OS=Linux ./tools/argument-comment-lint/list-bazel-targets.sh
    RUNNER_OS=Windows ./tools/argument-comment-lint/list-bazel-targets.sh
    ```
    
    The Linux clippy and argument-comment target lists contain zero
    `*-windows-cross-bin` labels, while the Windows lists still include 47
    Windows-cross internal test binaries.
    
    CI evidence:
    
    - Baseline native Windows Bazel test on `main`: success in about 28m12s,
    https://github.com/openai/codex/actions/runs/25206257208/job/73907325959
    - Green Windows-cross Bazel run on the split PR before adding the
    main-only native leg: Windows test 9m16s, Windows release verify 5m10s,
    Windows clippy 4m43s,
    https://github.com/openai/codex/actions/runs/25231890068
    - The latest SHA adds the explicit PR-vs-main tradeoff in `bazel.yml`;
    CI is rerunning on that focused diff.
    
    ## Follow-Up
    
    A subsequent PR should investigate making a cross-built Windows binary
    work with V8/code-mode enabled. Likely options are either making the
    Linux-RBE-built `windows-gnullvm` V8 archive correct at runtime, or
    evaluating whether a Bazel MSVC target/toolchain can reuse the same
    prebuilt MSVC `rusty_v8` archive shape that Cargo release builds already
    use.
  • fix: pin inputs (#17471)
    ## Summary
    - Pin Rust git patch dependencies to immutable revisions and make
    cargo-deny reject unknown git and registry sources unless explicitly
    allowlisted.
    - Add checked-in SHA-256 coverage for the current rusty_v8 release
    assets, wire those hashes into Bazel, and verify CI override downloads
    before use.
    - Add rusty_v8 MODULE.bazel update/check tooling plus a Bazel CI guard
    so future V8 bumps cannot drift from the checked-in checksum manifest.
    - Pin release/lint cargo installs and all external GitHub Actions refs
    to immutable inputs.
    
    ## Future V8 bump flow
    Run these after updating the resolved `v8` crate version and checksum
    manifest:
    
    ```bash
    python3 .github/scripts/rusty_v8_bazel.py update-module-bazel
    python3 .github/scripts/rusty_v8_bazel.py check-module-bazel
    ```
    
    The update command rewrites the matching `rusty_v8_<crate_version>`
    `http_file` SHA-256 values in `MODULE.bazel` from
    `third_party/v8/rusty_v8_<crate_version>.sha256`. The check command is
    also wired into Bazel CI to block drift.
    
    ## Notes
    - This intentionally excludes RustSec dependency upgrades and
    bubblewrap-related changes per request.
    - The branch was rebased onto the latest origin/main before opening the
    PR.
    
    ## Validation
    - cargo fetch --locked
    - cargo deny check advisories
    - cargo deny check
    - cargo deny check sources
    - python3 .github/scripts/rusty_v8_bazel.py check-module-bazel
    - python3 .github/scripts/rusty_v8_bazel.py update-module-bazel
    - python3 -m unittest discover -s .github/scripts -p
    'test_rusty_v8_bazel.py'
    - python3 -m py_compile .github/scripts/rusty_v8_bazel.py
    .github/scripts/rusty_v8_module_bazel.py
    .github/scripts/test_rusty_v8_bazel.py
    - repo-wide GitHub Actions `uses:` audit: all external action refs are
    pinned to 40-character SHAs
    - yq eval on touched workflows and local actions
    - git diff --check
    - just bazel-lock-check
    
    ## Hash verification
    - Confirmed `MODULE.bazel` hashes match
    `third_party/v8/rusty_v8_146_4_0.sha256`.
    - Confirmed GitHub release asset digests for denoland/rusty_v8
    `v146.4.0` and openai/codex `rusty-v8-v146.4.0` match the checked-in
    hashes.
    - Streamed and SHA-256 hashed all 10 `MODULE.bazel` rusty_v8 asset URLs
    locally; every downloaded byte stream matched both `MODULE.bazel` and
    the checked-in manifest.
    
    ## Pin verification
    - Confirmed signing-action pins match the peeled commits for their tag
    comments: `sigstore/cosign-installer@v3.7.0`, `azure/login@v2`, and
    `azure/trusted-signing-action@v0`.
    - Pinned the remaining tag-based action refs in Bazel CI/setup:
    `actions/setup-node@v6`, `facebook/install-dotslash@v2`,
    `bazelbuild/setup-bazelisk@v3`, and `actions/cache/restore@v5`.
    - Normalized all `bazelbuild/setup-bazelisk@v3` refs to the peeled
    commit behind the annotated tag.
    - Audited Cargo git dependencies: every manifest git dependency uses
    `rev` only, every `Cargo.lock` git source has `?rev=<sha>#<same-sha>`,
    and `cargo deny check sources` passes with `required-git-spec = "rev"`.
    - Shallow-fetched each distinct git dependency repo at its pinned SHA
    and verified Git reports each object as a commit.
  • bazel: enable the full Windows gnullvm CI path (#15952)
    ## Why
    
    This PR is the current, consolidated follow-up to the earlier Windows
    Bazel attempt in #11229. The goal is no longer just to get a tiny
    Windows smoke job limping along: it is to make the ordinary Bazel CI
    path usable on `windows-latest` for `x86_64-pc-windows-gnullvm`, with
    the same broad `//...` test shape that macOS and Linux already use.
    
    The earlier smoke-list version of this work was useful as a foothold,
    but it was not a good long-term landing point. Windows Bazel kept
    surfacing real issues outside that allowlist:
    
    - GitHub's Windows runner exposed runfiles-manifest bugs such as
    `FINDSTR: Cannot open D:MANIFEST`, which broke Bazel test launchers even
    when the manifest file existed.
    - `rules_rs`, `rules_rust`, LLVM extraction, and Abseil still needed
    `windows-gnullvm`-specific fixes for our hermetic toolchain.
    - the V8 path needed more work than just turning the Windows matrix
    entry back on: `rusty_v8` does not ship Windows GNU artifacts in the
    same shape we need, and Bazel's in-tree V8 build needed a set of Windows
    GNU portability fixes.
    
    Windows performance pressure also pushed this toward a full solution
    instead of a permanent smoke suite. During this investigation we hit
    targets such as `//codex-rs/shell-command:shell-command-unit-tests` that
    were much more expensive on Windows because they repeatedly spawn real
    PowerShell parsers (see #16057 for one concrete example of that
    pressure). That made it much more valuable to get the real Windows Bazel
    path working than to keep iterating on a narrowly curated subset.
    
    The net result is that this PR now aims for the same CI contract on
    Windows that we already expect elsewhere: keep standalone
    `//third_party/v8:all` out of the ordinary Bazel lane, but allow V8
    consumers under `//codex-rs/...` to build and test transitively through
    `//...`.
    
    ## What Changed
    
    ### CI and workflow wiring
    
    - re-enable the `windows-latest` / `x86_64-pc-windows-gnullvm` Bazel
    matrix entry in `.github/workflows/bazel.yml`
    - move the Windows Bazel output root to `D:\b` and enable `git config
    --global core.longpaths true` in
    `.github/actions/setup-bazel-ci/action.yml`
    - keep the ordinary Bazel target set on Windows aligned with macOS and
    Linux by running `//...` while excluding only standalone
    `//third_party/v8:all` targets from the normal lane
    
    ### Toolchain and module support for `windows-gnullvm`
    
    - patch `rules_rs` so `windows-gnullvm` is modeled as a distinct Windows
    exec/toolchain platform instead of collapsing into the generic Windows
    shape
    - patch `rules_rust` build-script environment handling so llvm-mingw
    build-script probes do not inherit unsupported `-fstack-protector*`
    flags
    - patch the LLVM module archive so it extracts cleanly on Windows and
    provides the MinGW libraries this toolchain needs
    - patch Abseil so its thread-local identity path matches the hermetic
    `windows-gnullvm` toolchain instead of taking an incompatible MinGW
    pthread path
    - keep both MSVC and GNU Windows targets in the generated Cargo metadata
    because the current V8 release-asset story still uses MSVC-shaped names
    in some places while the Bazel build targets the GNU ABI
    
    ### Windows test-launch and binary-behavior fixes
    
    - update `workspace_root_test_launcher.bat.tpl` to read the runfiles
    manifest directly instead of shelling out to `findstr`, which was the
    source of the `D:MANIFEST` failures on the GitHub Windows runner
    - thread a larger Windows GNU stack reserve through `defs.bzl` so
    Bazel-built binaries that pull in V8 behave correctly both under normal
    builds and under `bazel test`
    - remove the no-longer-needed Windows bootstrap sh-toolchain override
    from `.bazelrc`
    
    ### V8 / `rusty_v8` Windows GNU support
    
    - export and apply the new Windows GNU patch set from
    `patches/BUILD.bazel` / `MODULE.bazel`
    - patch the V8 module/rules/source layers so the in-tree V8 build can
    produce Windows GNU archives under Bazel
    - teach `third_party/v8/BUILD.bazel` to build Windows GNU static
    archives in-tree instead of aliasing them to the MSVC prebuilts
    - reuse the Linux release binding for the experimental Windows GNU path
    where `rusty_v8` does not currently publish a Windows GNU binding
    artifact
    
    ## Testing
    
    - the primary end-to-end validation for this work is the `Bazel`
    workflow plus `v8-canary`, since the hard parts are Windows-specific and
    depend on real GitHub runner behavior
    - before consolidation back onto this PR, the same net change passed the
    full Bazel matrix in [run
    23675590471](https://github.com/openai/codex/actions/runs/23675590471)
    and passed `v8-canary` in [run
    23675590453](https://github.com/openai/codex/actions/runs/23675590453)
    - those successful runs included the `windows-latest` /
    `x86_64-pc-windows-gnullvm` Bazel job with the ordinary `//...` path,
    not the earlier Windows smoke allowlist
    
    ---
    [//]: # (BEGIN SAPLING FOOTER)
    Stack created with [Sapling](https://sapling-scm.com). Best reviewed
    with [ReviewStack](https://reviewstack.dev/openai/codex/pull/15952).
    * #16067
    * __->__ #15952
  • Add v8-poc consumer of our new built v8 (#15203)
    This adds a dummy v8-poc project that in Cargo links against our
    prebuilt binaries and the ones provided by rusty_v8 for non musl
    platforms. This demonstrates that we can successfully link and use v8 on
    all platforms that we want to target.
    
    In bazel things are slightly more complicated. Since the libraries as
    published have libc++ linked in already we end up with a lot of double
    linked symbols if we try to use them in bazel land. Instead we fall back
    to building rusty_v8 and v8 from source (cached of course) on the
    platforms we ship to.
    
    There is likely some compatibility drift in the windows bazel builder
    that we'll need to reconcile before we can re-enable them. I'm happy to
    be on the hook to unwind that.
  • V8 Bazel Build (#15021)
    Alternative approach, we use rusty_v8 for all platforms that its
    predefined, but lets build from source a musl v8 version with bazel for
    x86 and aarch64 only. We would need to release this on github and then
    use the release.
  • Add feature-gated freeform js_repl core runtime (#10674)
    ## Summary
    
    This PR adds an **experimental, feature-gated `js_repl` core runtime**
    so models can execute JavaScript in a persistent REPL context across
    tool calls.
    
    The implementation integrates with existing feature gating, tool
    registration, prompt composition, config/schema docs, and tests.
    
    ## What changed
    
    - Added new experimental feature flag: `features.js_repl`.
    - Added freeform `js_repl` tool and companion `js_repl_reset` tool.
    - Gated tool availability behind `Feature::JsRepl`.
    - Added conditional prompt-section injection for JS REPL instructions
    via marker-based prompt processing.
    - Implemented JS REPL handlers, including freeform parsing and pragma
    support (timeout/reset controls).
    - Added runtime resolution order for Node:
      1. `CODEX_JS_REPL_NODE_PATH`
      2. `js_repl_node_path` in config
      3. `PATH`
    - Added JS runtime assets/version files and updated docs/schema.
    
    ## Why
    
    This enables richer agent workflows that require incremental JavaScript
    execution with preserved state, while keeping rollout safe behind an
    explicit feature flag.
    
    ## Testing
    
    Coverage includes:
    
    - Feature-flag gating behavior for tool exposure.
    - Freeform parser/pragma handling edge cases.
    - Runtime behavior (state persistence across calls and top-level `await`
    support).
    
    ## Usage
    
    ```toml
    [features]
    js_repl = true
    ```
    
    Optional runtime override:
    
    - `CODEX_JS_REPL_NODE_PATH`, or
    - `js_repl_node_path` in config.
    
    #### [git stack](https://github.com/magus/git-stack-cli)
    - 👉 `1` https://github.com/openai/codex/pull/10674
    -  `2` https://github.com/openai/codex/pull/10672
    -  `3` https://github.com/openai/codex/pull/10671
    -  `4` https://github.com/openai/codex/pull/10673
    -  `5` https://github.com/openai/codex/pull/10670
  • Vendor ConPtySystem (#7656)
    The repo we were depending on is very large and we need very small part
    of it.
    
    ---------
    
    Co-authored-by: Pavel <pavel@krymets.com>