2 Commits

  • bazel: enable the full Windows gnullvm CI path (#15952)
    ## Why
    
    This PR is the current, consolidated follow-up to the earlier Windows
    Bazel attempt in #11229. The goal is no longer just to get a tiny
    Windows smoke job limping along: it is to make the ordinary Bazel CI
    path usable on `windows-latest` for `x86_64-pc-windows-gnullvm`, with
    the same broad `//...` test shape that macOS and Linux already use.
    
    The earlier smoke-list version of this work was useful as a foothold,
    but it was not a good long-term landing point. Windows Bazel kept
    surfacing real issues outside that allowlist:
    
    - GitHub's Windows runner exposed runfiles-manifest bugs such as
    `FINDSTR: Cannot open D:MANIFEST`, which broke Bazel test launchers even
    when the manifest file existed.
    - `rules_rs`, `rules_rust`, LLVM extraction, and Abseil still needed
    `windows-gnullvm`-specific fixes for our hermetic toolchain.
    - the V8 path needed more work than just turning the Windows matrix
    entry back on: `rusty_v8` does not ship Windows GNU artifacts in the
    same shape we need, and Bazel's in-tree V8 build needed a set of Windows
    GNU portability fixes.
    
    Windows performance pressure also pushed this toward a full solution
    instead of a permanent smoke suite. During this investigation we hit
    targets such as `//codex-rs/shell-command:shell-command-unit-tests` that
    were much more expensive on Windows because they repeatedly spawn real
    PowerShell parsers (see #16057 for one concrete example of that
    pressure). That made it much more valuable to get the real Windows Bazel
    path working than to keep iterating on a narrowly curated subset.
    
    The net result is that this PR now aims for the same CI contract on
    Windows that we already expect elsewhere: keep standalone
    `//third_party/v8:all` out of the ordinary Bazel lane, but allow V8
    consumers under `//codex-rs/...` to build and test transitively through
    `//...`.
    
    ## What Changed
    
    ### CI and workflow wiring
    
    - re-enable the `windows-latest` / `x86_64-pc-windows-gnullvm` Bazel
    matrix entry in `.github/workflows/bazel.yml`
    - move the Windows Bazel output root to `D:\b` and enable `git config
    --global core.longpaths true` in
    `.github/actions/setup-bazel-ci/action.yml`
    - keep the ordinary Bazel target set on Windows aligned with macOS and
    Linux by running `//...` while excluding only standalone
    `//third_party/v8:all` targets from the normal lane
    
    ### Toolchain and module support for `windows-gnullvm`
    
    - patch `rules_rs` so `windows-gnullvm` is modeled as a distinct Windows
    exec/toolchain platform instead of collapsing into the generic Windows
    shape
    - patch `rules_rust` build-script environment handling so llvm-mingw
    build-script probes do not inherit unsupported `-fstack-protector*`
    flags
    - patch the LLVM module archive so it extracts cleanly on Windows and
    provides the MinGW libraries this toolchain needs
    - patch Abseil so its thread-local identity path matches the hermetic
    `windows-gnullvm` toolchain instead of taking an incompatible MinGW
    pthread path
    - keep both MSVC and GNU Windows targets in the generated Cargo metadata
    because the current V8 release-asset story still uses MSVC-shaped names
    in some places while the Bazel build targets the GNU ABI
    
    ### Windows test-launch and binary-behavior fixes
    
    - update `workspace_root_test_launcher.bat.tpl` to read the runfiles
    manifest directly instead of shelling out to `findstr`, which was the
    source of the `D:MANIFEST` failures on the GitHub Windows runner
    - thread a larger Windows GNU stack reserve through `defs.bzl` so
    Bazel-built binaries that pull in V8 behave correctly both under normal
    builds and under `bazel test`
    - remove the no-longer-needed Windows bootstrap sh-toolchain override
    from `.bazelrc`
    
    ### V8 / `rusty_v8` Windows GNU support
    
    - export and apply the new Windows GNU patch set from
    `patches/BUILD.bazel` / `MODULE.bazel`
    - patch the V8 module/rules/source layers so the in-tree V8 build can
    produce Windows GNU archives under Bazel
    - teach `third_party/v8/BUILD.bazel` to build Windows GNU static
    archives in-tree instead of aliasing them to the MSVC prebuilts
    - reuse the Linux release binding for the experimental Windows GNU path
    where `rusty_v8` does not currently publish a Windows GNU binding
    artifact
    
    ## Testing
    
    - the primary end-to-end validation for this work is the `Bazel`
    workflow plus `v8-canary`, since the hard parts are Windows-specific and
    depend on real GitHub runner behavior
    - before consolidation back onto this PR, the same net change passed the
    full Bazel matrix in [run
    23675590471](https://github.com/openai/codex/actions/runs/23675590471)
    and passed `v8-canary` in [run
    23675590453](https://github.com/openai/codex/actions/runs/23675590453)
    - those successful runs included the `windows-latest` /
    `x86_64-pc-windows-gnullvm` Bazel job with the ordinary `//...` path,
    not the earlier Windows smoke allowlist
    
    ---
    [//]: # (BEGIN SAPLING FOOTER)
    Stack created with [Sapling](https://sapling-scm.com). Best reviewed
    with [ReviewStack](https://reviewstack.dev/openai/codex/pull/15952).
    * #16067
    * __->__ #15952
  • Add v8-poc consumer of our new built v8 (#15203)
    This adds a dummy v8-poc project that in Cargo links against our
    prebuilt binaries and the ones provided by rusty_v8 for non musl
    platforms. This demonstrates that we can successfully link and use v8 on
    all platforms that we want to target.
    
    In bazel things are slightly more complicated. Since the libraries as
    published have libc++ linked in already we end up with a lot of double
    linked symbols if we try to use them in bazel land. Instead we fall back
    to building rusty_v8 and v8 from source (cached of course) on the
    platforms we ship to.
    
    There is likely some compatibility drift in the windows bazel builder
    that we'll need to reconcile before we can re-enable them. I'm happy to
    be on the hook to unwind that.