7 Commits

  • [codex] Use expect in integration tests (#28441)
    The workspace denies `clippy::expect_used` in production. Although
    `clippy.toml` allows `expect` in tests, Bazel Clippy compiles
    integration-test helper code in a way that does not receive that
    exemption, which encouraged verbose `unwrap_or_else(... panic!(...))`
    and equivalent `match`/`let else` forms.
    
    This allows `clippy::expect_used` once at each integration-test crate
    root (including aggregated suites and test-support libraries), then
    replaces manual panic-based Result and Option unwraps with
    `expect`/`expect_err`. Standalone `tests/*.rs` files remain their own
    crate roots. Intentional assertion and unexpected-variant panics remain
    unchanged, and the production `expect_used = "deny"` lint remains in
    place.
    
    The cleanup is mechanical and net-negative in line count.
  • [codex] Send request-scoped turn state over WebSocket (#27996)
    ## Context
    
    Turn state is scoped to one logical turn, but the WebSocket path
    currently exchanges it through upgrade headers, which are scoped to the
    physical connection. A connection may be reused across turns, so its
    handshake cannot represent the turn lifecycle reliably.
    
    ## Change
    
    Exchange turn state on each WebSocket response request instead:
    
    - send an established value in `response.create.client_metadata`
    - read the returned value from the existing `response.metadata` event
    - retain the first value in the turn-scoped `ModelClientSession`
    `OnceLock`
    - start the next logical turn without state, even when it reuses the
    same WebSocket connection
    
    This gives WebSocket requests the same first-value-wins contract as the
    existing HTTP path.
    
    ## Test plan
    
    Integration coverage verifies that:
    
    - WebSocket replays returned state on same-turn follow-ups
    - later response metadata does not replace the first value
    - state resets at the logical turn boundary without requiring a
    reconnect
    
    CI validates the full change.
    
    ## Stack
    
    This is 1/2. #28002 builds on this request-scoped transport to carry
    established state through compact requests.
  • Stabilize websocket response.failed error delivery (#14017)
    ## What changed
    - Drop failed websocket connections immediately after a terminal stream
    error instead of awaiting a graceful close handshake before forwarding
    the error to the caller.
    - Keep the success path and the closed-connection guard behavior
    unchanged.
    
    ## Why this fixes the flake
    - The failing integration test waits for the second websocket stream to
    surface the model error before issuing a follow-up request.
    - On slower runners, the old error path awaited
    `ws_stream.close().await` before sending the error downstream. If that
    close handshake stalled, the test kept waiting for an error that had
    already happened server-side and nextest timed it out.
    - Dropping the failed websocket immediately makes the terminal error
    observable right away and marks the session closed so the next request
    reconnects cleanly instead of depending on a best-effort close
    handshake.
    
    ## Code or test?
    - This is a production logic fix in `codex-api`. The existing websocket
    integration test already exercises the regression path.
  • core: preconnect Responses websocket for first turn (#10698)
    ## Problem
    The first user turn can pay websocket handshake latency even when a
    session has already started. We want to reduce that initial delay while
    preserving turn semantics and avoiding any prompt send during startup.
    
    Reviewer feedback also called out duplicated connect/setup paths and
    unnecessary preconnect state complexity.
    
    ## Mental model
    `ModelClient` owns session-scoped transport state. During session
    startup, it can opportunistically warm one websocket handshake slot. A
    turn-scoped `ModelClientSession` adopts that slot once if available,
    restores captured sticky turn-state, and otherwise opens a websocket
    through the same shared connect path.
    
    If startup preconnect is still in flight, first turn setup awaits that
    task and treats it as the first connection attempt for the turn.
    
    Preconnect is handshake-only. The first `response.create` is still sent
    only when a turn starts.
    
    ## Non-goals
    This change does not make preconnect required for correctness and does
    not change prompt/turn payload semantics. It also does not expand
    fallback behavior beyond clearing preconnect state when fallback
    activates.
    
    ## Tradeoffs
    The implementation prioritizes simpler ownership and shared connection
    code over header-match gating for reuse. The single-slot cache keeps
    lifecycle straightforward but only benefits the immediate next turn.
    
    Awaiting in-flight preconnect has the same app-level connect-timeout
    semantics as existing websocket connect behavior (no new timeout class
    introduced by this PR).
    
    ## Architecture
    `core/src/client.rs`:
    - Added session-level preconnect lifecycle state (`Idle` / `InFlight` /
    `Ready`) carrying one warmed websocket plus optional captured
    turn-state.
    - Added `pre_establish_connection()` startup warmup and `preconnect()`
    handshake-only setup.
    - Deduped auth/provider resolution into `current_client_setup()` and
    websocket handshake wiring into `connect_websocket()` /
    `build_websocket_headers()`.
    - Updated turn websocket path to adopt preconnect first, await in-flight
    preconnect when present, then create a new websocket only when needed.
    - Ensured fallback activation clears warmed preconnect state.
    - Added documentation for lifecycle, ownership, sticky-routing
    invariants, and timeout semantics.
    
    `core/src/codex.rs`:
    - Session startup invokes `model_client.pre_establish_connection(...)`.
    - Turn metadata resolution uses the shared timeout helper.
    
    `core/src/turn_metadata.rs`:
    - Centralized shared timeout helper used by both turn-time metadata
    resolution and startup preconnect metadata building.
    
    `core/tests/common/responses.rs` + websocket test suites:
    - Added deterministic handshake waiting helper (`wait_for_handshakes`)
    with bounded polling.
    - Added startup preconnect and in-flight preconnect reuse coverage.
    - Fallback expectations now assert exactly two websocket attempts in
    covered scenarios (startup preconnect + turn attempt before fallback
    sticks).
    
    ## Observability
    Preconnect remains best-effort and non-fatal. Existing
    websocket/fallback telemetry remains in place, and debug logs now make
    preconnect-await behavior and preconnect failures easier to reason
    about.
    
    ## Tests
    Validated with:
    1. `just fmt`
    2. `cargo test -p codex-core websocket_preconnect -- --nocapture`
    3. `cargo test -p codex-core websocket_fallback -- --nocapture`
    4. `cargo test -p codex-core
    websocket_first_turn_waits_for_inflight_preconnect -- --nocapture`
  • Turn-state sticky routing per turn (#9332)
    - capture the header from SSE/WS handshakes, store it per
    ModelClientSession using `Oncelock`, echo it on turn-scoped requests,
    and add SSE+WS integration tests for within-turn persistence +
    cross-turn reset.
    
    - keep `x-codex-turn-state` sticky within a user turn to maintain
    routing continuity for retries/tool follow-ups.