16 Commits

  • test: use automatic environments in app-server integration tests (#29789)
    ## Why
    
    Topology-neutral app-server integration tests should exercise automatic
    environment selection so the same setup covers local and remote
    executors.
    
    ## What
    
    Migrate eligible tests to `TestAppServer::new_with_auto_env()` and
    `send_thread_start_request_with_auto_env()`. Leave explicit-topology
    tests unchanged, and skip the request-permissions case on Windows with a
    TODO for cross-platform tool routing.
    
    ## Validation
    
    - `just test -p codex-app-server`
    - `bazel test //codex-rs/app-server:app-server-all-wine-exec-test
    --test_output=errors`
    
    Stacked on #29788.
  • fix: rename McpServer to TestAppServer (#25701)
    This PR brought to you via VS Code rather than Codex...
    
    - opened `codex-rs/app-server/tests/common/mcp_process.rs`
    - put the cursor on `McpServer`
    - hit `F2` and renamed the symbol to `TestAppServer`
    - went to the file tree
    - hit enter and renamed `mcp_process.rs` to `test_app_server.rs`
    - ran **Save All Files** from the Command Palette
    - ran `just fmt`
    
    The End
    
    (Admittedly, most of the local variables for `TestAppServer` are still
    named `mcp`, though.)
  • [codex] Add user input client ids (#24653)
    ## Summary
    
    Adds an optional `clientId` field to app-server v2 `UserInput` and
    carries it through the core `UserInput` model so clients can correlate
    echoed user input items without relying on payload equality.
    
    ## Details
    
    - Adds `client_id: Option<String>` to core `UserInput` variants.
    - Exposes the v2 app-server field as `clientId` on the wire and in
    generated TypeScript.
    - Preserves the id when converting between app-server v2 and core
    protocol types.
    - Regenerates app-server schema fixtures.
    
    ## Validation
    
    - `just fmt`
    - `just write-app-server-schema`
    - `cargo test -p codex-app-server-protocol`
    - `cargo test -p codex-protocol`
    - `just fix -p codex-app-server-protocol`
    - `just fix -p codex-protocol`
    - `git diff --check`
  • Fix hang on turn/interrupt (#18392)
    Fix a bug where the `turn/interrupt` RPC hangs when interrupting a turn
    that has already completed.
    
    Before this change, `turn/interrupt` requests were queued in app-server
    and only answered when a later TurnAborted event arrived. If the target
    turn was already complete, core treated Op::Interrupt as a no-op, so no
    abort event was emitted and the RPC could hang indefinitely.
    
    This change fixes that in two places:
    
    * Reject turn/interrupt immediately with `INVALID_REQUEST` when the
    requested turn is no longer the active turn.
    * Resolve any already-accepted pending interrupt requests when the turn
    reaches TurnComplete, covering the case where a turn finishes naturally
    after the interrupt request is accepted but before it aborts.
    
    I tested this by adding a failing test in
    707487c0634834f6741986b64f61886c2dc10108. You may view the results here:
    https://github.com/openai/codex/actions/runs/24585182419/
    
    <img width="1512" height="310" alt="CleanShot 2026-04-17 at 16 33 30@2x"
    src="https://github.com/user-attachments/assets/f4a88228-b2a4-41f4-9aaa-ec82814096af"
    />
  • Dismiss stale app-server requests after remote resolution (#15134)
    Dismiss stale TUI app-server approvals after remote resolution
    
    When an approval, user-input prompt, or elicitation request is resolved
    by another client, the TUI now dismisses the matching local UI instead
    of leaving stale prompts behind and emitting a misleading local
    cancellation.
    
    This change teaches pending app-server request tracking to map
    `serverRequest/resolved` notifications back to the concrete request type
    and stable request key, then propagates that resolved request into TUI
    prompt state. Approval, request-user-input, and MCP elicitation overlays
    now drop the resolved current or queued request quietly, advance to the
    next queued request when present, and avoid emitting abort/cancel events
    for stale UI.
    
    The latest update also retires matching prompts while they are still
    deferred behind active streaming and suppresses buffered active-thread
    requests whose app-server request id has already been resolved before
    drain. `ChatWidget` removes a resolved request from both the deferred
    interrupt queue and the materialized bottom-pane stack, while
    active-thread request handling verifies the app-server request is still
    pending before showing a prompt. Lifecycle events such as exec begin/end
    remain queued so approved work can still render normally.
    
    Tests cover resolved-request mapping, overlay dismissal behavior,
    deferred prompt pruning for same-turn user input, exec approval IDs,
    lifecycle-event retention, and the buffered active-thread ordering
    regression.
    
    Validation:
    - `just fmt`
    - `git diff --check`
    - `cargo test -p codex-tui
    resolved_buffered_approval_does_not_become_actionable_after_drain`
    - `cargo test -p codex-tui
    enqueue_primary_thread_session_replays_buffered_approval_after_attach`
    - `cargo test -p codex-tui chatwidget::interrupts`
    - `just fix -p codex-tui`
    
    ---------
    
    Co-authored-by: Codex <noreply@openai.com>
  • [codex-analytics] feature plumbing and emittance (#16640)
    ---
    [//]: # (BEGIN SAPLING FOOTER)
    Stack created with [Sapling](https://sapling-scm.com). Best reviewed
    with [ReviewStack](https://reviewstack.dev/openai/codex/pull/16640).
    * #16870
    * #16706
    * #16641
    * __->__ #16640
  • Speed up /mcp inventory listing (#16831)
    Addresses #16244
    
    This was a performance regression introduced when we moved the TUI on
    top of the app server API.
    
    Problem: `/mcp` rebuilt a full MCP inventory through
    `mcpServerStatus/list`, including resources and resource templates that
    made the TUI wait on slow inventory probes.
    
    Solution: add a lightweight `detail` mode to `mcpServerStatus/list`,
    have `/mcp` request tools-and-auth only, and cover the fast path with
    app-server and TUI tests.
    
    Testing: Confirmed slow (multi-second) response prior to change and
    immediate response after change.
    
    I considered two options:
    1. Change the existing `mcpServerStatus/list` API to accept an optional
    "details" parameter so callers can request only a subset of the
    information.
    2. Add a separate `mcpServer/list` API that returns only the servers,
    tools, and auth but omits the resources.
    
    I chose option 1, but option 2 is also a reasonable approach.
  • app-server: Replay pending item requests on thread/resume (#12560)
    Replay pending client requests after `thread/resume` and emit resolved
    notifications when those requests clear so approval/input UI state stays
    in sync after reconnects and across subscribed clients.
    
    Affected RPCs:
    - `item/commandExecution/requestApproval`
    - `item/fileChange/requestApproval`
    - `item/tool/requestUserInput`
    
    Motivation:
    - Resumed clients need to see pending approval/input requests that were
    already outstanding before the reconnect.
    - Clients also need an explicit signal when a pending request resolves
    or is cleared so stale UI can be removed on turn start, completion, or
    interruption.
    
    Implementation notes:
    - Use pending client requests from `OutgoingMessageSender` in order to
    replay them after `thread/resume` attaches the connection, using
    original request ids.
    - Emit `serverRequest/resolved` when pending requests are answered
    or cleared by lifecycle cleanup.
    - Update the app-server protocol schema, generated TypeScript bindings,
    and README docs for the replay/resolution flow.
    
    High-level test plan:
    - Added automated coverage for replaying pending command execution and
    file change approval requests on `thread/resume`.
    - Added automated coverage for resolved notifications in command
    approval, file change approval, request_user_input, turn start, and turn
    interrupt flows.
    - Verified schema/docs updates in the relevant protocol and app-server
    tests.
    
    Manual testing:
    - Tested reconnect/resume with multiple connections.
    - Confirmed state stayed in sync between connections.
  • Fix test_shell_command_interruption flake (#10649)
    ## Human summary
    Sandboxing (specifically `LandlockRestrict`) is means that e.g. `sleep
    10` fails immediately. Therefore it cannot be interrupted.
    
    In suite::interrupt::test_shell_command_interruption, sleep 10 is issued
    at 17:28:16.554 (ToolCall: shell_command {"command":"sleep 10"...}),
    then fails at 17:28:16.589 with duration_ms=34, success=false,
    exit_code=101, and
        Sandbox(LandlockRestrict).
    
    ## Codex summary
    - set `sandbox_mode = "danger-full-access"` in `interrupt` and
    `v2/turn_interrupt` integration tests
    - set `sandbox: Some(SandboxMode::DangerFullAccess)` in
    `test_codex_jsonrpc_conversation_flow`
    - set `sandbox_policy: Some(SandboxPolicy::DangerFullAccess)` in
    `command_execution_notifications_include_process_id`
    
    ## Why
    On some Linux CI environments, command execution fails immediately with
    `LandlockRestrict` when sandboxed. These tests are intended to validate
    JSON-RPC/task lifecycle behavior (interrupt semantics, command
    notification shape/process id, request flow), but early sandbox startup
    failure changes turn flow and can trigger extra follow-up requests,
    causing flakes.
    
    This change removes environment-specific sandbox startup dependency from
    these tests while preserving their primary intent.
    
    ## Testing
    - not run in this environment (per request)
  • Add text element metadata to types (#9235)
    Initial type tweaking PR to make the diff of
    https://github.com/openai/codex/pull/9116 smaller
    
    This should not change any behavior, just adds some fields to types
  • [chore] move app server tests from chat completion to responses (#8939)
    We are deprecating chat completions. Move all app server tests from chat
    completion to responses.
  • [app-server] feat: add thread_id and turn_id to item and error notifications (#7124)
    Add `thread_id` and `turn_id` to `item/started`, `item/completed`, and
    `error` notifications. Otherwise the client will have a hard time
    knowing which thread & turn (if multiple threads are running in
    parallel) a new item/error is for.
    
    Also add `thread_id` to `turn/started` and `turn/completed`.
  • fix: add more fields to ThreadStartResponse and ThreadResumeResponse (#6847)
    This adds the following fields to `ThreadStartResponse` and
    `ThreadResumeResponse`:
    
    ```rust
        pub model: String,
        pub model_provider: String,
        pub cwd: PathBuf,
        pub approval_policy: AskForApproval,
        pub sandbox: SandboxPolicy,
        pub reasoning_effort: Option<ReasoningEffort>,
    ```
    
    This is important because these fields are optional in
    `ThreadStartParams` and `ThreadResumeParams`, so the caller needs to be
    able to determine what values were ultimately used to start/resume the
    conversation. (Though note that any of these could be changed later
    between turns in the conversation.)
    
    Though to get this information reliably, it must be read from the
    internal `SessionConfiguredEvent` that is created in response to the
    start of a conversation. Because `SessionConfiguredEvent` (as defined in
    `codex-rs/protocol/src/protocol.rs`) did not have all of these fields, a
    number of them had to be added as part of this PR.
    
    Because `SessionConfiguredEvent` is referenced in many tests, test
    instances of `SessionConfiguredEvent` had to be updated, as well, which
    is why this PR touches so many files.
  • [app-server] introduce turn/completed v2 event (#6800)
    similar to logic in
    `codex/codex-rs/exec/src/event_processor_with_jsonl_output.rs`.
    translation of v1 -> v2 events:
    `codex/event/task_complete` -> `turn/completed`
    `codex/event/turn_aborted` -> `turn/completed` with `interrupted` status
    `codex/event/error` -> `turn/completed` with `error` status
    
    this PR also makes `items` field in `Turn` optional. For now, we only
    populate it when we resume a thread, and leave it as None for all other
    places until we properly rewrite core to keep track of items.
    
    tested using the codex app server client. example new event:
    ```
    < {
    <   "method": "turn/completed",
    <   "params": {
    <     "turn": {
    <       "id": "0",
    <       "items": [],
    <       "status": "interrupted"
    <     }
    <   }
    < }
    ```
  • [app-server] feat: v2 Turn APIs (#6216)
    Implements:
    ```
    turn/start
    turn/interrupt
    ```
    
    along with their integration tests. These are relatively light wrappers
    around the existing core logic, and changes to core logic are minimal.
    
    However, an improvement made for developer ergonomics:
    - `turn/start` replaces both `SendUserMessage` (no turn overrides) and
    `SendUserTurn` (can override model, approval policy, etc.)