11 Commits

  • test: run app-server integration tests under Wine (#29788)
    ## Why
    
    Made a mistake when carving #29746 out of my local changes and the test
    was missing from the build graph. Oops!
    
    ## What
    
    Enable the app-server Wine exec test target. Remove the `manual` tag
    from generated Wine-exec test variants so wildcard Bazel test
    invocations select them. Refactor the smoke test to ensure it passes
    with current Windows support.
  • Activate selected executor plugin MCPs in app-server (#27893)
    ## Why
    
    #27870 teaches the MCP extension how to discover stdio MCP servers
    declared by a selected executor plugin, but app-server does not yet
    install that contributor or initialize its per-thread state. As a
    result, `thread/start.selectedCapabilityRoots` can select the plugin
    while its MCP servers remain inactive.
    
    This PR closes that app-server wiring gap:
    
    ```text
    thread/start(selectedCapabilityRoots)
        -> initialize the thread's selected-plugin MCP snapshot
        -> read the selected plugin's .mcp.json through its environment
        -> start declared stdio servers in that environment
        -> expose their tools only on the selected thread
    ```
    
    ## What changed
    
    - Install the selected-executor-plugin MCP contributor in app-server
    using the existing shared `EnvironmentManager`.
    - Initialize its frozen thread snapshot when `thread/start` includes
    selected capability roots.
    - Document that selected plugin stdio MCPs are activated in their owning
    environment.
    - Add an app-server E2E covering the complete selection-to-tool-call
    path.
    
    The E2E verifies that:
    
    - the selected MCP process receives an executor-only environment value,
    proving the tool runs through the selected environment;
    - the MCP tool is advertised to the model and can be called;
    - a normal MCP config reload does not discard the thread's frozen
    selected-plugin registration;
    - another thread without the selected root does not see the MCP server.
    
    ## Scope
    
    - Existing sessions without `selectedCapabilityRoots` are unchanged.
    - Only stdio MCP declarations are activated. HTTP declarations remain
    inactive.
    - This does not change selected-root persistence across resume/fork or
    add hosted-plugin behavior.
    
    ## Verification
    
    - Focused app-server E2E:
    `selected_executor_plugin_exposes_its_stdio_mcp_only_to_that_thread`
    
    ## Stack
    
    Stacked on #27870.
  • build: run buildifier from just fmt (#28125)
    ## Intent
    
    Keep Bazel and Starlark files consistently formatted without requiring
    contributors to install or version buildifier themselves.
    
    ## Implementation
    
    - Add a SHA-256-pinned, cross-platform DotSlash manifest for buildifier
    v8.5.1.
    - Run buildifier from the shared `just fmt` and `just fmt-check` driver,
    with Windows-safe explicit DotSlash invocation.
    - Provision DotSlash in formatting CI and contributor devcontainers, and
    document the source-build prerequisite.
    - Apply the initial mechanical buildifier formatting baseline.
  • linux-sandbox: use standalone bundled bwrap (#21255)
    **Summary**
    - Add `codex-bwrap`, a standalone `bwrap` binary built from the existing
    vendored bubblewrap sources.
    - Remove the linked vendored bwrap path from `codex-linux-sandbox`;
    runtime now prefers system `bwrap` and falls back to bundled
    `codex-resources/bwrap`.
    - Add bundled SHA-256 verification with missing/all-zero digest as the
    dev-mode skip value, then exec the verified file through
    `/proc/self/fd`.
    - Keep `launcher.rs` focused on choosing and dispatching the preferred
    launcher. Bundled lookup, digest verification, and bundled exec now live
    in `linux-sandbox/src/bundled_bwrap.rs`; Bazel runfiles lookup lives in
    `linux-sandbox/src/bazel_bwrap.rs`; shared argv/fd exec helpers live in
    `linux-sandbox/src/exec_util.rs`.
    - Teach Bazel tests to surface the Bazel-built `//codex-rs/bwrap:bwrap`
    through `CARGO_BIN_EXE_bwrap`; `codex-linux-sandbox` only honors that
    fallback in debug Bazel runfiles environments so release/user runtime
    lookup stays tied to `codex-resources/bwrap`.
    - Allow `codex-exec-server` filesystem helpers to preserve just the
    Bazel bwrap/runfiles variables they need in debug Bazel builds, since
    those helpers intentionally rebuild a small environment before spawning
    `codex-linux-sandbox`.
    - Verify the Bazel bwrap target in Linux release CI with a build-only
    check. Running `bwrap --version` is too strong for GitHub runners
    because bubblewrap still attempts namespace setup there.
    
    **Verification**
    - Latest update: `cargo test -p codex-linux-sandbox`
    - Latest update: `just fix -p codex-linux-sandbox`
    - `cargo check --target x86_64-unknown-linux-gnu -p codex-linux-sandbox`
    could not run locally because this macOS machine does not have
    `x86_64-linux-gnu-gcc`; GitHub Linux Bazel CI is expected to cover the
    Linux-only modules.
    - Earlier in this PR: `cargo test -p codex-bwrap`
    - Earlier in this PR: `cargo test -p codex-exec-server`
    - Earlier in this PR: `cargo check --release -p codex-exec-server`
    - Earlier in this PR: `just fix -p codex-linux-sandbox -p
    codex-exec-server`
    - Earlier in this PR: `bazel test --nobuild
    //codex-rs/linux-sandbox:linux-sandbox-all-test
    //codex-rs/core:core-all-test
    //codex-rs/exec-server:exec-server-file_system-test
    //codex-rs/app-server:app-server-all-test` (analysis completed; Bazel
    then refuses to run tests under `--nobuild`)
    - Earlier in this PR: `bazel build --nobuild //codex-rs/bwrap:bwrap`
    - Prior to this update: `just bazel-lock-update`, `just
    bazel-lock-check`, and YAML parse check for
    `.github/workflows/bazel.yml`
    
    
    ---
    [//]: # (BEGIN SAPLING FOOTER)
    Stack created with [Sapling](https://sapling-scm.com). Best reviewed
    with [ReviewStack](https://reviewstack.dev/openai/codex/pull/21255).
    * #21257
    * #21256
    * __->__ #21255
  • fix: restore 30-minute timeout for Bazel builds (#19609)
    I think raising it to 45 minutes in
    https://github.com/openai/codex/pull/19578 was a mistake for the reasons
    explained in the comments in the code. Instead, we attempt to defend
    against timeouts by increasing the number of shards in
    `app-server-all-test` so that a "true failure" that gets run 3x should
    not take as much wall clock time.
  • bazel: use native rust test sharding (#18082)
    ## Why
    
    The large Rust test suites are slow and include some of our flakiest
    tests, so we want to run them with Bazel native sharding while keeping
    shard membership stable between runs.
    
    This is the simpler follow-up to the explicit-label experiment in
    #17998. Since #18397 upgraded Codex to `rules_rs` `0.0.58`, which
    includes the stable test-name hashing support from
    hermeticbuild/rules_rust#14, this PR only needs to wire Codex's Bazel
    macros into that support.
    
    Using native sharding preserves BuildBuddy's sharded-test UI and Bazel's
    per-shard test action caching. Using stable name hashing avoids
    reshuffling every test when one test is added or removed.
    
    ## What Changed
    
    `codex_rust_crate` now accepts `test_shard_counts` and applies the right
    Bazel/rules_rust attributes to generated unit and integration test
    rules. Matched tests are also marked `flaky = True`, giving them Bazel's
    default three attempts.
    
    This PR shards these labels 8 ways:
    
    ```text
    //codex-rs/core:core-all-test
    //codex-rs/core:core-unit-tests
    //codex-rs/app-server:app-server-all-test
    //codex-rs/app-server:app-server-unit-tests
    //codex-rs/tui:tui-unit-tests
    ```
    
    ## Verification
    
    `bazel query --output=build` over the selected public labels and their
    inner unit-test binaries confirmed the expected `shard_count = 8`,
    `flaky = True`, and `experimental_enable_sharding = True` attributes.
    
    Also verified that we see the shards as expected in BuildBuddy so they
    can be analyzed independently.
    
    Co-authored-by: Codex <noreply@openai.com>
  • [docs] Revert extra changes from PR 17848 (#18003)
    ## Summary
    
    1. Revert https://github.com/openai/codex/pull/17848 so the Bazel and
    `BUILD` file changes leave `main`.
    2. Prepare for a narrower follow up that restores only `SECURITY.md`.
    
    ## Validation
    
    1. Reviewed the revert diff against `main`.
    2. Ran a clean diff check before push.
  • [docs] Add security boundaries reference in SECURITY.md (#17848)
    ## Summary
    1. Add a Security Boundaries section to `SECURITY.md`.
    2. Point readers to the Codex Agent approvals and security documentation
    for sandboxing, approvals, and network controls.
    
    ## Validation
    1. Reviewed the `SECURITY.md` diff in a clean worktree.
    2. No tests run. Docs only change.
  • Codex/windows bazel rust test coverage no rs (#16528)
    # Why this PR exists
    
    This PR is trying to fix a coverage gap in the Windows Bazel Rust test
    lane.
    
    Before this change, the Windows `bazel test //...` job was nominally
    part of PR CI, but a non-trivial set of `//codex-rs/...` Rust test
    targets did not actually contribute test signal on Windows. In
    particular, targets such as `//codex-rs/core:core-unit-tests`,
    `//codex-rs/core:core-all-test`, and `//codex-rs/login:login-unit-tests`
    were incompatible during Bazel analysis on the Windows gnullvm platform,
    so they never reached test execution there. That is why the
    Cargo-powered Windows CI job could surface Windows-only failures that
    the Bazel-powered job did not report: Cargo was executing those tests,
    while Bazel was silently dropping them from the runnable target set.
    
    The main goal of this PR is to make the Windows Bazel test lane execute
    those Rust test targets instead of skipping them during analysis, while
    still preserving `windows-gnullvm` as the target configuration for the
    code under test. In other words: use an MSVC host/exec toolchain where
    Bazel helper binaries and build scripts need it, but continue compiling
    the actual crate targets with the Windows gnullvm cfgs that our current
    Bazel matrix is supposed to exercise.
    
    # Important scope note
    
    This branch intentionally removes the non-resource-loading `.rs` test
    and production-code changes from the earlier
    `codex/windows-bazel-rust-test-coverage` branch. The only Rust source
    changes kept here are runfiles/resource-loading fixes in TUI tests:
    
    - `codex-rs/tui/src/chatwidget/tests.rs`
    - `codex-rs/tui/tests/manager_dependency_regression.rs`
    
    That is deliberate. Since the corresponding tests already pass under
    Cargo, this PR is meant to test whether Bazel infrastructure/toolchain
    fixes alone are enough to get a healthy Windows Bazel test signal,
    without changing test behavior for Windows timing, shell output, or
    SQLite file-locking.
    
    # How this PR changes the Windows Bazel setup
    
    ## 1. Split Windows host/exec and target concerns in the Bazel test lane
    
    The core change is that the Windows Bazel test job now opts into an MSVC
    host platform for Bazel execution-time tools, but only for `bazel test`,
    not for the Bazel clippy build.
    
    Files:
    
    - `.github/workflows/bazel.yml`
    - `.github/scripts/run-bazel-ci.sh`
    - `MODULE.bazel`
    
    What changed:
    
    - `run-bazel-ci.sh` now accepts `--windows-msvc-host-platform`.
    - When that flag is present on Windows, the wrapper appends
    `--host_platform=//:local_windows_msvc` unless the caller already
    provided an explicit `--host_platform`.
    - `bazel.yml` passes that wrapper flag only for the Windows `bazel test
    //...` job.
    - The Bazel clippy job intentionally does **not** pass that flag, so
    clippy stays on the default Windows gnullvm host/exec path and continues
    linting against the target cfgs we care about.
    - `run-bazel-ci.sh` also now forwards `CODEX_JS_REPL_NODE_PATH` on
    Windows and normalizes the `node` executable path with `cygpath -w`, so
    tests that need Node resolve the runner's Node installation correctly
    under the Windows Bazel test environment.
    
    Why this helps:
    
    - The original incompatibility chain was mostly on the **exec/tool**
    side of the graph, not in the Rust test code itself. Moving host tools
    to MSVC lets Bazel resolve helper binaries and generators that were not
    viable on the gnullvm exec platform.
    - Keeping the target platform on gnullvm preserves cfg coverage for the
    crates under test, which is important because some Windows behavior
    differs between `msvc` and `gnullvm`.
    
    ## 2. Teach the repo's Bazel Rust macro about Windows link flags and
    integration-test knobs
    
    Files:
    
    - `defs.bzl`
    - `codex-rs/core/BUILD.bazel`
    - `codex-rs/otel/BUILD.bazel`
    - `codex-rs/tui/BUILD.bazel`
    
    What changed:
    
    - Replaced the old gnullvm-only linker flag block with
    `WINDOWS_RUSTC_LINK_FLAGS`, which now handles both Windows ABIs:
      - gnullvm gets `-C link-arg=-Wl,--stack,8388608`
    - MSVC gets `-C link-arg=/STACK:8388608`, `-C
    link-arg=/NODEFAULTLIB:libucrt.lib`, and `-C link-arg=ucrt.lib`
    - Threaded those Windows link flags into generated `rust_binary`,
    unit-test binaries, and integration-test binaries.
    - Extended `codex_rust_crate(...)` with:
      - `integration_test_args`
      - `integration_test_timeout`
    - Used those new knobs to:
    - mark `//codex-rs/core:core-all-test` as a long-running integration
    test
      - serialize `//codex-rs/otel:otel-all-test` with `--test-threads=1`
    - Added `src/**/*.rs` to `codex-rs/tui` test runfiles, because one
    regression test scans source files at runtime and Bazel does not expose
    source-tree directories unless they are declared as data.
    
    Why this helps:
    
    - Once host-side MSVC tools are available, we still need the generated
    Rust test binaries to link correctly on Windows. The MSVC-side
    stack/UCRT flags make those binaries behave more like their Cargo-built
    equivalents.
    - The integration-test macro knobs avoid hardcoding one-off test
    behavior in ad hoc BUILD rules and make the generated test targets more
    expressive where Bazel and Cargo have different runtime defaults.
    
    ## 3. Patch `rules_rs` / `rules_rust` so Windows MSVC exec-side Rust and
    build scripts are actually usable
    
    Files:
    
    - `MODULE.bazel`
    - `patches/rules_rs_windows_exec_linker.patch`
    - `patches/rules_rust_windows_bootstrap_process_wrapper_linker.patch`
    - `patches/rules_rust_windows_build_script_runner_paths.patch`
    - `patches/rules_rust_windows_exec_msvc_build_script_env.patch`
    - `patches/rules_rust_windows_msvc_direct_link_args.patch`
    - `patches/rules_rust_windows_process_wrapper_skip_temp_outputs.patch`
    - `patches/BUILD.bazel`
    
    What these patches do:
    
    - `rules_rs_windows_exec_linker.patch`
    - Adds a `rust-lld` filegroup for Windows Rust toolchain repos,
    symlinked to `lld-link.exe` from `PATH`.
      - Marks Windows toolchains as using a direct linker driver.
      - Supplies Windows stdlib link flags for both gnullvm and MSVC.
    - `rules_rust_windows_bootstrap_process_wrapper_linker.patch`
    - For Windows MSVC Rust targets, prefers the Rust toolchain linker over
    an inherited C++ linker path like `clang++`.
    - This specifically avoids the broken mixed-mode command line where
    rustc emits MSVC-style `/NOLOGO` / `/LIBPATH:` / `/OUT:` arguments but
    Bazel still invokes `clang++.exe`.
    - `rules_rust_windows_build_script_runner_paths.patch`
    - Normalizes forward-slash execroot-relative paths into Windows path
    separators before joining them on Windows.
    - Uses short Windows paths for `RUSTC`, `OUT_DIR`, and the build-script
    working directory to avoid path-length and quoting issues in third-party
    build scripts.
    - Exposes `RULES_RUST_BAZEL_BUILD_SCRIPT_RUNNER=1` to build scripts so
    crate-local patches can detect "this is running under Bazel's
    build-script runner".
    - Fixes the Windows runfiles cleanup filter so generated files with
    retained suffixes are actually retained.
    - `rules_rust_windows_exec_msvc_build_script_env.patch`
    - For exec-side Windows MSVC build scripts, stops force-injecting
    Bazel's `CC`, `CXX`, `LD`, `CFLAGS`, and `CXXFLAGS` when that would send
    GNU-flavored tool paths/flags into MSVC-oriented Cargo build scripts.
    - Rewrites or strips GNU-only `--sysroot`, MinGW include/library paths,
    stack-protector, and `_FORTIFY_SOURCE` flags on the MSVC exec path.
    - The practical effect is that build scripts can fall back to the Visual
    Studio toolchain environment already exported by CI instead of crashing
    inside Bazel's hermetic `clang.exe` setup.
    - `rules_rust_windows_msvc_direct_link_args.patch`
    - When using a direct linker on Windows, stops forwarding GNU driver
    flags such as `-L...` and `--sysroot=...` that `lld-link.exe` does not
    understand.
    - Passes non-`.lib` native artifacts as explicit `-Clink-arg=<path>`
    entries when needed.
    - Filters C++ runtime libraries to `.lib` artifacts on the Windows
    direct-driver path.
    - `rules_rust_windows_process_wrapper_skip_temp_outputs.patch`
    - Excludes transient `*.tmp*` and `*.rcgu.o` files from process-wrapper
    dependency search-path consolidation, so unstable compiler outputs do
    not get treated as real link search-path inputs.
    
    Why this helps:
    
    - The host-platform split alone was not enough. Once Bazel started
    analyzing/running previously incompatible Rust tests on Windows, the
    next failures were in toolchain plumbing:
    - MSVC-targeted Rust tests were being linked through `clang++` with
    MSVC-style arguments.
    - Cargo build scripts running under Bazel's Windows MSVC exec platform
    were handed Unix/GNU-flavored path and flag shapes.
    - Some generated paths were too long or had path-separator forms that
    third-party Windows build scripts did not tolerate.
    - These patches make that mixed Bazel/Cargo/Rust/MSVC path workable
    enough for the test lane to actually build and run the affected crates.
    
    ## 4. Patch third-party crate build scripts that were not robust under
    Bazel's Windows MSVC build-script path
    
    Files:
    
    - `MODULE.bazel`
    - `patches/aws-lc-sys_windows_msvc_prebuilt_nasm.patch`
    - `patches/ring_windows_msvc_include_dirs.patch`
    - `patches/zstd-sys_windows_msvc_include_dirs.patch`
    
    What changed:
    
    - `aws-lc-sys`
    - Detects Bazel's Windows MSVC build-script runner via
    `RULES_RUST_BAZEL_BUILD_SCRIPT_RUNNER` or a `bazel-out` manifest-dir
    path.
    - Uses `clang-cl` for Bazel Windows MSVC builds when no explicit
    `CC`/`CXX` is set.
    - Allows prebuilt NASM on the Bazel Windows MSVC path even when `nasm`
    is not available directly in the runner environment.
    - Avoids canonicalizing `CARGO_MANIFEST_DIR` in the Bazel Windows MSVC
    case, because that path may point into Bazel output/runfiles state where
    preserving the given path is more reliable than forcing a local
    filesystem canonicalization.
    - `ring`
    - Under the Bazel Windows MSVC build-script runner, copies the
    pregenerated source tree into `OUT_DIR` and uses that as the
    generated-source root.
    - Adds include paths needed by MSVC compilation for
    Fiat/curve25519/P-256 generated headers.
    - Rewrites a few relative includes in C sources so the added include
    directories are sufficient.
    - `zstd-sys`
    - Adds MSVC-only include directories for `compress`, `decompress`, and
    feature-gated dictionary/legacy/seekable sources.
    - Skips `-fvisibility=hidden` on MSVC targets, where that
    GCC/Clang-style flag is not the right mechanism.
    
    Why this helps:
    
    - After the `rules_rust` plumbing started running build scripts on the
    Windows MSVC exec path, some third-party crates still failed for
    crate-local reasons: wrong compiler choice, missing include directories,
    build-script assumptions about manifest paths, or Unix-only C compiler
    flags.
    - These crate patches address those crate-local assumptions so the
    larger toolchain change can actually reach first-party Rust test
    execution.
    
    ## 5. Keep the only `.rs` test changes to Bazel/Cargo runfiles parity
    
    Files:
    
    - `codex-rs/tui/src/chatwidget/tests.rs`
    - `codex-rs/tui/tests/manager_dependency_regression.rs`
    
    What changed:
    
    - Instead of asking `find_resource!` for a directory runfile like
    `src/chatwidget/snapshots` or `src`, these tests now resolve one known
    file runfile first and then walk to its parent directory.
    
    Why this helps:
    
    - Bazel runfiles are more reliable for explicitly declared files than
    for source-tree directories that happen to exist in a Cargo checkout.
    - This keeps the tests working under both Cargo and Bazel without
    changing their actual assertions.
    
    # What we tried before landing on this shape, and why those attempts did
    not work
    
    ## Attempt 1: Force `--host_platform=//:local_windows_msvc` for all
    Windows Bazel jobs
    
    This did make the previously incompatible test targets show up during
    analysis, but it also pushed the Bazel clippy job and some unrelated
    build actions onto the MSVC exec path.
    
    Why that was bad:
    
    - Windows clippy started running third-party Cargo build scripts with
    Bazel's MSVC exec settings and crashed in crates such as `tree-sitter`
    and `libsqlite3-sys`.
    - That was a regression in a job that was previously giving useful
    gnullvm-targeted lint signal.
    
    What this PR does instead:
    
    - The wrapper flag is opt-in, and `bazel.yml` uses it only for the
    Windows `bazel test` lane.
    - The clippy lane stays on the default Windows gnullvm host/exec
    configuration.
    
    ## Attempt 2: Broaden the `rules_rust` linker override to all Windows
    Rust actions
    
    This fixed the MSVC test-lane failure where normal `rust_test` targets
    were linked through `clang++` with MSVC-style arguments, but it broke
    the default gnullvm path.
    
    Why that was bad:
    
    -
    `@@rules_rs++rules_rust+rules_rust//util/process_wrapper:process_wrapper`
    on the gnullvm exec platform started linking with `lld-link.exe` and
    then failed to resolve MinGW-style libraries such as `-lkernel32`,
    `-luser32`, and `-lmingw32`.
    
    What this PR does instead:
    
    - The linker override is restricted to Windows MSVC targets only.
    - The gnullvm path keeps its original linker behavior, while MSVC uses
    the direct Windows linker.
    
    ## Attempt 3: Keep everything on pure Windows gnullvm and patch the V8 /
    Python incompatibility chain instead
    
    This would have preserved a single Windows ABI everywhere, but it is a
    much larger project than this PR.
    
    Why that was not the practical first step:
    
    - The original incompatibility chain ran through exec-side generators
    and helper tools, not only through crate code.
    - `third_party/v8` is already special-cased on Windows gnullvm because
    `rusty_v8` only publishes Windows prebuilts under MSVC names.
    - Fixing that path likely means deeper changes in
    V8/rules_python/rules_rust toolchain resolution and generator execution,
    not just one local CI flag.
    
    What this PR does instead:
    
    - Keep gnullvm for the target cfgs we want to exercise.
    - Move only the Windows test lane's host/exec platform to MSVC, then
    patch the build-script/linker boundary enough for that split
    configuration to work.
    
    ## Attempt 4: Validate compatibility with `bazel test --nobuild ...`
    
    This turned out to be a misleading local validation command.
    
    Why:
    
    - `bazel test --nobuild ...` can successfully analyze targets and then
    still exit 1 with "Couldn't start the build. Unable to run tests"
    because there are no runnable test actions after `--nobuild`.
    
    Better local check:
    
    ```powershell
    bazel build --nobuild --keep_going --host_platform=//:local_windows_msvc //codex-rs/login:login-unit-tests //codex-rs/core:core-unit-tests //codex-rs/core:core-all-test
    ```
    
    # Which patches probably deserve upstream follow-up
    
    My rough take is that the `rules_rs` / `rules_rust` patches are the
    highest-value upstream candidates, because they are fixing generic
    Windows host/exec + MSVC direct-linker behavior rather than
    Codex-specific test logic.
    
    Strong upstream candidates:
    
    - `patches/rules_rs_windows_exec_linker.patch`
    - `patches/rules_rust_windows_bootstrap_process_wrapper_linker.patch`
    - `patches/rules_rust_windows_build_script_runner_paths.patch`
    - `patches/rules_rust_windows_exec_msvc_build_script_env.patch`
    - `patches/rules_rust_windows_msvc_direct_link_args.patch`
    - `patches/rules_rust_windows_process_wrapper_skip_temp_outputs.patch`
    
    Why these seem upstreamable:
    
    - They address general-purpose problems in the Windows MSVC exec path:
      - missing direct-linker exposure for Rust toolchains
      - wrong linker selection when rustc emits MSVC-style args
    - Windows path normalization/short-path issues in the build-script
    runner
      - forwarding GNU-flavored CC/link flags into MSVC Cargo build scripts
      - unstable temp outputs polluting process-wrapper search-path state
    
    Potentially upstreamable crate patches, but likely with more care:
    
    - `patches/zstd-sys_windows_msvc_include_dirs.patch`
    - `patches/ring_windows_msvc_include_dirs.patch`
    - `patches/aws-lc-sys_windows_msvc_prebuilt_nasm.patch`
    
    Notes on those:
    
    - The `zstd-sys` and `ring` include-path fixes look fairly generic for
    MSVC/Bazel build-script environments and may be straightforward to
    propose upstream after we confirm CI stability.
    - The `aws-lc-sys` patch is useful, but it includes a Bazel-specific
    environment probe and CI-specific compiler fallback behavior. That
    probably needs a cleaner upstream-facing shape before sending it out, so
    upstream maintainers are not forced to adopt Codex's exact CI
    assumptions.
    
    Probably not worth upstreaming as-is:
    
    - The repo-local Starlark/test target changes in `defs.bzl`,
    `codex-rs/*/BUILD.bazel`, and `.github/scripts/run-bazel-ci.sh` are
    mostly Codex-specific policy and CI wiring, not generic rules changes.
    
    # Validation notes for reviewers
    
    On this branch, I ran the following local checks after dropping the
    non-resource-loading Rust edits:
    
    ```powershell
    cargo test -p codex-tui
    just --shell 'C:\Program Files\Git\bin\bash.exe' --shell-arg -lc -- fix -p codex-tui
    python .\tools\argument-comment-lint\run-prebuilt-linter.py -p codex-tui
    just --shell 'C:\Program Files\Git\bin\bash.exe' --shell-arg -lc fmt
    ```
    
    One local caveat:
    
    - `just argument-comment-lint` still fails on this Windows machine for
    an unrelated Bazel toolchain-resolution issue in
    `//codex-rs/exec:exec-all-test`, so I used the direct prebuilt linter
    for `codex-tui` as the local fallback.
    
    # Expected reviewer takeaway
    
    If this PR goes green, the important conclusion is that the Windows
    Bazel test coverage gap was primarily a Bazel host/exec toolchain
    problem, not a need to make the Rust tests themselves Windows-specific.
    That would be a strong signal that the deleted non-resource-loading Rust
    test edits from the earlier branch should stay out, and that future work
    should focus on upstreaming the generic `rules_rs` / `rules_rust`
    Windows fixes and reducing the crate-local patch surface.
  • [bazel] Bump rules_rs and llvm (#13366)
    # External (non-OpenAI) Pull Request Requirements
    
    Before opening this Pull Request, please read the dedicated
    "Contributing" markdown file or your PR may be closed:
    https://github.com/openai/codex/blob/main/docs/contributing.md
    
    If your PR conforms to our contribution guidelines, replace this text
    with a detailed and high quality description of your changes.
    
    Include a link to a bug report or enhancement request.
  • feat: add support for building with Bazel (#8875)
    This PR configures Codex CLI so it can be built with
    [Bazel](https://bazel.build) in addition to Cargo. The `.bazelrc`
    includes configuration so that remote builds can be done using
    [BuildBuddy](https://www.buildbuddy.io).
    
    If you are familiar with Bazel, things should work as you expect, e.g.,
    run `bazel test //... --keep-going` to run all the tests in the repo,
    but we have also added some new aliases in the `justfile` for
    convenience:
    
    - `just bazel-test` to run tests locally
    - `just bazel-remote-test` to run tests remotely (currently, the remote
    build is for x86_64 Linux regardless of your host platform). Note we are
    currently seeing the following test failures in the remote build, so we
    still need to figure out what is happening here:
    
    ```
    failures:
        suite::compact::manual_compact_twice_preserves_latest_user_messages
        suite::compact_resume_fork::compact_resume_after_second_compaction_preserves_history
        suite::compact_resume_fork::compact_resume_and_fork_preserve_model_history_view
    ```
    
    - `just build-for-release` to build release binaries for all
    platforms/architectures remotely
    
    To setup remote execution:
    - [Create a buildbuddy account](https://app.buildbuddy.io/) (OpenAI
    employees should also request org access at
    https://openai.buildbuddy.io/join/ with their `@openai.com` email
    address.)
    - [Copy your API key](https://app.buildbuddy.io/docs/setup/) to
    `~/.bazelrc` (add the line `build
    --remote_header=x-buildbuddy-api-key=YOUR_KEY`)
    - Use `--config=remote` in your `bazel` invocations (or add `common
    --config=remote` to your `~/.bazelrc`, or use the `just` commands)
    
    ## CI
    
    In terms of CI, this PR introduces `.github/workflows/bazel.yml`, which
    uses Bazel to run the tests _locally_ on Mac and Linux GitHub runners
    (we are working on supporting Windows, but that is not ready yet). Note
    that the failures we are seeing in `just bazel-remote-test` do not occur
    on these GitHub CI jobs, so everything in `.github/workflows/bazel.yml`
    is green right now.
    
    The `bazel.yml` uses extra config in `.github/workflows/ci.bazelrc` so
    that macOS CI jobs build _remotely_ on Linux hosts (using the
    `docker://docker.io/mbolin491/codex-bazel` Docker image declared in the
    root `BUILD.bazel`) using cross-compilation to build the macOS
    artifacts. Then these artifacts are downloaded locally to GitHub's macOS
    runner so the tests can be executed natively. This is the relevant
    config that enables this:
    
    ```
    common:macos --config=remote
    common:macos --strategy=remote
    common:macos --strategy=TestRunner=darwin-sandbox,local
    ```
    
    Because of the remote caching benefits we get from BuildBuddy, these new
    CI jobs can be extremely fast! For example, consider these two jobs that
    ran all the tests on Linux x86_64:
    
    - Bazel 1m37s
    https://github.com/openai/codex/actions/runs/20861063212/job/59940545209?pr=8875
    - Cargo 9m20s
    https://github.com/openai/codex/actions/runs/20861063192/job/59940559592?pr=8875
    
    For now, we will continue to run both the Bazel and Cargo jobs for PRs,
    but once we add support for Windows and running Clippy, we should be
    able to cutover to using Bazel exclusively for PRs, which should still
    speed things up considerably. We will probably continue to run the Cargo
    jobs post-merge for commits that land on `main` as a sanity check.
    
    Release builds will also continue to be done by Cargo for now.
    
    Earlier attempt at this PR: https://github.com/openai/codex/pull/8832
    Earlier attempt to add support for Buck2, now abandoned:
    https://github.com/openai/codex/pull/8504
    
    ---------
    
    Co-authored-by: David Zbarsky <dzbarsky@gmail.com>
    Co-authored-by: Michael Bolin <mbolin@openai.com>