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core: make AGENTS.md react to environment changes (#29810)
## Why With deferred executors, a turn can begin before a remote environment attaches. AGENTS.md discovery previously ran only during session setup, so instructions from a later environment never reached the model or the session instruction sources. WorldState persistence has now landed, so this uses the durable model-visible baseline directly instead of carrying a temporary resume/fork compatibility path. ## What - Add an `AgentsMdManager` in `SessionServices` to own host instructions, loaded state, and refresh caching. - When `DeferredExecutor` is enabled, refresh AGENTS.md when attached environment selections change and freeze the result in the corresponding `StepContext`. - Represent AGENTS.md as a persisted WorldState section for every session, with bounded initial, replacement, and removal updates. - Remove duplicate AGENTS.md state and rendering from `SessionConfiguration` and `TurnContext`. - Build initial context, per-request updates, and compaction context from the same step-scoped value. - On resume and fork, compare current instructions with the restored WorldState baseline and inject a replacement exactly once when they differ. Builds on #29833, #29835, and #29837. ## Tests - Covers a remote environment becoming ready mid-turn, with AGENTS.md appearing on the next request exactly once and updating canonical instruction sources. - Covers full, unchanged, replaced, and removed AGENTS.md WorldState rendering. - Covers changed instructions across cold resume and fork without duplicate reinjection. - Covers remote-v2 compaction retaining creation-time instructions in the live session and cold resume appending one replacement when the source changed. - Ran focused `codex-core` AGENTS.md, WorldState, and context-update test suites.
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@@ -12,6 +12,7 @@ async fn process_compacted_history_with_test_session(
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previous_turn_settings: Option<&PreviousTurnSettings>,
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) -> (Vec<ResponseItem>, Vec<ResponseItem>) {
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let (session, turn_context) = crate::session::tests::make_session_and_context().await;
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let turn_context = Arc::new(turn_context);
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session
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.set_previous_turn_settings(previous_turn_settings.cloned())
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.await;
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