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[codex] Handle Ctrl-C for non-TTY unified exec (#26734)
## Why A long-running unified exec process started with `tty: false` could not be interrupted via `write_stdin`: ordinary non-TTY stdin writes are rejected once stdin is closed, but an exact U+0003 payload should still map to a process interrupt. The interrupt should flow through the same process lifecycle path as a real signal so Codex preserves process-reported output and exit metadata instead of fabricating a Ctrl-C exit code or tearing down the session early. ## What Changed - Add `process/signal` to exec-server with `ProcessSignal::Interrupt` and an empty response. - Add a non-consuming `ProcessHandle::signal` path for spawned processes; on Unix it sends SIGINT to the process group and leaves terminate/hard-kill unchanged. - Route non-TTY U+0003 `write_stdin` through `process.signal(...)` instead of `terminate`, then let the normal post-write collection path drain output and observe exit. - Add exec-server coverage where a shell `trap INT` handler prints the signal and exits with its own code. - Add unified exec coverage where a `tty: false` process traps SIGINT, emits output, and exits with its own code. ## Validation - `just test -p codex-exec-server exec_process_signal_interrupts_process` - `just test -p codex-exec-server` - `just test -p codex-core write_stdin_ctrl_c_interrupts_non_tty_session`
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@@ -15,6 +15,7 @@ pub const INITIALIZED_METHOD: &str = "initialized";
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pub const EXEC_METHOD: &str = "process/start";
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pub const EXEC_READ_METHOD: &str = "process/read";
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pub const EXEC_WRITE_METHOD: &str = "process/write";
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pub const EXEC_SIGNAL_METHOD: &str = "process/signal";
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pub const EXEC_TERMINATE_METHOD: &str = "process/terminate";
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pub const EXEC_OUTPUT_DELTA_METHOD: &str = "process/output";
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pub const EXEC_EXITED_METHOD: &str = "process/exited";
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@@ -166,6 +167,23 @@ pub struct WriteResponse {
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pub status: WriteStatus,
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub enum ProcessSignal {
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Interrupt,
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}
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#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct SignalParams {
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pub process_id: ProcessId,
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pub signal: ProcessSignal,
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}
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#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct SignalResponse {}
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#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct TerminateParams {
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