[codex] Add user input client ids (#24653)

## Summary

Adds an optional `clientId` field to app-server v2 `UserInput` and
carries it through the core `UserInput` model so clients can correlate
echoed user input items without relying on payload equality.

## Details

- Adds `client_id: Option<String>` to core `UserInput` variants.
- Exposes the v2 app-server field as `clientId` on the wire and in
generated TypeScript.
- Preserves the id when converting between app-server v2 and core
protocol types.
- Regenerates app-server schema fixtures.

## Validation

- `just fmt`
- `just write-app-server-schema`
- `cargo test -p codex-app-server-protocol`
- `cargo test -p codex-protocol`
- `just fix -p codex-app-server-protocol`
- `just fix -p codex-protocol`
- `git diff --check`
This commit is contained in:
Alexi Christakis
2026-05-28 14:54:39 -07:00
committed by GitHub
Unverified
parent a027135bc6
commit e92c952b2e
113 changed files with 793 additions and 97 deletions
@@ -535,6 +535,7 @@ mod tests {
fn user_message(message: &str) -> UserMessageEvent {
UserMessageEvent {
client_id: None,
message: message.to_string(),
images: None,
local_images: Vec::new(),