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[codex] Add user input client ids (#24653)
## Summary Adds an optional `clientId` field to app-server v2 `UserInput` and carries it through the core `UserInput` model so clients can correlate echoed user input items without relying on payload equality. ## Details - Adds `client_id: Option<String>` to core `UserInput` variants. - Exposes the v2 app-server field as `clientId` on the wire and in generated TypeScript. - Preserves the id when converting between app-server v2 and core protocol types. - Regenerates app-server schema fixtures. ## Validation - `just fmt` - `just write-app-server-schema` - `cargo test -p codex-app-server-protocol` - `cargo test -p codex-protocol` - `just fix -p codex-app-server-protocol` - `just fix -p codex-protocol` - `git diff --check`
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@@ -3985,6 +3985,12 @@
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],
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"description": "Override where approval requests are routed for review on this turn and subsequent turns."
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},
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"clientUserMessageId": {
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"type": [
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"string",
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"null"
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]
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},
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"cwd": {
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"description": "Override the working directory for this turn and subsequent turns.",
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"type": [
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@@ -4071,6 +4077,12 @@
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},
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"TurnSteerParams": {
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"properties": {
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"clientUserMessageId": {
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"type": [
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"string",
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"null"
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]
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},
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"expectedTurnId": {
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"description": "Required active turn id precondition. The request fails when it does not match the currently active turn.",
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"type": "string"
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