Route AGENTS.md loading through environment filesystems (#26205)

## Why

Workspace-specific `AGENTS.md` loading needs to use the selected
environment filesystem so remote workspaces and child agents read
instructions from their actual environment instead of the host
filesystem. The app-server should report the same instruction sources
the initialized thread actually loaded, rather than independently
rescanning configuration and filesystem state.

## What changed

- Introduce `LoadedAgentsMd` to retain ordered user, project, and
internal instructions with their provenance.
- Load and canonicalize workspace `AGENTS.md` paths through the primary
`EnvironmentManager` environment, then render the loaded instructions
when constructing turn context.
- Expose cached loaded instruction sources from initialized threads and
use them for app-server start, resume, and fork responses.
- Preserve global `CODEX_HOME` loading and separator behavior while
excluding empty project files that did not supply model-visible
instructions.
- Add integration coverage for CLI injection, selected-environment
provenance and rendering, empty environment selection, and cached
sources on loaded-thread resume.

## Validation

- `just test -p codex-core agents_md`
- `just test -p codex-core
selected_environment_sources_match_model_visible_instructions`
- `just test -p codex-exec agents_md`
- `just test -p codex-app-server instruction_sources`
- `just test -p codex-app-server --status-level fail`
This commit is contained in:
Adam Perry @ OpenAI
2026-06-04 12:43:07 -07:00
committed by GitHub
Unverified
parent c3fcb0e745
commit e64b469bbc
22 changed files with 740 additions and 137 deletions
+4 -2
View File
@@ -1,5 +1,6 @@
use super::input_queue::InputQueue;
use super::*;
use crate::agents_md::LoadedAgentsMd;
use crate::config::ConstraintError;
use crate::goals::GoalRuntimeState;
use crate::skills::SkillError;
@@ -54,8 +55,9 @@ pub(crate) struct SessionConfiguration {
/// Developer instructions that supplement the base instructions.
pub(super) developer_instructions: Option<String>,
/// Model instructions that are appended to the base instructions.
pub(super) user_instructions: Option<String>,
/// Model instructions that are appended to the base instructions and the
/// files that supplied them.
pub(super) user_instructions: Option<LoadedAgentsMd>,
/// Personality preference for the model.
pub(super) personality: Option<Personality>,