npm: ship platform packages in Codex package layout (#23637)

## Summary

The npm platform packages should stop carrying a bespoke native layout
now that the release workflow builds canonical Codex package archives.
Keeping npm on the same `bin/`, `codex-resources/`, and `codex-path/`
structure lets the Rust package-layout detection behave consistently
across standalone, npm, and future DotSlash installs.

This changes platform npm packages to stage the `codex-package` artifact
for each target under `vendor/<target>`. The Node launcher now resolves
`bin/codex` and prepends `codex-path`, while retaining legacy
`vendor/<target>/codex` and `vendor/<target>/path` fallback support for
local development and migration. The npm staging helper downloads
`codex-package` archives instead of rebuilding the CLI payload from
individual `codex`, `rg`, `bwrap`, and sandbox helper artifacts.

CI still needs to stage npm packages from historical rust-release
workflow artifacts that predate package archives, so the staging scripts
expose an explicit `--allow-legacy-codex-package` fallback. That
fallback synthesizes the canonical package layout from legacy per-binary
artifacts and is wired only into the CI smoke path; release staging
remains strict and continues to require real package archives.

For direct local use, `install_native_deps.py` now points its built-in
default workflow at the same recent artifact run used by CI and
automatically enables legacy package synthesis only when
`--workflow-url` is omitted. Explicit workflow URLs remain strict unless
callers opt in with `--allow-legacy-codex-package`.

## Test plan

- `python3 -m py_compile codex-cli/scripts/build_npm_package.py
codex-cli/scripts/install_native_deps.py scripts/stage_npm_packages.py
scripts/codex_package/cli.py`
- `node --check codex-cli/bin/codex.js`
- `ruby -e 'require "yaml";
YAML.load_file(".github/workflows/rust-release.yml");
YAML.load_file(".github/workflows/ci.yml"); puts "ok"'`
- Staged a synthetic `codex-linux-x64` platform package from a canonical
vendor tree and verified it copied only `bin/`, `codex-path/`,
`codex-resources/`, and `codex-package.json`.
- Imported `install_native_deps.py` and extracted a synthetic
`codex-package-x86_64-unknown-linux-musl.tar.gz` into `vendor/<target>`.
- Ran legacy-layout conversion smokes for Linux, Windows, and unsigned
macOS artifact naming.
- Ran a synthetic `install_native_deps.py` default-workflow smoke that
verifies legacy package synthesis is automatic only when
`--workflow-url` is omitted.
- `NPM_CONFIG_CACHE="$tmp_dir/npm-cache" python3
./scripts/stage_npm_packages.py --release-version 0.125.0 --workflow-url
https://github.com/openai/codex/actions/runs/26131514935 --package codex
--allow-legacy-codex-package --output-dir "$tmp_dir"`
- `node codex-cli/bin/codex.js --version`


---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/23637).
* #23638
* __->__ #23637
This commit is contained in:
Michael Bolin
2026-05-20 12:02:32 -07:00
committed by GitHub
Unverified
parent 7c3cc1db81
commit e389e01f83
7 changed files with 312 additions and 68 deletions
+60 -10
View File
@@ -15,6 +15,8 @@ REPO_ROOT = CODEX_CLI_ROOT.parent
RESPONSES_API_PROXY_NPM_ROOT = REPO_ROOT / "codex-rs" / "responses-api-proxy" / "npm"
CODEX_SDK_ROOT = REPO_ROOT / "sdk" / "typescript"
CODEX_NPM_NAME = "@openai/codex"
CODEX_PACKAGE_COMPONENT = "codex-package"
CODEX_PACKAGE_ENTRIES = ("codex-package.json", "bin", "codex-resources", "codex-path")
# `npm_name` is the local optional-dependency alias consumed by `bin/codex.js`.
# The underlying package published to npm is always `@openai/codex`.
@@ -69,12 +71,12 @@ PACKAGE_EXPANSIONS: dict[str, list[str]] = {
PACKAGE_NATIVE_COMPONENTS: dict[str, list[str]] = {
"codex": [],
"codex-linux-x64": ["bwrap", "codex", "rg"],
"codex-linux-arm64": ["bwrap", "codex", "rg"],
"codex-darwin-x64": ["codex", "rg"],
"codex-darwin-arm64": ["codex", "rg"],
"codex-win32-x64": ["codex", "rg", "codex-windows-sandbox-setup", "codex-command-runner"],
"codex-win32-arm64": ["codex", "rg", "codex-windows-sandbox-setup", "codex-command-runner"],
"codex-linux-x64": [CODEX_PACKAGE_COMPONENT],
"codex-linux-arm64": [CODEX_PACKAGE_COMPONENT],
"codex-darwin-x64": [CODEX_PACKAGE_COMPONENT],
"codex-darwin-arm64": [CODEX_PACKAGE_COMPONENT],
"codex-win32-x64": [CODEX_PACKAGE_COMPONENT],
"codex-win32-arm64": [CODEX_PACKAGE_COMPONENT],
"codex-responses-api-proxy": ["codex-responses-api-proxy"],
"codex-sdk": [],
}
@@ -383,7 +385,11 @@ def copy_native_binaries(
if not vendor_src.exists():
raise RuntimeError(f"Vendor source directory not found: {vendor_src}")
components_set = {component for component in components if component in COMPONENT_DEST_DIR}
components_set = {
component
for component in components
if component == CODEX_PACKAGE_COMPONENT or component in COMPONENT_DEST_DIR
}
allow_missing_components = allow_missing_components or set()
if not components_set:
return
@@ -402,11 +408,26 @@ def copy_native_binaries(
if target_filter is not None and target_dir.name not in target_filter:
continue
dest_target_dir = vendor_dest / target_dir.name
dest_target_dir.mkdir(parents=True, exist_ok=True)
copied_targets.add(target_dir.name)
for component in components_set:
dest_target_dir = vendor_dest / target_dir.name
if CODEX_PACKAGE_COMPONENT in components_set:
validate_codex_package_dir(target_dir)
if dest_target_dir.exists():
shutil.rmtree(dest_target_dir)
dest_target_dir.mkdir(parents=True, exist_ok=True)
for entry in CODEX_PACKAGE_ENTRIES:
src = target_dir / entry
dest = dest_target_dir / entry
if src.is_dir():
shutil.copytree(src, dest)
else:
shutil.copy2(src, dest)
else:
dest_target_dir.mkdir(parents=True, exist_ok=True)
for component in components_set - {CODEX_PACKAGE_COMPONENT}:
dest_dir_name = COMPONENT_DEST_DIR.get(component)
if dest_dir_name is None:
continue
@@ -431,6 +452,35 @@ def copy_native_binaries(
raise RuntimeError(f"Missing target directories in vendor source: {missing_list}")
def validate_codex_package_dir(package_dir: Path) -> None:
is_windows = "windows" in package_dir.name
required_files = [
Path("codex-package.json"),
Path("bin") / ("codex.exe" if is_windows else "codex"),
Path("codex-path") / ("rg.exe" if is_windows else "rg"),
]
if "linux" in package_dir.name:
required_files.append(Path("codex-resources") / "bwrap")
if is_windows:
required_files.extend(
[
Path("codex-resources") / "codex-command-runner.exe",
Path("codex-resources") / "codex-windows-sandbox-setup.exe",
]
)
missing_files = [
str(relative_path)
for relative_path in required_files
if not (package_dir / relative_path).is_file()
]
if missing_files:
missing = ", ".join(missing_files)
raise RuntimeError(f"Missing files in Codex package directory {package_dir}: {missing}")
def run_npm_pack(staging_dir: Path, output_path: Path) -> Path:
output_path = output_path.resolve()
output_path.parent.mkdir(parents=True, exist_ok=True)