mirror of
https://github.com/pchuan98/codex.git
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Move TUI on top of app server (parallel code) (#14717)
This PR replicates the `tui` code directory and creates a temporary parallel `tui_app_server` directory. It also implements a new feature flag `tui_app_server` to select between the two tui implementations. Once the new app-server-based TUI is stabilized, we'll delete the old `tui` directory and feature flag.
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,59 @@
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use ratatui::text::Line;
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use ratatui::text::Span;
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/// Clone a borrowed ratatui `Line` into an owned `'static` line.
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pub fn line_to_static(line: &Line<'_>) -> Line<'static> {
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Line {
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style: line.style,
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alignment: line.alignment,
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spans: line
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.spans
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.iter()
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.map(|s| Span {
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style: s.style,
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content: std::borrow::Cow::Owned(s.content.to_string()),
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})
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.collect(),
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}
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}
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/// Append owned copies of borrowed lines to `out`.
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pub fn push_owned_lines<'a>(src: &[Line<'a>], out: &mut Vec<Line<'static>>) {
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for l in src {
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out.push(line_to_static(l));
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}
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}
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/// Consider a line blank if it has no spans or only spans whose contents are
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/// empty or consist solely of spaces (no tabs/newlines).
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pub fn is_blank_line_spaces_only(line: &Line<'_>) -> bool {
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if line.spans.is_empty() {
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return true;
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}
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line.spans
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.iter()
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.all(|s| s.content.is_empty() || s.content.chars().all(|c| c == ' '))
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}
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/// Prefix each line with `initial_prefix` for the first line and
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/// `subsequent_prefix` for following lines. Returns a new Vec of owned lines.
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pub fn prefix_lines(
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lines: Vec<Line<'static>>,
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initial_prefix: Span<'static>,
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subsequent_prefix: Span<'static>,
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) -> Vec<Line<'static>> {
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lines
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.into_iter()
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.enumerate()
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.map(|(i, l)| {
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let mut spans = Vec::with_capacity(l.spans.len() + 1);
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spans.push(if i == 0 {
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initial_prefix.clone()
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} else {
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subsequent_prefix.clone()
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});
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spans.extend(l.spans);
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Line::from(spans).style(l.style)
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})
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.collect()
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}
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@@ -0,0 +1,50 @@
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use ratatui::layout::Rect;
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pub mod highlight;
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pub mod line_utils;
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pub mod renderable;
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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pub struct Insets {
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left: u16,
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top: u16,
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right: u16,
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bottom: u16,
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}
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impl Insets {
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pub fn tlbr(top: u16, left: u16, bottom: u16, right: u16) -> Self {
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Self {
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top,
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left,
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bottom,
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right,
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}
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}
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pub fn vh(v: u16, h: u16) -> Self {
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Self {
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top: v,
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left: h,
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bottom: v,
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right: h,
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}
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}
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}
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pub trait RectExt {
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fn inset(&self, insets: Insets) -> Rect;
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}
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impl RectExt for Rect {
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fn inset(&self, insets: Insets) -> Rect {
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let horizontal = insets.left.saturating_add(insets.right);
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let vertical = insets.top.saturating_add(insets.bottom);
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Rect {
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x: self.x.saturating_add(insets.left),
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y: self.y.saturating_add(insets.top),
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width: self.width.saturating_sub(horizontal),
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height: self.height.saturating_sub(vertical),
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}
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}
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}
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@@ -0,0 +1,430 @@
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use std::sync::Arc;
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use ratatui::buffer::Buffer;
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use ratatui::layout::Rect;
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use ratatui::text::Line;
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use ratatui::text::Span;
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use ratatui::widgets::Paragraph;
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use ratatui::widgets::WidgetRef;
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use crate::render::Insets;
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use crate::render::RectExt as _;
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pub trait Renderable {
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fn render(&self, area: Rect, buf: &mut Buffer);
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fn desired_height(&self, width: u16) -> u16;
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fn cursor_pos(&self, _area: Rect) -> Option<(u16, u16)> {
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None
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}
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}
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pub enum RenderableItem<'a> {
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Owned(Box<dyn Renderable + 'a>),
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Borrowed(&'a dyn Renderable),
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}
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impl<'a> Renderable for RenderableItem<'a> {
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fn render(&self, area: Rect, buf: &mut Buffer) {
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match self {
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RenderableItem::Owned(child) => child.render(area, buf),
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RenderableItem::Borrowed(child) => child.render(area, buf),
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}
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}
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fn desired_height(&self, width: u16) -> u16 {
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match self {
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RenderableItem::Owned(child) => child.desired_height(width),
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RenderableItem::Borrowed(child) => child.desired_height(width),
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}
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}
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fn cursor_pos(&self, area: Rect) -> Option<(u16, u16)> {
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match self {
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RenderableItem::Owned(child) => child.cursor_pos(area),
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RenderableItem::Borrowed(child) => child.cursor_pos(area),
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}
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}
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}
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impl<'a> From<Box<dyn Renderable + 'a>> for RenderableItem<'a> {
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fn from(value: Box<dyn Renderable + 'a>) -> Self {
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RenderableItem::Owned(value)
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}
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}
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impl<'a, R> From<R> for Box<dyn Renderable + 'a>
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where
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R: Renderable + 'a,
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{
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fn from(value: R) -> Self {
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Box::new(value)
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}
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}
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impl Renderable for () {
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fn render(&self, _area: Rect, _buf: &mut Buffer) {}
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fn desired_height(&self, _width: u16) -> u16 {
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0
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}
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}
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impl Renderable for &str {
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fn render(&self, area: Rect, buf: &mut Buffer) {
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self.render_ref(area, buf);
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}
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fn desired_height(&self, _width: u16) -> u16 {
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1
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}
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}
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impl Renderable for String {
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fn render(&self, area: Rect, buf: &mut Buffer) {
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self.render_ref(area, buf);
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}
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fn desired_height(&self, _width: u16) -> u16 {
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1
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}
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}
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impl<'a> Renderable for Span<'a> {
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fn render(&self, area: Rect, buf: &mut Buffer) {
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self.render_ref(area, buf);
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}
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fn desired_height(&self, _width: u16) -> u16 {
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1
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}
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}
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impl<'a> Renderable for Line<'a> {
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fn render(&self, area: Rect, buf: &mut Buffer) {
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WidgetRef::render_ref(self, area, buf);
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}
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fn desired_height(&self, _width: u16) -> u16 {
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1
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}
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}
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impl<'a> Renderable for Paragraph<'a> {
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fn render(&self, area: Rect, buf: &mut Buffer) {
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self.render_ref(area, buf);
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}
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fn desired_height(&self, width: u16) -> u16 {
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self.line_count(width) as u16
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}
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}
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impl<R: Renderable> Renderable for Option<R> {
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fn render(&self, area: Rect, buf: &mut Buffer) {
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if let Some(renderable) = self {
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renderable.render(area, buf);
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}
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}
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fn desired_height(&self, width: u16) -> u16 {
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if let Some(renderable) = self {
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renderable.desired_height(width)
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} else {
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0
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}
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}
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}
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impl<R: Renderable> Renderable for Arc<R> {
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fn render(&self, area: Rect, buf: &mut Buffer) {
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self.as_ref().render(area, buf);
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}
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fn desired_height(&self, width: u16) -> u16 {
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self.as_ref().desired_height(width)
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}
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}
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pub struct ColumnRenderable<'a> {
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children: Vec<RenderableItem<'a>>,
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}
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impl Renderable for ColumnRenderable<'_> {
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fn render(&self, area: Rect, buf: &mut Buffer) {
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let mut y = area.y;
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for child in &self.children {
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let child_area = Rect::new(area.x, y, area.width, child.desired_height(area.width))
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.intersection(area);
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if !child_area.is_empty() {
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child.render(child_area, buf);
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}
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y += child_area.height;
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}
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}
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fn desired_height(&self, width: u16) -> u16 {
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self.children
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.iter()
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.map(|child| child.desired_height(width))
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.sum()
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}
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/// Returns the cursor position of the first child that has a cursor position, offset by the
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/// child's position in the column.
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///
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/// It is generally assumed that either zero or one child will have a cursor position.
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fn cursor_pos(&self, area: Rect) -> Option<(u16, u16)> {
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let mut y = area.y;
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for child in &self.children {
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let child_area = Rect::new(area.x, y, area.width, child.desired_height(area.width))
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.intersection(area);
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if !child_area.is_empty()
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&& let Some((px, py)) = child.cursor_pos(child_area)
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{
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return Some((px, py));
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}
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y += child_area.height;
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}
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None
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}
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}
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impl<'a> ColumnRenderable<'a> {
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pub fn new() -> Self {
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Self { children: vec![] }
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}
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pub fn with<I, T>(children: I) -> Self
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where
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I: IntoIterator<Item = T>,
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T: Into<RenderableItem<'a>>,
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{
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Self {
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children: children.into_iter().map(Into::into).collect(),
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}
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}
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pub fn push(&mut self, child: impl Into<Box<dyn Renderable + 'a>>) {
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self.children.push(RenderableItem::Owned(child.into()));
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}
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#[allow(dead_code)]
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pub fn push_ref<R>(&mut self, child: &'a R)
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where
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R: Renderable + 'a,
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{
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self.children
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.push(RenderableItem::Borrowed(child as &'a dyn Renderable));
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}
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}
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pub struct FlexChild<'a> {
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flex: i32,
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child: RenderableItem<'a>,
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}
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pub struct FlexRenderable<'a> {
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children: Vec<FlexChild<'a>>,
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}
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/// Lays out children in a column, with the ability to specify a flex factor for each child.
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///
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/// Children with flex factor > 0 will be allocated the remaining space after the non-flex children,
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/// proportional to the flex factor.
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impl<'a> FlexRenderable<'a> {
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pub fn new() -> Self {
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Self { children: vec![] }
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}
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pub fn push(&mut self, flex: i32, child: impl Into<RenderableItem<'a>>) {
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self.children.push(FlexChild {
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flex,
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child: child.into(),
|
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});
|
||||
}
|
||||
|
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/// Loosely inspired by Flutter's Flex widget.
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///
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/// Ref https://github.com/flutter/flutter/blob/3fd81edbf1e015221e143c92b2664f4371bdc04a/packages/flutter/lib/src/rendering/flex.dart#L1205-L1209
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fn allocate(&self, area: Rect) -> Vec<Rect> {
|
||||
let mut allocated_rects = Vec::with_capacity(self.children.len());
|
||||
let mut child_sizes = vec![0; self.children.len()];
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let mut allocated_size = 0;
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||||
let mut total_flex = 0;
|
||||
|
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// 1. Allocate space to non-flex children.
|
||||
let max_size = area.height;
|
||||
let mut last_flex_child_idx = 0;
|
||||
for (i, FlexChild { flex, child }) in self.children.iter().enumerate() {
|
||||
if *flex > 0 {
|
||||
total_flex += flex;
|
||||
last_flex_child_idx = i;
|
||||
} else {
|
||||
child_sizes[i] = child
|
||||
.desired_height(area.width)
|
||||
.min(max_size.saturating_sub(allocated_size));
|
||||
allocated_size += child_sizes[i];
|
||||
}
|
||||
}
|
||||
let free_space = max_size.saturating_sub(allocated_size);
|
||||
// 2. Allocate space to flex children, proportional to their flex factor.
|
||||
let mut allocated_flex_space = 0;
|
||||
if total_flex > 0 {
|
||||
let space_per_flex = free_space / total_flex as u16;
|
||||
for (i, FlexChild { flex, child }) in self.children.iter().enumerate() {
|
||||
if *flex > 0 {
|
||||
// Last flex child gets all the remaining space, to prevent a rounding error
|
||||
// from not allocating all the space.
|
||||
let max_child_extent = if i == last_flex_child_idx {
|
||||
free_space - allocated_flex_space
|
||||
} else {
|
||||
space_per_flex * *flex as u16
|
||||
};
|
||||
let child_size = child.desired_height(area.width).min(max_child_extent);
|
||||
child_sizes[i] = child_size;
|
||||
allocated_flex_space += child_size;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let mut y = area.y;
|
||||
for size in child_sizes {
|
||||
let child_area = Rect::new(area.x, y, area.width, size);
|
||||
allocated_rects.push(child_area);
|
||||
y += child_area.height;
|
||||
}
|
||||
allocated_rects
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Renderable for FlexRenderable<'a> {
|
||||
fn render(&self, area: Rect, buf: &mut Buffer) {
|
||||
self.allocate(area)
|
||||
.into_iter()
|
||||
.zip(self.children.iter())
|
||||
.for_each(|(rect, child)| {
|
||||
child.child.render(rect, buf);
|
||||
});
|
||||
}
|
||||
|
||||
fn desired_height(&self, width: u16) -> u16 {
|
||||
self.allocate(Rect::new(0, 0, width, u16::MAX))
|
||||
.last()
|
||||
.map(|rect| rect.bottom())
|
||||
.unwrap_or(0)
|
||||
}
|
||||
|
||||
fn cursor_pos(&self, area: Rect) -> Option<(u16, u16)> {
|
||||
self.allocate(area)
|
||||
.into_iter()
|
||||
.zip(self.children.iter())
|
||||
.find_map(|(rect, child)| child.child.cursor_pos(rect))
|
||||
}
|
||||
}
|
||||
|
||||
pub struct RowRenderable<'a> {
|
||||
children: Vec<(u16, RenderableItem<'a>)>,
|
||||
}
|
||||
|
||||
impl Renderable for RowRenderable<'_> {
|
||||
fn render(&self, area: Rect, buf: &mut Buffer) {
|
||||
let mut x = area.x;
|
||||
for (width, child) in &self.children {
|
||||
let available_width = area.width.saturating_sub(x - area.x);
|
||||
let child_area = Rect::new(x, area.y, (*width).min(available_width), area.height);
|
||||
if child_area.is_empty() {
|
||||
break;
|
||||
}
|
||||
child.render(child_area, buf);
|
||||
x = x.saturating_add(*width);
|
||||
}
|
||||
}
|
||||
fn desired_height(&self, width: u16) -> u16 {
|
||||
let mut max_height = 0;
|
||||
let mut width_remaining = width;
|
||||
for (child_width, child) in &self.children {
|
||||
let w = (*child_width).min(width_remaining);
|
||||
if w == 0 {
|
||||
break;
|
||||
}
|
||||
let height = child.desired_height(w);
|
||||
if height > max_height {
|
||||
max_height = height;
|
||||
}
|
||||
width_remaining = width_remaining.saturating_sub(w);
|
||||
}
|
||||
max_height
|
||||
}
|
||||
|
||||
fn cursor_pos(&self, area: Rect) -> Option<(u16, u16)> {
|
||||
let mut x = area.x;
|
||||
for (width, child) in &self.children {
|
||||
let available_width = area.width.saturating_sub(x - area.x);
|
||||
let child_area = Rect::new(x, area.y, (*width).min(available_width), area.height);
|
||||
if !child_area.is_empty()
|
||||
&& let Some(pos) = child.cursor_pos(child_area)
|
||||
{
|
||||
return Some(pos);
|
||||
}
|
||||
x = x.saturating_add(*width);
|
||||
}
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> RowRenderable<'a> {
|
||||
pub fn new() -> Self {
|
||||
Self { children: vec![] }
|
||||
}
|
||||
|
||||
pub fn push(&mut self, width: u16, child: impl Into<Box<dyn Renderable>>) {
|
||||
self.children
|
||||
.push((width, RenderableItem::Owned(child.into())));
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
pub fn push_ref<R>(&mut self, width: u16, child: &'a R)
|
||||
where
|
||||
R: Renderable + 'a,
|
||||
{
|
||||
self.children
|
||||
.push((width, RenderableItem::Borrowed(child as &'a dyn Renderable)));
|
||||
}
|
||||
}
|
||||
|
||||
pub struct InsetRenderable<'a> {
|
||||
child: RenderableItem<'a>,
|
||||
insets: Insets,
|
||||
}
|
||||
|
||||
impl<'a> Renderable for InsetRenderable<'a> {
|
||||
fn render(&self, area: Rect, buf: &mut Buffer) {
|
||||
self.child.render(area.inset(self.insets), buf);
|
||||
}
|
||||
fn desired_height(&self, width: u16) -> u16 {
|
||||
self.child
|
||||
.desired_height(width - self.insets.left - self.insets.right)
|
||||
+ self.insets.top
|
||||
+ self.insets.bottom
|
||||
}
|
||||
fn cursor_pos(&self, area: Rect) -> Option<(u16, u16)> {
|
||||
self.child.cursor_pos(area.inset(self.insets))
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> InsetRenderable<'a> {
|
||||
pub fn new(child: impl Into<RenderableItem<'a>>, insets: Insets) -> Self {
|
||||
Self {
|
||||
child: child.into(),
|
||||
insets,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub trait RenderableExt<'a> {
|
||||
fn inset(self, insets: Insets) -> RenderableItem<'a>;
|
||||
}
|
||||
|
||||
impl<'a, R> RenderableExt<'a> for R
|
||||
where
|
||||
R: Renderable + 'a,
|
||||
{
|
||||
fn inset(self, insets: Insets) -> RenderableItem<'a> {
|
||||
let child: RenderableItem<'a> =
|
||||
RenderableItem::Owned(Box::new(self) as Box<dyn Renderable + 'a>);
|
||||
RenderableItem::Owned(Box::new(InsetRenderable { child, insets }))
|
||||
}
|
||||
}
|
||||
+21
@@ -0,0 +1,21 @@
|
||||
---
|
||||
source: tui/src/render/highlight.rs
|
||||
expression: out
|
||||
---
|
||||
ansi:
|
||||
Blue
|
||||
Green
|
||||
Magenta
|
||||
Yellow
|
||||
base16:
|
||||
Blue
|
||||
Gray
|
||||
Green
|
||||
Indexed(9)
|
||||
Magenta
|
||||
base16-256:
|
||||
Blue
|
||||
Gray
|
||||
Green
|
||||
Indexed(16)
|
||||
Magenta
|
||||
+21
@@ -0,0 +1,21 @@
|
||||
---
|
||||
source: tui_app_server/src/render/highlight.rs
|
||||
expression: out
|
||||
---
|
||||
ansi:
|
||||
Blue
|
||||
Green
|
||||
Magenta
|
||||
Yellow
|
||||
base16:
|
||||
Blue
|
||||
Gray
|
||||
Green
|
||||
Indexed(9)
|
||||
Magenta
|
||||
base16-256:
|
||||
Blue
|
||||
Gray
|
||||
Green
|
||||
Indexed(16)
|
||||
Magenta
|
||||
Reference in New Issue
Block a user