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[codex] surface rollout budget exhaustion (#29715)
## Summary - surface shared rollout-budget exhaustion as `CodexErr::RolloutBudgetExceeded` instead of a generic interrupted turn - map it through the existing `CodexErrorInfo` and app-server v2 `codexErrorInfo` path - keep local compaction from retrying after the shared rollout budget is exhausted This gives app-server clients a stable `rolloutBudgetExceeded` error they can classify without guessing from `status="interrupted"`. ## Tests - `just test -p codex-core rollout_budget`
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@@ -139,6 +139,7 @@ impl TurnCodexErrorFact {
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#[serde(rename_all = "snake_case")]
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pub enum CodexErrKind {
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TurnAborted,
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RolloutBudgetExceeded,
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Stream,
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ContextWindowExceeded,
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ThreadNotFound,
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@@ -195,6 +196,7 @@ impl From<&CodexErr> for CodexErrKind {
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fn from(error: &CodexErr) -> Self {
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match error {
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CodexErr::TurnAborted => CodexErrKind::TurnAborted,
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CodexErr::RolloutBudgetExceeded => CodexErrKind::RolloutBudgetExceeded,
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CodexErr::Stream(..) => CodexErrKind::Stream,
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CodexErr::ContextWindowExceeded => CodexErrKind::ContextWindowExceeded,
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CodexErr::ThreadNotFound(_) => CodexErrKind::ThreadNotFound,
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