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feat: split memories part 2 (#19860)
Keep extracting memories out of core and moving the write trigger in the app-server This is temporary and it should move at the client level as a follow-up This makes core fully independant from `codex-memories-write` --------- Co-authored-by: Codex <noreply@openai.com>
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@@ -27,7 +27,6 @@ use codex_protocol::protocol::SandboxPolicy;
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use codex_protocol::protocol::SessionSource;
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use codex_protocol::protocol::Submission;
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use codex_protocol::protocol::ThreadMemoryMode;
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use codex_protocol::protocol::TokenUsage;
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use codex_protocol::protocol::TokenUsageInfo;
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use codex_protocol::protocol::W3cTraceContext;
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use codex_protocol::user_input::UserInput;
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@@ -86,6 +85,7 @@ pub struct CodexThreadTurnContextOverrides {
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pub struct CodexThread {
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pub(crate) codex: Codex,
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pub(crate) session_source: SessionSource,
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rollout_path: Option<PathBuf>,
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out_of_band_elicitation_count: Mutex<u64>,
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_watch_registration: WatchRegistration,
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@@ -97,10 +97,12 @@ impl CodexThread {
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pub(crate) fn new(
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codex: Codex,
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rollout_path: Option<PathBuf>,
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session_source: SessionSource,
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watch_registration: WatchRegistration,
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) -> Self {
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Self {
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codex,
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session_source,
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rollout_path,
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out_of_band_elicitation_count: Mutex::new(0),
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_watch_registration: watch_registration,
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@@ -115,6 +117,11 @@ impl CodexThread {
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self.codex.shutdown_and_wait().await
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}
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/// Wait until the underlying session loop has terminated.
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pub async fn wait_until_terminated(&self) {
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self.codex.session_loop_termination.clone().await;
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}
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pub async fn apply_goal_resume_runtime_effects(&self) -> anyhow::Result<()> {
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self.codex
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.session
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@@ -268,10 +275,6 @@ impl CodexThread {
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self.codex.agent_status.clone()
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}
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pub(crate) async fn total_token_usage(&self) -> Option<TokenUsage> {
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self.codex.session.total_token_usage().await
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}
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/// Returns the complete token usage snapshot currently cached for this thread.
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///
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/// This accessor is intentionally narrower than direct session access: it lets
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