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ref: state - 2 (#4229)
Extracting tasks in a module and start abstraction behind a Trait (more to come on this but each task will be tackled in a dedicated PR) The goal was to drop the ActiveTask and to have a (potentially) set of tasks during each turn
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@@ -5,4 +5,5 @@ mod turn;
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pub(crate) use service::SessionServices;
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pub(crate) use session::SessionState;
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pub(crate) use turn::ActiveTurn;
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pub(crate) use turn::TurnState;
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pub(crate) use turn::RunningTask;
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pub(crate) use turn::TaskKind;
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