Files
cc-switch/src-tauri/src/auto_launch.rs
T
w0x7ce a2becf0917 refactor(commands): improve terminal launch code structure and fix env vars
重构 open_provider_terminal 相关代码,提升可维护性和可读性。

主要改进:
- 将 launch_terminal_with_env 拆分为多个职责单一的小函数
  * write_claude_config: 写入配置文件
  * escape_shell_path: 转义 shell 路径
  * generate_wrapper_script: 生成包装脚本
  * launch_macos_terminal / launch_linux_terminal / launch_windows_terminal: 平台特定启动逻辑
- 使用 let Some else 提前返回模式,减少嵌套
- 修复 Gemini 环境变量名为 GEMINI_API_KEY(而非 GOOGLE_API_KEY)
- 完善临时文件清理逻辑:
  * macOS/Linux: 使用 trap EXIT 自动清理
  * Windows: 批处理文件自删除
- 代码格式化和 import 排序优化

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-31 09:17:36 +08:00

117 lines
3.9 KiB
Rust

use crate::error::AppError;
use auto_launch::{AutoLaunch, AutoLaunchBuilder};
/// 获取 macOS 上的 .app bundle 路径
/// 将 `/path/to/CC Switch.app/Contents/MacOS/CC Switch` 转换为 `/path/to/CC Switch.app`
#[cfg(target_os = "macos")]
fn get_macos_app_bundle_path(exe_path: &std::path::Path) -> Option<std::path::PathBuf> {
let path_str = exe_path.to_string_lossy();
// 查找 .app/Contents/MacOS/ 模式
if let Some(app_pos) = path_str.find(".app/Contents/MacOS/") {
let app_bundle_end = app_pos + 4; // ".app" 的结束位置
Some(std::path::PathBuf::from(&path_str[..app_bundle_end]))
} else {
None
}
}
/// 初始化 AutoLaunch 实例
fn get_auto_launch() -> Result<AutoLaunch, AppError> {
let app_name = "CC Switch";
let exe_path =
std::env::current_exe().map_err(|e| AppError::Message(format!("无法获取应用路径: {e}")))?;
// macOS 需要使用 .app bundle 路径,否则 AppleScript login item 会打开终端
#[cfg(target_os = "macos")]
let app_path = get_macos_app_bundle_path(&exe_path).unwrap_or(exe_path);
#[cfg(not(target_os = "macos"))]
let app_path = exe_path;
// 使用 AutoLaunchBuilder 消除平台差异
// macOS: 使用 AppleScript 方式(默认),需要 .app bundle 路径
// Windows/Linux: 使用注册表/XDG autostart
let auto_launch = AutoLaunchBuilder::new()
.set_app_name(app_name)
.set_app_path(&app_path.to_string_lossy())
.build()
.map_err(|e| AppError::Message(format!("创建 AutoLaunch 失败: {e}")))?;
Ok(auto_launch)
}
/// 启用开机自启
pub fn enable_auto_launch() -> Result<(), AppError> {
let auto_launch = get_auto_launch()?;
auto_launch
.enable()
.map_err(|e| AppError::Message(format!("启用开机自启失败: {e}")))?;
log::info!("已启用开机自启");
Ok(())
}
/// 禁用开机自启
pub fn disable_auto_launch() -> Result<(), AppError> {
let auto_launch = get_auto_launch()?;
auto_launch
.disable()
.map_err(|e| AppError::Message(format!("禁用开机自启失败: {e}")))?;
log::info!("已禁用开机自启");
Ok(())
}
/// 检查是否已启用开机自启
pub fn is_auto_launch_enabled() -> Result<bool, AppError> {
let auto_launch = get_auto_launch()?;
auto_launch
.is_enabled()
.map_err(|e| AppError::Message(format!("检查开机自启状态失败: {e}")))
}
#[cfg(test)]
mod tests {
use super::*;
#[cfg(target_os = "macos")]
#[test]
fn test_get_macos_app_bundle_path_valid() {
let exe_path = std::path::Path::new("/Applications/CC Switch.app/Contents/MacOS/CC Switch");
let result = get_macos_app_bundle_path(exe_path);
assert_eq!(
result,
Some(std::path::PathBuf::from("/Applications/CC Switch.app"))
);
}
#[cfg(target_os = "macos")]
#[test]
fn test_get_macos_app_bundle_path_with_spaces() {
let exe_path =
std::path::Path::new("/Users/test/My Apps/CC Switch.app/Contents/MacOS/CC Switch");
let result = get_macos_app_bundle_path(exe_path);
assert_eq!(
result,
Some(std::path::PathBuf::from(
"/Users/test/My Apps/CC Switch.app"
))
);
}
#[cfg(target_os = "macos")]
#[test]
fn test_get_macos_app_bundle_path_not_in_bundle() {
let exe_path = std::path::Path::new("/usr/local/bin/cc-switch");
let result = get_macos_app_bundle_path(exe_path);
assert_eq!(result, None);
}
#[cfg(target_os = "macos")]
#[test]
fn test_get_macos_app_bundle_path_dev_build() {
// 开发环境下的路径通常不在 .app bundle 内
let exe_path = std::path::Path::new("/Users/dev/project/target/debug/cc-switch");
let result = get_macos_app_bundle_path(exe_path);
assert_eq!(result, None);
}
}