Files
agent-framework/dotnet/samples/GettingStarted/AGUI/Step05_StateManagement/Client/StatefulAgent.cs
T
SergeyMenshykh c70e594e6c .NET: [Breaking] RenameAgentRunResponse and AgentRunResponseUpdate classes (#3197)
* rename AgentRunResponse and AgentRunResponseUpdate classes - part1

* rename varialbles, parameters, methods and tests

* rollback unnecessary changes
2026-01-14 10:27:41 +00:00

89 lines
3.4 KiB
C#

// Copyright (c) Microsoft. All rights reserved.
using System.Runtime.CompilerServices;
using System.Text.Json;
using Microsoft.Agents.AI;
using Microsoft.Extensions.AI;
namespace RecipeClient;
/// <summary>
/// A delegating agent that manages client-side state and automatically attaches it to requests.
/// </summary>
/// <typeparam name="TState">The state type.</typeparam>
internal sealed class StatefulAgent<TState> : DelegatingAIAgent
where TState : class, new()
{
private readonly JsonSerializerOptions _jsonSerializerOptions;
/// <summary>
/// Gets or sets the current state.
/// </summary>
public TState State { get; set; }
/// <summary>
/// Initializes a new instance of the <see cref="StatefulAgent{TState}"/> class.
/// </summary>
/// <param name="innerAgent">The underlying agent to delegate to.</param>
/// <param name="jsonSerializerOptions">The JSON serializer options for state serialization.</param>
/// <param name="initialState">The initial state. If null, a new instance will be created.</param>
public StatefulAgent(AIAgent innerAgent, JsonSerializerOptions jsonSerializerOptions, TState? initialState = null)
: base(innerAgent)
{
this._jsonSerializerOptions = jsonSerializerOptions;
this.State = initialState ?? new TState();
}
/// <inheritdoc />
protected override Task<AgentResponse> RunCoreAsync(
IEnumerable<ChatMessage> messages,
AgentThread? thread = null,
AgentRunOptions? options = null,
CancellationToken cancellationToken = default)
{
return this.RunCoreStreamingAsync(messages, thread, options, cancellationToken)
.ToAgentResponseAsync(cancellationToken);
}
/// <inheritdoc />
protected override async IAsyncEnumerable<AgentResponseUpdate> RunCoreStreamingAsync(
IEnumerable<ChatMessage> messages,
AgentThread? thread = null,
AgentRunOptions? options = null,
[EnumeratorCancellation] CancellationToken cancellationToken = default)
{
// Add state to messages
List<ChatMessage> messagesWithState = [.. messages];
// Serialize the state using AgentState wrapper
byte[] stateBytes = JsonSerializer.SerializeToUtf8Bytes(
this.State,
this._jsonSerializerOptions.GetTypeInfo(typeof(TState)));
DataContent stateContent = new(stateBytes, "application/json");
ChatMessage stateMessage = new(ChatRole.System, [stateContent]);
messagesWithState.Add(stateMessage);
// Stream the response and update state when received
await foreach (AgentResponseUpdate update in this.InnerAgent.RunStreamingAsync(messagesWithState, thread, options, cancellationToken))
{
// Check if this update contains a state snapshot
foreach (AIContent content in update.Contents)
{
if (content is DataContent dataContent && dataContent.MediaType == "application/json")
{
// Deserialize the state
TState? newState = JsonSerializer.Deserialize(
dataContent.Data.Span,
this._jsonSerializerOptions.GetTypeInfo(typeof(TState))) as TState;
if (newState != null)
{
this.State = newState;
}
}
}
yield return update;
}
}
}