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c70e594e6c
* rename AgentRunResponse and AgentRunResponseUpdate classes - part1 * rename varialbles, parameters, methods and tests * rollback unnecessary changes
89 lines
3.4 KiB
C#
89 lines
3.4 KiB
C#
// Copyright (c) Microsoft. All rights reserved.
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using System.Runtime.CompilerServices;
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using System.Text.Json;
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using Microsoft.Agents.AI;
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using Microsoft.Extensions.AI;
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namespace RecipeClient;
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/// <summary>
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/// A delegating agent that manages client-side state and automatically attaches it to requests.
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/// </summary>
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/// <typeparam name="TState">The state type.</typeparam>
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internal sealed class StatefulAgent<TState> : DelegatingAIAgent
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where TState : class, new()
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{
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private readonly JsonSerializerOptions _jsonSerializerOptions;
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/// <summary>
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/// Gets or sets the current state.
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/// </summary>
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public TState State { get; set; }
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/// <summary>
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/// Initializes a new instance of the <see cref="StatefulAgent{TState}"/> class.
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/// </summary>
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/// <param name="innerAgent">The underlying agent to delegate to.</param>
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/// <param name="jsonSerializerOptions">The JSON serializer options for state serialization.</param>
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/// <param name="initialState">The initial state. If null, a new instance will be created.</param>
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public StatefulAgent(AIAgent innerAgent, JsonSerializerOptions jsonSerializerOptions, TState? initialState = null)
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: base(innerAgent)
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{
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this._jsonSerializerOptions = jsonSerializerOptions;
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this.State = initialState ?? new TState();
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}
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/// <inheritdoc />
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protected override Task<AgentResponse> RunCoreAsync(
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IEnumerable<ChatMessage> messages,
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AgentThread? thread = null,
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AgentRunOptions? options = null,
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CancellationToken cancellationToken = default)
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{
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return this.RunCoreStreamingAsync(messages, thread, options, cancellationToken)
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.ToAgentResponseAsync(cancellationToken);
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}
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/// <inheritdoc />
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protected override async IAsyncEnumerable<AgentResponseUpdate> RunCoreStreamingAsync(
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IEnumerable<ChatMessage> messages,
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AgentThread? thread = null,
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AgentRunOptions? options = null,
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[EnumeratorCancellation] CancellationToken cancellationToken = default)
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{
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// Add state to messages
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List<ChatMessage> messagesWithState = [.. messages];
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// Serialize the state using AgentState wrapper
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byte[] stateBytes = JsonSerializer.SerializeToUtf8Bytes(
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this.State,
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this._jsonSerializerOptions.GetTypeInfo(typeof(TState)));
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DataContent stateContent = new(stateBytes, "application/json");
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ChatMessage stateMessage = new(ChatRole.System, [stateContent]);
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messagesWithState.Add(stateMessage);
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// Stream the response and update state when received
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await foreach (AgentResponseUpdate update in this.InnerAgent.RunStreamingAsync(messagesWithState, thread, options, cancellationToken))
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{
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// Check if this update contains a state snapshot
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foreach (AIContent content in update.Contents)
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{
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if (content is DataContent dataContent && dataContent.MediaType == "application/json")
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{
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// Deserialize the state
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TState? newState = JsonSerializer.Deserialize(
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dataContent.Data.Span,
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this._jsonSerializerOptions.GetTypeInfo(typeof(TState))) as TState;
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if (newState != null)
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{
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this.State = newState;
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}
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}
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}
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yield return update;
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}
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}
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}
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