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* Remove NotifyThreadOfNewMessagesAsync helper from AIAgent * Fix bug * Update comment
94 lines
5.0 KiB
C#
94 lines
5.0 KiB
C#
// Copyright (c) Microsoft. All rights reserved.
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using System;
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using System.Text.Json;
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using Microsoft.Shared.Diagnostics;
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namespace Microsoft.Agents.AI;
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/// <summary>
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/// Base abstraction for all agent threads.
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/// </summary>
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/// <remarks>
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/// <para>
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/// An <see cref="AgentThread"/> contains the state of a specific conversation with an agent which may include:
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/// <list type="bullet">
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/// <item><description>Conversation history or a reference to externally stored conversation history.</description></item>
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/// <item><description>Memories or a reference to externally stored memories.</description></item>
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/// <item><description>Any other state that the agent needs to persist across runs for a conversation.</description></item>
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/// </list>
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/// </para>
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/// <para>
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/// An <see cref="AgentThread"/> may also have behaviors attached to it that may include:
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/// <list type="bullet">
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/// <item><description>Customized storage of state.</description></item>
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/// <item><description>Data extraction from and injection into a conversation.</description></item>
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/// <item><description>Chat history reduction, e.g. where messages needs to be summarized or truncated to reduce the size.</description></item>
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/// </list>
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/// An <see cref="AgentThread"/> is always constructed by an <see cref="AIAgent"/> so that the <see cref="AIAgent"/>
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/// can attach any necessary behaviors to the <see cref="AgentThread"/>. See the <see cref="AIAgent.GetNewThread()"/>
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/// and <see cref="AIAgent.DeserializeThread(JsonElement, JsonSerializerOptions?)"/> methods for more information.
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/// </para>
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/// <para>
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/// Because of these behaviors, an <see cref="AgentThread"/> may not be reusable across different agents, since each agent
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/// may add different behaviors to the <see cref="AgentThread"/> it creates.
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/// </para>
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/// <para>
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/// To support conversations that may need to survive application restarts or separate service requests, an <see cref="AgentThread"/> can be serialized
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/// and deserialized, so that it can be saved in a persistent store.
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/// The <see cref="AgentThread"/> provides the <see cref="Serialize(JsonSerializerOptions?)"/> method to serialize the thread to a
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/// <see cref="JsonElement"/> and the <see cref="AIAgent.DeserializeThread(JsonElement, JsonSerializerOptions?)"/> method
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/// can be used to deserialize the thread.
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/// </para>
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/// </remarks>
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/// <seealso cref="AIAgent"/>
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/// <seealso cref="AIAgent.GetNewThread()"/>
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/// <seealso cref="AIAgent.DeserializeThread(JsonElement, JsonSerializerOptions?)"/>
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public abstract class AgentThread
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="AgentThread"/> class.
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/// </summary>
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protected AgentThread()
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{
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}
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/// <summary>
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/// Serializes the current object's state to a <see cref="JsonElement"/> using the specified serialization options.
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/// </summary>
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/// <param name="jsonSerializerOptions">The JSON serialization options to use.</param>
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/// <returns>A <see cref="JsonElement"/> representation of the object's state.</returns>
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public virtual JsonElement Serialize(JsonSerializerOptions? jsonSerializerOptions = null)
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=> default;
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/// <summary>Asks the <see cref="AgentThread"/> for an object of the specified type <paramref name="serviceType"/>.</summary>
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/// <param name="serviceType">The type of object being requested.</param>
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/// <param name="serviceKey">An optional key that can be used to help identify the target service.</param>
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/// <returns>The found object, otherwise <see langword="null"/>.</returns>
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/// <exception cref="ArgumentNullException"><paramref name="serviceType"/> is <see langword="null"/>.</exception>
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/// <remarks>
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/// The purpose of this method is to allow for the retrieval of strongly-typed services that might be provided by the <see cref="AgentThread"/>,
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/// including itself or any services it might be wrapping. For example, to access the <see cref="AgentThreadMetadata"/> for the instance,
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/// <see cref="GetService"/> may be used to request it.
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/// </remarks>
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public virtual object? GetService(Type serviceType, object? serviceKey = null)
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{
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_ = Throw.IfNull(serviceType);
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return serviceKey is null && serviceType.IsInstanceOfType(this)
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? this
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: null;
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}
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/// <summary>Asks the <see cref="AgentThread"/> for an object of type <typeparamref name="TService"/>.</summary>
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/// <typeparam name="TService">The type of the object to be retrieved.</typeparam>
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/// <param name="serviceKey">An optional key that can be used to help identify the target service.</param>
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/// <returns>The found object, otherwise <see langword="null"/>.</returns>
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/// <remarks>
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/// The purpose of this method is to allow for the retrieval of strongly typed services that may be provided by the <see cref="AgentThread"/>,
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/// including itself or any services it might be wrapping.
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/// </remarks>
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public TService? GetService<TService>(object? serviceKey = null)
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=> this.GetService(typeof(TService), serviceKey) is TService service ? service : default;
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}
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