Files
agent-framework/dotnet/src/Microsoft.Agents.AI.Abstractions/InMemoryAgentThread.cs
T
westey eff5aee5aa .NET: Add per run / thread feature collection support and improved custom ChatMessageStore support (#2345)
* Add the ability to override services on an agent per run.

* Remove Run from AgentFeatureCollection name.

* Adding features param to GetNewThread.

* Move feature collection.

* Add features to DeserializeThread

* Remove servicecollection based option

* Add feature collection unit tests and fix bug identified in code review.

* Add more unit tests for DelegatingAIAgent and AgentRunOptions

* Fix formatting.

* Address PR comments.

* Switch to dedicated ConversationIdAgentFeature and improve 3rd party storage samples.

* Fix bug in sample.
2025-11-20 18:33:14 +00:00

125 lines
5.7 KiB
C#

// Copyright (c) Microsoft. All rights reserved.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Text.Json;
using Microsoft.Extensions.AI;
namespace Microsoft.Agents.AI;
/// <summary>
/// Provides an abstract base class for agent threads that maintain all conversation state in local memory.
/// </summary>
/// <remarks>
/// <para>
/// <see cref="InMemoryAgentThread"/> is designed for scenarios where conversation state should be stored locally
/// rather than in external services or databases. This approach provides high performance and simplicity while
/// maintaining full control over the conversation data.
/// </para>
/// <para>
/// In-memory threads do not persist conversation data across application restarts
/// unless explicitly serialized and restored.
/// </para>
/// </remarks>
[DebuggerDisplay("{DebuggerDisplay,nq}")]
public abstract class InMemoryAgentThread : AgentThread
{
/// <summary>
/// Initializes a new instance of the <see cref="InMemoryAgentThread"/> class.
/// </summary>
/// <param name="messageStore">
/// An optional <see cref="InMemoryChatMessageStore"/> instance to use for storing chat messages.
/// If <see langword="null"/>, a new empty message store will be created.
/// </param>
/// <remarks>
/// This constructor allows sharing of message stores between threads or providing pre-configured
/// message stores with specific reduction or processing logic.
/// </remarks>
protected InMemoryAgentThread(InMemoryChatMessageStore? messageStore = null)
{
this.MessageStore = messageStore ?? [];
}
/// <summary>
/// Initializes a new instance of the <see cref="InMemoryAgentThread"/> class.
/// </summary>
/// <param name="messages">The initial messages to populate the conversation history.</param>
/// <exception cref="ArgumentNullException"><paramref name="messages"/> is <see langword="null"/>.</exception>
/// <remarks>
/// This constructor is useful for initializing threads with existing conversation history or
/// for migrating conversations from other storage systems.
/// </remarks>
protected InMemoryAgentThread(IEnumerable<ChatMessage> messages)
{
this.MessageStore = [.. messages];
}
/// <summary>
/// Initializes a new instance of the <see cref="InMemoryAgentThread"/> class from previously serialized state.
/// </summary>
/// <param name="serializedThreadState">A <see cref="JsonElement"/> representing the serialized state of the thread.</param>
/// <param name="jsonSerializerOptions">Optional settings for customizing the JSON deserialization process.</param>
/// <param name="messageStoreFactory">
/// Optional factory function to create the <see cref="InMemoryChatMessageStore"/> from its serialized state.
/// If not provided, a default factory will be used that creates a basic in-memory store.
/// </param>
/// <exception cref="ArgumentException">The <paramref name="serializedThreadState"/> is not a JSON object.</exception>
/// <exception cref="JsonException">The <paramref name="serializedThreadState"/> is invalid or cannot be deserialized to the expected type.</exception>
/// <remarks>
/// This constructor enables restoration of in-memory threads from previously saved state, allowing
/// conversations to be resumed across application restarts or migrated between different instances.
/// </remarks>
protected InMemoryAgentThread(
JsonElement serializedThreadState,
JsonSerializerOptions? jsonSerializerOptions = null,
Func<JsonElement, JsonSerializerOptions?, InMemoryChatMessageStore>? messageStoreFactory = null)
{
if (serializedThreadState.ValueKind != JsonValueKind.Object)
{
throw new ArgumentException("The serialized thread state must be a JSON object.", nameof(serializedThreadState));
}
var state = serializedThreadState.Deserialize(
AgentAbstractionsJsonUtilities.DefaultOptions.GetTypeInfo(typeof(InMemoryAgentThreadState))) as InMemoryAgentThreadState;
this.MessageStore =
messageStoreFactory?.Invoke(state?.StoreState ?? default, jsonSerializerOptions) ??
new InMemoryChatMessageStore(state?.StoreState ?? default, jsonSerializerOptions);
}
/// <summary>
/// Gets or sets the <see cref="InMemoryChatMessageStore"/> used by this thread.
/// </summary>
public InMemoryChatMessageStore MessageStore { get; }
/// <summary>
/// Serializes the current object's state to a <see cref="JsonElement"/> using the specified serialization options.
/// </summary>
/// <param name="jsonSerializerOptions">The JSON serialization options to use.</param>
/// <returns>A <see cref="JsonElement"/> representation of the object's state.</returns>
public override JsonElement Serialize(JsonSerializerOptions? jsonSerializerOptions = null)
{
var storeState = this.MessageStore.Serialize(jsonSerializerOptions);
var state = new InMemoryAgentThreadState
{
StoreState = storeState,
};
return JsonSerializer.SerializeToElement(state, AgentAbstractionsJsonUtilities.DefaultOptions.GetTypeInfo(typeof(InMemoryAgentThreadState)));
}
/// <inheritdoc/>
public override object? GetService(Type serviceType, object? serviceKey = null) =>
base.GetService(serviceType, serviceKey) ?? this.MessageStore?.GetService(serviceType, serviceKey);
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private string DebuggerDisplay => $"Count = {this.MessageStore.Count}";
internal sealed class InMemoryAgentThreadState
{
public JsonElement? StoreState { get; set; }
}
}