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* Add gettingstarted samples for Foundry Agents * Address structured outputs * Net 10 -> Net 9 Temporary * Net 10 -> Net 9 Temporary * Apply suggestions from code review Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Address missing docs + old * Drop var for samples * Apply suggestions from code review Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Apply suggestions from code review Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Address copilot feedback --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
45 lines
2.1 KiB
C#
45 lines
2.1 KiB
C#
// Copyright (c) Microsoft. All rights reserved.
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// This sample shows how to create and use a simple AI agent with a conversation that can be persisted to disk.
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using System.Text.Json;
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using Azure.AI.Agents;
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using Azure.Identity;
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using Microsoft.Agents.AI;
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string endpoint = Environment.GetEnvironmentVariable("AZURE_FOUNDRY_PROJECT_ENDPOINT") ?? throw new InvalidOperationException("AZURE_FOUNDRY_PROJECT_ENDPOINT is not set.");
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string deploymentName = Environment.GetEnvironmentVariable("AZURE_FOUNDRY_PROJECT_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
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const string JokerInstructions = "You are good at telling jokes.";
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const string JokerName = "JokerAgent";
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// Get a client to create/retrieve/delete server side agents with Azure Foundry Agents.
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AgentClient agentClient = new(new Uri(endpoint), new AzureCliCredential());
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AIAgent agent = await agentClient.CreateAIAgentAsync(name: JokerName, model: deploymentName, instructions: JokerInstructions);
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// Start a new thread for the agent conversation.
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AgentThread thread = agent.GetNewThread();
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// Run the agent with a new thread.
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Console.WriteLine(await agent.RunAsync("Tell me a joke about a pirate.", thread));
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// Serialize the thread state to a JsonElement, so it can be stored for later use.
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JsonElement serializedThread = thread.Serialize();
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// Save the serialized thread to a temporary file (for demonstration purposes).
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string tempFilePath = Path.GetTempFileName();
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await File.WriteAllTextAsync(tempFilePath, JsonSerializer.Serialize(serializedThread));
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// Load the serialized thread from the temporary file (for demonstration purposes).
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JsonElement reloadedSerializedThread = JsonSerializer.Deserialize<JsonElement>(await File.ReadAllTextAsync(tempFilePath))!;
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// Deserialize the thread state after loading from storage.
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AgentThread resumedThread = agent.DeserializeThread(reloadedSerializedThread);
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// Run the agent again with the resumed thread.
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Console.WriteLine(await agent.RunAsync("Now tell the same joke in the voice of a pirate, and add some emojis to the joke.", resumedThread));
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// Cleanup by agent name removes the agent version created.
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await agentClient.DeleteAgentAsync(agent.Name);
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