Files
agent-framework/dotnet/tests/OpenAIResponse.IntegrationTests/OpenAIResponseFixture.cs
T
westey ec82ed15d2 .NET: [BREAKING] Provide agent and session to AIContextProvider & ChatHistoryProvider (#3695)
* Add a StateBag to AgentSession and pass Agent and AgentSession to AIContextProvider and ChatHistoryProviders

* Remove statebag code from this branch, to get the refactoring out of the way first

* Apply suggestion from @rogerbarreto

Co-authored-by: Roger Barreto <19890735+rogerbarreto@users.noreply.github.com>

* Apply suggestion from @westey-m

* Apply suggestion from @westey-m

---------

Co-authored-by: Roger Barreto <19890735+rogerbarreto@users.noreply.github.com>
2026-02-05 15:58:41 +00:00

107 lines
4.0 KiB
C#

// Copyright (c) Microsoft. All rights reserved.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using AgentConformance.IntegrationTests;
using AgentConformance.IntegrationTests.Support;
using Microsoft.Agents.AI;
using Microsoft.Extensions.AI;
using OpenAI;
using OpenAI.Responses;
using Shared.IntegrationTests;
namespace ResponseResult.IntegrationTests;
public class OpenAIResponseFixture(bool store) : IChatClientAgentFixture
{
private static readonly OpenAIConfiguration s_config = TestConfiguration.LoadSection<OpenAIConfiguration>();
private ResponsesClient _openAIResponseClient = null!;
private ChatClientAgent _agent = null!;
public AIAgent Agent => this._agent;
public IChatClient ChatClient => this._agent.ChatClient;
public async Task<List<ChatMessage>> GetChatHistoryAsync(AIAgent agent, AgentSession session)
{
var typedSession = (ChatClientAgentSession)session;
if (store)
{
var inputItems = await this._openAIResponseClient.GetResponseInputItemsAsync(typedSession.ConversationId).ToListAsync();
var response = await this._openAIResponseClient.GetResponseAsync(typedSession.ConversationId);
var responseItem = response.Value.OutputItems.FirstOrDefault()!;
// Take the messages that were the chat history leading up to the current response
// remove the instruction messages, and reverse the order so that the most recent message is last.
var previousMessages = inputItems
.Select(ConvertToChatMessage)
.Where(x => x.Text != "You are a helpful assistant.")
.Reverse();
// Convert the response item to a chat message.
var responseMessage = ConvertToChatMessage(responseItem);
// Concatenate the previous messages with the response message to get a full chat history
// that includes the current response.
return [.. previousMessages, responseMessage];
}
if (typedSession.ChatHistoryProvider is null)
{
return [];
}
return (await typedSession.ChatHistoryProvider.InvokingAsync(new(agent, session, []))).ToList();
}
private static ChatMessage ConvertToChatMessage(ResponseItem item)
{
if (item is MessageResponseItem messageResponseItem)
{
var role = messageResponseItem.Role == MessageRole.User ? ChatRole.User : ChatRole.Assistant;
return new ChatMessage(role, messageResponseItem.Content.FirstOrDefault()?.Text);
}
throw new NotSupportedException("This test currently only supports text messages");
}
public async Task<ChatClientAgent> CreateChatClientAgentAsync(
string name = "HelpfulAssistant",
string instructions = "You are a helpful assistant.",
IList<AITool>? aiTools = null) =>
new(
this._openAIResponseClient.AsIChatClient(),
options: new()
{
Name = name,
ChatOptions = new ChatOptions
{
Instructions = instructions,
Tools = aiTools,
RawRepresentationFactory = new Func<IChatClient, object>(_ => new CreateResponseOptions() { StoredOutputEnabled = store })
},
});
public Task DeleteAgentAsync(ChatClientAgent agent) =>
// Chat Completion does not require/support deleting agents, so this is a no-op.
Task.CompletedTask;
public Task DeleteSessionAsync(AgentSession session) =>
// Chat Completion does not require/support deleting threads, so this is a no-op.
Task.CompletedTask;
public async Task InitializeAsync()
{
this._openAIResponseClient = new OpenAIClient(s_config.ApiKey)
.GetResponsesClient(s_config.ChatModelId);
this._agent = await this.CreateChatClientAgentAsync();
}
public Task DisposeAsync() => Task.CompletedTask;
}