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56 lines
3.1 KiB
C#
56 lines
3.1 KiB
C#
// Copyright (c) Microsoft. All rights reserved.
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// This sample shows how to create and use a simple AI agent with a multi-turn conversation.
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using Azure.AI.Projects;
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using Azure.AI.Projects.OpenAI;
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using Azure.Identity;
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using Microsoft.Agents.AI;
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string endpoint = Environment.GetEnvironmentVariable("AZURE_FOUNDRY_PROJECT_ENDPOINT") ?? throw new InvalidOperationException("AZURE_FOUNDRY_PROJECT_ENDPOINT is not set.");
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string deploymentName = Environment.GetEnvironmentVariable("AZURE_FOUNDRY_PROJECT_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
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const string JokerInstructions = "You are good at telling jokes.";
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const string JokerName = "JokerAgent";
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// Get a client to create/retrieve/delete server side agents with Azure Foundry Agents.
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// WARNING: DefaultAzureCredential is convenient for development but requires careful consideration in production.
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// In production, consider using a specific credential (e.g., ManagedIdentityCredential) to avoid
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// latency issues, unintended credential probing, and potential security risks from fallback mechanisms.
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AIProjectClient aiProjectClient = new(new Uri(endpoint), new DefaultAzureCredential());
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// Define the agent you want to create. (Prompt Agent in this case)
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AgentVersionCreationOptions options = new(new PromptAgentDefinition(model: deploymentName) { Instructions = JokerInstructions });
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// Retrieve an AIAgent for the created server side agent version.
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ChatClientAgent jokerAgent = await aiProjectClient.CreateAIAgentAsync(name: JokerName, options);
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// Invoke the agent with a multi-turn conversation, where the context is preserved in the session object.
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// Create a conversation in the server
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ProjectConversationsClient conversationsClient = aiProjectClient.GetProjectOpenAIClient().GetProjectConversationsClient();
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ProjectConversation conversation = await conversationsClient.CreateProjectConversationAsync();
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// Providing the conversation Id is not strictly necessary, but by not providing it no information will show up in the Foundry Project UI as conversations.
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// Sessions that don't have a conversation Id will work based on the `PreviousResponseId`.
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AgentSession session = await jokerAgent.CreateSessionAsync(conversation.Id);
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Console.WriteLine(await jokerAgent.RunAsync("Tell me a joke about a pirate.", session));
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Console.WriteLine(await jokerAgent.RunAsync("Now add some emojis to the joke and tell it in the voice of a pirate's parrot.", session));
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// Invoke the agent with a multi-turn conversation and streaming, where the context is preserved in the session object.
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session = await jokerAgent.CreateSessionAsync(conversation.Id);
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await foreach (AgentResponseUpdate update in jokerAgent.RunStreamingAsync("Tell me a joke about a pirate.", session))
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{
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Console.WriteLine(update);
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}
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await foreach (AgentResponseUpdate update in jokerAgent.RunStreamingAsync("Now add some emojis to the joke and tell it in the voice of a pirate's parrot.", session))
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{
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Console.WriteLine(update);
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}
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// Cleanup by agent name removes the agent version created.
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await aiProjectClient.Agents.DeleteAgentAsync(jokerAgent.Name);
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// Cleanup the conversation created.
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await conversationsClient.DeleteConversationAsync(conversation.Id);
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