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agent-framework/dotnet/src/Microsoft.Agents.AI.Workflows/Specialized/GroupChatHost.cs
T
d2f79930d5 .NET: feat: Update GroupChatManager semantics to match other Orchestration patterns (#6140)
* Refactor group chat workflow to prevent message echoing and enhance checkpointing

- Updated GroupChatWorkflowBuilder to disable forwarding incoming messages to prevent duplicates.
- Enhanced RoundRobinGroupChatManager with checkpointing support to preserve state across executions.
- Modified GroupChatHost to maintain a history of messages and track the current speaker for message broadcasting.
- Implemented broadcasting logic to ensure participants receive messages from others while excluding their own responses.
- Added comprehensive unit tests for group chat orchestration, including scenarios for tool approval and function calls.
- Introduced a new ApprovalHarness for testing tool invocation and approval workflows.

* fixup: format

* Add JSON serialization support for GroupChatManagerState and RoundRobinGroupChatManagerState

---------

Co-authored-by: Jacob Alber <jalber@lokitoth.com>
2026-05-28 18:40:48 +00:00

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// Copyright (c) Microsoft. All rights reserved.
using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Extensions.AI;
namespace Microsoft.Agents.AI.Workflows.Specialized;
internal sealed class GroupChatHost(
string id,
AIAgent[] agents,
Dictionary<AIAgent, ExecutorBinding> agentMap,
Func<IReadOnlyList<AIAgent>, GroupChatManager> managerFactory) : ChatProtocolExecutor(id, s_options), IResettableExecutor
{
private static readonly ChatProtocolExecutorOptions s_options = new()
{
StringMessageChatRole = ChatRole.User,
AutoSendTurnToken = false
};
private const string HistoryStateKey = nameof(_history);
private const string CurrentSpeakerStateKey = nameof(_currentSpeakerExecutorId);
private readonly AIAgent[] _agents = agents;
private readonly Dictionary<AIAgent, ExecutorBinding> _agentMap = agentMap;
private readonly Func<IReadOnlyList<AIAgent>, GroupChatManager> _managerFactory = managerFactory;
private GroupChatManager? _manager;
// Canonical conversation accumulated across turns. Each participant maintains its own per-agent
// session/thread; the host keeps this only as the source of truth for the manager hooks
// (SelectNextAgentAsync / ShouldTerminateAsync) and for the workflow's final output.
private List<ChatMessage> _history = [];
// Executor id of the participant we most recently dispatched a TurnToken to i.e., the current
// speaker whose response is about to arrive. Used to exclude that participant from the next
// broadcast (its own session already contains the message it produced).
private string? _currentSpeakerExecutorId;
protected override ProtocolBuilder ConfigureProtocol(ProtocolBuilder protocolBuilder)
=> base.ConfigureProtocol(protocolBuilder).YieldsOutput<List<ChatMessage>>();
protected override async ValueTask TakeTurnAsync(List<ChatMessage> messages, IWorkflowContext context, bool? emitEvents, CancellationToken cancellationToken = default)
{
this._manager ??= this._managerFactory(this._agents);
// The delta arriving here is either the initial user input (turn 0) or the most recent speaker's
// response (subsequent turns) participants no longer echo incoming messages back to the host.
if (messages.Count > 0)
{
this._history.AddRange(messages);
}
if (await this._manager.ShouldTerminateAsync(this._history, cancellationToken).ConfigureAwait(false))
{
await this.CompleteAsync(context, cancellationToken).ConfigureAwait(false);
return;
}
if (messages.Count > 0)
{
IEnumerable<ChatMessage> filteredDelta = await this._manager.UpdateHistoryAsync(messages, cancellationToken).ConfigureAwait(false);
List<ChatMessage> broadcastMessages = filteredDelta is null
? messages
: (ReferenceEquals(filteredDelta, messages) ? messages : [.. filteredDelta]);
if (broadcastMessages.Count > 0)
{
await this.BroadcastAsync(broadcastMessages, context, cancellationToken).ConfigureAwait(false);
}
}
if (await this._manager.SelectNextAgentAsync(this._history, cancellationToken).ConfigureAwait(false) is AIAgent nextAgent &&
this._agentMap.TryGetValue(nextAgent, out ExecutorBinding? executor))
{
this._manager.IterationCount++;
this._currentSpeakerExecutorId = executor.Id;
await context.SendMessageAsync(new TurnToken(emitEvents), executor.Id, cancellationToken).ConfigureAwait(false);
return;
}
await this.CompleteAsync(context, cancellationToken).ConfigureAwait(false);
}
private ValueTask BroadcastAsync(List<ChatMessage> messages, IWorkflowContext context, CancellationToken cancellationToken)
{
List<Task>? sendTasks = null;
foreach (ExecutorBinding participant in this._agentMap.Values)
{
if (string.Equals(participant.Id, this._currentSpeakerExecutorId, StringComparison.Ordinal))
{
continue;
}
(sendTasks ??= []).Add(context.SendMessageAsync(messages, participant.Id, cancellationToken).AsTask());
}
return sendTasks is null ? default : new ValueTask(Task.WhenAll(sendTasks));
}
private async ValueTask CompleteAsync(IWorkflowContext context, CancellationToken cancellationToken)
{
List<ChatMessage> output = this._history;
this._history = [];
this._currentSpeakerExecutorId = null;
this._manager = null;
await context.YieldOutputAsync(output, cancellationToken).ConfigureAwait(false);
}
protected override ValueTask ResetAsync()
{
this._manager = null;
this._history = [];
this._currentSpeakerExecutorId = null;
return base.ResetAsync();
}
ValueTask IResettableExecutor.ResetAsync() => this.ResetAsync();
protected internal override async ValueTask OnCheckpointingAsync(IWorkflowContext context, CancellationToken cancellationToken = default)
{
Task historyTask = context.QueueStateUpdateAsync(HistoryStateKey, this._history, cancellationToken: cancellationToken).AsTask();
Task currentSpeakerTask = context.QueueStateUpdateAsync(CurrentSpeakerStateKey, this._currentSpeakerExecutorId, cancellationToken: cancellationToken).AsTask();
Task baseTask = base.OnCheckpointingAsync(context, cancellationToken).AsTask();
// Eagerly materialize the manager so subclass state (e.g., the round-robin cursor) gets
// persisted on every checkpoint, even if no turn has been taken yet since the host was constructed.
this._manager ??= this._managerFactory(this._agents);
Task managerTask = this._manager.CheckpointAsync(context, cancellationToken).AsTask();
await Task.WhenAll(historyTask, currentSpeakerTask, baseTask, managerTask).ConfigureAwait(false);
}
protected internal override async ValueTask OnCheckpointRestoredAsync(IWorkflowContext context, CancellationToken cancellationToken = default)
{
this._history = await context.ReadStateAsync<List<ChatMessage>>(HistoryStateKey, cancellationToken: cancellationToken).ConfigureAwait(false) ?? [];
this._currentSpeakerExecutorId = await context.ReadStateAsync<string?>(CurrentSpeakerStateKey, cancellationToken: cancellationToken).ConfigureAwait(false);
// Instantiate the manager eagerly so its restore hook can rehydrate IterationCount and any
// subclass-defined state (e.g., RoundRobinGroupChatManager._nextIndex).
this._manager = this._managerFactory(this._agents);
await this._manager.RestoreCheckpointAsync(context, cancellationToken).ConfigureAwait(false);
await base.OnCheckpointRestoredAsync(context, cancellationToken).ConfigureAwait(false);
}
}