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agent-framework/dotnet/src/Microsoft.Agents.AI.DurableTask/Workflows/EdgeRouters/DurableEdgeMap.cs
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Shyju KrishnankuttyandGitHub e8d0bd9051 .NET: [Feature Branch] Add basic durable workflow support (#3648)
* Add basic durable workflow support.

* PR feedback fixes

* Add conditional edge sample.

* PR feedback fixes.

* Minor cleanup.

* Minor cleanup

* Minor formatting improvements.

* Improve comments/documentation on the execution flow.
2026-02-06 16:02:42 -08:00

206 lines
9.9 KiB
C#

// Copyright (c) Microsoft. All rights reserved.
// How WorkflowGraphInfo maps to DurableEdgeMap at runtime.
// For a workflow like below:
//
// [A] ──► [B] ──► [C] ──► [E]
// │ ▲
// └──► [D] ──────┘
// (condition: x => x.NeedsReview)
//
// WorkflowGraphInfo DurableEdgeMap
// ┌──────────────────────────┐ ┌──────────────────────────────────────┐
// │ Successors: │ │ _routersBySource: │
// │ A → [B] │──constructs──►│ A → [DirectRouter(A→B)] │
// │ B → [C, D] │ │ B → [FanOutRouter([C, D])] │
// │ C → [E] │ │ C → [DirectRouter(C→E)] │
// │ D → [E] │ │ D → [DirectRouter(D→E)] │
// └──────────────────────────┘ │ │
// ┌──────────────────────────┐ │ _predecessorCounts: │
// │ Predecessors: │ │ A → 0 │
// │ E → [C, D] (fan-in!) │──constructs──►│ B → 1, C → 1, D → 1 │
// └──────────────────────────┘ │ E → 2 ◄── IsFanInExecutor = true │
// └──────────────────────────────────────┘
//
// Usage during superstep execution (continuing the example):
//
// 1. EnqueueInitialInput(msg) ──► MessageQueues["A"].Enqueue(envelope)
//
// 2. After B completes, RouteMessage("B", resultB) ──► _routersBySource["B"]
// │
// ▼
// FanOutRouter (B has 2 successors)
// ├─► DirectRouter(B→C) ──► no condition ──► enqueue to C
// └─► DirectRouter(B→D) ──► evaluate x => x.NeedsReview ──► enqueue to D (or skip)
//
// 3. Before superstep 4, IsFanInExecutor("E") returns true (count=2)
// → CollectExecutorInputs aggregates C and D results into ["resultC","resultD"]
using Microsoft.Extensions.Logging;
namespace Microsoft.Agents.AI.DurableTask.Workflows.EdgeRouters;
/// <summary>
/// Manages message routing through workflow edges for durable orchestrations.
/// </summary>
/// <remarks>
/// <para>
/// This is the durable equivalent of <c>EdgeMap</c> in the in-process runner.
/// It is constructed from <see cref="WorkflowGraphInfo"/> (produced by <see cref="WorkflowAnalyzer.BuildGraphInfo"/>)
/// and converts the static graph structure into an active routing layer used during superstep execution.
/// </para>
/// <para>
/// <b>What it stores:</b>
/// </para>
/// <list type="bullet">
/// <item><description><c>_routersBySource</c> — For each source executor, a list of <see cref="IDurableEdgeRouter"/> instances
/// that know how to deliver messages to successor executors. When a source has multiple successors, a single
/// <see cref="DurableFanOutEdgeRouter"/> wraps the individual <see cref="DurableDirectEdgeRouter"/> instances.</description></item>
/// <item><description><c>_predecessorCounts</c> — The number of predecessors for each executor, used to detect
/// fan-in points where multiple incoming messages should be aggregated before execution.</description></item>
/// <item><description><c>_startExecutorId</c> — The entry-point executor that receives the initial workflow input.</description></item>
/// </list>
/// <para>
/// <b>How it is used during execution:</b>
/// </para>
/// <list type="number">
/// <item><description><see cref="EnqueueInitialInput"/> seeds the start executor's queue before the first superstep.</description></item>
/// <item><description>After each superstep, <c>DurableWorkflowRunner.RouteOutputToSuccessors</c> calls
/// <see cref="RouteMessage"/> which looks up the routers for the completed executor and forwards the
/// result to successor queues. Each router may evaluate an edge condition before enqueueing.</description></item>
/// <item><description><see cref="IsFanInExecutor"/> is checked during input collection to decide whether
/// to aggregate multiple queued messages into a single JSON array before dispatching.</description></item>
/// </list>
/// </remarks>
internal sealed class DurableEdgeMap
{
private readonly Dictionary<string, List<IDurableEdgeRouter>> _routersBySource = [];
private readonly Dictionary<string, int> _predecessorCounts = [];
private readonly string _startExecutorId;
/// <summary>
/// Initializes a new instance of <see cref="DurableEdgeMap"/> from workflow graph info.
/// </summary>
/// <param name="graphInfo">The workflow graph information containing routing structure.</param>
internal DurableEdgeMap(WorkflowGraphInfo graphInfo)
{
ArgumentNullException.ThrowIfNull(graphInfo);
this._startExecutorId = graphInfo.StartExecutorId;
// Build edge routers for each source executor
foreach (KeyValuePair<string, List<string>> entry in graphInfo.Successors)
{
string sourceId = entry.Key;
List<string> successorIds = entry.Value;
if (successorIds.Count == 0)
{
continue;
}
graphInfo.ExecutorOutputTypes.TryGetValue(sourceId, out Type? sourceOutputType);
List<IDurableEdgeRouter> routers = [];
foreach (string sinkId in successorIds)
{
graphInfo.EdgeConditions.TryGetValue((sourceId, sinkId), out Func<object?, bool>? condition);
routers.Add(new DurableDirectEdgeRouter(sourceId, sinkId, condition, sourceOutputType));
}
// If multiple successors, wrap in a fan-out router
if (routers.Count > 1)
{
this._routersBySource[sourceId] = [new DurableFanOutEdgeRouter(sourceId, routers)];
}
else
{
this._routersBySource[sourceId] = routers;
}
}
// Store predecessor counts for fan-in detection
foreach (KeyValuePair<string, List<string>> entry in graphInfo.Predecessors)
{
this._predecessorCounts[entry.Key] = entry.Value.Count;
}
}
/// <summary>
/// Routes a message from a source executor to its successors.
/// </summary>
/// <remarks>
/// Called by <c>DurableWorkflowRunner.RouteOutputToSuccessors</c> after each superstep.
/// Wraps the message in a <see cref="DurableMessageEnvelope"/> and delegates to the
/// appropriate <see cref="IDurableEdgeRouter"/>(s) for the source executor. Each router
/// may evaluate an edge condition and, if satisfied, enqueue the envelope into the
/// target executor's message queue for the next superstep.
/// </remarks>
/// <param name="sourceId">The source executor ID.</param>
/// <param name="message">The serialized message to route.</param>
/// <param name="inputTypeName">The type name of the message.</param>
/// <param name="messageQueues">The message queues to enqueue messages into.</param>
/// <param name="logger">The logger for tracing.</param>
internal void RouteMessage(
string sourceId,
string message,
string? inputTypeName,
Dictionary<string, Queue<DurableMessageEnvelope>> messageQueues,
ILogger logger)
{
if (!this._routersBySource.TryGetValue(sourceId, out List<IDurableEdgeRouter>? routers))
{
return;
}
DurableMessageEnvelope envelope = DurableMessageEnvelope.Create(message, inputTypeName, sourceId);
foreach (IDurableEdgeRouter router in routers)
{
router.RouteMessage(envelope, messageQueues, logger);
}
}
/// <summary>
/// Enqueues the initial workflow input to the start executor.
/// </summary>
/// <param name="message">The serialized initial input message.</param>
/// <param name="messageQueues">The message queues to enqueue into.</param>
/// <remarks>
/// This method is used only at workflow startup to provide input to the first executor.
/// No input type hint is required because the start executor determines its expected input type from its own <c>InputTypes</c> configuration.
/// </remarks>
internal void EnqueueInitialInput(
string message,
Dictionary<string, Queue<DurableMessageEnvelope>> messageQueues)
{
DurableMessageEnvelope envelope = DurableMessageEnvelope.Create(message, inputTypeName: null);
EnqueueMessage(messageQueues, this._startExecutorId, envelope);
}
/// <summary>
/// Determines if an executor is a fan-in point (has multiple predecessors).
/// </summary>
/// <param name="executorId">The executor ID to check.</param>
/// <returns><c>true</c> if the executor has multiple predecessors; otherwise, <c>false</c>.</returns>
internal bool IsFanInExecutor(string executorId)
{
return this._predecessorCounts.TryGetValue(executorId, out int count) && count > 1;
}
private static void EnqueueMessage(
Dictionary<string, Queue<DurableMessageEnvelope>> queues,
string executorId,
DurableMessageEnvelope envelope)
{
if (!queues.TryGetValue(executorId, out Queue<DurableMessageEnvelope>? queue))
{
queue = new Queue<DurableMessageEnvelope>();
queues[executorId] = queue;
}
queue.Enqueue(envelope);
}
}