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agent-framework/dotnet/src/Microsoft.Agents.AI.Abstractions/AgentThread.cs
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westeyandGitHub 0aba02c402 [BREAKING] Remove unused AgentThreadMetadata (#3067)
* Remove unused AgentThreadMetadata

* Update DurableTask Changelog
2026-01-05 14:03:18 +00:00

94 lines
5.0 KiB
C#

// Copyright (c) Microsoft. All rights reserved.
using System;
using System.Text.Json;
using Microsoft.Shared.Diagnostics;
namespace Microsoft.Agents.AI;
/// <summary>
/// Base abstraction for all agent threads.
/// </summary>
/// <remarks>
/// <para>
/// An <see cref="AgentThread"/> contains the state of a specific conversation with an agent which may include:
/// <list type="bullet">
/// <item><description>Conversation history or a reference to externally stored conversation history.</description></item>
/// <item><description>Memories or a reference to externally stored memories.</description></item>
/// <item><description>Any other state that the agent needs to persist across runs for a conversation.</description></item>
/// </list>
/// </para>
/// <para>
/// An <see cref="AgentThread"/> may also have behaviors attached to it that may include:
/// <list type="bullet">
/// <item><description>Customized storage of state.</description></item>
/// <item><description>Data extraction from and injection into a conversation.</description></item>
/// <item><description>Chat history reduction, e.g. where messages needs to be summarized or truncated to reduce the size.</description></item>
/// </list>
/// An <see cref="AgentThread"/> is always constructed by an <see cref="AIAgent"/> so that the <see cref="AIAgent"/>
/// can attach any necessary behaviors to the <see cref="AgentThread"/>. See the <see cref="AIAgent.GetNewThread()"/>
/// and <see cref="AIAgent.DeserializeThread(JsonElement, JsonSerializerOptions?)"/> methods for more information.
/// </para>
/// <para>
/// Because of these behaviors, an <see cref="AgentThread"/> may not be reusable across different agents, since each agent
/// may add different behaviors to the <see cref="AgentThread"/> it creates.
/// </para>
/// <para>
/// To support conversations that may need to survive application restarts or separate service requests, an <see cref="AgentThread"/> can be serialized
/// and deserialized, so that it can be saved in a persistent store.
/// The <see cref="AgentThread"/> provides the <see cref="Serialize(JsonSerializerOptions?)"/> method to serialize the thread to a
/// <see cref="JsonElement"/> and the <see cref="AIAgent.DeserializeThread(JsonElement, JsonSerializerOptions?)"/> method
/// can be used to deserialize the thread.
/// </para>
/// </remarks>
/// <seealso cref="AIAgent"/>
/// <seealso cref="AIAgent.GetNewThread()"/>
/// <seealso cref="AIAgent.DeserializeThread(JsonElement, JsonSerializerOptions?)"/>
public abstract class AgentThread
{
/// <summary>
/// Initializes a new instance of the <see cref="AgentThread"/> class.
/// </summary>
protected AgentThread()
{
}
/// <summary>
/// Serializes the current object's state to a <see cref="JsonElement"/> using the specified serialization options.
/// </summary>
/// <param name="jsonSerializerOptions">The JSON serialization options to use.</param>
/// <returns>A <see cref="JsonElement"/> representation of the object's state.</returns>
public virtual JsonElement Serialize(JsonSerializerOptions? jsonSerializerOptions = null)
=> default;
/// <summary>Asks the <see cref="AgentThread"/> for an object of the specified type <paramref name="serviceType"/>.</summary>
/// <param name="serviceType">The type of object being requested.</param>
/// <param name="serviceKey">An optional key that can be used to help identify the target service.</param>
/// <returns>The found object, otherwise <see langword="null"/>.</returns>
/// <exception cref="ArgumentNullException"><paramref name="serviceType"/> is <see langword="null"/>.</exception>
/// <remarks>
/// The purpose of this method is to allow for the retrieval of strongly-typed services that might be provided by the <see cref="AgentThread"/>,
/// including itself or any services it might be wrapping. For example, to access a <see cref="ChatMessageStore"/> if available for the instance,
/// <see cref="GetService"/> may be used to request it.
/// </remarks>
public virtual object? GetService(Type serviceType, object? serviceKey = null)
{
_ = Throw.IfNull(serviceType);
return serviceKey is null && serviceType.IsInstanceOfType(this)
? this
: null;
}
/// <summary>Asks the <see cref="AgentThread"/> for an object of type <typeparamref name="TService"/>.</summary>
/// <typeparam name="TService">The type of the object to be retrieved.</typeparam>
/// <param name="serviceKey">An optional key that can be used to help identify the target service.</param>
/// <returns>The found object, otherwise <see langword="null"/>.</returns>
/// <remarks>
/// The purpose of this method is to allow for the retrieval of strongly typed services that may be provided by the <see cref="AgentThread"/>,
/// including itself or any services it might be wrapping.
/// </remarks>
public TService? GetService<TService>(object? serviceKey = null)
=> this.GetService(typeof(TService), serviceKey) is TService service ? service : default;
}