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agent-framework/dotnet/samples/GettingStarted/Steps/Step02_UsingTools.cs
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westey 4d3b17eb27 Add sample for OpenAIAssistant ChatClientAgent (#74)
* Add sample for OpenAIAssistant

* Fix warning

* Add tools sample and simplify running samples.

* Restructure samples to show common features separate from each type of underlying IChatClient implementation.

* Remove unecessary suppression.

* Renaming namespaces based on suggestion from PR.
2025-06-13 17:11:56 +01:00

133 lines
4.5 KiB
C#

// Copyright (c) Microsoft. All rights reserved.
using System.ComponentModel;
using Microsoft.Agents;
using Microsoft.Extensions.AI;
namespace Steps;
public sealed class Step02_UsingTools(ITestOutputHelper output) : AgentSample(output)
{
[Fact]
public async Task RunningWithTools()
{
// Get the chat client to use for the agent.
using var chatClient = base.GetOpenAIChatClient();
// Define the agent
ChatClientAgent agent =
new(chatClient, new()
{
Name = "Host",
Instructions = "Answer questions about the menu.",
});
var menuTools = new MenuTools();
var chatOptions = new ChatOptions
{
Tools = [
AIFunctionFactory.Create(menuTools.GetMenu),
AIFunctionFactory.Create(menuTools.GetSpecials),
AIFunctionFactory.Create(menuTools.GetItemPrice),
],
};
// Create the chat history thread to capture the agent interaction.
var thread = agent.GetNewThread();
// Respond to user input, invoking functions where appropriate.
await InvokeAgentAsync("Hello");
await InvokeAgentAsync("What is the special soup and its price?");
await InvokeAgentAsync("What is the special drink and its price?");
await InvokeAgentAsync("Thank you");
async Task InvokeAgentAsync(string input)
{
this.WriteUserMessage(input);
var response = await agent.RunAsync(input, thread, chatOptions: chatOptions);
this.WriteResponseOutput(response);
}
}
[Fact]
public async Task StreamingRunWithTools()
{
// Get the chat client to use for the agent.
using var chatClient = base.GetOpenAIChatClient();
// Define the agent
ChatClientAgent agent =
new(chatClient, new()
{
Name = "Host",
Instructions = "Answer questions about the menu.",
});
var menuTools = new MenuTools();
var chatOptions = new ChatOptions
{
Tools = [
AIFunctionFactory.Create(menuTools.GetMenu),
AIFunctionFactory.Create(menuTools.GetSpecials),
AIFunctionFactory.Create(menuTools.GetItemPrice),
],
};
// Create the chat history thread to capture the agent interaction.
var thread = agent.GetNewThread();
// Respond to user input, invoking functions where appropriate.
await InvokeAgentAsync("Hello");
await InvokeAgentAsync("What is the special soup and its price?");
await InvokeAgentAsync("What is the special drink and its price?");
await InvokeAgentAsync("Thank you");
async Task InvokeAgentAsync(string input)
{
this.WriteUserMessage(input);
await foreach (var update in agent.RunStreamingAsync(input, thread, chatOptions: chatOptions))
{
this.WriteAgentOutput(update);
}
}
}
private sealed class MenuTools
{
[Description("Get the full menu items.")]
public MenuItem[] GetMenu()
{
return s_menuItems;
}
[Description("Get the specials from the menu.")]
public IEnumerable<MenuItem> GetSpecials()
{
return s_menuItems.Where(i => i.IsSpecial);
}
[Description("Get the price of a menu item.")]
public float? GetItemPrice([Description("The name of the menu item.")] string menuItem)
{
return s_menuItems.FirstOrDefault(i => i.Name.Equals(menuItem, StringComparison.OrdinalIgnoreCase))?.Price;
}
private static readonly MenuItem[] s_menuItems = [
new() { Category = "Soup", Name = "Clam Chowder", Price = 4.95f, IsSpecial = true },
new() { Category = "Soup", Name = "Tomato Soup", Price = 4.95f, IsSpecial = false },
new() { Category = "Salad", Name = "Cobb Salad", Price = 9.99f },
new() { Category = "Salad", Name = "House Salad", Price = 4.95f },
new() { Category = "Drink", Name = "Chai Tea", Price = 2.95f, IsSpecial = true },
new() { Category = "Drink", Name = "Soda", Price = 1.95f },
];
public sealed class MenuItem
{
public string Category { get; set; } = string.Empty;
public string Name { get; set; } = string.Empty;
public float Price { get; set; }
public bool IsSpecial { get; set; }
}
}
}