Files
agent-framework/dotnet/src/Microsoft.Agents.AI.Workflows/ChatProtocolExecutor.cs
T
Jacob Alber 4940d0ef36 fix: Subworkflows do not work well with HostAsAgent (#3240)
Subworkflows run into issues with Checkpointing and the Chat Protocol:

* The concurrency rework made subtle changes in behaviour that introduced a hang when using subworkflows with ChatProtocol and streaming execution.
* The ResetAsync() implementation in WorkflowHostExecutor was improperly resetting the joinContext - this was happening on restore checkpoint _after_ the join context was attached when
* Subworkflows cannot be used as the start node when hosted AsAgent due to inability to treat Catch-All as a Chat Protocol
* Subworkflow ownership issue when used in non-concurrent mode after finishing a run

Also fixes:
* When ChatMessages are output by executors that are not agents, there is no corresponding AgentResponseUpdate/AgentResponse event

Breaking Changes
* [BREAKING CHANGE] It is possible to provide the wrong RunId when resuming from CheckpointInfo (even though the data already exists on CheckpointInfo)
2026-01-22 16:01:47 +00:00

138 lines
7.2 KiB
C#

// Copyright (c) Microsoft. All rights reserved.
using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Extensions.AI;
namespace Microsoft.Agents.AI.Workflows;
/// <summary>
/// Provides configuration options for <see cref="ChatProtocolExecutor"/>.
/// </summary>
public class ChatProtocolExecutorOptions
{
/// <summary>
/// Gets or sets the chat role to use when converting string messages to <see cref="ChatMessage"/> instances.
/// If set, the executor will accept string messages and convert them to chat messages with this role.
/// </summary>
public ChatRole? StringMessageChatRole { get; set; }
}
/// <summary>
/// Provides a base class for executors that implement the Agent Workflow Chat Protocol.
/// This executor maintains a list of chat messages and processes them when a turn is taken.
/// </summary>
public abstract class ChatProtocolExecutor : StatefulExecutor<List<ChatMessage>>
{
private static readonly Func<List<ChatMessage>> s_initFunction = () => [];
private readonly ChatRole? _stringMessageChatRole;
private static readonly StatefulExecutorOptions s_baseExecutorOptions = new()
{
AutoSendMessageHandlerResultObject = false,
AutoYieldOutputHandlerResultObject = false
};
/// <summary>
/// Initializes a new instance of the <see cref="ChatProtocolExecutor"/> class.
/// </summary>
/// <param name="id">The unique identifier for this executor instance. Cannot be null or empty.</param>
/// <param name="options">Optional configuration settings for the executor. If null, default options are used.</param>
/// <param name="declareCrossRunShareable">Declare that this executor may be used simultaneously by multiple runs safely.</param>
protected ChatProtocolExecutor(string id, ChatProtocolExecutorOptions? options = null, bool declareCrossRunShareable = false)
: base(id, () => [], s_baseExecutorOptions, declareCrossRunShareable)
{
this._stringMessageChatRole = options?.StringMessageChatRole;
}
/// <inheritdoc/>
protected override RouteBuilder ConfigureRoutes(RouteBuilder routeBuilder)
{
if (this._stringMessageChatRole.HasValue)
{
routeBuilder = routeBuilder.AddHandler<string>(
(message, context) => this.AddMessageAsync(new(this._stringMessageChatRole.Value, message), context));
}
return routeBuilder.AddHandler<ChatMessage>(this.AddMessageAsync)
.AddHandler<IEnumerable<ChatMessage>>(this.AddMessagesAsync)
.AddHandler<ChatMessage[]>(this.AddMessagesAsync)
.AddHandler<List<ChatMessage>>(this.AddMessagesAsync)
.AddHandler<TurnToken>(this.TakeTurnAsync);
}
/// <summary>
/// Adds a single chat message to the accumulated messages for the current turn.
/// </summary>
/// <param name="message">The chat message to add.</param>
/// <param name="context">The workflow context in which the executor executes.</param>
/// <param name="cancellationToken">The <see cref="CancellationToken"/> to monitor for cancellation requests.</param>
/// <returns>A <see cref="ValueTask"/> representing the asynchronous operation.</returns>
protected ValueTask AddMessageAsync(ChatMessage message, IWorkflowContext context, CancellationToken cancellationToken = default)
{
return this.InvokeWithStateAsync(ForwardMessageAsync, context, cancellationToken: cancellationToken);
ValueTask<List<ChatMessage>?> ForwardMessageAsync(List<ChatMessage>? maybePendingMessages, IWorkflowContext context, CancellationToken cancelationToken)
{
maybePendingMessages ??= s_initFunction();
maybePendingMessages.Add(message);
return new(maybePendingMessages);
}
}
/// <summary>
/// Adds multiple chat messages to the accumulated messages for the current turn.
/// </summary>
/// <param name="messages">The collection of chat messages to add.</param>
/// <param name="context">The workflow context in which the executor executes.</param>
/// <param name="cancellationToken">The <see cref="CancellationToken"/> to monitor for cancellation requests.</param>
/// <returns>A <see cref="ValueTask"/> representing the asynchronous operation.</returns>
protected ValueTask AddMessagesAsync(IEnumerable<ChatMessage> messages, IWorkflowContext context, CancellationToken cancellationToken = default)
{
return this.InvokeWithStateAsync(ForwardMessageAsync, context, cancellationToken: cancellationToken);
ValueTask<List<ChatMessage>?> ForwardMessageAsync(List<ChatMessage>? maybePendingMessages, IWorkflowContext context, CancellationToken cancelationToken)
{
maybePendingMessages ??= s_initFunction();
maybePendingMessages.AddRange(messages);
return new(maybePendingMessages);
}
}
/// <summary>
/// Handles a turn token by processing all accumulated chat messages and then resetting the message state.
/// </summary>
/// <param name="token">The turn token that triggers message processing.</param>
/// <param name="context">The workflow context in which the executor executes.</param>
/// <param name="cancellationToken">The <see cref="CancellationToken"/> to monitor for cancellation requests.</param>
/// <returns>A <see cref="ValueTask"/> representing the asynchronous operation.</returns>
public ValueTask TakeTurnAsync(TurnToken token, IWorkflowContext context, CancellationToken cancellationToken = default)
{
return this.InvokeWithStateAsync(InvokeTakeTurnAsync, context, cancellationToken: cancellationToken);
async ValueTask<List<ChatMessage>?> InvokeTakeTurnAsync(List<ChatMessage>? maybePendingMessages, IWorkflowContext context, CancellationToken cancellationToken)
{
await this.TakeTurnAsync(maybePendingMessages ?? s_initFunction(), context, token.EmitEvents, cancellationToken)
.ConfigureAwait(false);
await context.SendMessageAsync(token, cancellationToken: cancellationToken).ConfigureAwait(false);
// Rerun the initialStateFactory to reset the state to empty list. (We could return the empty list directly,
// but this is more consistent if the initial state factory becomes more complex.)
return s_initFunction();
}
}
/// <summary>
/// When overridden in a derived class, processes the accumulated chat messages for a single turn.
/// </summary>
/// <param name="messages">The list of chat messages accumulated since the last turn.</param>
/// <param name="context">The workflow context in which the executor executes.</param>
/// <param name="emitEvents">Indicates whether events should be emitted during processing. If null, the default behavior is used.</param>
/// <param name="cancellationToken">The <see cref="CancellationToken"/> to monitor for cancellation requests.</param>
/// <returns>A <see cref="ValueTask"/> representing the asynchronous operation.</returns>
protected abstract ValueTask TakeTurnAsync(List<ChatMessage> messages, IWorkflowContext context, bool? emitEvents, CancellationToken cancellationToken = default);
}