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agent-framework/dotnet/src/Microsoft.Agents.AI.DurableTask/Workflows/DurableActivityContext.cs
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2026-02-17 18:02:34 -08:00

328 lines
11 KiB
C#

// Copyright (c) Microsoft. All rights reserved.
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Text.Json;
using Microsoft.Agents.AI.Workflows;
namespace Microsoft.Agents.AI.DurableTask.Workflows;
/// <summary>
/// A workflow context for durable activity execution.
/// </summary>
/// <remarks>
/// State is passed in from the orchestration and updates are collected for return.
/// Events emitted during execution are collected and returned to the orchestration
/// as part of the activity output for streaming to callers.
/// </remarks>
[DebuggerDisplay("Executor = {_executor.Id}, StateEntries = {_initialState.Count}")]
internal sealed class DurableActivityContext : IWorkflowContext
{
/// <summary>
/// The default scope name used when no explicit scope is specified.
/// Scopes partition shared state into logical namespaces so that different
/// parts of a workflow can manage their state keys independently.
/// </summary>
private const string DefaultScopeName = "__default__";
private readonly Dictionary<string, string> _initialState;
private readonly Executor _executor;
/// <summary>
/// Initializes a new instance of the <see cref="DurableActivityContext"/> class.
/// </summary>
/// <param name="initialState">The shared state passed from the orchestration.</param>
/// <param name="executor">The executor running in this context.</param>
internal DurableActivityContext(Dictionary<string, string>? initialState, Executor executor)
{
this._executor = executor;
this._initialState = initialState ?? [];
}
/// <summary>
/// Gets the messages sent during activity execution via <see cref="SendMessageAsync"/>.
/// </summary>
internal List<TypedPayload> SentMessages { get; } = [];
/// <summary>
/// Gets the events that were added during activity execution.
/// </summary>
internal List<WorkflowEvent> Events { get; } = [];
/// <summary>
/// Gets the state updates made during activity execution.
/// </summary>
internal Dictionary<string, string?> StateUpdates { get; } = [];
/// <summary>
/// Gets the scopes that were cleared during activity execution.
/// </summary>
internal HashSet<string> ClearedScopes { get; } = [];
/// <summary>
/// Gets a value indicating whether the executor requested a workflow halt.
/// </summary>
internal bool HaltRequested { get; private set; }
/// <inheritdoc/>
public ValueTask AddEventAsync(
WorkflowEvent workflowEvent,
CancellationToken cancellationToken = default)
{
if (workflowEvent is not null)
{
this.Events.Add(workflowEvent);
}
return default;
}
/// <inheritdoc/>
[UnconditionalSuppressMessage("AOT", "IL3050", Justification = "Serializing workflow message types registered at startup.")]
[UnconditionalSuppressMessage("Trimming", "IL2026", Justification = "Serializing workflow message types registered at startup.")]
public ValueTask SendMessageAsync(
object message,
string? targetId = null,
CancellationToken cancellationToken = default)
{
if (message is not null)
{
Type messageType = message.GetType();
this.SentMessages.Add(new TypedPayload
{
Data = JsonSerializer.Serialize(message, messageType, DurableSerialization.Options),
TypeName = messageType.AssemblyQualifiedName
});
}
return default;
}
/// <inheritdoc/>
public ValueTask YieldOutputAsync(
object output,
CancellationToken cancellationToken = default)
{
if (output is not null)
{
Type outputType = output.GetType();
if (!this._executor.CanOutput(outputType))
{
throw new InvalidOperationException(
$"Cannot output object of type {outputType.Name}. " +
$"Expecting one of [{string.Join(", ", this._executor.OutputTypes)}].");
}
this.Events.Add(new WorkflowOutputEvent(output, this._executor.Id));
}
return default;
}
/// <inheritdoc/>
public ValueTask RequestHaltAsync()
{
this.HaltRequested = true;
this.Events.Add(new DurableHaltRequestedEvent(this._executor.Id));
return default;
}
/// <inheritdoc/>
public ValueTask<T?> ReadStateAsync<T>(
string key,
string? scopeName = null,
CancellationToken cancellationToken = default)
{
ArgumentException.ThrowIfNullOrEmpty(key);
string scopeKey = GetScopeKey(scopeName, key);
string normalizedScope = scopeName ?? DefaultScopeName;
bool scopeCleared = this.ClearedScopes.Contains(normalizedScope);
// Local updates take priority over initial state.
if (this.StateUpdates.TryGetValue(scopeKey, out string? updated))
{
return DeserializeStateAsync<T>(updated);
}
// If scope was cleared, ignore initial state
if (scopeCleared)
{
return ValueTask.FromResult<T?>(default);
}
// Fall back to initial state passed from orchestration
if (this._initialState.TryGetValue(scopeKey, out string? initial))
{
return DeserializeStateAsync<T>(initial);
}
return ValueTask.FromResult<T?>(default);
}
/// <inheritdoc/>
public async ValueTask<T> ReadOrInitStateAsync<T>(
string key,
Func<T> initialStateFactory,
string? scopeName = null,
CancellationToken cancellationToken = default)
{
ArgumentException.ThrowIfNullOrEmpty(key);
ArgumentNullException.ThrowIfNull(initialStateFactory);
// Cannot rely on `value is not null` because T? on an unconstrained generic
// parameter does not become Nullable<T> for value types — the null check is
// always true for types like int. Instead, check key existence directly.
if (this.HasStateKey(key, scopeName))
{
T? value = await this.ReadStateAsync<T>(key, scopeName, cancellationToken).ConfigureAwait(false);
if (value is not null)
{
return value;
}
}
T initialValue = initialStateFactory();
await this.QueueStateUpdateAsync(key, initialValue, scopeName, cancellationToken).ConfigureAwait(false);
return initialValue;
}
/// <inheritdoc/>
public ValueTask<HashSet<string>> ReadStateKeysAsync(
string? scopeName = null,
CancellationToken cancellationToken = default)
{
string scopePrefix = GetScopePrefix(scopeName);
int scopePrefixLength = scopePrefix.Length;
HashSet<string> keys = new(StringComparer.Ordinal);
bool scopeCleared = scopeName is null
? this.ClearedScopes.Contains(DefaultScopeName)
: this.ClearedScopes.Contains(scopeName);
// Start with keys from initial state (skip if scope was cleared)
if (!scopeCleared)
{
foreach (string stateKey in this._initialState.Keys)
{
if (stateKey.StartsWith(scopePrefix, StringComparison.Ordinal))
{
keys.Add(stateKey[scopePrefixLength..]);
}
}
}
// Merge local updates: add if non-null, remove if null (deleted)
foreach (KeyValuePair<string, string?> update in this.StateUpdates)
{
if (!update.Key.StartsWith(scopePrefix, StringComparison.Ordinal))
{
continue;
}
string key = update.Key[scopePrefixLength..];
if (update.Value is not null)
{
keys.Add(key);
}
else
{
keys.Remove(key);
}
}
return ValueTask.FromResult(keys);
}
/// <inheritdoc/>
public ValueTask QueueStateUpdateAsync<T>(
string key,
T? value,
string? scopeName = null,
CancellationToken cancellationToken = default)
{
ArgumentException.ThrowIfNullOrEmpty(key);
string scopeKey = GetScopeKey(scopeName, key);
this.StateUpdates[scopeKey] = value is null ? null : SerializeState(value);
return default;
}
/// <inheritdoc/>
public ValueTask QueueClearScopeAsync(
string? scopeName = null,
CancellationToken cancellationToken = default)
{
this.ClearedScopes.Add(scopeName ?? DefaultScopeName);
// Remove any pending updates in this scope (snapshot keys to allow removal during iteration)
string scopePrefix = GetScopePrefix(scopeName);
foreach (string key in this.StateUpdates.Keys.ToArray())
{
if (key.StartsWith(scopePrefix, StringComparison.Ordinal))
{
this.StateUpdates.Remove(key);
}
}
return default;
}
/// <inheritdoc/>
public IReadOnlyDictionary<string, string>? TraceContext => null;
/// <inheritdoc/>
public bool ConcurrentRunsEnabled => false;
private static string GetScopeKey(string? scopeName, string key)
=> $"{GetScopePrefix(scopeName)}{key}";
/// <summary>
/// Checks whether the given key exists in local updates or initial state,
/// respecting cleared scopes.
/// </summary>
private bool HasStateKey(string key, string? scopeName)
{
string scopeKey = GetScopeKey(scopeName, key);
if (this.StateUpdates.TryGetValue(scopeKey, out string? updated))
{
return updated is not null;
}
string normalizedScope = scopeName ?? DefaultScopeName;
if (this.ClearedScopes.Contains(normalizedScope))
{
return false;
}
return this._initialState.ContainsKey(scopeKey);
}
/// <summary>
/// Returns the key prefix for the given scope. Scopes partition shared state
/// into logical namespaces, allowing different workflow executors to manage
/// their state keys independently. When no scope is specified, the
/// <see cref="DefaultScopeName"/> is used.
/// </summary>
private static string GetScopePrefix(string? scopeName)
=> scopeName is null ? $"{DefaultScopeName}:" : $"{scopeName}:";
[UnconditionalSuppressMessage("AOT", "IL3050", Justification = "Serializing workflow state types.")]
[UnconditionalSuppressMessage("Trimming", "IL2026", Justification = "Serializing workflow state types.")]
private static string SerializeState<T>(T value)
=> JsonSerializer.Serialize(value, DurableSerialization.Options);
[UnconditionalSuppressMessage("AOT", "IL3050", Justification = "Deserializing workflow state types.")]
[UnconditionalSuppressMessage("Trimming", "IL2026", Justification = "Deserializing workflow state types.")]
private static ValueTask<T?> DeserializeStateAsync<T>(string? json)
{
if (json is null)
{
return ValueTask.FromResult<T?>(default);
}
return ValueTask.FromResult(JsonSerializer.Deserialize<T>(json, DurableSerialization.Options));
}
}