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agent-framework/dotnet/samples/GettingStarted/Agents/Agent_Step02_MultiturnConversation/Program.cs
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westey a3a9147e61 .NET: [BREAKING] Rename AgentThread to AgentSession (#3430)
* Rename AgentThread to AgentSession

* Add more renames

* Update readme files

* Revert nullable variable change and further fixes.

* Revert change in header name

* Fix some comments and tests

* Update changelog.

* Address PR feedback.

* Fixing code review comments.

* Fix new errors after merging latest code.
2026-01-26 16:30:25 +00:00

34 lines
1.5 KiB
C#

// Copyright (c) Microsoft. All rights reserved.
// This sample shows how to create and use a simple AI agent with a multi-turn conversation.
using Azure.AI.OpenAI;
using Azure.Identity;
using Microsoft.Agents.AI;
using OpenAI.Chat;
var endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT") ?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
AIAgent agent = new AzureOpenAIClient(
new Uri(endpoint),
new AzureCliCredential())
.GetChatClient(deploymentName)
.AsAIAgent(instructions: "You are good at telling jokes.", name: "Joker");
// Invoke the agent with a multi-turn conversation, where the context is preserved in the session object.
AgentSession session = await agent.GetNewSessionAsync();
Console.WriteLine(await agent.RunAsync("Tell me a joke about a pirate.", session));
Console.WriteLine(await agent.RunAsync("Now add some emojis to the joke and tell it in the voice of a pirate's parrot.", session));
// Invoke the agent with a multi-turn conversation and streaming, where the context is preserved in the session object.
session = await agent.GetNewSessionAsync();
await foreach (var update in agent.RunStreamingAsync("Tell me a joke about a pirate.", session))
{
Console.WriteLine(update);
}
await foreach (var update in agent.RunStreamingAsync("Now add some emojis to the joke and tell it in the voice of a pirate's parrot.", session))
{
Console.WriteLine(update);
}