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34 lines
1.8 KiB
C#
34 lines
1.8 KiB
C#
// Copyright (c) Microsoft. All rights reserved.
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var builder = DistributedApplication.CreateBuilder(args);
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var foundry = builder.AddAzureAIFoundry("foundry");
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// Comment the following lines to create a new Foundry instance instead of connecting to an existing one. If creating a new instance, the DevUI resource will wait for the Foundry to be ready before starting, ensuring the DevUI frontend is available as soon as the app starts.
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_ = builder.AddParameterFromConfiguration("tenant", "Azure:TenantId");
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var existingFoundryName = builder.AddParameter("existingFoundryName")
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.WithDescription("The name of the existing Azure Foundry resource.");
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var existingFoundryResourceGroup = builder.AddParameter("existingFoundryResourceGroup")
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.WithDescription("The resource group of the existing Azure Foundry resource.");
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foundry.AsExisting(existingFoundryName, existingFoundryResourceGroup);
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// Add the writer agent service
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var writerAgent = builder.AddProject<Projects.WriterAgent>("writer-agent")
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.WithHttpHealthCheck("/health")
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.WithReference(foundry).WaitFor(foundry);
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// Add the editor agent service
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var editorAgent = builder.AddProject<Projects.EditorAgent>("editor-agent")
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.WithHttpHealthCheck("/health")
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.WithReference(foundry).WaitFor(foundry);
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// Add DevUI integration that aggregates agents from all agent services.
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// Agent metadata is declared here so backends don't need a /v1/entities endpoint.
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_ = builder.AddDevUI("devui")
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.WithAgentService(writerAgent, agents: [new("writer")]) // the name of the agent should match the agent declaration in WriterAgent/Program.cs
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.WithAgentService(editorAgent, agents: [new("editor")]) // the name of the agent should match the agent declaration in EditorAgent/Program.cs
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.WaitFor(writerAgent)
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.WaitFor(editorAgent);
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builder.Build().Run();
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