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`SequenceNumber.Increment()` uses `this._sequenceNumber++` without synchronization. In concurrent streaming scenarios, this can produce race conditions and inconsistent sequencing, which may break event ordering guarantees and potentially allow response-mixing or state confusion. Affected files: SequenceNumber.cs Signed-off-by: tuanaiseo <221258316+tuanaiseo@users.noreply.github.com> Co-authored-by: Jacob Alber <jaalber@microsoft.com>