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Chris 904a5b843e Python / .NET Samples - Restructure and Improve Samples (Feature Branc… (#4092)
* Python: .NET Samples - Restructure and Improve Samples (Feature Branch) (#4091)

* Moved by agent (#4094)

* Fix readme links

* .NET Samples - Create `04-hosting` learning path step (#4098)

* Agent move

* Agent reorderd

* Remove A2A section from README 

Removed A2A section from the Getting Started README.

* Agent fixed links

* Fix broken sample links in durable-agents README (#4101)

* Initial plan

* Fix broken internal links in documentation

Co-authored-by: crickman <66376200+crickman@users.noreply.github.com>

* Revert template link changes; keep only durable-agents README fix

Co-authored-by: crickman <66376200+crickman@users.noreply.github.com>

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Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: crickman <66376200+crickman@users.noreply.github.com>

* .NET Samples - Create `03-workflows` learning path step (#4102)

* Fix solution project path

* Python: Fix broken markdown links to repo resources (outside /docs) (#4105)

* Initial plan

* Fix broken markdown links to repo resources

Co-authored-by: crickman <66376200+crickman@users.noreply.github.com>

* Update README to rename .NET Workflows Samples section

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Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: crickman <66376200+crickman@users.noreply.github.com>

* .NET Samples - Create `02-agents` learning path step (#4107)

* .NET: Fix broken relative link in GroupChatToolApproval README (#4108)

* Initial plan

* Fix broken link in GroupChatToolApproval README

Co-authored-by: crickman <66376200+crickman@users.noreply.github.com>

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Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: crickman <66376200+crickman@users.noreply.github.com>

* Update labeler configuration for workflow samples

* .NET - Reorder Agents samples to start from Step01 instead of Step04 (#4110)

* Fix solution

* Resolve new sample paths

* Move new AgentSkills and AgentWithMemory_Step04 samples

* Fix link

* Fix readme path

* fix: update stale dotnet/samples/Durable path reference in AGENTS.md

Co-authored-by: crickman <66376200+crickman@users.noreply.github.com>

* Moved new sample

* Update solution

* Resolve merge (new sample)

* Sync to new sample - FoundryAgents_Step21_BingCustomSearch

* Updated README

* .NET Samples - Configuration Naming Update (#4149)

* .NET: Restore AzureFunctions index parity with ConsoleApps under DurableAgents samples (#4221)

* Clean-up `05_host_your_agent`

* Config setting consistency

* Refine samples

* AGENTS.md

* Move new samples

* Re-order samples

* Move new project and fixup solution

* Fixup model config

* Fix up new UT project

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Co-authored-by: Copilot <198982749+Copilot@users.noreply.github.com>
2026-02-26 00:56:10 +00:00

152 lines
5.7 KiB
C#

// Copyright (c) Microsoft. All rights reserved.
using Microsoft.Agents.AI;
using Microsoft.Agents.AI.DurableTask;
using Microsoft.Azure.Functions.Worker;
using Microsoft.DurableTask;
using Microsoft.Extensions.Logging;
namespace LongRunningTools;
public static class FunctionTriggers
{
[Function(nameof(RunOrchestrationAsync))]
public static async Task<object> RunOrchestrationAsync(
[OrchestrationTrigger] TaskOrchestrationContext context)
{
// Get the input from the orchestration
ContentGenerationInput input = context.GetInput<ContentGenerationInput>()
?? throw new InvalidOperationException("Content generation input is required");
// Get the writer agent
DurableAIAgent writerAgent = context.GetAgent("Writer");
AgentSession writerSession = await writerAgent.CreateSessionAsync();
// Set initial status
context.SetCustomStatus($"Starting content generation for topic: {input.Topic}");
// Step 1: Generate initial content
AgentResponse<GeneratedContent> writerResponse = await writerAgent.RunAsync<GeneratedContent>(
message: $"Write a short article about '{input.Topic}'.",
session: writerSession);
GeneratedContent content = writerResponse.Result;
// Human-in-the-loop iteration - we set a maximum number of attempts to avoid infinite loops
int iterationCount = 0;
while (iterationCount++ < input.MaxReviewAttempts)
{
context.SetCustomStatus(
new
{
message = "Requesting human feedback.",
approvalTimeoutHours = input.ApprovalTimeoutHours,
iterationCount,
content
});
// Step 2: Notify user to review the content
await context.CallActivityAsync(nameof(NotifyUserForApproval), content);
// Step 3: Wait for human feedback with configurable timeout
HumanApprovalResponse humanResponse;
try
{
humanResponse = await context.WaitForExternalEvent<HumanApprovalResponse>(
eventName: "HumanApproval",
timeout: TimeSpan.FromHours(input.ApprovalTimeoutHours));
}
catch (OperationCanceledException)
{
// Timeout occurred - treat as rejection
context.SetCustomStatus(
new
{
message = $"Human approval timed out after {input.ApprovalTimeoutHours} hour(s). Treating as rejection.",
iterationCount,
content
});
throw new TimeoutException($"Human approval timed out after {input.ApprovalTimeoutHours} hour(s).");
}
if (humanResponse.Approved)
{
context.SetCustomStatus(new
{
message = "Content approved by human reviewer. Publishing content...",
content
});
// Step 4: Publish the approved content
await context.CallActivityAsync(nameof(PublishContent), content);
context.SetCustomStatus(new
{
message = $"Content published successfully at {context.CurrentUtcDateTime:s}",
humanFeedback = humanResponse,
content
});
return new { content = content.Content };
}
context.SetCustomStatus(new
{
message = "Content rejected by human reviewer. Incorporating feedback and regenerating...",
humanFeedback = humanResponse,
content
});
// Incorporate human feedback and regenerate
writerResponse = await writerAgent.RunAsync<GeneratedContent>(
message: $"""
The content was rejected by a human reviewer. Please rewrite the article incorporating their feedback.
Human Feedback: {humanResponse.Feedback}
""",
session: writerSession);
content = writerResponse.Result;
}
// If we reach here, it means we exhausted the maximum number of iterations
throw new InvalidOperationException(
$"Content could not be approved after {input.MaxReviewAttempts} iterations.");
}
[Function(nameof(NotifyUserForApproval))]
public static void NotifyUserForApproval(
[ActivityTrigger] GeneratedContent content,
FunctionContext functionContext)
{
ILogger logger = functionContext.GetLogger(nameof(NotifyUserForApproval));
// In a real implementation, this would send notifications via email, SMS, etc.
logger.LogInformation(
"""
NOTIFICATION: Please review the following content for approval:
Title: {Title}
Content: {Content}
Use the approval endpoint to approve or reject this content.
""",
content.Title,
content.Content);
}
[Function(nameof(PublishContent))]
public static void PublishContent(
[ActivityTrigger] GeneratedContent content,
FunctionContext functionContext)
{
ILogger logger = functionContext.GetLogger(nameof(PublishContent));
// In a real implementation, this would publish to a CMS, website, etc.
logger.LogInformation(
"""
PUBLISHING: Content has been published successfully.
Title: {Title}
Content: {Content}
""",
content.Title,
content.Content);
}
}