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* Python: .NET Samples - Restructure and Improve Samples (Feature Branch) (#4091) * Moved by agent (#4094) * Fix readme links * .NET Samples - Create `04-hosting` learning path step (#4098) * Agent move * Agent reorderd * Remove A2A section from README Removed A2A section from the Getting Started README. * Agent fixed links * Fix broken sample links in durable-agents README (#4101) * Initial plan * Fix broken internal links in documentation Co-authored-by: crickman <66376200+crickman@users.noreply.github.com> * Revert template link changes; keep only durable-agents README fix Co-authored-by: crickman <66376200+crickman@users.noreply.github.com> --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: crickman <66376200+crickman@users.noreply.github.com> * .NET Samples - Create `03-workflows` learning path step (#4102) * Fix solution project path * Python: Fix broken markdown links to repo resources (outside /docs) (#4105) * Initial plan * Fix broken markdown links to repo resources Co-authored-by: crickman <66376200+crickman@users.noreply.github.com> * Update README to rename .NET Workflows Samples section --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: crickman <66376200+crickman@users.noreply.github.com> * .NET Samples - Create `02-agents` learning path step (#4107) * .NET: Fix broken relative link in GroupChatToolApproval README (#4108) * Initial plan * Fix broken link in GroupChatToolApproval README Co-authored-by: crickman <66376200+crickman@users.noreply.github.com> --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: crickman <66376200+crickman@users.noreply.github.com> * Update labeler configuration for workflow samples * .NET - Reorder Agents samples to start from Step01 instead of Step04 (#4110) * Fix solution * Resolve new sample paths * Move new AgentSkills and AgentWithMemory_Step04 samples * Fix link * Fix readme path * fix: update stale dotnet/samples/Durable path reference in AGENTS.md Co-authored-by: crickman <66376200+crickman@users.noreply.github.com> * Moved new sample * Update solution * Resolve merge (new sample) * Sync to new sample - FoundryAgents_Step21_BingCustomSearch * Updated README * .NET Samples - Configuration Naming Update (#4149) * .NET: Restore AzureFunctions index parity with ConsoleApps under DurableAgents samples (#4221) * Clean-up `05_host_your_agent` * Config setting consistency * Refine samples * AGENTS.md * Move new samples * Re-order samples * Move new project and fixup solution * Fixup model config * Fix up new UT project --------- Co-authored-by: Copilot <198982749+Copilot@users.noreply.github.com>
159 lines
6.0 KiB
C#
159 lines
6.0 KiB
C#
// Copyright (c) Microsoft. All rights reserved.
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using System.Runtime.CompilerServices;
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using System.Text.Json;
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using Microsoft.Agents.AI;
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using Microsoft.Extensions.AI;
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namespace RecipeAssistant;
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internal sealed class SharedStateAgent : DelegatingAIAgent
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{
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private readonly JsonSerializerOptions _jsonSerializerOptions;
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public SharedStateAgent(AIAgent innerAgent, JsonSerializerOptions jsonSerializerOptions)
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: base(innerAgent)
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{
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this._jsonSerializerOptions = jsonSerializerOptions;
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}
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protected override Task<AgentResponse> RunCoreAsync(
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IEnumerable<ChatMessage> messages,
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AgentSession? session = null,
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AgentRunOptions? options = null,
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CancellationToken cancellationToken = default)
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{
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return this.RunCoreStreamingAsync(messages, session, options, cancellationToken)
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.ToAgentResponseAsync(cancellationToken);
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}
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protected override async IAsyncEnumerable<AgentResponseUpdate> RunCoreStreamingAsync(
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IEnumerable<ChatMessage> messages,
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AgentSession? session = null,
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AgentRunOptions? options = null,
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[EnumeratorCancellation] CancellationToken cancellationToken = default)
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{
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// Check if the client sent state in the request
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if (options is not ChatClientAgentRunOptions { ChatOptions.AdditionalProperties: { } properties } chatRunOptions ||
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!properties.TryGetValue("ag_ui_state", out object? stateObj) ||
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stateObj is not JsonElement state ||
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state.ValueKind != JsonValueKind.Object)
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{
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// No state management requested, pass through to inner agent
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await foreach (var update in this.InnerAgent.RunStreamingAsync(messages, session, options, cancellationToken).ConfigureAwait(false))
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{
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yield return update;
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}
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yield break;
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}
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// Check if state has properties (not empty {})
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bool hasProperties = false;
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foreach (JsonProperty _ in state.EnumerateObject())
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{
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hasProperties = true;
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break;
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}
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if (!hasProperties)
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{
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// Empty state - treat as no state
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await foreach (var update in this.InnerAgent.RunStreamingAsync(messages, session, options, cancellationToken).ConfigureAwait(false))
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{
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yield return update;
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}
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yield break;
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}
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// First run: Generate structured state update
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var firstRunOptions = new ChatClientAgentRunOptions
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{
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ChatOptions = chatRunOptions.ChatOptions.Clone(),
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AllowBackgroundResponses = chatRunOptions.AllowBackgroundResponses,
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ContinuationToken = chatRunOptions.ContinuationToken,
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ChatClientFactory = chatRunOptions.ChatClientFactory,
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};
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// Configure JSON schema response format for structured state output
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firstRunOptions.ChatOptions.ResponseFormat = ChatResponseFormat.ForJsonSchema<AgentState>(
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schemaName: "AgentState",
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schemaDescription: "A response containing a recipe with title, skill level, cooking time, ingredients, and instructions");
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// Add current state to the conversation - state is already a JsonElement
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ChatMessage stateUpdateMessage = new(
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ChatRole.System,
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[
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new TextContent("Here is the current state in JSON format:"),
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new TextContent(JsonSerializer.Serialize(state, this._jsonSerializerOptions.GetTypeInfo(typeof(JsonElement)))),
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new TextContent("The new state is:")
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]);
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var firstRunMessages = messages.Append(stateUpdateMessage);
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// Collect all updates from first run
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var allUpdates = new List<AgentResponseUpdate>();
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await foreach (var update in this.InnerAgent.RunStreamingAsync(firstRunMessages, session, firstRunOptions, cancellationToken).ConfigureAwait(false))
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{
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allUpdates.Add(update);
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// Yield all non-text updates (tool calls, etc.)
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bool hasNonTextContent = update.Contents.Any(c => c is not TextContent);
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if (hasNonTextContent)
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{
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yield return update;
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}
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}
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var response = allUpdates.ToAgentResponse();
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// Try to deserialize the structured state response
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if (TryDeserialize(response.Text, this._jsonSerializerOptions, out JsonElement stateSnapshot))
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{
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// Serialize and emit as STATE_SNAPSHOT via DataContent
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byte[] stateBytes = JsonSerializer.SerializeToUtf8Bytes(
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stateSnapshot,
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this._jsonSerializerOptions.GetTypeInfo(typeof(JsonElement)));
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yield return new AgentResponseUpdate
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{
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Contents = [new DataContent(stateBytes, "application/json")]
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};
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}
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else
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{
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yield break;
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}
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// Second run: Generate user-friendly summary
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var secondRunMessages = messages.Concat(response.Messages).Append(
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new ChatMessage(
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ChatRole.System,
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[new TextContent("Please provide a concise summary of the state changes in at most two sentences.")]));
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await foreach (var update in this.InnerAgent.RunStreamingAsync(secondRunMessages, session, options, cancellationToken).ConfigureAwait(false))
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{
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yield return update;
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}
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}
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private static bool TryDeserialize<T>(string json, JsonSerializerOptions jsonSerializerOptions, out T structuredOutput)
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{
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try
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{
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T? deserialized = JsonSerializer.Deserialize<T>(json, jsonSerializerOptions);
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if (deserialized is null)
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{
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structuredOutput = default!;
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return false;
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}
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structuredOutput = deserialized;
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return true;
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}
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catch
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{
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structuredOutput = default!;
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return false;
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}
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}
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}
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